# Special Aircraft Service

## The SAS Factory - Tech Help, Ancient Mods etc. => Tech Help : Using Mods => Tech Help (other than BAT or IL-2 Great Battles) => Hardware => Topic started by: shardana on August 05, 2010, 05:11:24 PM

Title: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: shardana on August 05, 2010, 05:11:24 PM
Have a look and tell me what you think.....

http://facetracknoir.sourceforge.net/home/default.htm (http://facetracknoir.sourceforge.net/home/default.htm)
Post by: 5./JG54_s0crazty on August 05, 2010, 05:17:59 PM
I have see that again , they use the same technology for the Drone aircrafts in US !Anyone confirms that this works with IL2?
Post by: shardana on August 05, 2010, 05:31:26 PM
just downloaded, I'll try it tomorrow and i'll report if it works and how..... at the moment I use free track...
Post by: Messer on August 06, 2010, 02:24:41 AM
FreeTrack (for headset) works, I don't see why this should. I've (okey, my father actually) modified a simple Logitech webcam by adding the film from a floppy disk as an IR filter, and a simple baseball cap with three IR LEDs - works as smooth as a professional TrackIR. No problems in Il-2 whatsoever.

Post by: shardana on August 06, 2010, 02:37:51 AM
Yes I have also freetrack, but i'm curious to see if this software without a headset works well enough with il2....
Post by: V4Friend on August 11, 2010, 08:49:02 AM
Indeed, I'm just curious what the software's system load is and how well it performs.

So far, Freetrack does it's thing just perfect.
I didn't even needed to mod my cam for it. :)

Update:
Could not get this thing running without having to download & install all sorts of confusing stuff.
Missing dll files require to download something like FaceApi where you have to register, bla bla bla..

Update 2:
Gave it another try, downloaded the apparantly much-needed Headtracking Demo with FaceApi from Seeingmachines, only to discover that both programs (Headtrack Demo and FaceTrackNoIR) are incompatible with my cam.
(Creative VF0470 USB notebook cam)
My Skype, FreeTrack and many other tracking & video-devices think otherwise, so the FaceTrackNoIR and FaceApi programmers have a long way to go before they should present such software to the public.

Final verdict:
Waste of my time, back to FreeTrack.
Too much hassle. Period.

>:(  :(

It was a bit too good to be true.

Hello Eexhaton and other IL-2 aviators,

I'm sorry to hear that you didn't get it working: a lot of others did! I know that the installation procedure could (or can) be easier. It's a bit difficult to make it easy for everyone, cause there are so many different PC-configurations possible...

Next to the FaceTrackNoIR downloads (version 1 and the second update of the .exe), you need .NET framework 3.5. Most people have that already, but if you don't it will be downloaded by the setup-program. Unfortunately, some users also need the faceAPI from SeeingMachines, for some DLL's (needs improvement, I know). The demo is only to verify that your web-cam is supported by the faceAPI.

I cannot imagine why it should not work with your web-cam. Maybe it's a driver issue? How do you know it's not compatible: do you get any errors suggesting that? If the faceAPI demo works, FaceTrackNoIR also will. Some users found that they needed to remove other software using the web-cam, before the faceAPI works with it.

I (and luckily many other gamers) don't agree with you, about releasing the software as it is: it's totally free, requires no LED's or headsets, works (for many) and feedback from users is the best way to improve open-source software!

I hope you will try it (again). Have fun!

V4Friend  8)
Post by: Eexhaton on August 11, 2010, 09:20:22 AM
~S!~ V4Friend,

I might have sounded quite harsh, and really i'm not trying to degrade your software and it's free availability, as it's a great idea and you've put alot of effort into it.

I was put off by the trouble I had to go through installing - especially finding the proper files and not being aware of the requirement of FaceApi software DLL's.
That kind of information should be supplied with the software, as I deem it vital for users to have crystal clear installation instructions. :)

Now the Seeingmachines Demo did'nt recognise my cam, simply saying it could'nt find any connected cam, while it was connected to my computer - USB port.
Reconnecting, rebooting, reinstalling, it all did'nt work.
An extensive google search also left me quite empty-handed, as there is little information regarding your software, FaceApi or it's respective problems.  :-\
Even the help on Seeingmachines.com was very limited in that regard.

Still, I pushed on, installed the Demo again, followed by FTNoIR, but in the end, still no dice.

In total time, I spend about 7 hours doing research, installing, trying etcetera, and that put me off.
I'm really willing to give your software a go - who'd else would spend an entire day looking for a solution? ;)

So, i'm all open for suggestions, pointers, hints, tips, tricks and all, as currently, I can't use Freetrack anymore atm, due to not having it at my current location. :)

Regards,

Eexhaton

Edit: Thanks CirX for moving it to a proper location!  :)
Post by: V4Friend on August 11, 2010, 11:46:06 AM
Hello Eexhaton,

Well, if you have spent that much time already, I can understand you kind of lost faith  :'(
Considering the fact that your web-cam works with other Windows-applications, I think it should be possible...

The only thing I know for sure about the requirements is that the camera must be a 'WDM-compatible video input device'. The faceAPI uses some Windows functions to retrieve the first available WDM-compatible input device and I have made a similar function in FaceTrackNoIR to show the name of the 'active' camera (above the Settings). Apparently your cam is not (yet) recognized as such  :(

A friend of mine had problems getting his camera to work too. He un-installed all software that could use his camera (also software like Skype) and then it worked. You might try adding a new user-account to your PC and try it on that?
I'm almost sure it has something to do with the device-driver(s) and other software 'claiming' your web-cam.

Hope this works (and does not consume 7 precious hours again  ;) )

V4Friend

Post by: Stirwenn222 on August 11, 2010, 05:32:04 PM
I tried your sofware and spent few hours around... for nothing till i understood that i'd never be able to make it work if i don't  change my OS : i'm using Windows 7 Pro 64 in N series (without several parts from  Microsoft as Windows media player and so...). Some Dll are missing and it means to much time to grab them in the web.
Post by: V4Friend on August 12, 2010, 01:52:06 AM
I tried your sofware and spent few hours around... for nothing till i understood that i'd never be able to make it work if i don't  change my OS : i'm using Windows 7 Pro 64 in N series (without several parts from  Microsoft as Windows media player and so...). Some Dll are missing and it means to much time to grab them in the web.

Hi Stirwenn,

Thanks for your feedback. Indeed some have reported problems getting it to work on W7 (I don't have it...). SeeingMachines states that the faceAPI is not compatible (yet). There are however other users, for which it works fine on W7  :-X
Post by: Eexhaton on August 12, 2010, 06:44:17 AM
Hello Eexhaton,

Well, if you have spent that much time already, I can understand you kind of lost faith  :'(
Considering the fact that your web-cam works with other Windows-applications, I think it should be possible...

The only thing I know for sure about the requirements is that the camera must be a 'WDM-compatible video input device'. The faceAPI uses some Windows functions to retrieve the first available WDM-compatible input device and I have made a similar function in FaceTrackNoIR to show the name of the 'active' camera (above the Settings). Apparently your cam is not (yet) recognized as such  :(

A friend of mine had problems getting his camera to work too. He un-installed all software that could use his camera (also software like Skype) and then it worked. You might try adding a new user-account to your PC and try it on that?
I'm almost sure it has something to do with the device-driver(s) and other software 'claiming' your web-cam.

Hope this works (and does not consume 7 precious hours again  ;) )

V4Friend

Lol, tough crowd here, looking at the above posts.

I have not tried uninstalling/reinstalling my webcam, webcam using apps, or made a new user account yet.
I went far, but not that far yet. ;)

I'll be trying it when i've got the time for it.

Ofcourse I hope that all this feedback in this topic is helpful enough for an improved next version ;)
Post by: V4Friend on August 12, 2010, 08:52:07 AM
I want to try it but after unpacking ... no reedme no nothnig. Then after instaling i had ippcore-5.3.dll not found (i try to serch for it but all i got is some free scans programs and warnings about posible bad stuff in this)
Hello Satan,

I want to make a 'known issues' section in the website, but have not had the time for it yet (holidays and all  :) ).

@Eexhaton:
Quote
Lol, tough crowd here, looking at the above posts.
You're right. There is something I noticed since releasing FaceTrackNoIR however: people who don't have problems often don't post in forums  :(  It would be nice if they did...

Success,

V4Friend
Post by: Eexhaton on August 14, 2010, 10:03:32 AM
After an afternoon of messing about, I came to this.

