Never try to fly with piston engine Fighter Tactics.
Dunno what you wantwith the Speed Marker.
You said you did a first pass, survived and dived away.
Then my question is, why does someone seating a Me262 wants to return to a 2nd pass,
other he has suicidal, morbid thoughts?
Ar234 and Me262 tactics are fast in and faster out.
The more you want, the lesser chance of survival is.
And that is correct in FSX, 1946 and BOS Me262s.
The principles.
The real accredited Me262 Aces were no Hotrods either, they were calm, patient, not taking risk.
Those who dared to take the risk and employed a Hotrod adrenalin Fighter Jockey
habbit, got cut their wings off. The Me262 was unforgiving for malhandling errors.
Look atKdo Nowotny, that was 95% a band of such naive Hotrods, and they blamed Engines
for it and what else.
What I do? Is cut down my wantings, cut down my dreams of how this thing was deployed,
performed. Just by listenning to Folks it was a shit performer or a Supi Über Plane.
My personal experience is, sth. different.
When I fly against Bomberstreams I know 4.12 AI is cutdown, but still retarded,
pay attention to not accept Escort Fighters Dance. Preferrebly do custom Setups,
use large Maps if you scramble, to allow for climbing, or do it Quick, use QMB and air start at higher alt than the Bomber Pulk.
The FM is riddled, it climbs like a Truck, what to do? Get over it.
Be aware that JG7 in R/L wouldn't have achieved their success in 1946 either, with that Game physics, AI, and Me262 given.
Walther Schuck did 4 Shotouts from a Combat Box in one pass. Well, the setup is simple, but achieving the same result sth. different.
My experience in ÜDQMB was, that even for B-17 AI Rookie Setting this is impossible to get when flying through a Combat Box.
I achieved that success only, when I deactivated random 60% Gunners completely. The 40% out of a group of 80 B-17 or B-24 is a deadly opponent and unrealistic odd.
Your chances are minimal. Tweak the Missions accordingly, that's not cheating, than the whole Game is cheating, how the Me262 is built up here and the rest.
Get yourself comfortable.
The so called propagated surprise factor for 4.12 AI is a flyshit trap, it's so small, it doesn't makes a big difference here.
It was to have people shut up and fed up the B'n'Zoomer Faction that was whining over 4.10 AI.
In and out, if you miss at first pass, cut down your sentiments and dive home.
If you turn around, be aware of getting a grave marker.
I use to have fun flying it as a Jabo, you learn to concentrate on Missions objectives,
not wantings, Dreams, also it trains your experience at handling.
It's far more better to learn evasive tactics, than try to go to the wall all the time.
Do it like Walther Schuck, make it in the first pass.