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Author Topic: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod  (Read 32502 times)

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AMK

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #48 on: March 07, 2011, 08:53:51 AM »

HAve BiG problem after load il-1956 era jet mod
there is no catapult
test it 4101
:(:(:(:(:(:(:
AI start unfload wings and crash and start normaly :(:(
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AMK

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #49 on: March 07, 2011, 09:03:55 AM »

Zuti is the the first, and before active il1956 working fine.
After loading is still the first but catapult dont working

#######################################
List of potentially conflicting classes
#######################################
EEBBE344D2C2A05A exists with :
   CRC -3f5c1cc5 :   .\000_JetWarEssentials\EEBBE344D2C2A05A

   CRC 589c7fe6 :   .\0_Zuti_CTO_Friction_GAttack\EEBBE344D2C2A05A

###############################################################
List of simple doublon : classes with the same name and content
###############################################################

here is problem

ZUTI HELP !!!!!!
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AMK

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #50 on: March 07, 2011, 09:20:22 AM »

Geracx i dont make il-1956 idont so smart ;) lol
but how to do this make this mods working together?
Change file class in jet mod to class from zuti?
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AMK

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #51 on: March 07, 2011, 09:32:56 AM »

Gerax i ask for help
dont yours unpleasent comments.
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Tally Ho

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #52 on: March 07, 2011, 03:32:32 PM »

HAve BiG problem after load il-1956 era jet mod
there is no catapult
test it 4101
:(:(:(:(:(:(:
AI start unfload wings and crash and start normaly :(:(




This is the same thing that's happening to me..

well it's a shame that 1956 has conflict with this mod.. I  was so exciting about makin carriers ops with the Awesome FJ Fury
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Assim

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #53 on: March 07, 2011, 04:20:46 PM »

Ive been running IL-2: 1956 with this since it was released, had no problems. Perhaps there is another conflict somewhere else? I don't claim to have any idea what I'm talking about here, I just know it works.
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duffys tavern

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #54 on: March 07, 2011, 05:04:18 PM »

Catapult works for player but not for AI.
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duffys tavern

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #55 on: March 08, 2011, 11:11:03 AM »

I tried you suggestion. Have simple mission CV launching one F9F & one FJ-3.
F9F, AI uses CAT, FJ-3 AI does not use CAT.
00_Objects
00_Objects_I
00_Objects_II
00_Objects_III
00_Objects_STD
001_Zuti_CTO_Friction_GAttack
002_A1H_Tanker
003_F-86_Sabre
004_F-86_Sabre_Cockpits
005_jetWar_Wepons
006_JetWar_Essentials
007_MiG-15_17
008_MiG_cockpits
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AMK

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #56 on: March 08, 2011, 11:40:10 AM »

https://www.sas1946.com/main/index.php/topic,14166.0.html
I think i find solution for Il_1956 and Catapult mod test it please
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duffys tavern

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #57 on: March 08, 2011, 01:03:27 PM »

4.10.1, 2.72 with JetPak, AI will not use CAT
4.10.1, 2.72 without JetPak, AI will use CAT
4.10, 2.5b with JetPak, FJ-3, AI, will not use CAT but F9F and default, AI will use CAT.
Go figure. Any ideas.

Gonna try a clean 4.10.1, 2.7 with JetPak only. See what happens.
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Dinosbacsi

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #58 on: March 08, 2011, 01:10:40 PM »

I used the catapult with a Lerche, it was like a rocket launch :'D
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Tally Ho

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Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #59 on: March 08, 2011, 01:17:07 PM »

Hey Gerax I tried what u said a few post back and it works THX A LOT,  also I also have those lines lines in the config.ini.

The only issue is that all the mod planes like the Skyriders, F9F's, FJ's start with the wings folded

Ps: I also have a issue with the FJ AI,  30's secs after the take off the FJ crashes, it is not like they don't have enough power in the take off, it is like the AI don't pull the throttle, it just keeps flyin at low level with low power.
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