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Author Topic: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test  (Read 157152 times)

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SAS~Tom2

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #108 on: February 12, 2014, 06:22:20 AM »

I would try to forward this issue to western0221. In SAS~Anto's absence, he continued with some of the Engine mod features and may know how to solve this bug.

Get your friend back from stock IL-2.. :P JK; each to his own. ;)
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Shawn BeBeau

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #109 on: February 17, 2014, 06:03:59 PM »

Hi all,
         First thanks for the mod you guys are really great.
         I am having big problems with prop planes starting, my frame rate goes from 290 to 10 with the delay in starting which also creates to much exhaust smoke. Is there something I can do to change that in the files ?.

I have had this issue as well. It seems that 4.12.2 or MA 5.3 reduced the tremendous amount of exhaust smoke emitted during engine start.
The radial engines especially bog down the video during start up. Is there a specific classfile that can be removed/added to bring the amount of smoke down to the pre engine mod 2.7 level?
I have looked at some of the .eff files with it but I do not know if one of them is related and can be altered. Does anyone have any insight into making a small change here?
Thanks
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primo62

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #110 on: February 18, 2014, 05:33:53 AM »

I found that it was effects, in conf.ini. that is the problem. I had it at 2 and then changed it to 1,after that my engine starts did not go below 90 using Fraps. You are right that we get a lot of smoke but I have to say I like that. I do wish
we could have a little less trouble with the radial engines. Now, I do love realism but that is one thing I wish we could have an option on.
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SAS~Gerax

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #111 on: February 18, 2014, 09:38:22 AM »

I found that it was effects, in conf.ini.

primo62 please give more info so that other members can use your solution.  ;)
wich lines have you changed?
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primo62

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #112 on: February 18, 2014, 11:23:58 AM »

 In main folder, conf.ini, scroll down to = Render_ Open GL  then scroll down to =
VideoSetupId=17
Water=4
Effects=2   ..............this one, change it to one.
ForceShaders1x=0
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hawker445

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #113 on: March 04, 2014, 12:44:14 AM »

In main folder, conf.ini, scroll down to = Render_ Open GL  then scroll down to =
VideoSetupId=17
Water=4
Effects=2   ..............this one, change it to one.
ForceShaders1x=0

I am having the same crashes but i have your conf setting.
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The Radge

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #114 on: March 23, 2014, 10:52:27 AM »

Hello guys! I would like to ask some question, maybe it's stupid or ever were asked by somewhom and answered, but nevertheless... What button is used to move plane from spawn point to catapult? I haven't found any commands for this in "Controls"... :( Or this possibility can be used by AI planes only? Thanks! :)
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SAS~Anto

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #115 on: March 26, 2014, 10:19:42 PM »

You need to taxi up to the catapult, stop and apply chocks. Your aircraft will then be attached to the catapult. Power up your engines, adjust flaps  and trim. When you're ready, press chocks again and you will be catapulted
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The Radge

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #116 on: March 27, 2014, 05:43:12 AM »

Many thanks, Anto! :) Didn't guess myself...
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wulflennart

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My Game crashes at 77% loading
« Reply #117 on: April 19, 2014, 05:33:54 AM »

My Game crashes at 70 % loading to dektop, tried it on a clear install, patched to 4.12.2 with fresh modact (newest).
Itried it again and again by reinstalling all, doesnt help: I need help!
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SAS~Storebror

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #118 on: April 19, 2014, 05:50:22 AM »

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Don't split your mentality without thinking twice.

wulflennart

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Re: SAS Engine Mod v2.7 for 4.12.2m + Buttons 10.5 test
« Reply #119 on: April 20, 2014, 07:09:34 AM »

Is the same error posted by Bogdan "Bîzu" Constantin (I cannot upload the code: Sorry,you are not allowed to post external links)
log.lst see above post from Bogdan "Bîzu" Constantin.    Thanks
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