After installing WinXP SP3, uninstalling Skype, updating my cam's software, the SeeingMachines demo was still unable to find a cam attached to my system.
I highly suspect that it's caused by the cam drivers that are unsigned (non M$logo drivers, was a warning I received while installing them). System: Dell Vostro 1500 notebook, Intel 2Ghz Dualcore, 1GB Ram Windows XP English SP3 Cam: Creative Live! Cam VF0470 Notebook So, unless Creative releases drivers that are actually proper, or SeeingMachines/FaceApi/TIRNoIR has a solution for this, i'm done for. On my system, my cam is'nt listed under the usb devices (Hardware Device Manager > USB Root hubs), but under Imaging Devices and under Sound, Video & Game Controllers (built-in microphone). Title: Re: facetracking without headset Post by: Satan on August 14, 2010, 10:43:37 AM So i download everything only to find out that it will not run on my pc i end with "application error: application was initialized incorrectly" when trying to run it. Guess i gonna have to repair my old freetrack Title: Re: facetracking without headset Post by: V4Friend on August 14, 2010, 10:46:35 AM Hi Eexhaton, Well, I'm sorry to hear that it does not work after all your effort. :'( Thank you for at least trying again. There's very little I can do about it. I'm using the non-commercial version of the faceAPI and that automatically searches and selects the first web-cam it finds. FaceTrackNoIR has no control over that and neither can it bypass this WDM-compatibility thing... If other users have better experiences with the same web-cam: please post here! V4Friend Title: Re: facetracking without headset Post by: V4Friend on August 14, 2010, 10:54:45 AM So i download everything only to find out that it will not run on my pc i end with "application error: application was initialized incorrectly" when trying to run it. Guess i gonna have to repair my old freetrack Hi Satan, So you don't get the ippcore error any more? I guess you get that new error with FaceTrackNoIR? Have you successfully tried the faceAPI demo program, to see if that works OK? I seem to remember having seen the error myself once, but cannot quite recall how I solved it :-[ Think it had something to do with the .NET dll's. Have to check that... Title: Re: facetracking without headset Post by: SAS~Storebror on August 14, 2010, 11:49:07 AM the SeeingMachines demo was still unable to find a cam attached to my system. I highly suspect that it's caused by the cam drivers (...) Cam: Creative Live! Cam VF0470 Notebook Both FaceTrackNoIR and the faceAPI rely on your Camera providing a WDM driver API. As far as I can read from the Creative Labs support website, your camera driver package should include a WDM minidriver, but it also provides some other drivers, interfaces and enhanced applications, e.g. an integrated face tracking app. I guess (I have to since I don't have the hardware to check) that either the WDM minidriver isn't installed at all (maybe it's an optional feature during installation) and/or there's some Creative Labs application occupying the WDM interface. Best regards - Mike Title: Re: facetracking without headset Post by: shardana on August 14, 2010, 12:06:08 PM And now I'ts my turn..... well guys faceapi works on my vaio laptop but it doesn't give output to my il2 game, so if i want to use the demo almost no problems, sometimes i get back to desktop, but no use with the game. hope v4friend will come out with a simpler and better working version. I'll be the first to use it as i can't always have my freetrack headset with me. ciao Title: Re: facetracking without headset Post by: Eexhaton on August 15, 2010, 06:15:58 AM Both FaceTrackNoIR and the faceAPI rely on your Camera providing a WDM driver API. As far as I can read from the Creative Labs support website, your camera driver package should include a WDM minidriver, but it also provides some other drivers, interfaces and enhanced applications, e.g. an integrated face tracking app. I guess (I have to since I don't have the hardware to check) that either the WDM minidriver isn't installed at all (maybe it's an optional feature during installation) and/or there's some Creative Labs application occupying the WDM interface. Best regards - Mike Interesting find Mike, I'll investigate this some more. Atleast I know I never got any question or options during the installation of the pure driver package supplied by Creative. The only thing I can imagine now, is that it perhaps is present within the added extra software. Since I have not installed any of that. Is there a way to check if my WDM interface is occupied by any program? I'm doing a googlesearch while typing this, so I expect to update this post some more. Title: Re: facetracking without headset Post by: SAS~Malone on August 15, 2010, 09:12:56 AM just thought i'd pop in to say how much i'm enjoying this thread - this kind of software is really the way forward, i hope to see it almost as a standard one day. for many different applications, and of course, especially for our beloved flight sims, i will l always support this kind of technology being advanced. i've not tried this yet, but after being a satisfied freetrack user for well over a year now, i'll be sure to give it a try. although it might be a pretty demanding crowd of users, any potential developers are sure to gain a lot by getting feedback, etc...so big up, guys, for this software! 8) ;D Title: Re: facetracking without headset Post by: V4Friend on August 15, 2010, 12:48:42 PM just thought i'd pop in to say how much i'm enjoying this thread - this kind of software is really the way forward, i hope to see it almost as a standard one day. for many different applications, and of course, especially for our beloved flight sims, i will l always support this kind of technology being advanced. i've not tried this yet, but after being a satisfied freetrack user for well over a year now, i'll be sure to give it a try. although it might be a pretty demanding crowd of users, any potential developers are sure to gain a lot by getting feedback, etc...so big up, guys, for this software! 8) ;D Hello SAS~Malone, Thanks for your enthusiastic response: that's what keeps us going :) I agree that this is probably just a beginning and that perhaps 'full-body-tracking' will be used in real-3D-gaming one day? For now I indeed hope to improve the program (and distribution method etc.) by processing the feedback of the users. V4Friend Title: Re: facetracking without headset Post by: Eexhaton on August 16, 2010, 03:22:12 AM Interesting find Mike, I'll investigate this some more. Atleast I know I never got any question or options during the installation of the pure driver package supplied by Creative. The only thing I can imagine now, is that it perhaps is present within the added extra software. Since I have not installed any of that. Is there a way to check if my WDM interface is occupied by any program? I'm doing a googlesearch while typing this, so I expect to update this post some more. Shameless self-quote here.. An afternoon of intense google-searching and installing several different drivers and additional software still produced no results. It seems there is no such a thing as a wdm (or directshow) driver for my cam model. I'm puzzled why it just won't work, as a small diagnostic program I found indicated my cam is working absolutely fine and seemingly has all required drivers. My final and last guess is, that it does have something of a directshow/wdm driver somehwere, but it's not adressed by the software. Anyhow, the end-result is the same as before, i'm forced to go back to freetrack. :-\ The two things that irritated me completely though, has nothing to do with FacetrackNoIR but with Seeingmachines. Their level of support for the demo and it's respective users is 0, zilch, noppes, nada, nothing. You only get support with a full license.. The same thing applies to my cam manufacterer, Creative.. Their absence of cam specifications and very limited support on drivers is simply appalling. :-X End of rant :P Title: Re: facetracking without headset Post by: SAS~Malone on August 16, 2010, 05:48:43 AM it might be helpful if we could get a list of webcams that are known to work with it - this'll also help to identify what potential differences we could expect... :) Title: Re: facetracking without headset Post by: shardana on August 16, 2010, 06:46:32 AM Well Malone mine is the standard vaio vgn-fz38m webcam, as i said it works with the demo, although i'm not able to use this software with il-2. hopefully v4friend will sort things out.... Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 16, 2010, 07:17:24 AM It works like a charm !! 8) Installed software FaceTrackNoIR . Installed FaceTrackNoIR 2nd update . Installed HeadTrackingDemo_NC 6.2 Camera: Microsoft LifeCam Cinema HD attached via USB port My personal FaceTrackNoIR new created setting .ini file which other different settings .ini files are included with installed software are thus far is : ++++++++++++++++++++++++++++++++++++++++++++++++++++++ [Tracking] Smooth=25 NeutralZone=5 sensYaw=400 sensPitch=400 sensRoll=400 sensX=100 sensY=100 sensZ=100 invertYaw=false invertPitch=true invertRoll=false invertX=false invertY=true invertZ=false useEWMA=true redYaw=20 redPitch=20 redRoll=20 redX=75 redY=75 redZ=75 [GameProtocol] Selection=4 +++++++++++++++++++++++++++++++++++++++++++++++++++ Software option selected: Tracker source: Face API Game protocol : Fake TrackIR Getting : Camera FPS : 30-40 CPU This Process : 10% Mem : 110MB To get maximum camera FPS: reducing camera resolution down to : 640x360 Any automatic image adjusting : OFF Focus option selected to manual and reduced Exposure option selected to manual and reduced Smooth as silk head movement inside cockpit Works also with UP 2.01 additional selected 00_6DOF_Tracker_2_0_sHr via JSGME Willl do more setting experiments latter on 8) IL-2 1946 conf.ini setting: [rts] trackIRUse=1 Thank you so much V4Friend and team , no baseball cap :D Thanks shardana , good find !! 8) S! HG Title: Re: facetracking without headset Post by: SAS~Malone on August 16, 2010, 07:23:21 AM thats great news, HG...i'm getting anxious to try it out, but i have to first go and get a new webcam anyway, my current one's gone on the blink.... :P Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 16, 2010, 07:28:45 AM Thanks Malone , ha ha , at first it was a nightmare and I couldn't get it work no matter what , even installed virtual joystick software to make it work but it was no go until I figured out that I have missed second update for FaceTrackNoIR software which makes it now work easily with IL-2 1946 without any PPJoy and other additional stuff :D 8) Happy ending , will make some quick video in action shortly :) Title: Re: facetracking without headset Post by: SAS~Csocso on August 16, 2010, 07:56:01 AM I'm trying to get it to work but it still dont work after the second update. What is this virtual joystick program, do i need it to make it work with IL2, and where can I get it? :-[ Title: Re: facetracking without headset Post by: Eexhaton on August 16, 2010, 08:07:57 AM A list of compatible cams and quite alot better support would be really nice.. As I think this is one major market for programs like this. Well, here goes: The SeeingMachines demo gives me a "no camera found" dialogue all the time, so I removed that program. However, FaceTrackNoIR does see my cam.. (http://img.photobucket.com/albums/v244/Juggernaut_80/FTnoir1.jpg) But once I click the START button: (http://img.photobucket.com/albums/v244/Juggernaut_80/FTnoir2.jpg) This accompanied by a windows error log report, containing: Code: [Select] AppName: facetracknoir.exe AppVer: 0.0.0.0 ModName: facetracknoir.exeModVer: 0.0.0.0 Offset: 000155d0It's the exact same error message found here: http://www.flightgear.org/forums/viewtopic.php?p=80543&sid=20c731d26f43b8662c7beea831efc528#p80543 (http://www.flightgear.org/forums/viewtopic.php?p=80543&sid=20c731d26f43b8662c7beea831efc528#p80543) Now, my fellow countryman, says later that he got it to work: Quote Hey, it finally seems to work! I deleted my cam-software, deleted all FaceAPI stuff and run FaceTrackNoir (both settings work). I see myself in the little window and there's a yelllow outline around my face! In FlightGear, the property browser pops up (I had to use manual commands for that, FGRun doesn't work with this) but all show 0. No matter if I move my head. Resetting the view with = does work (after looking around by mouse). I had not found this information yet, but i'm investigating this. Will keep this thread updated. Update: removed all my cam software plus all software that could use my cam (i.e. skype, freetrack) as indicated by the above posted excerpt. FreeTrackTest.exe tested: did not work. (which I find really strange as my normal Freetrack program worked perfectly, why would FreeTrackTest not work in such a case? Should I give up now? ::) Title: Re: facetracking without headset Post by: SAS~Csocso on August 16, 2010, 08:10:01 AM Got it working! Brilliant! ;D Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 16, 2010, 11:19:08 AM Hi Eexhaton , I am sorry to hear that my friend , there must be a light at the end of the tunnel :-X So , it's not working even when you select Game Protocol to be " Fake TrackIR " ? The whole SeeingMachines demo would be also useless but I had to install it since I got the legendary ippcore-5.3.dll not found error which SeeingMachines " HeadTrackingDemo_NC 6.2 " demo will install so the FaceTrackNoIR can work with it . maybe as the last thing to make sure you have all correct .dll files is to use file checker Just click on Windows " run " utility and type in sfc /scannow and let the windows to go through your all protected files to make sure they're all correct . S! HG :) Title: Re: facetracking without headset Post by: V4Friend on August 16, 2010, 11:51:24 AM Got it working! Brilliant! ;D Thanks! It's good to hear that you got it working and I'm also glad to see that you are helping each other now :D I must also show my admiration for Eexhaton: he's still trying and won't give up. 8) Title: Re: facetracking without headset Post by: Eexhaton on August 16, 2010, 12:27:29 PM Hi Eexhaton , I am sorry to hear that my friend , there must be a light at the end of the tunnel :-X So , it's not working even when you select Game Protocol to be " Fake TrackIR " ? The whole SeeingMachines demo would be also useless but I had to install it since I got the legendary ippcore-5.3.dll not found error which SeeingMachines " HeadTrackingDemo_NC 6.2 " demo will install so the FaceTrackNoIR can work with it . maybe as the last thing to make sure you have all correct .dll files is to use file checker Just click on Windows " run " utility and type in sfc /scannow and let the windows to go through your all protected files to make sure they're all correct . S! HG :) I got that missing DLL the 1st time trying this software, got rid of that by indeed installing the Demo. However the Demo could'nt find my cam, and still can't. I'm trying the SFC /Scannow while typing this, not knowing what kind of endresult it will give. It asked me for my Windows installation disc 2 times already :P Dunno if that's a good sign, as i've go no such CD, only a hidden Dell-made installation partition. (Gowrsch, I >hate< Dell >.<' ) @V4Friend: PM Sent, check your inbox. :) Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 16, 2010, 12:40:06 PM It asked for Windows installation disc 2 times already ? wow ! , never got this before :o I know that it can ask but never happened to me , even with my other machines like Compaq , it's pretty clear that something might be acting up a little bit with Windows Protected Files to ensure files install integrity . Holy cow ! what we're gonna do now ? no CD :-X I have Dell also but they at least gave me OS restore disk :D 1.Locate your Windows XP installation CD. If you don't have one, you'll need to locate a directory on your system that's named"i386" (without the quotes). This directory may be on a hidden partition on your hard drive. 2.Go to Start, then to Run, and type in "SFC.EXE /SCANNOW" (without the quotes - and with a space between the SFC.EXE and the /SCANNOW). The press Enter. (For VISTA, go to Start and type in the above information, then go to the top of the box and right click on SFC.EXE /SCANNOW and select "Run As Administrator") 3.The program may (or it may not) ask you for your Windows XP installation CD - please insert it at the prompt. If it doesn't ask you for the CD this means that it wasn't necessary to replace any files. 4.In the event the the system asks you for the CD, you must visit Windows Update immediately after the scan is completed (Please note that there won't be any confirmation dialog - the program will just exit without telling you anything). 5.If this doesn't repair the problem with your system other troubleshooting procedures are required. Title: Re: facetracking without headset Post by: Eexhaton on August 16, 2010, 12:53:44 PM It asked for Windows installation disc 2 times already ? wow ! , never got this before :o I know that it can ask but never happened to me , even with my other machines like Compaq , it's pretty clear that something might be acting up a little bit with Windows Protected Files to ensure files install integrity . Holy cow ! what we're gonna do now ? no CD :-X I have Dell also but they at least gave me OS restore disk :D 1.Locate your Windows XP installation CD. If you don't have one, you'll need to locate a directory on your system that's named"i386" (without the quotes). This directory may be on a hidden partition on your hard drive. 2.Go to Start, then to Run, and type in "SFC.EXE /SCANNOW" (without the quotes - and with a space between the SFC.EXE and the /SCANNOW). The press Enter. (For VISTA, go to Start and type in the above information, then go to the top of the box and right click on SFC.EXE /SCANNOW and select "Run As Administrator") 3.The program may (or it may not) ask you for your Windows XP installation CD - please insert it at the prompt. If it doesn't ask you for the CD this means that it wasn't necessary to replace any files. 4.In the event the the system asks you for the CD, you must visit Windows Update immediately after the scan is completed (Please note that there won't be any confirmation dialog - the program will just exit without telling you anything). 5.If this doesn't repair the problem with your system other troubleshooting procedures are required. I was able to press "Cancel" as it gave me 3 options: Insert CD, Retry or Cancel. ;) In total I got the question to insert the Windows disc 3 times. I'll run the SFC again, as I do have that I386 folder ofcourse. Let's see if it wants to bite it. :) Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 16, 2010, 01:05:57 PM Interesting , I wonder which files your Windows install need to replace for the correct system protected files , something somewhere over the time might got changed for different file :-\ Fingers crossed :) Title: Re: facetracking without headset Post by: Eexhaton on August 16, 2010, 01:21:24 PM It won't let me browse for any files or folders, and my windows seems to be running fine. It did before and it still does.. Kinda weird if you think about it. But hell, i'm now just removing junk from my installation, all sorts of programs i'm not using anymore - or I suspect from being able to interfere with my cam. :) Title: Re: facetracking without headset Post by: Flying H on August 16, 2010, 01:27:02 PM Well V4Friend, very interesting SW you´ve got there! As soon as my trusted TIR3 dies (used it for some 3+ yeara now) I´ll be over! I hope the feedback you get will help you developement to the high standard you seem to aim to! Title: Re: facetracking without headset Post by: Eexhaton on August 17, 2010, 09:29:07 AM Update: After alot of hassle, I finally got it working. I got a different cam that was lying around on a shelf (old Sweex 6005 CIF one), modified it from a monitor/desktop cam into a notebook-clip, installed it and fired up the Seeingmachines Demo. That program promptly bombarded me with a quite nice error message considering my videocard. I went out to update the drivers on my videocard - NVIDIA GeForce 8600M GT - and after a reboot, fired up the Demo again. This time it worked. FaceTrackNoIR also picks this cam up pretty well, and it's basically working in IL2 now. Still needing alot of tweaking to get things going properly. Title: Re: facetracking without headset Post by: V4Friend on August 17, 2010, 09:33:13 AM Great Eexhaton! Persistence prevails! 3x Hoera! (that's Dutch) Title: Re: facetracking without headset Post by: Tute on August 17, 2010, 06:32:17 PM @ V4Friend: Thanks for this, after a few readings from all posts, i got it working. I still need a lot to learn about the settings, because are quite sluggish. @Eexhaton: could you please post your IL2.ini once you get it to work? Thanks in advance. BTW, i live in Dublin... for now... Title: Re: facetracking without headset Post by: Eexhaton on August 18, 2010, 02:36:01 AM @Eexhaton: could you please post your IL2.ini once you get it to work? Thanks in advance. BTW, i live in Dublin... for now... I assume you mean the il2.ini that belongs to FaceTrackNoIR with all it's smoothing/axis settings? I'm still tweaking it, as my response and performance is quite sluggish aswell. :) Although I suspect the problem is mainly caused by my cam and lighting situation. Note: I tested FTNoIR in almost dusk conditions with artificial light, coming from above. Note 2: FTNoIR settings were: - FaceApi - FakeTrackIR I still need to test it with PPJoy to see any difference in performance. To be more specific, here is a little report of things I came across so far, but not definite :) - Yaw axis is quite unresponsive, even on 500% - still tweaking this - Pitch axis is quite unresponsive, even on 500% - still tweaking this - Roll axis works fine, but suffers from a little input lag - have not tweaked this yet. - X & Y axis I set these to low response until I have the Yaw and Pitch completely configured. - Z axis works but due to the minimum distance of "18" (cm?) of the software tracking, things go haywire rather quick when I want to zoom. Tracking is (due to my lighting situation) by far from optimal, so it loses track rather quick. Small note to V4Friend; a button or dialogue that would let me access my webcam controls from FTNoIR would surely be handy! ;) Still working on it, but things look rather good so far, and I can recommend people to try this, as it's alot of fun. Title: Re: facetracking without headset Post by: Tute on August 18, 2010, 05:16:17 AM Thanks, Eexhaton, looking forward to more of this, I think this program has lots of potential, would be the perfect alternative to TrackIr. @V4Friend: would be nice to have a chance to bind a key to center view when in game. And i know your site is being built, and i suggest a tutorial also (for newbies like me) on what are the axis, what they do, and what the values stand for. Thanks in advance, and keep it up! :) My first feeling is that your program is less memory demanding than Freetrack, so is very promising. Best regards, Tute By the way, I use Microsoft LifeCam VX-3000, and SH6Dof mod. Still touching sensitivity and tryng to figure it out, but happy with this. :) Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 18, 2010, 03:59:14 PM UP 2.01 install . Just a little demonstration with game default camera view and then with " 00_6DOF_Tracker_2_0_sHr " mod 8) S! HG It's impossible to compile smooth video with Windows Movie Maker 2 >:( VIDEO: IL 2 1946 FaceTrackNoIR TEST # 1 (http://www.youtube.com/watch?v=kDYfEYBEG90#) Title: Re: facetracking without headset Post by: shardana on August 18, 2010, 04:56:55 PM Now, this can really be a revolution! hope soon i'll be able to use this great software!!! thanks v4friends and HG!!! Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 18, 2010, 05:10:21 PM Thank you shardana for bringing this up about FaceTrackNoIR :-* S! HG 8) Title: Re: facetracking without headset Post by: shardana on August 18, 2010, 05:25:40 PM Boy I've been thanked by HG 8) !!!!! now HG I just hope to be able to make this software work with my game, please once you manage to have all the right settings could you post them? thanks again!!! Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 18, 2010, 05:32:47 PM Hi shardana :) it's the same setting I've posted in one of my previous posts . Eexhaton is doing a lot of testing , once you have available web camera , Eexhaton will hook you up with a good .ini setting 8) Title: Re: facetracking without headset Post by: shardana on August 18, 2010, 06:01:26 PM now, this is funny, I get the software working, i even get the tracking with the yellow lines and then after maybe 30/40 seconds this applications just stops, it doesn't even give me the chance to start my game and see if it goes with it. obviously I need to now some more about it. for example I've put all the files from the update into the original file of the application that i have in programs, is there anything i need to delete from it, or change. also i would like to know if i have to delete my freetrack software that is still installed in my laptop. tell me if you think iI've done anything wrong so far. Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 18, 2010, 06:15:04 PM I am sorry , got to go , I am done for today , tomorrow we'll get back to it 8) Do not uninstall freetrack , I have it also installed , it should not be causing any problem . Make sure you have installed HeadTrackingDemo_NC 6.2 and .NET framework 3.5 S! HG :) Title: Re: facetracking without headset Post by: liamp51 on August 18, 2010, 07:39:43 PM Hi guys, I did everything...I installed the faceAPI demo that solved the ippcore-5.3 dll missing thing. But when I load the notrackir software up and then press start...I get this error: Failed to register camera catagory:Un speciffied error. I am assuming that the faceAPI does not detect my webcam even though the notrackir software does. I have a Gigaware Webcam with Mic Model number 25-157. I really want to get this to work! liamp51 EDIT: I have the most up to date drivers for my webcam. Title: Re: facetracking without headset Post by: Eexhaton on August 19, 2010, 02:21:44 AM UP 2.01 install . Just a little demonstration with game default camera view and then with " 00_6DOF_Tracker_2_0_sHr " mod 8) S! HG It's impossible to compile smooth video with Windows Movie Maker 2 >:( Ummm... Holy? Why are you complaining?? O_o My tracking is not even nowhere near as smooth as that, and the video plays good aswell! I'm (still) looking at a full-blown stuttershow, but i'm going to try and see if Glovepie+PPJoy can change anything about it. On the settings I can say only 1 thing so far: >> Each user has to define them on his own, as they differ per camera/system etc. On my setup i've got YAW & PITCH axis on 500% and still not smooth, can't even check my 6 'o clock. Sorry to dissappoint people with that news, and i'd love to provide settings for any lazy bums around, but i'm really affraid it's not gonna work that way with FaceTrackNoIR. You'll have to configure it by yourself. @Shardana: FTNoIR crashed out on my system a few times aswell, I suspect due to cam overheating or just a clogged up RAM & processes. I don't think you should delete Freetrack, but check if that runs OK. Have you tried removing FTNoIR and Seeingmachines Demo and reinstalling them? @Liamp51: Are your graphics card display drivers up to date aswell? If you have another cam somewhere (borrow one?), try to swap it out and see if it works. It did for me. Title: Re: facetracking without headset Post by: liamp51 on August 19, 2010, 07:45:46 AM Negative...I don't want to up date my graphics drivers because a friend was saying that some of the new Nvidia drivers are failing with IL-2. I have a BFG Technologies GTX 260 SuperClocked. I also don't have another cam lying around...I think I'll go back to making a free track device. :( Thanks! liamp51 Title: Re: facetracking without headset Post by: Eexhaton on August 19, 2010, 09:07:51 AM Negative...I don't want to up date my graphics drivers because a friend was saying that some of the new Nvidia drivers are failing with IL-2. I have a BFG Technologies GTX 260 SuperClocked. I also don't have another cam lying around...I think I'll go back to making a free track device. :( Thanks! liamp51 Well now, don't give up that fast ;) I did'nt, ran to the store and bought a Logitech Webcam C120 and it works perfectly with FaceTrackNoIR!! So far the best 15 euro's spent this week! I don't know your age or what you've got to spend, but I can highly recommend it, run to your piggybank, hammer it down, find yer local computershack and pillage that thing! ;) :P Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 19, 2010, 09:10:17 AM Here are few things I would like to say about FaceTrackNoIR :) Demonstration video was made mainly to show that it works but like everything in development , some things need to be looked in to and possibly improved in order to be facetrack even more enjoyable 8) Camera is the most deciding factor in FPS and how smooth your head movement will be inside cockpit once your camera is working with FaceTrackNoIR . 1. this is example when web camera is automatically configured and constantly adjusted by installed camera software: Only 15FPS = BAD , with this when minimizing FaceTrack software and playing IL-2 1946 this would create slideshow and stutter = USELESS . (http://i888.photobucket.com/albums/ac90/HolyGrail_photos/FaceTrackNoIR_Bad_FPS.jpg) 2. Web camera automatic configuration and adjustment is disabled and camera Exposure setting is reduced down to pull out at least 30FPS = GOOD = SMOOTH : (http://i888.photobucket.com/albums/ac90/HolyGrail_photos/FaceTrackNoIR_Good_FPS.jpg) FaceTrackNoIR second update was made specifically as V4Friend mentioned to avoid unecessary configurations and installs of Glovepie+PPJoy and instead only " Fake TrackIR " is being used for IL-2 Nothing else will help you if your camera is unable to pull out at least 30FPS , maybe even 25FPS could do it :) Advantage: 1.free 2.during daylight 3.no headset 4.no baseball cap Disadvantage thus far: 1.dark environment 2.6DFOV due to no option for assigning key for stabilizing gunsight view during attack If you start Skype for video call , camera automatic adjustment for focus and exposure might be started so in that case you have to manually disable those things again before flying S! HG 8) Title: Re: facetracking without headset Post by: V4Friend on August 19, 2010, 11:40:59 AM Hello HG, Thanks for your video: you really promote both IL-2 and FaceTrackNoIR with that 8) Also thanks for your evaluation of the program: I like to hear comments and LOVE to hear compliments ;D Two things: • I would call the 'need to wear a hockey-mask' a disadvantage. • How do you suggest the 'stabilizing gun sight' should work? Does that mean you want to freeze one or more DOF's? V4Friend Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 19, 2010, 01:28:07 PM Hi V4Friend , everything I've said was meant to be considered that this software is still being developed and is not meant against it , I love FaceTrackNoIR software 8) L.O.L. that stupid mask is Jason Voorhees from Friday the 13th series :D ;D I just didn't wanted to show my stupid face in the morning so I used mask and guess what , FaceTrackNoIR is able to pick up facial lines even from that mask and working with it !! :o 8) No , " stabilizing gun sight " option is issue only when used with 6DFOV and not in regular normal default game view when flying with facetrack . In case of 6DFOV , it's very hard to line up your head in a split seconds when behind the enemy plane trying to see exactly through middle of the gunsight in order to be able to aim and shoot with some precision . What would be helpful is some option for assigning keyboard key or joystick key when there is need to aim and shoot when using 6DFOV , the view will move exactly to the center so pilot can see through gunsight while disabling at the same moment any movement up or down , to the left side or to the right side while leaving just zoom in/out feature of 6DFOV to still allow head movement in 6DFOV forward and backward in order to zoom in or out on the target while lining up the shot . I don't know how to explain this 6DFOV stuff , maybe someone will post better explanation :) Thank you for continuous development of this fantastic and pretty easy to use software 8) S! HG Title: Re: facetracking without headset Post by: nzwilliam on August 19, 2010, 01:45:14 PM HG: Doesn't the gunsight button in your IL2 install restrict 6DOF when in the gunsight mode? I've got the gunsight toggle (or whatever it's called...I'm not at my computer at the moment) set to a button on the joystick which sounds like it has the same effect on 6DOF that you're talking about...or am I missing something? Are you talking about FaceTrackNoIR not currently having the ability to set a dead-zone? Title: Ok, I read every post, and my condition not listed... Post by: Spinnetti on August 19, 2010, 06:30:04 PM I got it installed with no problem. Tracking in the application works perfect, and way smoother than my original trackir.. Its only showing 15hz, but still tracking smoothly. I have an integrated webcam, so not sure where/how to adjust any of the camera settings, but it seems to track just fine. HOWEVER, it doesn't work in IL2.. what's the trick? I picked faketrackir and face api, and if I alt=tab out of il2 its still tracking away, but not in IL2... what else is needed? (Trackir software not running - should it be?). I made sure to start the app before IL2, just like I would with trackir Thanks! This would be great to get working. Title: Re: Ok, I read every post, and my condition not listed... Post by: V4Friend on August 20, 2010, 01:48:40 AM I got it installed with no problem. Tracking in the application works perfect, and way smoother than my original trackir.. Its only showing 15hz, but still tracking smoothly. I have an integrated webcam, so not sure where/how to adjust any of the camera settings, but it seems to track just fine. HOWEVER, it doesn't work in IL2.. what's the trick? I picked faketrackir and face api, and if I alt=tab out of il2 its still tracking away, but not in IL2... what else is needed? (Trackir software not running - should it be?). I made sure to start the app before IL2, just like I would with trackir Thanks! This would be great to get working. Hi Spinetti, Good that you got it working, now just the last hurdle(s) ;) I have read others post about an update for IL-2, to enable 6DOF. I never consciously installed that myself, but maybe you need it? You could also check the Registry-setting needed for 'fake TrackIR'. It's: Code: [Select] HKCU\Software\NaturalPoint\NATURALPOINT\NPClient Location\REG_SZ: Path 'Path' should point to the installation folder of FaceTrackNoIR. You should NOT run TrackIR (or Free-track) simultaneously, because then this setting would probably be changed by that program. Good luck! Edit: Just read Spinetti's post on SourceForge. Seems he's got it working now! May need a little tweaking though ... Title: Re: facetracking without headset Post by: Eexhaton on August 20, 2010, 02:44:15 AM @V4Friend: I noticed there are several hotkey enabled functions in FTNoIR. Is there a way that I can remap those to other keys? Currently the '=' key is in the way with my keyboard throttle settings :P I can ofcourse remap IL2's keys, but being able to remap keys in FTNoIR would be a handy feature. :) Title: Re: facetracking without headset Post by: V4Friend on August 20, 2010, 03:48:14 AM @V4Friend: I noticed there are several hotkey enabled functions in FTNoIR. Is there a way that I can remap those to other keys? Currently the '=' key is in the way with my keyboard throttle settings :P I can ofcourse remap IL2's keys, but being able to remap keys in FTNoIR would be a handy feature. :) You are right: it's on top of the wish-list. I read other posts about keyboard-language issues as well, so I have to take that into account. For now, I can indeed only advise to remap the game-keys. Sorry :-\ Title: Re: facetracking without headset Post by: Spinnetti on August 20, 2010, 05:06:58 AM Hi Spinetti, Good that you got it working, now just the last hurdle(s) ;) I have read others post about an update for IL-2, to enable 6DOF. I never consciously installed that myself, but maybe you need it? You could also check the Registry-setting needed for 'fake TrackIR'. It's: Code: [Select] HKCU\Software\NaturalPoint\NATURALPOINT\NPClient Location\REG_SZ: Path 'Path' should point to the installation folder of FaceTrackNoIR. You should NOT run TrackIR (or Free-track) simultaneously, because then this setting would probably be changed by that program. Good luck! Edit: Just read Spinetti's post on SourceForge. Seems he's got it working now! May need a little tweaking though ... Thank you for the feedback.. its a really good idea, and almost there but.... How can I make it track faster? I noticed a few others with same issue. I have all settings maxxed, and there is quite a bit of lag between my head motion and the screen motion. (by the way, I also got it working with 6DOF, but the view height is all goofy so I turned that off in IL2). THanks! Title: Re: facetracking without headset Post by: Eexhaton on August 20, 2010, 05:19:45 AM @Spinetti: my solution was to buy a new cam, cheap Logitech C120 does the job quite fine and is available well under 20 dollar/euro. It worked like a miracle. Other options are to turn the Filtering option off and set smoothing to a low value (5 or less). Title: Re: facetracking without headset Post by: Tute on August 20, 2010, 08:55:30 AM OK, here is a little update that might encourage V4Friend to keep up the good work: I came back to Ireland after a couple of years break, and i left my desktop back home. I brought with me my crappy laptop (definitely non-gaming kind), but with low resolutions and a lot of tweaking, let's say that at least i fly. My specs :-\: Cpu core duo intel t2080, 1 gig ram, video card intel gma 945, so as you can see, is a 3 year old and outdated laptop. My point here is: If this piece of junk can run IL-2 and this wonderful program, no matter how much tweaking you have to do, just keep it up. I did what Holygrail said about the cam settings, and decided not to give up by following Eexhaton's example and here i am, with 30 smooth fps, and the game gets SO MUCH MORE REALISTIC! So, Keep it up! and thanks again ;) Title: Re: facetracking without headset Post by: Uufflakke on August 20, 2010, 10:52:57 AM At this stage I think you need to be an expert to get things running. The site doesn't have the necessary info and I tried to find my way here but no joy. First: what do I need to d/l? Just the green button which says "Download Now!" or "All Files" which are 6 files or so. I already tried some things, I start up the program, see my face black and white but not the so called yellow tracking lines. And what's this thing about "Fake TrackIr"? I can't select that. I decided to uninstall the whole thing as this game should be fun and no frustration. I think I will wait till adummy proof version will be released. ;) Till that time I stick to my Freetrack. Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 20, 2010, 11:40:48 AM On the main download page : http://facetracknoir.sourceforge.net/information_links/download.htm (http://facetracknoir.sourceforge.net/information_links/download.htm) you can see there is released second update containing TrackIR support . Install first release of FaceTrackNoIR and then update with second update . That 2nd update makes things much more simple by not having to install additional and somewhat complicated stuff like Glovepie+PPJoy . After this update you can select " Fake TrackIR " option and ready to go . :D S! HG Title: Re: facetracking without headset Post by: Uufflakke on August 20, 2010, 12:31:08 PM Well, now I have my " Fake TrackIR " option but not ready to go. What is video widget/ headpose widget? And what does this engine thing means with all its slidebars? Can I leave it untouched or... By the way, the little screen turns into a slide show and it seems to eat my CPU (92%) and slows down my rig considerably. >:( Title: Re: facetracking without headset Post by: Spinnetti on August 20, 2010, 05:26:58 PM @Spinetti: my solution was to buy a new cam, cheap Logitech C120 does the job quite fine and is available well under 20 dollar/euro. It worked like a miracle. Other options are to turn the Filtering option off and set smoothing to a low value (5 or less). Um, kinda misses the point for me. I have trackir already, and my webcam is built into the screen of my computer. My goal is to eliminate extra junk on my computer, so getting another webcam is no good... thanks.. Title: Re: facetracking without headset Post by: V4Friend on August 22, 2010, 12:33:41 PM Well, now I have my " Fake TrackIR " option but not ready to go. What is video widget/ headpose widget? And what does this engine thing means with all its slidebars? Can I leave it untouched or... By the way, the little screen turns into a slide show and it seems to eat my CPU (92%) and slows down my rig considerably. >:( Hi Uufflakke, Sorry I didn't answer before, was kinda busy 8) I understand that you have FaceTrackNoIR running. You see your face in the video-widget and you have the 'fake TrackIR' option selected. If you don't get the yellow outline, that means the tracker cannot find your face. This is usually caused by insufficient lighting. While trying to find your face, the faceAPI indeed used a lot of CPU-power... What hardware and software are you using? V4Friend P.S.: I have updated the website, so now it contains more information and the downloads are easier to find. I'm still working on some kind of manual, to place on the website too. Title: Re: facetracking without headset Post by: SAS~CirX on August 22, 2010, 03:18:28 PM Hi V4Friend I just want to say thank you for taking the time to come here and help out with this cool software. We realy appreciate it, and I wish there was something we could do to reciprocate. I have always avoided trackIR because of the cost, and freetrack because I cant be bothered to make a christmas cap :D I am going to give this a try though, and hope for the best. I am more than willing to spend money on a compatible webcam, and hopefully the list will grow. First now to see if I can at least get the software runnig without the pc exploding. :) Best of luck with the future updates and upgrades at the website, and my best wishes for your project . I will report back on my adventure. ;) Title: Re: facetracking without headset Post by: SAS~CirX on August 22, 2010, 05:11:36 PM cool! I got it working. But it is terribly slow, you look to the side and only second after does the tracking follow, and then only slooowly. is this something that will be better with a better webcam? also, it would be nice to still be able to pan view using the hat switches...or am I missing a trcik? :) Title: Re: facetracking without headset Post by: Spinnetti on August 22, 2010, 07:05:52 PM cool! I got it working. But it is terribly slow, you look to the side and only second after does the tracking follow, and then only slooowly. is this something that will be better with a better webcam? also, it would be nice to still be able to pan view using the hat switches...or am I missing a trcik? :) Same as I found.. it works very well, just toooooo slllloooooowwwwww.... Title: Re: facetracking without headset Post by: V4Friend on August 23, 2010, 12:19:17 AM cool! I got it working. But it is terribly slow, you look to the side and only second after does the tracking follow, and then only slooowly. is this something that will be better with a better webcam? also, it would be nice to still be able to pan view using the hat switches...or am I missing a trcik? :) Hi SAS~CirX, Nice to hear you got it working and thanks for your compliments :D For you, there may be some tweaking to do, to get it working faster. It would help if you gave us some info on the software and hardware you use. What fps do you get? What are your settings? About the 'pan view': how is that done normally (I'm no experienced IL2 user)? V4Friend Title: Re: facetracking without headset Post by: SAS~Malone on August 23, 2010, 12:59:15 AM hi V4Friend.... i'll answer so long, because Cirx might only be back in a few hours... the pan view he mentions is an axtra function on the joystick - the 'hat' - that can be used to manipulate your view up/down/left/right, etc.... so, in conjunction to using the mouse to look around inside the cockpit, the 'hat' pan view can be used as well... hope that explains it properly, if you're not sure, just ask more... ;D Malone Title: Re: facetracking without headset Post by: SAS~CirX on August 23, 2010, 06:17:17 AM yes, what molone says ir right. Software wise, I am on XP. Geforce 9600 GT. The camera I got is a cheap little Genius Look 310s. Thats is why I wonder if it may be worth getting a better one, from your list. I get about "8hz" currently on the camera in the FNNIR window. It tracks my features no problem. just the panning in game is slow, which would probably be ok, if I could also still use the hat switch for viewing. Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 23, 2010, 06:23:48 AM Holy smokes !! 8 FPS only ? ??? :D can you find some setting for the camera ( software or something ) ? to make it smooth you have to make your camera to pull out at least 25+ FPS , of course the more the better 8) If I leave my camera settings to be automatically managed by camera software then I'll get only useless 15 FPS , that's why I mentioned guys checking for camera management and setting it all to manual and reducing especially " exposure " setting :) Exposure setting have a huge impact on camera FPS . Title: Re: facetracking without headset Post by: shardana on August 23, 2010, 09:23:03 AM I have both a inbuilt camera and a usb cheap one, i would like to select the second one, how can i do it? in the program i only see my inbuilt one... Title: Re: facetracking without headset Post by: 5./JG54_s0crazty on August 23, 2010, 09:50:47 AM Okei i have test it And finally works but.... like Holygrail said its not working in dark and for me this is not good :/ But guys it works and i dare to say that it works better than TrackIR..., just follow what Holygrail said ! Title: Re: facetracking without headset Post by: V4Friend on August 23, 2010, 10:26:20 AM I have both a inbuilt camera and a usb cheap one, i would like to select the second one, how can i do it? in the program i only see my inbuilt one... Hi Shardana, The (free) non-commercial version of faceAPI I'm using automatically selects the first camera it finds and won't let you select another. So you should disable the built-in web-cam. I guess that should be possible from Windows Hardware Management... Title: Re: facetracking without headset Post by: Spinnetti on August 23, 2010, 05:36:50 PM Holy smokes !! 8 FPS only ? ??? :D can you find some setting for the camera ( software or something ) ? to make it smooth you have to make your camera to pull out at least 25+ FPS , of course the more the better 8) If I leave my camera settings to be automatically managed by camera software then I'll get only useless 15 FPS , that's why I mentioned guys checking for camera management and setting it all to manual and reducing especially " exposure " setting :) Exposure setting have a huge impact on camera FPS . In my case, I can't find any settings for the camera, and it only gives 15hz, but its perfectly smooth and tracks better than my trackir 1 - its just too slow to follow in IL2.. very smooth though... Bummer... so close! Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 23, 2010, 06:16:48 PM With 15hz ( FPS ) you must be in red on FaceTrackNoIR software , I couldn't move any smooth and fast around with only 15 but it doesn't look slow in the video I posted or does it with camera @ 30 FPS ? 8) First thing is to trying to get camera hz ( FPS ) number in to green color and then trying to configure speed of looking around inside cockpit . If you don't find anything that might be managing your camera settings without chance to set it on manual values , then you'll get stuck with only 15 or less , that's why I did show those two pictures , one is 15 with automatic managed settings and the other is after manual setting with green 30 FPS camera configuration . Unfortunately yes , if you don't have any camera management software available , then there is likely nothing else you can do about it :-X I was stuck at the beginning and having slideshow movement inside cockpit but after going through Arma 2 forum feedback about FaceTrackNoIR topic a lot of guys already figured out what needs to be done , which camera settings needs to be adjusted so I just did all those advices and got 30 FPS and smooth and fast movement inside cockpit even when recording video with FRAPS which cause rather a big FPS hit also and still in the video posted in one of my previous posts the speed of head movement is pretty fast considering recording with FRAPS . It's tricky for some to set up FaceTrackNoIR but camera green FPS is a must to make it work as it should be 8) I don't want to look like a smart ass , I was also struggling at some point but as I have said Arma 2 forum guys have figured out already a lot of tricks and giving a good advices :) Title: Re: facetracking without headset Post by: SAS~CirX on August 23, 2010, 06:32:23 PM so best thing would be for me to get a better camera, and one that has settings that can be adjusted. Title: Re: facetracking without headset Post by: SAS~Malone on August 24, 2010, 12:04:37 AM i think so, i'm also looking at a new web-cam, my current one has gone on the frizzle, so i'm keen to see exactly which cam's are known to work with this software, to help me make the right choice.... :) Title: Re: facetracking without headset Post by: Eexhaton on August 24, 2010, 02:48:24 AM i think so, i'm also looking at a new web-cam, my current one has gone on the frizzle, so i'm keen to see exactly which cam's are known to work with this software, to help me make the right choice.... :) http://facetracknoir.sourceforge.net/compatibility/webcams.htm (http://facetracknoir.sourceforge.net/compatibility/webcams.htm) Personally, i'd recommend just a plain and simple Logitech C120 again.. I based my decision on this: http://cowboyfrank.net/webcams/ (http://cowboyfrank.net/webcams/) Funny site, funny guy, but so far, he's been quite right for me every time. Title: Re: facetracking without headset Post by: SAS~Malone on August 24, 2010, 02:55:27 AM thanx, Eexhaton, i'll do some browsing before buying.... :D Title: Re: facetracking without headset Post by: SAS~HolyGrail on August 24, 2010, 04:54:38 AM Cool cowboyfrank website Eexhaton 8) , I even found my web camera " Microsoft LifeCam Cinema HD " with Microsoft Windows Live software included which can make you do very funny things with your face :D Damn only for$54.77 ?
http://www.microsoft.com/hardware/digitalcommunication/productdetails.aspx?pid=008 (http://www.microsoft.com/hardware/digitalcommunication/productdetails.aspx?pid=008)
I had to pay almost 90 bucks with shipping and handling not long time ago from Best Buy  :-[
What a nice drop in price  8).............................................................................
Post by: Uufflakke on August 24, 2010, 01:29:19 PM
Hi Uufflakke,

