Good idea,
I set up a sort of bail out routine with a program called joy-to-key if i remember correctly, a few years ago.
On pressing the bail out key, the pilot would look at the instrument panel, then down at his lap (simulating undoing belt buckle), a sound file would play for a buckle opening, the pilot would look upwards, canopy would open, then he would bail out.
This took about 10 -15 secs to run and was quite good for immersion ( think i even added a wind effect when canopy opened). The problem was each action needed a key assigned to it in game for the procedure to run with one key press, also the sounds were played outside of the game so did not sound quite the same as an in game sound.
Would be good if a similar routine could be incorporated into the game, rather than an external program running it.
regards
slipper