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 61 
 on: April 29, 2024, 06:59:03 AM 
Started by yubba - Last post by slejsa
Hi, here are some screens with the folder and bellow you can see the mission file. I hope it will be useful for you :)



Code: [Select]
[MAIN]
  MAP Ardennes/sload.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  army 1
  playerNum 0
[SEASON]
  Year 1940
  Month 5
  Day 12
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[NStationary]
  0_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 8464.05 3102.87 449.10 0.0 fr 1 1.0 null 1
  1_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 8508.68 3105.46 444.10 0.0 fr 1 1.0 null 1
  2_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 8001.12 3025.43 400.00 0.0 fr 1 1.0 null 1
  3_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 7944.20 2977.21 430.00 0.0 fr 1 1.0 null 1
  4_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 7650.21 2921.28 444.10 0.0 fr 1 1.0 null 1
  5_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 7572.20 2908.03 439.10 0.0 fr 1 1.0 null 1
  6_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 7510.45 2897.90 439.10 0.0 fr 1 1.0 null 1
  7_Static vehicles.planes.Amiot143Static$AMIOT_143M 1 7406.62 2876.86 410.00 0.0 fr 1 1.0 null 1
  8_Static vehicles.planes.Plane$CR_42 1 7392.10 2597.54 260.00 0.0 be 1 1.0 null 1
  9_Static vehicles.planes.Plane$CR_42 1 7428.06 2604.23 260.00 0.0 be 1 1.0 null 1
  10_Static vehicles.planes.Plane$CR_42 1 7460.78 2609.53 260.00 0.0 be 1 1.0 null 1
  11_Static vehicles.planes.Plane$CR_42 1 7500.59 2615.69 260.00 0.0 be 1 1.0 null 1
  12_Static vehicles.planes.Plane$CR_42 1 7560.64 2730.90 260.00 0.0 be 1 1.0 null 1
  13_Static vehicles.planes.Plane$CR_42 1 7542.62 2728.01 265.00 0.0 be 1 1.0 null 1
  14_Static vehicles.planes.Plane$CR_42 1 7569.70 2635.87 260.00 0.0 be 1 1.0 null 1
  15_Static vehicles.planes.Plane$CR_42 1 7373.09 2692.98 439.10 0.0 be 1 1.0 null 1
  16_Static vehicles.planes.Plane$CR_42 1 7408.66 2700.57 434.10 0.0 be 1 1.0 null 1
  17_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7877.83 2698.19 533.16 0.0
  18_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7878.74 2694.94 533.16 0.0
  19_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7879.87 2691.53 533.16 0.0
  20_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7881.61 2683.35 533.16 0.0
  21_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7882.98 2679.76 533.16 0.0
  22_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7883.77 2676.10 533.16 0.0
  23_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7568.17 2723.91 413.16 0.0
  24_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 7609.92 2726.28 623.16 0.0
  25_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8084.57 3072.22 698.16 0.0
  26_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8290.24 3267.36 458.16 0.0
  27_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8293.52 3267.58 458.16 0.0
  28_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8300.43 3267.48 458.16 0.0
  29_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8268.58 3269.52 458.16 0.0
  30_Static vehicles.stationary.StationaryGAB6c$Praga_AN_army 1 8496.41 2764.05 360.00 0.0