Sorry I didn't answer before, was kinda busy 8)
I understand that you have FaceTrackNoIR running. You see your face in the video-widget and you have the 'fake TrackIR' option selected. If you don't get the yellow outline, that means the tracker cannot find your face. This is usually caused by insufficient lighting. While trying to find your face, the faceAPI indeed used a lot of CPU-power...

What hardware and software are you using?

V4Friend

P.S.: I have updated the website, so now it contains more information and the downloads are easier to find. I'm still working on some kind of manual, to place on the website too.

Have been experimenting a bit now and followed your advice by using some extra light and now I do see the yellow tracking lines on my ugly face with 22 FPS. And in game it works also. So that's good news.  :) Of course it needs a lot of tweaking to get things right. But at least it works even with my worthless few dollar camera (a Canyon).
But just with a bright light source shining directly on my face and that's not the case in my house. During daytime light comes from the left and after dark light comes from the right.
Of course I can attach a Maglite flashlight to a cap or headset but then I've got something similar like a Freetrack setup.  ;)
I'm glad that I got this software running but in my case I stick to Freetrack.
Thanx anyway en succes ermee!

Post by: A1_Phoenix on August 24, 2010, 06:54:31 PM
Hi! :)

the idea seems very promising, i downloaded & installed everything i've found.. base program, update, ippcore, headtracking, facetracking, but regardless of order of installation i get always an "Error loading ippm library - No DLLs were found on waterfall procedures"..  ??? but is not something happened to others here, i think..

win7 32 user here, unfortunately my xp partition was snafu'd some time ago, so i can't try now  :-X

thanks in advance if there is some hint or so, i'm really interested in trying this program  :)
Post by: HH_Cipher on August 26, 2010, 09:10:45 AM
Thank you for this program. Brings alot of use!

Problem for me is. It doesn't want to work well at all! I use the tracker source as Face API and Protocol as Fake TrackIR, and the engine doesn't want to load up. And there is no tracking overlay in my webcam. It worked for a little while. Now it just doesn't want to cooperate. It only initializes with FTNoir server and FTNoir Client selected.

Im pretty sure I've installed every thing correctly. Any body have any clues on this?

EDIT: Its starting to work better now. Now the problem is it doesn't want to track my head smoothly. It jumps about every where on its own accord.
Post by: Eexhaton on August 27, 2010, 02:35:48 AM
Thank you for this program. Brings alot of use!

Problem for me is. It doesn't want to work well at all! I use the tracker source as Face API and Protocol as Fake TrackIR, and the engine doesn't want to load up. And there is no tracking overlay in my webcam. It worked for a little while. Now it just doesn't want to cooperate. It only initializes with FTNoir server and FTNoir Client selected.

Im pretty sure I've installed every thing correctly. Any body have any clues on this?

EDIT: Its starting to work better now. Now the problem is it doesn't want to track my head smoothly. It jumps about every where on its own accord.
What type/brand webcam do you have?
And how many FPS does it give you in FaceTrack? If it shows a red number, you probably want to increase FPS.

@A1_Phoenix: Does the Seeingmachines FaceApi demo work for you?
Try that first, if you have'nt :)
Post by: HH_Cipher on August 27, 2010, 05:31:35 AM
Im using a Microsoft VX-3000. FPS is normally ok. Lighting is normal at its best as I can get it. I does fluctuate at times.
Post by: Tute on August 27, 2010, 06:24:11 AM
@HH_Cipher: This may help you to tweak autoexposure settings, it did help me,

http://www.free-track.net/hardware/webcam.php#Microsoft (http://www.free-track.net/hardware/webcam.php#Microsoft)

Just go to VX 1000 and you will see an ENABLE BUTTON, download the application, open your lifecam advanced settings, run the .exe called EnBtn, and you should be able to untick exposure. Hope it helps, Mate
Post by: A1_Phoenix on August 27, 2010, 03:50:08 PM
@A1_Phoenix: Does the Seeingmachines FaceApi demo work for you?

nope, also faceapi demo returns the waterfall error.. don't know if is a specific problem of my sistem only, googling i've found same error on various other  programs.. :)
Post by: Porksmuggler on August 28, 2010, 01:41:39 AM
nope, also faceapi demo returns the waterfall error.. don't know if is a specific problem of my sistem only, googling i've found same error on various other  programs.. :)

A1 Phoenix, I had the same error.  Uninstall everything, and make sure you uninstall the "Intel(R) IPP Run-Time Installer 5.3 Update 4 for Windows* on IA-32" also.  Then install the FaceAPI Demo only, which should reinstall the IPP runtime library correctly.  Test that before installing FaceTrackNoIR.  I posted this error here also:

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682 (http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682)
Post by: 13/JG5_Max on August 29, 2010, 01:48:39 AM
it might be helpful if we could get a list of webcams that are known to work with it - this'll also help to identify what potential differences we could expect... :)

Post by: Eexhaton on August 30, 2010, 02:02:36 AM
http://facetracknoir.sourceforge.net/compatibility/webcams.htm (http://facetracknoir.sourceforge.net/compatibility/webcams.htm)

The list so far..
I'm pretty sure it will be expanded in the near future. :)
Post by: A1_Phoenix on August 31, 2010, 06:37:01 PM
A1 Phoenix, I had the same error.  Uninstall everything, and make sure you uninstall the "Intel(R) IPP Run-Time Installer 5.3 Update 4 for Windows* on IA-32" also.  Then install the FaceAPI Demo only, which should reinstall the IPP runtime library correctly.  Test that before installing FaceTrackNoIR.  I posted this error here also:

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682 (http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682)

it's aliiiiiiiiiiiiiiiiiiiiiiiiiiive! hehehe now works, so much thanks porksmuggler :)
Post by: Porksmuggler on August 31, 2010, 07:45:33 PM
you're welcome, that's what geeks are for!  let me know what settings work best for you.
Post by: Feldkaplan Paulie on September 01, 2010, 02:01:09 AM
Have a look and tell me what you think.....

http://facetracknoir.sourceforge.net/home/default.htm (http://facetracknoir.sourceforge.net/home/default.htm)

Nice, i tested under W7 Ultimate 64 bit. It works. But a can not calibrate the view, almost looking towards my foot ;-).

Any idea how to calibrate the view?

Paulie
www.fliegende-schweine.de (http://www.fliegende-schweine.de)
Post by: SAS~HolyGrail on September 01, 2010, 04:37:49 AM
Hi Paulie  :)

here is the setting you asked for on YouTube which was used in the video
with camera pulling out green steady 30FPS.
400 and the rest is all default values I believe  8)
It is not optimized , it was just to make video that it works , I will play with
these values some more but can't right now .
I did not touched anything else and was not having any problem with the straight view .

(http://i888.photobucket.com/albums/ac90/HolyGrail_photos/FaceTrack.jpg)

S! HG
Post by: Feldkaplan Paulie on September 01, 2010, 06:43:07 AM
Thanks S! HG
Post by: shardana on September 03, 2010, 06:27:44 AM
Still working on the settings but starting to work like never before!!! I'm using HG settings and my inbuilt sony camera..... really great! still tweaking as i said but i can see a real progress. i guess that together we'll be able to make it even better. ciao
Post by: V4Friend on September 10, 2010, 06:52:42 AM
Hello to you all,

I have worked on a few improvements since the holidays and just released the result of that: update 3 of FaceTrackNoIR :D

The new release (and the update) contain the following:
• Auto-minimize feature
• Configurable short-keys
• Fix for R6030-error
• Use of v3.2 faceAPI
I hope you will try it and let me know how it works...
Post by: Porksmuggler on September 10, 2010, 08:52:19 AM
excellent news, time for more testing :)

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=82703#82703 (http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=82703#82703)
Post by: shardana on September 19, 2010, 04:05:48 AM
Now, at the moment the only problem I've got is the lag i'm experiencing in game..... still trying to solve it... but really nice not to have to wear the head set....
Post by: shardana on September 19, 2010, 02:04:33 PM
Wow! what an improvement!!! to all using facetrackingnoir, try these settings: jaw pitch roll 500, red.factor 05, x y z 500, red.factor 05, smoothing 15, neutral zone 5......... it works great for me, 95% i reckon.... ciao still working on it...
Post by: shardana on September 21, 2010, 06:48:31 AM
new settings jaw pitch roll 500, red.factor 0, smoothing 15, x zy z 500 red.factor 0 neutral zone 5....... try it and let me know....
Post by: Eexhaton on September 21, 2010, 07:00:21 AM
new settings jaw pitch roll 500, red.factor 0, smoothing 15, x zy z 500 red.factor 0 neutral zone 5....... try it and let me know....
Reduction Factor 0 makes it a way too wobbly ride IMHO...

But in my case aswell, I have to crank Yaw and Pitch up to get good movement.
Yaw is maxed out, but could use even more.

Hopefully those things will be improved in future updates, by means of curve sliders or something. :)
Post by: V4Friend on September 26, 2010, 05:55:44 AM
Reduction Factor 0 makes it a way too wobbly ride IMHO...

But in my case aswell, I have to crank Yaw and Pitch up to get good movement.
Yaw is maxed out, but could use even more.

Hopefully those things will be improved in future updates, by means of curve sliders or something. :)
Hi Eexhaton,

I'm working on curves 'as we speak'  8). Since I'm using Qt for the GUI, I had to make a 'Curve configuration widget' first, but that's almost done now. Now I still have to make sure the curves are used to translate input into output...
Another benefit of the curves will be, that you can set separate Neutral Zones for all 6DOF's.

I'll let you know when I am ready  ;)
Post by: Eexhaton on September 26, 2010, 06:08:05 AM
Awesome news V4Friend, i'm absolutely looking forward to it!  8)
Post by: shardana on September 26, 2010, 06:20:02 AM
Yessssssss!!! looking forward to it!!!
Post by: colocam on September 30, 2010, 09:11:09 PM
Looks cool! Hopefully I'll be able to install somtime tomorrow. ;D
Post by: Oscarito on October 01, 2010, 09:05:07 AM
Hi!

Very interesting program. Congratulations!
Working with my Microsoft LifeCam VX 1000 :)

Problems:

Very difficult to control and lock on view. I have a "floating" and usually an erratic view; a stable, fixed view in all directions would help a lot.

When my face gets out of camera field ending the tracking, view is quickly centered. It would be better if last view could be kept until resume tracking.

Program crashes frequently.

FPS too low during flight

All these problems make a combat almost impossible (did not try to land yet...) ???

I will continue to try better parameters but I would like if someone could explain the exact influence of each one since I'm making almost alleatory attempts (text documents included don't talk about this properly).

Many Thanks! :)
Post by: Eexhaton on October 03, 2010, 05:20:22 AM
What are your current settings Oscarito?

Can you post them?
Title: Update 4 FaceTrackNoIR
Post by: V4Friend on November 03, 2010, 10:09:51 AM
Hello IL-2-fans and (hopefully) FaceTrackNoIR-users,

After quite a bit of work, I have now released update 4 of FaceTrackNoIR  :D .
The new version includes:

* configurable curves;
* support for Microsoft FS2002, 2004 and FSX;
* auto-start-tracking feature;
* improved stability;
* and some other tweaks;

P.S.: For any of you who like FaceTrackNoIR: It is now also possible to show your appreciation and support development by donating  :)
Post by: SAS~HolyGrail on November 03, 2010, 11:08:57 AM
Thank you so much , very appreciate new update  8)
Post by: Eexhaton on November 07, 2010, 05:56:00 AM
Topic bump with additional information on the latest FaceTrackNoIR release.

On behalf of V4Friend i'll explain an extra feature here that was not mentioned yet.
I'll try to explain it as good as possible ;)

The feature is a small change to the way the smoothing curves work.
This should improve the "boresight" view, looking straight ahead while using FTNoIR a bit, making it more stable.
Previous releases suffered from "falling" into boresight when the Neutral zones were set to any value above 0 (zero)

- Each curve has it's own Neutral Zone which can be set in the Curves Panel.
This neutral zone dampens the movement - as expected, but is probably for IL2 users a bit too crude, as mentioned above.
This neutral zone is applied to the X-axis of each curve. (the horizontal axis)

Now the extra feature:
- Each curve also has an additional Neutral Zone, which is on the Y-axis (vertical axis) of each curve.
This one is supposed to smooth out the movement even more, making the boresight threshold smoother.
To use this additional Neutral Zone, you must set the X-axis Neutral Zone to atleast 1.

In addition, the curve editor will now ask to either Save, Discard or Cancel any changes made, so in case you mess up, just Discard any changes if you have'nt saved them yet!  8)

Update:
Additional information on the Axis-Inhibitor/Restriction feature:
New in the latest FTNoIR version is the function to disable certain axis' by assigning a button to this function.
The function is found in the Options menu > Keyboard Shortcuts.

Here you can assign a toggle button and define which movement axis' are disabled when this function is toggled.
For example; The button combination I use is ALT+Q.
When toggled, this disables my Pitch & Yaw axis, leaving Roll, X,Y,Z axis' enabled, so I can still "lean into" the gunsight, and zoom into it, without any Yaw rotations disrupting my forward movement. :)

~S!~

Eexhaton,

FaceTrackNoIR Betatester for the IL2 community.
Post by: shardana on November 07, 2010, 06:09:43 AM
Just testing it! if only it could be just lighter on low end PCs.... but slready a great great piece of software!!! thanks V4friend and all involved in developing and promoting facetracknoir....
Post by: Eexhaton on November 07, 2010, 06:28:41 AM
Just testing it! if only it could be just lighter on low end PCs.... but slready a great great piece of software!!! thanks V4friend and all involved in developing and promoting facetracknoir....
I already mentioned this to V4Friend, and he's put some effort in it to reduce the program's footprint, but it's the Tracker that eats most of it.

