Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Waterfalls-howto ?  (Read 2534 times)

0 Members and 1 Guest are viewing this topic.

Uzin

  • Modder
  • member
  • Offline Offline
  • Posts: 2790
  • On lifetime holidays
Waterfalls-howto ?
« on: May 19, 2016, 10:39:34 PM »

There is nice waterfall in town Jajce in Bosna, the place of birth of Irfan Skiljan, famous author of graphic manipulation programm. I should like to implement it on Yugoslavia map, it reminds me that there was a discussion on the possibilities. Can any kind soul give me a link to step-by-step procedure, if available, please ?

Logged

Kopfdorfer

  • member
  • Offline Offline
  • Posts: 2120
  • Potez 63.11 France's most significant AC in 1940
Re: Waterfalls-howto ?
« Reply #1 on: May 20, 2016, 07:52:01 AM »

Uzin , I can't give you intelligent information on anything about map modding , except to say that if you have the LaChute / Downfall map ((  https://www.sas1946.com/main/index.php/topic,42939.0.html  )) , it includes the Moehne , Eider and Sorpe Dams that were the target of the Dambusters raid.
Studying it may provide you with some clues.
I must confess that I haven't flown over this area of the map myself.

Just a thought - good luck with your exploration.

Kopfdorfer
Logged

Cloyd

  • member
  • Offline Offline
  • Posts: 442
Re: Waterfalls-howto ?
« Reply #2 on: May 20, 2016, 10:31:28 AM »

I think Uufflakke is the guy you need to talk to. He made waterfalls on Avala's Benghalli map.
Logged

Uufflakke

  • Modder
  • member
  • Offline Offline
  • Posts: 2078
Re: Waterfalls-howto ?
« Reply #3 on: May 20, 2016, 10:37:45 AM »

I think Uufflakke is the guy you need to talk to. He made waterfalls on Avala's Benghalli map.


And on Viking4570 his Grand Canyon map by the way.   ;)

I've already sent mr. Uzin a PM.  :)
Logged
"The Best Things In Live Aren't Things"

Uzin

  • Modder
  • member
  • Offline Offline
  • Posts: 2790
  • On lifetime holidays
Re: Waterfalls-howto ?
« Reply #4 on: May 20, 2016, 12:03:58 PM »

Thank you, friends.
Unfortunately, I have not time to experiment even with waterfalls as  eye candies, not speakikng of working ones, lol. So Yugoslavia map will be released without them, waiting for more talented modder than me. I hope Mr. Skiljan will forgive me.
Logged

Sharkzz

  • member
  • Offline Offline
  • Posts: 439
Re: Waterfalls-howto ?
« Reply #5 on: September 14, 2016, 08:47:18 PM »

cool cool cool I smell some good dam busting missions on the wind.....
Logged
New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

magot

  • member
  • Offline Offline
  • Posts: 172
Re: Waterfalls-howto ?
« Reply #6 on: September 22, 2016, 03:02:58 PM »

Waterfalls can be done this way:
create 2D flat object (with shape of waterfall) in 3dsmax apply on it texture of water, create several same textures of water for animation.
Convert in MSH, textures convert in TGAs. Create animation txt file with TXL suffix. Make register waterfall in static.ini of object with no damage.
Apply object of waterfall on map. Pack up static object in actor.static. Done you have animated waterfall.
Logged

Uzin

  • Modder
  • member
  • Offline Offline
  • Posts: 2790
  • On lifetime holidays
Re: Waterfalls-howto ?
« Reply #7 on: September 22, 2016, 03:42:30 PM »

@magot:
Thanks.
Logged
Pages: [1]   Go Up
 

Page created in 0.109 seconds with 28 queries.