  31_Static vehicles.stationary.StationaryGAB6c$Praga_army 1 8693.65 1725.39 600.00 0.0
  32_Static vehicles.stationary.StationaryGAB6c$Praga_army 1 8637.22 1710.23 635.00 0.0
  33_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 7499.51 2890.20 515.00 0.0
  34_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 7568.40 2899.68 425.00 0.0
  35_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 8257.01 3269.68 460.00 0.0
  36_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 8260.34 3270.08 460.00 0.0
  37_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 8264.19 3269.98 460.00 0.0
  38_Static vehicles.stationary.StationaryGAB6c$Praga_army_fuel 1 8297.12 3268.41 460.00 0.0
  39_Static vehicles.stationary.CitroenDLStationary$TractionCIV 1 8522.86 2799.77 600.00 0.0
  40_Static vehicles.stationary.CitroenDLStationary$TractionCIV 1 8497.75 3113.28 375.00 0.0
  41_Static vehicles.stationary.CitroenDLStationary$TractionCIV 1 7863.22 2914.92 450.00 0.0
  42_Static vehicles.stationary.CitroenDLStationary$TractionCIV 1 7908.78 2707.91 360.00 0.0
  43_Static vehicles.stationary.CitroenDLStationary$TractionCIV 1 7376.12 2701.66 420.00 0.0
  44_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7396.34 2876.85 510.00 0.0
  45_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 8472.11 3110.56 480.00 0.0
  46_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7967.82 2695.50 690.00 0.0
  47_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7965.80 2701.10 710.00 0.0
  48_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7944.08 2681.74 710.00 0.0
  49_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7942.81 2686.62 710.00 0.0
  50_Static vehicles.stationary.StationaryArsenal$Laffly_S15T 1 7940.15 2697.94 710.00 0.0
  51_Static vehicles.artillery.ArtilleryArsenal$AMR_P16 1 8030.47 3295.68 660.00 0.0 0 1 1
[Buildings]
  0_bld House$Barracks_1 1 8589.84 1714.27 635.00
  1_bld House$Barracks_1 1 8610.03 1712.21 635.00
  2_bld House$Barracks_1 1 8647.61 1708.59 635.00
  3_bld House$Barracks_1 1 8664.60 1706.92 635.00
  4_bld House$Barracks_1 1 8679.96 1705.54 635.00
  5_bld House$Barracks_1 1 8629.68 1710.35 635.00
  6_bld House$HangarTwo 1 8262.46 3271.20 365.00
  7_bld House$HangarTwo 1 8295.33 3269.17 365.00
  8_bld House$Supplies 1 8076.89 3070.90 365.00
  9_bld House$Supplies 1 8077.20 3073.29 360.00
  10_bld House$Supplies 1 8074.73 3070.64 450.00
  11_bld House$Supplies 1 8075.07 3073.07 600.00
  12_bld House$LargeCrate 1 8079.25 3073.97 450.00
  13_bld House$LargeCrate 1 8080.22 3074.41 450.00
  14_bld House$LargeCrate 1 8081.23 3074.71 450.00
  15_bld House$LargeCrate 1 8082.12 3075.05 450.00
  16_bld House$Fireextinguisher 1 7576.32 2630.08 640.00
  17_bld House$Fireextinguisher 1 7603.50 2724.17 550.00
  18_bld House$Fireextinguisher 1 7603.10 2726.08 560.00
  19_bld House$Fireextinguisher 1 7602.72 2728.35 555.00
  20_bld House$Fireextinguisher 1 7602.46 2731.23 550.00
  21_bld House$Dolley 1 8078.28 3071.39 430.00
[Bridge]
[House]
[FrontMarker]
  FrontMarker0 53187.85 37418.76 1
  FrontMarker1 30371.09 21368.35 1
  FrontMarker2 40280.78 2238.52 1
  FrontMarker3 55985.81 23983.97 2
  FrontMarker4 44474.07 2144.25 2