Work is being done to incorporate an alternative tracker into FTNoIR, which should have a smaller memory footprint and better startup times on lower-end systems.
But at this moment, it's unknown when it will be incorporated. :)

So bear with the FTNoIR team for a while ;)
Post by: V4Friend on November 07, 2010, 06:31:32 AM
Topic bump with additional information on the latest FaceTrackNoIR release.

This should improve the "boresight" view, looking straight ahead while using FTNoIR a bit, making it more stable.
Eexhaton,
Hi Eexhaton,

Wasn't there some thingy about the 'Axis inhibitor' too  ;)  Maybe you could elaborate on that?
Post by: Eexhaton on November 07, 2010, 06:35:59 AM
Hi Eexhaton,

Wasn't there some thingy about the 'Axis inhibitor' too  ;)  Maybe you could elaborate on that?
I'll update my above post :)

Edit: Elaborated ;)
Any questions, comments & critics are ofcourse welcome.
Post by: shardana on November 07, 2010, 11:36:16 AM
thanks Eexhaton, Ii'm well aware of the developing going on...... but sometimes i feel like a little child who would like things to be ready in no time!!! but be sure that Ii'm happy to wait, 'couse I'm sure that in the end everything will work perfectly!!! God I wish I could afford one of those monster rigs out there!! :-)
Post by: HH_Cipher on November 23, 2010, 08:46:05 AM
Has any one got a profile available which is steady when aiming down the sight, And can Pitch and Yaw with minimum head movement?

Every time I keep my head still, facing down the sight. It will usually bounce to the left or right for no reason.

And is there any way to make it track faster?

Thanks for the help!
Post by: Eexhaton on November 23, 2010, 08:57:01 AM
S! Cipher,

That one should make it simple to aim down the sight for you. :)

Faster tracking then currently is offered, is not possible, unless you edit the curves to speed up when you look around.
Post by: HH_Cipher on November 24, 2010, 10:53:42 AM
Ahh it works fine now,

only problem now is FRAPS will either crash, and or Il-2 with the program running.

Bugger!
Post by: V4Friend on November 24, 2010, 11:37:12 AM
Ahh it works fine now,

only problem now is FRAPS will either crash, and or Il-2 with the program running.

Bugger!
Hi HH_Cipher,

Cool! Well, uh, not the crashing of course  ;). Maybe your CPU-load gets a bit too high, with everything running at the same time?
Post by: karla on November 28, 2010, 01:36:59 PM
May I ask about a failure with FaceTrack 1.4? I have a Logitech QuickCam running on Vista 32 bit. On FaceTrack Start I get the "failed to register camera unspecified error ....". A check in the Seeing Machines run log shows -
Code: [Select]
......... (NON-COMMERCIAL LICENSE): FaceTrackingAPI 3.2.0.60537(2.387)<Main(1692)>smCameraRegisterType : Searching for cameras in category: WDM(3.653)<Main(1692)>DirectShow::Private::DirectShowFilterFactory::cameraFilterOk : Camera ok: Logitech QuickCam IM/Connect(3.731)<Main(1692)>smCameraRegisterType : WARNING: D:\perforce\winprod\branches\FaceTrackingAPI_3_0\libraries\videolib/directxerror.h(49) : <Main(1692)>DirectX::Private::throwDirectXError : Failed to read friendly name: ERROR_FILE_NOT_FOUNDI guess that the camera is recognized but DirectX may be a problem. I tried to fix it by installing DirectX 9c alongside my existing DirectX 10 and re-installing FaceAPI and FaceTrack again. Still the same problem.
Any ideas for me to try out please?
Post by: V4Friend on November 29, 2010, 07:28:45 AM
May I ask about a failure with FaceTrack 1.4? I have a Logitech QuickCam running on Vista 32 bit. On FaceTrack Start I get the "failed to register camera unspecified error ....".

I guess that the camera is recognized but DirectX may be a problem. I tried to fix it by installing DirectX 9c alongside my existing DirectX 10 and re-installing FaceAPI and FaceTrack again. Still the same problem.
Any ideas for me to try out please?
Hello karla,

Have you also tried the faceAPI demo from SeeingMachines? I think I have seen this error, when my camera was 'otherwise engaged' by another piece of software. Could you check if any other programs (like Skype) are using it?
Post by: karla on November 29, 2010, 04:26:04 PM
Thanks V4Friend (I hoped you would respond),

I'm not running any other apps when testing FaceTrack. EDIT <I also removed and re-installed the webcam driver>.

The demo RunLogs shows
Code: [Select]
........AffinityMask = 8; Initial APIC = 3; Physical ID = 0, Core ID = 3,  SMT ID = 0(1.170)<Main(2984)>anonymous-namespace'::attemptInitializeMovieFramework : An internal error has occured: QuickTime function call failed - Unknown error (-2093)(3.344)<Main(2984)>DirectShow::Private::DirectShowFilterFactory::cameraFilterOk : Camera ok: Logitech QuickCam IM/Connect(3.391)<Main(2984)>Debug::FatalProgramError::showProgramError : D:\perforce\winprod\branches\FaceTrackingAPI_3_0\libraries\videolib/directxerror.h(49) : <Main(2984)>DirectX::Private::throwDirectXError : Failed to read friendly name: ERROR_FILE_NOT_FOUND(42.070)<Main(2984)>Debug::UserMessage::outputMessage : Information - 06B969F0 - Failed to read friendly name: ERROR_FILE_NOT_FOUNDLOGFILE END: Mon 29. Nov 22:33:09 2010
The error output seems to indicate that my Logitech QuickCam is acceptable but seems to fail with both QuickTime (I haven't installed it ...... wait, I'll download it, install, reboot and try again ...................... HeadTrackingDemo failed again) - and DirectX. The QuickTime error disappeared but the DirectX error is still there.

Code: [Select]
.......Physical ID = 0, Core ID = 2,  SMT ID = 0  AffinityMask = 8; Initial APIC = 3; Physical ID = 0, Core ID = 3,  SMT ID = 0(7.197)<Main(3856)>DirectShow::Private::DirectShowFilterFactory::cameraFilterOk : Camera ok: Logitech QuickCam IM/Connect(7.666)<Main(3856)>Debug::FatalProgramError::showProgramError : D:\perforce\winprod\branches\FaceTrackingAPI_3_0\libraries\videolib/directxerror.h(49) : <Main(3856)>DirectX::Private::throwDirectXError : Failed to read friendly name: ERROR_FILE_NOT_FOUND(32.611)<Main(3856)>Debug::UserMessage::outputMessage : Information - 07CC3620 - Failed to read friendly name: ERROR_FILE_NOT_FOUNDLOGFILE END: Mon 29. Nov 22:54:42 2010
Why is there a reference to D:\perforce\winprod\b....... when there's nothing in the DVD drive? Should I try removing and re-installing DirectX 9c and test again?

Many Thanks.
Post by: warhawk on November 30, 2010, 07:10:53 AM
I guess I have an old system, but this cannot rul paralell with my IL2, or maybe there are some settings for low quality and max performance?  ::)
Post by: Eexhaton on November 30, 2010, 08:06:29 AM
You must have a really old system then..           But no, at the moment there are no solutions for the low(er) end systems. As said in my 2nd post on this page, maybe in the future. :)
Post by: warhawk on November 30, 2010, 09:04:20 AM
... or maybe, I'm just doing it wrong. What is the procedure: start IL2, then facetrack or reverse?
Post by: SAS~HolyGrail on November 30, 2010, 09:09:15 AM
Start the facetrack , make sure you have green FPS in face window ( posted pictures earlier page 4 )
then just " minimize " facetrack window in to task manager and then starting IL-2  8)
Post by: V4Friend on November 30, 2010, 01:04:38 PM
Thanks V4Friend (I hoped you would respond),

Why is there a reference to D:\perforce\winprod\b....... when there's nothing in the DVD drive? Should I try removing and re-installing DirectX 9c and test again?

Many Thanks.
Hello karla,

That's really a tough nut to crack, I guess. Only thing I can find on this issue is a post from flashleitz on the bistudio forum: he has the same problem on a W7 64-bit system. Looks like it's not specific W7 after all  :(

The logs you post obviously point to a faceAPI-problem, in relation with DirectX. I think this reference to D:\perforce\ comes from deep within the faceAPI-stuff. I just read that perforce is some kind of versioning tool (like subversion?).

A while ago I tried to contact SeeingMachines, but they don't answer my hails. It's probably because I'm using the non-commercial version  >:(  Sad kind of support...

I would recommend you to remove all DirectX software and to reinstall the latest version. Hope that helps?
Post by: Eexhaton on December 01, 2010, 07:42:17 AM
@Warhawk: try HGs solution, it is a bit of hit & miss often. :)

@Karla: if all fails, try to obtain a cam that is guaranteed to work - I cannot check if yours is. You can find a list on the FTnoIR site.       :)
Post by: karla on December 01, 2010, 09:01:46 AM

I didn't realise how much DirectX is bolted-on to Vista and not designed to install and un-install easily - in fact some advice says don't try it. So, I'll leave my current set-up as Vista SP2 32 bit and DirectX 10 and wait a while and see how SeeingMachines and FaceTrack develop. Thanks.
Post by: Pursuivant on December 04, 2010, 02:10:53 PM
I bought an inexpensive webcam a week ago to try this out and started playing with it yesterday. My experience so far is that it's potentially very useful, but still buggy.

The facetrack application refuses to recognize my face if there is strong backlighting or light from the side. I have to pull down the window blinds when playing during the day with the windows open. At times, the program will pull up to 50% of my CPU power attempting to recognize my face and spend 10-20 minutes doing so before I finally give up and restart it.

On the other hand, it does a fine job of recognizing my face from the light of the computer monitor plus a single 100 watt lightbulb 15 feet away across the room. In low light with direct front lighting of the face and no backlighting, it recognizes my face in just a few seconds.

Unless light is even across my face, however, it will sometimes register my glasses as my eyes. In one case, it locked onto one lens of my glasses as my face! I also think that glare from my glasses might make it occasionally lose tracking ability. So, for glasses wearers, eyebrow and lip tracking would be more useful.

Once I get the program to recognize my face, doesn't work that well in IL2. For some reason, the head tracker thinks that I want to stare at my crotch! Whatever I do, it seems to want to track down to look at the cockpit seat. Trying to get it to track upwards to see above me is very difficult. I have to hold my head at an odd angle to keep the face tracker steady. I've yet to get the tracker to let me to a smooth pan from 12 o'clock high to above, or a smooth pan from 4 o'clock high to 10 o'clock high.

I'm still learning to use the program to pan to the left and right in combat without the program losing my face and having to recalibrate. I find the utter lack of documentation frustrating, since I don't know what some of the functions do.

Sometimes, I find that I have to do a quick "shoulder check" to deliberately lose face tracking so that I can quickly return to forward view.

I'd also love to see a function which allows you to "zero" or "tare" the face tracker along all axes, or just one of them. For some reason, the tracker seems to think that I'm constantly off-center and there's nothing I can do to get it centered at 0,0,0.

I'd also like to see a function which allows you to quickly turn off face tracking in the game, or override it, without losing the face tracking function. That way, your view in the cockpit doesn't change when your turn your head in real life to look at something other than the computer screen.

There's also a simple bug where you have to deselect the option for the face-view widget in order for it to appear when the program is opened.

My opinion is that FaceTrack NoIR is a qualified success. With more development, it will render IR tracking obsolete, but it's still buggy.

Post by: JimmyBlonde on December 04, 2010, 09:21:12 PM
I have tried this software and found that in limited light conditions it was still able to track my face.

The issue I had with using it was that the panning and scanning was simply too slow of Il-2 and I found it almost impossible to stabalise on the gunsight.

I fiddled with the settings and marginally improved the response on my screen but found it just not sensetive enough to be useful.

This could be the result of my lack of understanding of the software however, I basically moved every slider in the options to the maximum setting and found that it was still too slow.

I hope this feedback helps as I was very excited about this proigram when I heard about it and will be keeping an eye on future developments.
Post by: Eexhaton on December 05, 2010, 03:30:47 PM
Performance varies per computer and per webcam :)

On my old and (now/currently broken) slow laptop it could track even with very low light conditions using a Logitech C120.

I also wear glasses and they do not pose a problem. ;)

FTNoIR is still quite crash-prone however, alot of hit & miss as said.
@ Pursuivant: The "Zero" function should be in FTNoIR aswell as the possibility to hot-key a quick disable-without-losing-track function and the possibility to re-center the view to default by hotkey.
Post by: Pursuivant on December 06, 2010, 04:52:10 AM
FWIW, I have a HP Webcam 2100 and a HP Pavillion computer with twin Athlon II X2 250 CPU. Far from top of the line, but not exactly obsolete either.

I think that some of my problems with FaceTrack NoIR are due to my limited understanding of the program. I've also got terribly poor frame rates, which are contributing to my problems. Once I get it configured right, it should be a lot less frustrating to use.

@Eexhaton: I don't find that my glasses are a problem either - it's just that sometimes the program will read the eyepieces or frames of my glasses as my "eyes." Functionally, this isn't a problem.
Post by: V4Friend on December 07, 2010, 12:56:48 AM
FWIW, I have a HP Webcam 2100 and a HP Pavillion computer with twin Athlon II X2 250 CPU. Far from top of the line, but not exactly obsolete either.

I think that some of my problems with FaceTrack NoIR are due to my limited understanding of the program. I've also got terribly poor frame rates, which are contributing to my problems. Once I get it configured right, it should be a lot less frustrating to use.

@Eexhaton: I don't find that my glasses are a problem either - it's just that sometimes the program will read the eyepieces or frames of my glasses as my "eyes." Functionally, this isn't a problem.
Hello Pursuivant,

The problems with the tracker not finding your face are typically faceAPI-things: I can't change the program to fix that. Have to tried disabling the auto-exposure on your web-cam? I usually sit next to a window too and tracking works fine then. But, when the sun shines I can't see anything on my screen anyway, so I shut the curtains...

Have you checked 'over-all' CPU usage when you fly IL2 with FaceTrackNoIR? The faceAPI is quite CPU-demanding and I guess IL2 is too?!
Post by: Geronimo989 on December 15, 2010, 02:46:52 PM
I see lots of potential in this program, and I tried it with arma 2 (as it requires no addons). Unfortunately it isnt playable. I must have configured something wrong? The framerate on the little preview camera in the program is far worse than on my camera test program and I think that is the main problem. Do you have any way of improving the framerate?
EDIT: I also have problems with CENTER and START shortcuts not working.
Post by: V4Friend on December 16, 2010, 12:38:23 AM
I see lots of potential in this program, and I tried it with arma 2 (as it requires no addons). Unfortunately it isnt playable. I must have configured something wrong? The framerate on the little preview camera in the program is far worse than on my camera test program and I think that is the main problem. Do you have any way of improving the framerate?
EDIT: I also have problems with CENTER and START shortcuts not working.
Hello Geronimo989,

Unfortunately faceAPI (well, the non-commercial version) does not let you select the framerate, resolution or other web-cam settings. There are others things that badly influence framerate. Try to get 'even' lighting, by placing a light above and behind your monitor. It does not have to shine directly in your face...
It can also help to plug into another USB-port and try to disable programs (like Skype) that may use the camera.

The CENTER and START keys are not working. I guess you have tried several keys? Someone reported that it may be necessary to run the program as Administrator, to get the keys working?! Do you have a standard US-keyboard?
Post by: Geronimo989 on December 19, 2010, 03:36:54 AM
Thank you V4Friend. I got center/start working by mapping them to keys other than shift alt and ctrl. And I configured the program somehow, so it works for Il2 and ROF almost perfectly. I disabled translation(movement) of the head because it got weird, but frankly I dont need it all that much.
Great program, it improved my simming experience drastically! I recommended it to all my friends :)
Post by: Eexhaton on December 19, 2010, 06:59:27 AM
That's the spirit! ;)

Glad you got things working, have fun Geronimo. :)
Post by: V4Friend on December 19, 2010, 12:45:29 PM
Thank you V4Friend. I got center/start working by mapping them to keys other than shift alt and ctrl. And I configured the program somehow, so it works for Il2 and ROF almost perfectly. I disabled translation(movement) of the head because it got weird, but frankly I dont need it all that much.
Great program, it improved my simming experience drastically! I recommended it to all my friends :)

That's the spirit! ;)

Glad you got things working, have fun Geronimo. :)

Thanks guys! I can only agree with that  :D
Post by: Pursuivant on December 20, 2010, 01:06:33 PM

The problems with the tracker not finding your face are typically faceAPI-things: I can't change the program to fix that. Have to tried disabling the auto-exposure on your web-cam? I usually sit next to a window too and tracking works fine then. But, when the sun shines I can't see anything on my screen anyway, so I shut the curtains...

