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Author Topic: USN Light Carriers  (Read 55558 times)

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SAS~Malone

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Re: USN Light Carriers
« Reply #60 on: April 05, 2013, 08:49:52 AM »

yeah, maybe it's that mediafire issue.
i refer to the link in the first post for the carrier crew v5 version, the main ship d/l is fine.
while on the subject, i have to ask for your assistance in installing this pack, as i'm having problems with it, after managing to install pretty much every other ship in existence over the last two days, lol.
however, i'll post later over the weekend, i'm off to a 40th birthday bash now. :D
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AG-51_Razor

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Re: USN Light Carriers
« Reply #61 on: April 09, 2013, 12:25:03 PM »

Hello! I added some numbers and lines to this beautiful skin by mr. Powlshare to represent the USS Badoeng Strait, CVE-116. Would anybody like to make a new slot for her?

Boyan, you do realize that you have applied that new skin (or numbers) to a CVL, not a CVE, which is what the Badoeng Straight was don't you? It would be awesome to have the Sicily and Badoeng Strait CVE's properly marked for use in Korean War scenarios! ;)
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BOYAN

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Re: USN Light Carriers
« Reply #62 on: April 09, 2013, 02:04:22 PM »

Yes, I do realize that. The CVEs in game are Casablanca class, 512 feet long, the Badoeng Strait is a Commencement Bay class escort carrier, which is a little bigger then the Casablancas in game, 557 feet in lenght. Since CVLs in game are just resized Casablancas, I decided to skin them to get a little bigger Badoeng Strait...
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SAS~Malone

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Re: USN Light Carriers
« Reply #63 on: April 11, 2013, 11:59:31 PM »

Bravo, i might be mistaken here, but the carrier in your screenie isn't part of this pack, buddy.
these are the small carriers, surely? Kitkun Bay, Casablanca....?
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BravoFxTrt

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Re: USN Light Carriers
« Reply #64 on: April 12, 2013, 04:03:58 AM »

Damn your right E. thats twice this month I posted the wrong screenshot, :-[ lol  thanks Malone. :)


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SAS~Malone

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Re: USN Light Carriers
« Reply #65 on: April 12, 2013, 05:26:30 AM »

okay, time for me to ask for an assist with getting these babies working in Modact 4.
i've tried several times, always ending in a 70% crash.
below is the list of ships i have recently added successfully, and it's only this pack giving me grief.



unless there's a mistake in the install notes, i don't know what i'm doing wrong.
as you can see from the list, i do know how to install ships properly, but this pack has me stumped, and i don't know why.
is there any other pre-requisite for these?
is there a specific loading order that needs to be followed?
i've renamed these to appear first and last in the loading sequence, but the result is always the same...
as you can see in the list, i had no problems installing the USN carriers or the Destroyers, also by Plowshare Bob :D

the error log ends abruptly, with no reference being made to these, but as soon as i remove them, everything loads as normal.
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SAS~Malone

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Re: USN Light Carriers
« Reply #66 on: April 12, 2013, 06:57:45 AM »

lol, no matter if i spend an hour or a week trying to solve an issue, i always seem to find the solution within minutes of posting about it.
i noticed western's earlier post, where he provides an alternative set of classes. as soon as i tried those, these worked.
that said, though, now that they work and appear ingame, they don't show any carrier crew.
i have carrier crew v5 installed, and also added the v5 version of these over that, as per instructions, but still no crew?
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BravoFxTrt

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Re: USN Light Carriers
« Reply #67 on: April 12, 2013, 07:05:02 AM »

Malone put a "  #  "  infront of the Crew Mod Folder and they will show up. I had to do this as well!
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SAS~Malone

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Re: USN Light Carriers
« Reply #68 on: April 12, 2013, 07:28:43 AM »

hmm......it already is the first '3do' mod folder in the list, using '_CarrierCrew V5'
nevertheless, i added a # in front of it, and now i get the following screen if trying to view these in FMB:


there are no clues to this error in the log, but you can see in the screenshot, i bought up the console log, and in the middle part you can see an error:
CARSLPFG: too many faces
that's about the only error i can find.....
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BravoFxTrt

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Re: USN Light Carriers
« Reply #69 on: April 12, 2013, 09:23:28 AM »

Well since installing these Iv installed some stationary Infantry, and now my Carrier Crew 5 isnt showing up. Ill piddle with it and see what I come up with.
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SAS~Malone

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Re: USN Light Carriers
« Reply #70 on: April 12, 2013, 10:07:45 AM »

cool man, as long as you don't piddle on it, lol....:D
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BravoFxTrt

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Re: USN Light Carriers
« Reply #71 on: April 13, 2013, 05:06:02 AM »

Eugene, Still no Luck here, and in a clean HSFX/MA 4.0 Set up! :( But Ill post any fix i find.
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