 62 
 on: April 29, 2024, 03:41:39 AM 
Started by Frankiek - Last post by Frankiek
The hook engages i test it several time with both ai and player control. You won't see any hook movement. The fm is the one used in BAT and in my view is better than the one used in the wip. The only change i made is enabling the hook control. I test landed on the Akagi and also on escort carriers and due to the good handling at low speed is not a problem.

 63 
 on: April 29, 2024, 02:17:47 AM 
Started by Frankiek - Last post by Type83Fighter
Salutations!

I gave it a few carrier landings, but the hook did not engage.

Also, did the FM change? This one is a lot more responsive and climbs quicker.

 64 
 on: April 29, 2024, 12:38:33 AM 
Started by rafsan1199 - Last post by rafsan1199
Does the f-86 feel a bit slow and sluggish in bat compared to vpmodpack?

 65 
 on: April 28, 2024, 11:09:50 PM 
Started by SAS~Storebror - Last post by SAS~Storebror
the last graph cleared my doubts. I can continue to fly Komet without guilt of being a "cheater".  8)
Mind you that this graph depicts the performance of the plane in a patch that is yet to be released (UP 3.4 P2 HF 24).
The stock airplane does have several issues:
  • Empty weight is slightly too low (1900kg Stock, 1905kg real life - negligible)
  • Takeoff weight is way too low (3400kg Stock, 4110kg real life)
  • Fuel Mass is way too low (1160kg Stock, 2018kg real life)(
  • Fuel consumption is wrong. Stock 4.14.1 FM changed this, but got it wrong too. In real life the Me 163 runs ~7.5 minutes max on full power. Stock 163s can do so for 16 minutes and more.
  • Mach Drag is all wrong. Not that much impact on climb performance, but even more so in level flight as the 163 is strictly mach limited in this case, especially at combat altitude.

Needless to say that the new flight model depicted here uses real life data in all aspects.

]cheers[
Mike

 66 
 on: April 28, 2024, 09:11:57 PM 
Started by Flatlander - Last post by Flatlander
 ]thumbsup[

 67 
 on: April 28, 2024, 08:41:57 PM 
Started by DEEGE - Last post by UberDemon
Are you able to put a quick download with the files that are needed for BAT?  I am not clear which of the links to use.

 68 
 on: April 28, 2024, 05:48:50 PM 
Started by Frankiek - Last post by Frankiek
As a follow up on a request by Whiskey_Sierra_972 https://www.sas1946.com/main/index.php/topic,72421.0.html
I noticed that the Nakajima A1N2 was still in a WIP status https://www.sas1946.com/main/index.php/topic,67328.msg735934.html#msg735934
even though there is an improved version that made is way into BAT-TGA.

I then decided to quickly assemble a standalone version making good use of all the work done by 101tf, CWatson, leforban, Epervier and the BAT team. So all the credit for this work goes to them. My small contribution consisted in reinstating the tail hook and making sure that this model could fly as a standalone mod.

This mod was tested only in BAT and 4.12.2 Modact 5.3. I am sure that it won't fly in 4.09 as the cockpit class is making use of 4.12.2 methods.

You can download the A1N2 here: https://www.mediafire.com/file/c1wbxzmpnu7fqex/A1N+tail+hook.7z/file


 69 
 on: April 28, 2024, 01:41:58 PM 
Started by Dark_Hornet19 - Last post by Whiskey_Sierra_972
Anyway as I dislike to write without test I have tested the Swordfish flare in my BAT 422HF4....

What seem from the flare dynamic is that the high lumen source flatten the colors below it....I think that could be historically correct as flare have a white light that in cotrast with night could give a b&w perception....

Here a couple of screen from Finland BAT QMB , summer map , red none , 02:00 , plane height 500mt....









Moreover in night low light the shadow projected from the objects between POW and FLARE make the dark seem more black by contrast....

https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.usarcent.army.mil%2FNews%2FArticle%2F2094395%2Fus-kuwait-artillery-light-up-the-night-sky%2F&psig=AOvVaw1SenChiMKNztgty7NvqUDe&ust=1714419549614000&source=images&cd=vfe&opi=89978449&ved=0CBIQjRxqFwoTCODF_9jU5YUDFQAAAAAdAAAAABAT

 70 
 on: April 28, 2024, 01:40:57 PM 
Started by KWM_Schnaps - Last post by KWM_Schnaps
Thanks a lot for your replies guys, I'll probably do as suggested.
Think I'll have to dust off this GIMP release still on my hard drive :)

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