Hi V4Friend, sorry for the late response, but I'd hoped that you'd see my post eventually. Nothing beats technical support from the software developer!

I'm currently reading the manual and trying to tweak my set-up.

Sadly, I'm running into computer problems which have nothing to do with your program. I'm getting conflicts with the latest Nvidia graphics card driver upgrade, which not only refuses to let me to run IL2 using OpenGL, but also seem to conflict with TrackNOIR.

I'm also having trouble with the HP webcam software. The software is designed for children or idiots and has minimal documentation. My guess is that the FaceAPI used by the crappy (resource hogging, slow-loading, badly documented) Arcsoft software which comes with the web cam is as shoddy as the software. If possible, I'll try to use the actual Seeing Machines FaceAPI.

Have you checked 'over-all' CPU usage when you fly IL2 with FaceTrackNoIR? The faceAPI is quite CPU-demanding and I guess IL2 is too?!

When TrackNOIR was attempting to recognize my face under difficult conditions, it was taking up to ~35% of my CPU power. Once it recognized my face, it dropped to ~10-15% of CPU power. Frame rates never got "out of the red zone" though. I'm sure that my problems are due to badly configured web cam settings and other problems with my PC rather than TrackNOIR. I just have to work with it some more.
Post by: V4Friend on December 20, 2010, 01:50:33 PM
When TrackNOIR was attempting to recognize my face under difficult conditions, it was taking up to ~35% of my CPU power. Once it recognized my face, it dropped to ~10-15% of CPU power. Frame rates never got "out of the red zone" though. I'm sure that my problems are due to badly configured web cam settings and other problems with my PC rather than TrackNOIR. I just have to work with it some more.

Hello Pursuivant,

I think you are right there: 10-15% is quite acceptable for the face-tracking. I do hope you can solve the other problems, cause it is really quite important to get the fps up. Good luck with that!
Post by: karla on December 21, 2010, 12:27:23 PM
...... still trying to get FaceTrack 1.4 to work. I've just tried a Microsoft LifeCam VX-1000 as well as the Logitech QuickCam IM V-UBB39 that I mentioned last month. Both cameras work in normal modes.

I see that Windows Driver Model (WDM) cameras run under Windows 98 to XP and are backwards compatible under Vista. I've tried running the HeadTrackingDemo with both cameras under Vista various compatibility modes with no luck. So ...... I wonder how many users are running Vista?

Other possible reasons for failure may be a corrupted ntdll.dll (which I'm still trying to replace) or something related to DirectShow drivers. Oh, and it also may be affected by DirectX (which I'm reluctant to fiddle with at present).

Like I said, I'm still trying and I will publish details for others' guidance if I get HeadTrackingDemo or FaceTrack to function at all.
Post by: V4Friend on December 21, 2010, 12:37:18 PM
...... still trying to get FaceTrack 1.4 to work. I've just tried a Microsoft LifeCam VX-1000 as well as the Logitech QuickCam IM V-UBB39 that I mentioned last month. Both cameras work in normal modes.

I see that Windows Driver Model (WDM) cameras run under Windows 98 to XP and are backwards compatible under Vista. I've tried running the HeadTrackingDemo with both cameras under Vista various compatibility modes with no luck. So ...... I wonder how many users are running Vista?

Other possible reasons for failure may be a corrupted ntdll.dll (which I'm still trying to replace) or something related to DirectShow drivers. Oh, and it also may be affected by DirectX (which I'm reluctant to fiddle with at present).

Like I said, I'm still trying and I will publish details for others' guidance if I get HeadTrackingDemo or FaceTrack to function at all.
Hi karla,

I'm running Vista myself and various users have reported FaceTrackNoIR to work with W7 (32 and 64-bit versions). So I think, with your OS and drivers fixed it should be possible to get it to work. Good luck!
Post by: Oscarito on December 22, 2010, 09:18:37 AM
What are your current settings Oscarito?

Can you post them?

Hi!

Back to business! Sorry for this long delay to reply. Computer crashed (but nothing related to FaceTrackNoIr ;D). I'm resuming flying affairs, now with a improved machine ;). Dowloaded Update 4 and restarted experiences...

MerryXMas! :)
Post by: Eexhaton on December 22, 2010, 09:26:33 AM
What are your current settings Oscarito?

Can you post them?
Hi!

Back to business! Sorry for this long delay to reply. Computer crashed. I'm resuming flying affairs, now with a improved machine ;). Dowloaded Update 4 and restarted experiences...

MerryXMas! :)
Haha, good to see a message from you Oscarito. :)
You were not the only one with a crash these days, welcome back!

Merry Xmas! 8)
Title: FaceTrackNoIR in 2011!
Post by: V4Friend on January 07, 2011, 12:43:03 AM
Hello IL2-aces!

I'd like to stir up this thread a bit by wishing you all the very best for 2011!
Work on the next update is very much in progress: I'll let you know when it's released...

Wim.
Post by: SAS~Malone on January 07, 2011, 01:04:45 AM
wishing you a great 2011 as well, Friend....and looking forward to the update!  ;) 8)
Post by: SAS~Malone on January 10, 2011, 12:31:41 AM
i'll be posting here for help soon....i encountered problems when finally trying to set up FTNoir, and it seems i've lost the image part of my camera...even in my Skype setup, i no longer have a video picture....my cam is a Logitech C200, and it was all working great until i installed FTNoir, which is when things went a little wonky, and i have no cam/video picture on any of the settings menu pages...
i'll post with more details when i have the time, bit busy at the moment... ;)
Post by: Eexhaton on January 10, 2011, 02:58:55 AM

I got Skype running, FTNoiR installed and no trouble at all.
So I wonder what you did to mess it all up ;) :D
Post by: Dinosbacsi on January 10, 2011, 02:25:59 PM
I never understood facetracking. How can I see my monitor, if I rotate my head to rotate the camera? o.O
Post by: [URU]Fox on January 10, 2011, 02:36:28 PM
You adjust the sensitivity so that a 15º turn of your head is a 160º turn in the cockpit (just numbers to make an example, these are not the exact ones). That's how you do it. It's just like FreeTrack, and believe me it's a completely different game when you don't need your hands to manage your "vision".
Post by: Eexhaton on January 11, 2011, 04:51:18 AM
I never understood facetracking. How can I see my monitor, if I rotate my head to rotate the camera? o.O
I suggest to try Facetracking then.. :)

- Check on the FTNoIR website if it's actually compatible
- Install the Seeingmachines demo (to actually see if your computer and software work, you may uninstall it later again)
- Install FaceTrackNoIR
- Set it up - It's quite easy.
- Start FTNoIR and IL2

- Have fun and start tweaking :)

Facetrack will see your face, assuming the software works, your cam is compatible and you have enough light for the program to work.
Daylight on your face or any normal lightsource will work fine.

Then the movement of your head is input into the program, which translates it to camera movement in IL2.
It has special sliders to adjust the sensitivity.
So if you turn your head a slight bit, still enabling you to see the screen, it will turn alot more in IL2, so you can look backwards, sideways, roll, zoom, pitch and yaw.

Again,
Try it.

"6DoF" adds a new kind of dimension to playing flightsims in terms of immersion.

:)
Post by: Dinosbacsi on January 11, 2011, 06:34:23 AM
And how I make it to work with 6DOF? :)
Just start the game, and it works?
Post by: Eexhaton on January 11, 2011, 08:08:51 AM
And how I make it to work with 6DOF? :)
Just start the game, and it works?
If you are running UP2.0, you can start it with the 6DOF enabled .exe files in JSGME.
Otherwise, you have to get the original mod by sHr or the modified ones by Benitomuso for example.

If you enable those, and run your game with FaceTrack also running (assuming it works), then you get 6DOF in IL2. :)
Post by: Dinosbacsi on January 11, 2011, 08:19:14 AM
Awesome, I going to find my webcam, and I'll try it ;)
Post by: Oscarito on January 12, 2011, 02:40:18 PM
Hi!

Guess I need some help. After uploading version 1.4 things got worse! FPS dropped to about 15 and view changes became a crude "Slow Motion". Have tryed zillions of parameters but success can be regarded as negligible. :(
Any help will be fully appreciated. Maybe someone could post a parameters settings list (which is supposed to work, obviously...) :P

-S!-
Post by: SAS~Malone on January 14, 2011, 04:03:44 AM
okay, i'm making some progress...at least i have a picture now, on the settings screen, but it doesn't seem to be translating to IL2 at all....
(http://i196.photobucket.com/albums/aa226/bigbossmalone/facetrack2.jpg)
that's where i have it at the moment, haven't done any tuning yet, just trying to get IL2 to recognise it at the moment...
so, when minimising the above screen and running Il2, there's no result...
what settings do i need to change in Il2?
i'm running with the 6DOF mouse mod, do i need to change that, or what?
i know with my Freetrack setup, it worked with the mouse 6dof, so not sure what i need to change at this point.
any ideas, anyone?
Post by: Eexhaton on January 14, 2011, 04:21:43 AM
Assuming you have IL2 going with the 6DOF enabled exes or mods, all I can see is that you might want to switch your Game Protocol from Freetrack to Fake TrackIR.

That is how it runs on my machine.
And with the Freetrack protocol selected, it won't run on my machine too.

But if you tried that already, then we'll have to look further. :)
Post by: SAS~Malone on January 14, 2011, 05:07:01 AM
that did the trick, thanks mate....it's now working ingame, and the final steps are just tuning it, i guess.
at the moment, i have to make pretty significant head movements for it to respond, and it's quite a bit slower than my movements.
the movements are really smooth, though, which i'm quite impressed with - just a bit slow...
also, i'm not sure how to get the 6dof part to respond - i currently have a left/right, up/down response, but can i get a forward/back/tilt response, as per 6dof?
if anyone has a relatively decent setting ini file for this/IL2, it might save me a bit of grief if i could use that as a starting reference point...
Post by: Eexhaton on January 14, 2011, 05:38:56 AM

You can get full 6DOF with FTNoIR in IL2. :)
It will be a matter of tuning, but here is my personal setup:
Code: [Select]
[Tracking]Smooth=5NeutralZone=10sensYaw=450sensPitch=400sensRoll=50sensX=50sensY=50sensZ=20invertYaw=trueinvertPitch=trueinvertRoll=trueinvertX=falseinvertY=falseinvertZ=falseuseEWMA=trueredYaw=10redPitch=10redRoll=40redX=10redY=10redZ=10[GameProtocol]Selection=4[PPJoy]Selection=1[KB_Shortcuts]Keycode_Center=199Shift_Center=falseCtrl_Center=falseAlt_Center=trueKeycode_StartStop=211Shift_StartStop=falseCtrl_StartStop=falseAlt_StartStop=trueKeycode_Inhibit=16Shift_Inhibit=falseCtrl_Inhibit=falseAlt_Inhibit=trueInhibit_Pitch=trueInhibit_Yaw=trueInhibit_Roll=falseInhibit_X=falseInhibit_Y=falseInhibit_Z=false[Curves]Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)Yaw_point2=@Variant(\0\0\0\x1a@X@\0\0\0\0\0@8\0\0\0\0\0\0)Yaw_point3=@Variant(\0\0\0\x1a@d\xb0\0\0\0\0\0@0\0\0\0\0\0\0)Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)Pitch_point2=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@D\0\0\0\0\0\0)Pitch_point3=@Variant(\0\0\0\x1a@c\0\0\0\0\0@\x1e\0\0\0\0\0\0)Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)Roll_point2="@Variant(\0\0\0\x1a@;\0\0\0\0\0\0@\x14\0\0\0\0\0\0)"Roll_point3=@Variant(\0\0\0\x1a@J\0\0\0\0\0\0@2\0\0\0\0\0\0)Roll_point4=@Variant(\0\0\0\x1a@U@\0\0\0\0\0@I\0\0\0\0\0\0)X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)X_point2=@Variant(\0\0\0\x1a@[\0\0\0\0\0\0@+\0\0\0\0\0\0)X_point3=@Variant(\0\0\0\x1a@c\xf0\0\0\0\0\0@%\0\0\0\0\0\0)X_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)Y_point2=@Variant(\0\0\0\x1a@Z\0\0\0\0\0@*\0\0\0\0\0\0)Y_point3=@Variant(\0\0\0\x1a@c\x80\0\0\0\0\0@0\x80\0\0\0\0\0)Y_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0)Z_point2=@Variant(\0\0\0\x1a@C\xc0\0\0\0\0\0@9\x80\0\0\0\0\0)Z_point3=@Variant(\0\0\0\x1a@\xd0\0\0\0\0\0@ \0\0\0\0\0\0)Z_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Mind that I don't know if this ini also takes over the hotkeys you might have set.
Mine are:
(re)center tracker: ALT+Home
start/stop tracker: ALT+Delete
axis inhibitor:        ALT+Q - which disables my Pitch and Yaw axis' for leaning into the gunsight.

Another few things:
IF this setup might be either too sensitive or too unresponsive, then;
- leave the EWMA filtering ON in any case, and don't crank it higher then 7 or so.
- try adjusting the axis-specific EWMA Reduction filters first.
Mine are set for minimal headmovement and maximum gain, but trying to keep things as smooth as possible.

Good luck! 8)
Post by: SAS~Malone on January 14, 2011, 05:44:43 AM
thanks mate - my experimenting is now in full swing...so far, so good!  ;D
Post by: Eexhaton on January 14, 2011, 08:48:02 AM
Suggestion:

To clean this topic out and sticky it aswell.

Hereby requested.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 15, 2011, 12:34:07 AM
ok, i've stickied it for now...will clean it up a bit when i'm feeling a bit more energetic.... :P :D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 15, 2011, 08:06:29 AM
Much obliged Malone! 8)

How's your FTNoIR setup going so far?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~HolyGrail on January 15, 2011, 09:02:12 AM
Just do not clean up my very valuable posts , video link and included pics regarding FaceTrackNoIR :D

My feelings about latest 1.4 version is that I am loosing for some unknown reason to me too much head track comparing to previous versions , I have had no problems whatsoever with previous versions but now head track is lost too often  :-X
Lets see what V4Friend have to say about it or if there was anything changed in 1.4 that might be causing such thing as nothing oherwise changed in my case , the same camera and settings  :)
Post by: V4Friend on January 16, 2011, 01:07:19 PM
that did the trick, thanks mate....it's now working ingame, and the final steps are just tuning it, i guess.
at the moment, i have to make pretty significant head movements for it to respond, and it's quite a bit slower than my movements.
the movements are really smooth, though, which i'm quite impressed with - just a bit slow...
Hello SAS~Malone (and any others who might be interested),
I'm glad you have got it working. That's what it's all about!  :D

About the slow movement: I am working with another user (Dave), who is an audio-expert, to improve filtering in FaceTrackNoIR. What we have noticed so far is that the existing EWMA-filter indeed gives a nice smooth movement, but introduces quite a bit of lag. We are experimenting with some other type filters and Dave is convinced that we can get it 'perfect'.

We still have a it of work to do, so please be patient for the next update?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on January 16, 2011, 02:33:46 PM
Glad to hear that!!! V4friend. looking forward to this improvement.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 16, 2011, 02:48:20 PM
thanks for the good news about the update, but don't rush on my behalf.. ;D :D
i'm still testing it, and setting it up to something i'm comfortable with, but it's really great so far!  8) 8)
the one issue i have is at night - i use only one light-source, just behind the camera, but it's not very bright, and no matter what settings i choose (so far) it doesn't seem to be able to work. in the Engine State box of the Engine Controls menu, it stays on INITIALIZING, and never seems to actually want to start. is this due to the relatively low lighting, do you think?
i've adjusted so that the cam actually picks me up quite well, but it doesn't get to the point of actually recognising my face...

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Tute on January 16, 2011, 03:18:53 PM
@Malone: Today i got me a Ps Eye Camera to replace my Microsoft vx3000, and the new one deals very good with low light background, and i get a steady 30 fps, maybe can be an option for You...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on January 16, 2011, 03:46:24 PM
Hi Malone, in order to have it working all you need is a Bright, possibly old bulb light. what I mean is that facetracknoir doesn't work very well with those new energy saving light bulbs, I got myself an old traditional one and I've put it just behind my inbuilt laptop camera. everyting works very well, all i need is just less demand on my cpu. ciao
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 17, 2011, 04:40:09 AM
okay, i've been impressed enough that i feel a little review is called for.  ;)
once over the not-too-difficult installation/setting up procedures, this great piece of software easily outperforms all the LED-based facetracking software i've tried.
once i discovered how easily the curves can be adjusted for really smooth, responsive, yet not over-sensitive performance, i was truly impressed, and so glad to finally be rid of the extra headgear/paraphernalia that is normally associated with this kind of software!
a big hats off to the FaceTrackNoir team for the great and continuing support throughout ..
it looks set to be improving constantly, and i certainly think the flight-sim community owes you guys a great big thanks, for making our virtual flights that much more immersive!
i still have a hard time getting it work properly in low-light settings, and it would be good to look into this area a bit more, perhaps?
i've also had the program crash once or twice inexplicably, so maybe a slight stability problem, but i'm sure these are things that can, and will, be addressed.
overall, i am one happy camper using this software, and again, a big thanks!  8) ;D

ps: i started cleaning the thread out, but some it is quite interesting, to see how guys who initially had doubts have all been thoroughly convinced!...so, i'm still deciding what bits to clean out, and will do it ...at some point.. ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 17, 2011, 04:48:06 AM
Great and superb!

Thanks Malone for sticking with it and finally, like me, becoming part of the FTNoIR cult! ;) :D
Nice review too.

For the cleaning of the thread, i'd think it's wise to keep posts with the problems regarding FTNoIR and their solutions, aswell as the various pieces of advice on setting it up and tweaking it.
Once the software has been developed some more, maybe some things can be merged into a single topic with all info.

Just my 2/c on the matter! ;)

Thanks again for taking your time with FTNoIR to get it all running.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dinga on January 17, 2011, 04:55:46 PM
To V4Friend
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 18, 2011, 12:05:01 AM
Dinga, adjusting the NeutralZone settings a bit in the Curves settings helps a lot to keep your head steady when looking at the instruments while zoomed in - i have mine set on 2 or 3, and it works great!  ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 18, 2011, 01:55:11 AM
i need to add from my side - i'm still not getting any kind of 6dof movement with my settings - it doesn't seem to function at all....i have pitch and yaw working great, but any kind of tilting, zooming attempts have made no impression so far...
am i missing a setting in conf.ini, perhaps? or what do i have to do to get 6dof working?
is there a specific exe i should be using, perhaps?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 18, 2011, 04:27:56 AM
Malone,

I assume you have your IL2 running with any of the 6DoF enabled exe files that come with UP?
(also assuming you have UP2.x ;) )
Or that you atleast have sHr or Pablo's repack of the 6DoF in any possible way going.
And that your tracking in FTNoIR is also picking up your movement and keeps track of it without too much jitter?

If you used my config, it could be perhaps that you (by accident?) disabled a few axis?
Have you checked the axis inhibitor function? (FTNoIR > Options > Keyboard Shortcuts menu)

For some reason it sounds to me that either you have disabled some axis' or it might be conflicting with your axis inhibitor that simply shuts out your yaw and pitch - as those are the axis' I set to be disabled in my config. :)
Roll and X,Y & Z axis movement should still be possible with it.

Have you tried loading a default profile in FTNoIR and crank up full sensitivity on all axis' ?

In FTNoIR you should see movement on all axis on the lower left panel with the numbers.
And if your Tracker Source is set to FaceAPI with your Game Protocol on Fake TrackIR, it all should be working.

The last thing I can think of, is that there might be something in conflict, like perhaps something related to Freetrack or TrackIR if you have such software.
But that seems really a long shot.  :-X
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 18, 2011, 05:13:19 AM
i'll try and answer everything you mentioned:
i have 6dof enabled with my IL2, on both UP and 4.10 modact install.
it works with the mouse, but not with FTNoir...
i must just add here that i'm not 100% sure with the axis inhibitor options...if you choose a shortcut keyset, then it should disable/enable any of the checked axis?
i don't have any axis selected there...with yours you had pitch and yaw checked, correct - i have unchecked all, perhaps this is wrong?
i'll try from scratch with a default setting, but i do see movement (numercally) with all six axis on the lower left panel...
FaceAPI, Fake TrackIR - check on both counts.
i don't have any other Freetrack/IR stuff installed, so i doubt a conflict...
screen:
(https://storebror.it.cx/sas/archive/sas2/Malone/PICS/facetrack.jpg)

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: karla on January 18, 2011, 09:42:14 AM
Hi guys. I'm still trying to get FTNoIR to work.

Over the past two months I've used four webcams with no success: Logitech QuickCam IM V-UBB39, Logitech QuickCam Chat V-UAP42, Microsoft LifeCam VX-1000 and, most recently, Logitech Webcam C120.

I've removed and re-installed SeeingMachines API and demo a couple of times; I haven't changed DirectX 10 though (EDIT: just installed DirectX 9.0c which didn't make any difference). I'm still getting the "... detecting WDM camera ... failed to read friendly name: error_file_not_found..." message when I start the demo. (Just to let you know I'm not that dumb, I recently tried out FreeTrack with IL-2).

I'm running out of ideas. Is anyone able to help please?

Q6600, 3GB, Vista SP2, DirectX 10, AVG, no Skype
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 19, 2011, 07:07:37 AM
@Malone:
The axis inhibitor function goes into effect when you press the corresponding hotkey.
Pressing it again disables the function again.

You say it works with your mouse, to me that sounds like you have the 6DoF tracker mouse version running.
Is that correct?
If that is the case, then that might be the culprit.
If not, we shall have to look further :D

For myself, i'm running UP2.0 with the 512mb_6DoFTiR.exe enabled through JSGME.
Have you tried this yourself with any of the exefiles? :)

@Karla: Does the seeingmachines demo work for you?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: karla on January 19, 2011, 01:24:47 PM
@Eexhaton no, the SeeingMachines demo does not work for me; I gave some details in Reply #129.

I'll try almost anything if you've any ideas. I've 'stalked' V4_Friend in other games forums and also mentioned FTNoIR in the FlightSim FSX Forum to see if I can pick up any tips. I'd really like this system to work.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dinga on January 19, 2011, 01:31:10 PM
Dinga, adjusting the NeutralZone settings a bit in the Curves settings helps a lot to keep your head steady when looking at the instruments while zoomed in - i have mine set on 2 or 3, and it works great!  ;)

Thanks Malone I will give that setting a go when I install the newest version.
Just a quick query about using 6dofTir
Why do you need this installed when you already get the headtracking with Facetrack?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 19, 2011, 01:40:12 PM
well, it seems that might be what i'm missing to get the 6dof workinf with FTNoir, it might be the 6dof mouse version that's overriding it....i'll give that a try.
@Dinga, the 6dofTIR is needed for 6dof movements to work with FTNoir... ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dinga on January 19, 2011, 04:30:11 PM
well, it seems that might be what i'm missing to get the 6dof workinf with FTNoir, it might be the 6dof mouse version that's overriding it....i'll give that a try.
@Dinga, the 6dofTIR is needed for 6dof movements to work with FTNoir... ;)
I am still not sure what you mean Malone.Do you get more movement or something with 6dofTIR!I have tried enabling the 6dof tracker with JSMEG, unfortunately Facetrack would not work after I did that.
I am quiet happy with the way it works without 6dof enabled .

I am still not aware of what it adds to Facetrack.Can you give me some pointers please Malone?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 19, 2011, 10:59:11 PM
sorry, didn't think i'd need to explain what 6dof does....?
it gives you an extra movement axis, a few degrees of movement besides the regular X/Y, up/down-left/right movement. so it would relate to giving you a tilt movement, and a zoom movement, basically, in Facetrack...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 20, 2011, 01:01:37 AM
well, it seems that might be what i'm missing to get the 6dof workinf with FTNoir, it might be the 6dof mouse version that's overriding it....i'll give that a try.
Let me know if that did the trick and you have it "workinf" ;) :D

@Karla:
I checked your reply #129, and I'm becoming more and more convinced that you (very unfortunately) suffer from a severe incompatibility with some software on your system, vs the Seeingmachines Demo and accordingly, FaceAPI and FTNoIR software.  :(

Atleast, it's not something I can fix, and I don't know what V4Friend is doing atm, but all I can do for you, is hoping he has seen your post, took your info from your posts and hopefully manages to provide a solution anytime soon..
:-\

The definite problem here is that even V4Friend can't go to Seeingmachines for any support on their basic tracker software, since these guys from Seeingmachines apparantly don't do much on things that have to do with support for "free users".  :-\
So, again, I don't have any short-term solution for you right now, but maybe in the future things will improve.

As V4Friend indicated earlier, he's working on an alternate tracker that could work for the people who won't even get the Seeingmachines demo to run.
Probably available in *ahum* "Two weeks" <-- unknown date..

@Dinga:
For FaceTrackNoIR to work, you atleast have to have some of the .exe files (supplied within JSGME in UP2.0) enabled for your IL2 installation or to have the original 6DoF enabler mod by sHr running. (Mind: not the Mouse version!)
With that, you have a "6DoF enabled/ready" IL2 and you can run the FaceTrackNoIR software to get your gaming experience enhanced.
In other words; with the exe files or the sHr 6DoF mod plus the FTNoIR software you can look around in your cockpit like you would do normally in real life by moving your head.
Google for some demonstrating videos, V4Friend has one himself aswell as HolyGrail, showing the headmovements you can make with it.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 20, 2011, 02:26:33 AM
i'd appreciate if someone could upload the correct 6dof-TIR il2fb.exe for me, i'm managing to confuse myself with the different versions i've got-  :P - the best result i have so far is having a left/right tilt, a la 6dof...what i'd really still like is the left/right/up/down 6dof movement, as well as the zoom, if that's possible.... ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 20, 2011, 03:05:18 AM
Is this what you are looking for?
http://www.sas1946.com/main/index.php/topic,35.0.html
sHr's original mod

http://www.sas1946.com/main/index.php/topic,2475.0.html

Something useful should be amongst it. ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on January 20, 2011, 03:15:53 AM
yeah, that should do it, thanks - one of those should work.
i'll test 'em out asap, cheers!  :D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: karla on January 20, 2011, 12:34:57 PM
@Eexhaton thanks for your reply. I'm prepared to wait a month or so and wait for something to develop. In the meantime I will try a few ideas and obviously let you know if I ever get FTNoIR working on my system.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 21, 2011, 05:21:13 AM
Good luck Karla, I can only hope that there is some solution for you that works! :)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dinga on January 21, 2011, 08:39:04 PM
Thanks SAS Malone and Eexhaton

I have got 6DOF Tracker activated with JSMEG.I am running UP 2.01 and using the setting you posted Eexhaton in one of your earlier posts and wow this really is amazing now.Thanks for all your help guys. :) :)

Dinga
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on January 22, 2011, 06:49:40 AM
Awesome Dinga!

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on February 14, 2011, 09:38:19 PM
This is a very good solution for TrackIR in IL2. I just test it with my old web camera? FPS is not very good, just 15, CPU 10%. but in game, it work very well, even with jitter. The curve need to be adjusted more, the default setting is too slow. by the way, the camera should be put on the desk, which will be better on the top of LCD, and it need a desktop light too. the track on your jaw and cheek will not be easy to be lost. Now I will buy a PS3 eye cam, then feedback later on setting.

The panview in X is OK after adjust curve, but pitch is always not steady at all. I have no clue on it. If the software can resolve it in better way, it will be quite practicable in IL2. When in suitable lamp setting on your desk, it can track your face without lost at all. but head shake cause it little annoy in real play.

One more, I wish center key can be mapped into joystick directly. Now on keyboard, it's not convenience. Now I use Xpadder map it on my T.16000M(nice joystick, poor button place)

PS Eye camera is much convenience for Track, in my computer, I must set Frame limited 30, if in 50hz, CPU occupation is too high for me, 20% for E6600 now.

I am looking forward to further update for the program in order to make it more effective and save some CPU occupation, maybe OpenCV etc. In fact, pitch is always not very steady yet. With PS Eye, the tracking is no problem at all, never lost. If the further update can make it more smooth and steady at central area, it will be very good one to replace freetrack. Maybe Quad-Core CPU should be better?

My IL2.ini setting. Now I keep my head central, it will basically steady enough for me to zoom in and fire!
[Tracking]
Smooth=5
invertYaw=false
invertPitch=true
invertRoll=false
invertX=false
invertY=false
invertZ=false
useEWMA=true
redYaw=40
redPitch=45
redRoll=51
redX=51
redY=51
redZ=51

[GameProtocol]
Selection=4

[Curves]
Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Yaw_point2=@Variant(\0\0\0\x1a@]@\0\0\0\0\0@2\0\0\0\0\0\0)
Yaw_point3="@Variant(\0\0\0\x1a@b0\0\0\0\0\0@=\0\0\0\0\0\0)"
Yaw_point4=@Variant(\0\0\0\x1a@e\xe0\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Pitch_point2="@Variant(\0\0\0\x1a@K\x80\0\0\0\0\0@,\0\0\0\0\0\0)"
Pitch_point3=@Variant(\0\0\0\x1a@\xa0\0\0\0\0\0@@@\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@c\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@\\\xc0\0\0\0\0\0@2\0\0\0\0\0\0)
X_point3=@Variant(\0\0\0\x1a@c \0\0\0\0\0@>\x80\0\0\0\0\0)
X_point4=@Variant(\0\0\0\x1a@e\xe0\0\0\0\0\0@I\0\0\0\0\0\0)
Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@W \0\0\0\0\0@5\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@\x80\0\0\0\0\0@?\0\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@c\0\0\0\0\0@I\0\0\0\0\0\0)
Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)
Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)

[KB_Shortcuts]
Keycode_Center=0
Shift_Center=false
Ctrl_Center=false
Alt_Center=false
Keycode_StartStop=0
Shift_StartStop=false
Ctrl_StartStop=false
Alt_StartStop=false
Keycode_Inhibit=16
Shift_Inhibit=false
Ctrl_Inhibit=false
Alt_Inhibit=true
Inhibit_Pitch=true
Inhibit_Yaw=true
Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: DD_gec on February 24, 2011, 02:27:06 AM
~S~ all

i see no replies on the topic in the last 10 days and i'm hoping it is not dying.

i've installed Facetrack 1.3 and the update to 1.4 with no problems.

the problem's i'm having are these:

i have no idea how to set up curves to work properly with my needs. 6DOF works cause i can see slight movement in zooming and head tilting but this is not my primary concern for now.

bigger problem is that the tracking is veery slow and i can't turn my head over 3 or 9 o'clock. i know this is a problem with curves but i did try to shape them in all directions and got almost no results.

what exactly to do with a curve to make tracking more sensitive ( so i can check my six, which i need a lot  :P ) and to make response faster.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on February 24, 2011, 03:27:26 AM
In example.
My curves setting here
(http://www.hiyohiyo.info/~riorio/il2/20110224FaceTrackNoIR.jpg)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on February 24, 2011, 04:35:19 AM
~S~ all

i see no replies on the topic in the last 10 days and i'm hoping it is not dying.

i've installed Facetrack 1.3 and the update to 1.4 with no problems.

the problem's i'm having are these:

i have no idea how to set up curves to work properly with my needs. 6DOF works cause i can see slight movement in zooming and head tilting but this is not my primary concern for now.

bigger problem is that the tracking is veery slow and i can't turn my head over 3 or 9 o'clock. i know this is a problem with curves but i did try to shape them in all directions and got almost no results.

what exactly to do with a curve to make tracking more sensitive ( so i can check my six, which i need a lot  :P ) and to make response faster.
Is your webcam up for the job?

Or rephrased: do you have proper framerates?
The curves are a matter of experimenting with what works for you.

To gain more sensitivity, you should set smoothing to a low value and neutral zones to minimum to start with.
Work on 1 axis per time until you get it right.

If you look at the curves axis diagram, you see Input (degr.) and Output (degr.)
For max. sensitivity (obviously) you want to input as less as you want (as little head movements as needed) and get as much output as possible.
The above example posted by Western0221 shows that his setup only moves above 10/12 degrees head movement, as he put his Neutral zones that way.
If you set them lower, the input picks up earlier.

Now if you look at how his Pitch and Yaw axis' are setup, they provide a nice curve from which to start, minimizing the input of the head and maximizing the output you get ingame.

Good luck experimenting and I hope this helps you out a bit. :)

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on February 24, 2011, 07:16:23 AM
In example.
My curves setting here
(http://www.hiyohiyo.info/~riorio/il2/20110224FaceTrackNoIR.jpg)
this setting is better than mine.

I found that the curve unsteady is related to the track result, the shaking from the face track on jaw and cheek, is that possible to make the track more typical on eyes and month, a T, when the curve shaking in game, it's usually from the curve from cheek and jaw varied.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: DD_gec on February 24, 2011, 11:58:29 AM

my camera is MS VX-6000. it serves me well with freetrack but in facetrack i have 15-20 fps.

i'll check with more light and with the curves you showed to me western.

thx
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on March 03, 2011, 11:45:27 PM
;D I guess face track technology will be popular in the future. :P
(http://images.gizmag.com/gallery_lrg/3267_01.jpg)

http://www.gizmag.com/
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: =AFJ=Jamz on March 04, 2011, 04:08:51 AM
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dark Apostle on March 04, 2011, 04:25:12 AM

Ahh yeah some people cant justify the money, I was lucky I won mine in a raffle :s
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on March 05, 2011, 01:03:04 AM
FaceTrackNoIR ver 1.50 BETA released  ;D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: stranger on March 05, 2011, 03:00:02 AM
yayyyy!!!!!
maybe this time...

what mod should I enable within il.2 to make it "receptive"? i got at least 4 dof mods, including mouse...i've checked teh forum, i've set up teh axis as per western's example... I'm using 4.10&DOF_tracker2.0-shr...and everything, whene facetrack "see"my face, is blocked upside/down
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 05, 2011, 04:48:04 AM
checking version 1.5 of facetracknoir, simply even better than ver. 1.4 i couldn't fly without it!!! and it all cost me a very small free donation, i mean this software is magic!! get it and try it!!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on March 05, 2011, 08:47:37 AM
Hello flying boys and girls,

Well, I guess you already noticed: the fifth update of FaceTrackNoIR was released yesterday (http://facetracknoir.sourceforge.net/information_links/download.htm). Again, we have spent quite a lot of blood, sweat and tears ( :P ) to improve the program.

Please try it and have even more fun flying...

Wim

P.S.: The website of FaceTrackNoIR was completely re-designed. Please take a look and tell us what you think of it?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on March 06, 2011, 03:13:27 AM
panview is quite smooth than 1.4 with damping feeling(I like it), pitch is still not steady yet, but better than the previous one. The track on side of face is still not steady, when your head turn to the side end, the outline of face track on jaw is wavy cause the curve not steady, it's shaking up and down. It's quite annoy for it now, I think if the further version can resolve it, it will be much better. But overall it's much better than previous version. Many thanks!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 06, 2011, 03:48:30 AM
McWolf How come In my system I don't get all the flaws you're talking about? I must say that at the moment all I had to do was change my settings from version  1.4 a bit, but my rating at the moment is 8/10....   definetly a must have for a simmer, what's your rating?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on March 06, 2011, 04:09:47 AM
:P in fact, it's similar the performance of freetrack at the beginning. just sometime, it's not very steady, sometime it's quite good. Could you kindly share your setting?
I guess it's still related to lamp condition. If the room is bright, the view on the side end will be quite steady yet.
Yes, it's a must have one for me now! I suggest V4Friend to collect the feedback on the user's light setting. For facetrack, I guess it will be quite important. Even Freetrack, wide angle IR LED is still the key to perform it well.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 06, 2011, 11:14:51 AM
Hi McWolf, as for the light i'm using this software both with old light bulbs and with energysaving lights (these need to have been alite for a long time though in order to be very bright). as for the settings, i'm trying to copy my .ini but believe it or not I'm not able to copy them anywere...... this is really strange it only happens with this .ini I hope to be able to copy and to post my .ini as soon as possible.... really strange...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on March 06, 2011, 02:02:38 PM
P.S.: The website of FaceTrackNoIR was completely re-designed. Please take a look and tell us what you think of it?

Top notch, looks great V4Friend

this is really strange it only happens with this .ini I hope to be able to copy and to post my .ini as soon as possible.... really strange...
try Notepad++, you should be able to copy the text at least from the .ini
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Biltongbru on March 09, 2011, 12:23:17 AM
Installed and works very well :)

Thanks to all you guys who did the "development" work and it was easy to have first time success after going through this thread :)

Thanks Malone for giving me this tip!!!!

and of course Wim (V4friend)  from the software side :) Dankie Wim vir fantastiese werk!

Hope you get sufficient donations to futher develop this outstanding initiative!!!!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on March 09, 2011, 09:20:14 AM
Thanks to all you guys who did the "development" work and it was easy to have first time success after going through this thread :)

Thanks Malone for giving me this tip!!!!

and of course Wim (V4friend)  from the software side :) Dankie Wim vir fantastiese werk!

Hope you get sufficient donations to futher develop this outstanding initiative!!!!
Hello Biltongbru,

I must be frank about it: things aren't running very well in the 'donations-department'. It's strange: the few people who do donate are quite generous. Unfortunately their number is very low (compared to the 13.000 downloads...).

Anyway, I'll try to keep up the good work nonetheless.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 11, 2011, 01:57:33 PM
Any method how to get the VX-1000 webcam to work. It is recognized in the Facetrack menu only there is no activation, no yellow lined face and no small video screen shows up. I had no problems in the seeing-machine software. My system is the i5-2500k CPU.

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on March 12, 2011, 05:03:30 AM
Any method how to get the VX-1000 webcam to work. It is recognized in the Facetrack menu only there is no activation, no yellow lined face and no small video screen shows up. I had no problems in the seeing-machine software. My system is the i5-2500k CPU.
Hallo Dutch_P47M  :),
Don't you get any error-message(s) either?

The newer faceAPI supports more camera's than the one FaceTrackNoIR currently uses. It still gives me trouble, so I can't really use the new version yet. I'm working on it, unfortunately SeeingMachines won't reply to any of my mails (yet)...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 12, 2011, 06:15:52 AM

Thanks I'm getting this faceAPI error:  Failed to intialize APIscope: Unaspected error

keep in your mind I did run FaceAPI on beforehand and removed the Intel IPP, like can be read on http://facetracknoir.sourceforge.net/manual/knownissues.htm

I did use all the updates 1.30; 1.30&1.40; 1.30&1.50 but no effects.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on March 12, 2011, 06:26:25 AM

Thanks I'm getting this faceAPI error:  Failed to intialize APIscope: Unaspected error

keep in your mind I did run FaceAPI on beforehand and removed the Intel IPP, like can be read on http://facetracknoir.sourceforge.net/manual/knownissues.htm

I did use all the updates 1.30; 1.30&1.40; 1.30&1.50 but no effects.
What you might try as a work-around is a little program like WebCamMax (it's the only one I tried, there may be others that are 'free'). It captures the video from a web-cam and then makes it available via a sort of 'virtual web-cam'.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 12, 2011, 10:28:41 AM
Could be a drivers issue, but I could run your 1.30 & 1.40 on my AMD dualcore rig using XP-86.
Now I'm into the same XP-86, same hardware only new are  Intel i5-2500k/P67mobo/DDR3 Ram, so what could be the trouble maker here? I gues this is not the Microsoft webcam VX-1000 driver, maybe something on the Intel.

Edit: did some readings and I think this problem is pure Intel related, like in my case it did run on a AMD but not on a Intel.  For running facetrack on my AMD I did not even download the software from seeing machines.  Guess Intel users do not have luck in this case, pity because this kind of system is the future.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: DarkAdrien on March 19, 2011, 03:49:47 AM
Quote
Intel i5-2500k/P67mobo/DDR3 Ram

Same here. FacetrackNoIR was working perfectly on my former rig (Intel 775-based, DDR2 Ram), and now, 2500K, Asus P8P67-LE, DDR3 Ram, and getting the Apiscope error...

Maybe it has to do with the chipset drivers and will be corrected in future drivers ?  :'(
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 19, 2011, 09:12:51 AM
Come on V4friend, tell us, what is wrong here, I'm also from the Netherlands who knows we can talk by phone or private Email.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: ChiefRedCloud on March 19, 2011, 09:13:48 AM
I have to be hondest with you. Perhaps due to my lack of understanding of this product or the lack of very good instructions on what to do, I can not get this thing to work. Hence, I do not see it's usefulness. Now before you think I'm being ruse, I', not. I can fully appreciate ALL the long hours (assumidly) and effort that has gone in to this product. But whether I'm just a nucklehead that can't understand this or whether the lack of help stems the learning of this product, I can not get it to even show up in game.

Sorry if this seems rude, it's not meant to be. Just my frustration.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on March 19, 2011, 09:43:16 AM
Come on V4friend, tell us, what is wrong here, I'm also from the Netherlands who knows we can talk by phone or private Email.
Please be a little patient, ok? :)
I know that V4Friend will check these boards quite often.

@Chief:
FTNoIR can indeed be a little complicated for (some) users to set up, and that might have put you off.
Now, the FTNoIR team works hard on trying to improve things as soon as possible.
But don't expect any miracles very soon. :)

Maybe you can explain a bit better what worked and/or did'nt work for you, then we might be able to help.
The usefulness of FTNoIR is a per-user interpretation, but most users, like the ones who use Freetrack or TrackIR systems, do this to enhance their gaming experience with an extra added level of motion and depth-perception by this software.
The principles of "6DoF -6 degrees of freedom".

:)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on March 19, 2011, 10:15:56 AM

Thanks I'm getting this faceAPI error:  Failed to intialize APIscope: Unaspected error

keep in your mind I did run FaceAPI on beforehand and removed the Intel IPP, like can be read on http://facetracknoir.sourceforge.net/manual/knownissues.htm

I did use all the updates 1.30; 1.30&1.40; 1.30&1.50 but no effects.

Start over, uninstall everything, the demo, IPP, and NOIR.  Then install the demo again first, test it.  Then install NOIR, test it.  Then optionally uninstall the Demo, not the Intel IPP.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 19, 2011, 12:11:36 PM
Come on V4friend, tell us, what is wrong here, I'm also from the Netherlands who knows we can talk by phone or private Email.
Please be a little patient, ok? :)
I know that V4Friend will check these boards quite often.

I know, but I read also that Lott of Intel users [who wanted to give this software a it try], have the same problems, I'm living in the same country so I could, maybe give him the help he need right now. This could be a opportunity to get this Intel sandy bridge thing by the tail. So this is nothing about patients, more about help, hope this will explain more to you!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 19, 2011, 12:15:04 PM
Start over, uninstall everything, the demo, IPP, and NOIR.  Then install the demo again first, test it.  Then install NOIR, test it.  Then optionally uninstall the Demo, not the Intel IPP.

did this on  on XP-86 and Win7-64 ultimate boot, same problem, but should I uninstall the FaceAPI demo, to avoid this failure??
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on March 19, 2011, 12:26:22 PM
Start over, uninstall everything, the demo, IPP, and NOIR.  Then install the demo again first, test it.  Then install NOIR, test it.  Then optionally uninstall the Demo, not the Intel IPP.

did this on  on XP-86 and Win7-64 ultimate boot, same problem, but should I uninstall the FaceAPI demo, to avoid this failure??

Uninstall everthing first, and make sure you uninstall everything listed above.  The install just the FaceAPI demo and tell me if it works.  These errors are fairly easy to explain, once I have the details from you.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 25, 2011, 01:10:35 PM
If some of you wants to check this out here's mi facetracknoir settings .ini

[Tracking]
Smooth=18
NeutralZone=5
sensYaw=500
sensPitch=500
sensRoll=500
sensX=500
sensY=500
sensZ=500
invertYaw=false
invertPitch=true
invertRoll=false
invertX=false
invertY=true
invertZ=false
useEWMA=true
redYaw=1
redPitch=1
redRoll=1
redX=1
redY=1
redZ=1
minSmooth=15
powCurve=10
maxSmooth=50

[GameProtocol]
Selection=4

[KB_Shortcuts]
Keycode_Center=44
Shift_Center=false
Ctrl_Center=false
Alt_Center=false
Keycode_StartStop=45
Shift_StartStop=false
Ctrl_StartStop=false
Alt_StartStop=false
Keycode_Inhibit=49
Shift_Inhibit=false
Ctrl_Inhibit=false
Alt_Inhibit=false
Inhibit_Pitch=false
Inhibit_Yaw=false
Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
SetZero=true
SetEngineStop=true

[Curves]
Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@ \0\0\0\0\0\0)
Yaw_point2=@Variant(\0\0\0\x1a@P@\0\0\0\0\0@<\0\0\0\0\0\0)
Yaw_point3="@Variant(\0\0\0\x1a@c\0\0\0\0\0@=\0\0\0\0\0\0)"
Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@ \0\0\0\0\0\0)
Pitch_point2=@Variant(\0\0\0\x1a@P\x80\0\0\0\0\0@<\0\0\0\0\0\0)
Pitch_point3=@Variant(\0\0\0\x1a@P\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@P\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@ \0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@>\0\0\0\0\0\0@8\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@cP\0\0\0\0\0@>\x80\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@.\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@c\x80\0\0\0\0\0@.\0\0\0\0\0\0)
X_point3=@Variant(\0\0\0\x1a@d\xc0\0\0\0\0\0@6\0\0\0\0\0\0)
X_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@3\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@c\x80\0\0\0\0\0@3\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@d\xc0\0\0\0\0\0@6\0\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@4\0\0\0\0\0\0)
Z_point2=@Variant(\0\0\0\x1a@c\x80\0\0\0\0\0@4\0\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@d\xa0\0\0\0\0\0@5\0\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)

[TrackerSource]
Selection=0

let me know if this works for you.... ciao
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 28, 2011, 12:38:31 PM
Thanks, made contact, tested the new beta and I think that V4Friend, can better do the communications here.

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on March 29, 2011, 02:39:10 AM
Well, in that case i'll just should step down as being one of the FTNoIR spokesmen for the IL2 community then, right.

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on March 29, 2011, 02:41:44 AM
no mate, we need more people to help support this kind of thing - as long as the guys are more or less on the same page, there shouldn't be an issue... 8)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 29, 2011, 05:34:16 AM
When I posted my first post here I was eager to make as many of us here at sas know and use this software, I reckon that the more of us test and comment on this matter the better!! :-) besides I really enjoy reading comments and suggestions on facetracknoir. and I couldn't do without Eexhaton posts, they kept this thread alive....
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: ChiefRedCloud on March 29, 2011, 06:48:10 AM
Come on V4friend, tell us, what is wrong here, I'm also from the Netherlands who knows we can talk by phone or private Email.
Please be a little patient, ok? :)
I know that V4Friend will check these boards quite often.

@Chief:
FTNoIR can indeed be a little complicated for (some) users to set up, and that might have put you off.
Now, the FTNoIR team works hard on trying to improve things as soon as possible.
But don't expect any miracles very soon. :)

Maybe you can explain a bit better what worked and/or did'nt work for you, then we might be able to help.
The usefulness of FTNoIR is a per-user interpretation, but most users, like the ones who use Freetrack or TrackIR systems, do this to enhance their gaming experience with an extra added level of motion and depth-perception by this software.
The principles of "6DoF -6 degrees of freedom".

:)

Absolutely Eexhaton, It's very easy in ones frustration to be less than gracious towards someones HARD work and efforts. I assure you and any reading my comments, that this was not my intentions. I fully respect and appreciate the hard work and personal time the creator of this app (who's name I can't recall at the moment. Appoligies there). But even a simple README file would be helpful here. There is none. The sight provides very little insight as to HOW to do anything with it. The page titled Manual only shows the program installing and this is it.

Have you ever tried to break down an M16 rifle in the dark? This is somthing that can, and I have done. But NOT without some instructional aids and a lot of practice. So for those of us that are pointed, or critical, or, like myself unable to understand, perhaps those that Do understand can write here and enlighten us. Please, for the sake of the learning curve, start simple. Like how in the world do we get the program to work within a "game" like IL-2 or perhaps ArmA 2?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 29, 2011, 07:17:25 AM
Hi Chief, let's explain then...

2nd: open the zip file and doubleclick the .exe in it, this should open a file called albuquerque on your program files, in your pc. here C:\Program Files\Abbequerque Inc\FaceTrackNoIR     You should also get an icon on your desktop.

3rd: download update 1.4 and open it with the .exe, you can also do what I did... I opened the zip file and then I just copied all the files inside it and overwritten the ones in here C:\Program Files\Abbequerque Inc\FaceTrackNoIR

4th: download update 1.5 and do the same as for update 1.4....

now you're up and ready to use facetracknoir...

go to your desktop, doubleclick on the icon, a window will open and from that moment on you can fiddle with all the settings

I swear I can't make it simpler than that... ciao
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Dutch_P47M on March 30, 2011, 11:32:23 AM
Well, in that case i'll just should step down as being one of the FTNoIR spokesmen for the IL2 community then, right.

That is not the case here, if you want to be the spokes man you are, I do not have any intentions. Sorry!!   :-[

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: ChiefRedCloud on March 30, 2011, 03:09:21 PM
Hi Chief, let's explain then...

2nd: open the zip file and doubleclick the .exe in it, this should open a file called albuquerque on your program files, in your pc. here C:\Program Files\Abbequerque Inc\FaceTrackNoIR     You should also get an icon on your desktop.

3rd: download update 1.4 and open it with the .exe, you can also do what I did... I opened the zip file and then I just copied all the files inside it and overwritten the ones in here C:\Program Files\Abbequerque Inc\FaceTrackNoIR

4th: download update 1.5 and do the same as for update 1.4....

now you're up and ready to use facetracknoir...

go to your desktop, doubleclick on the icon, a window will open and from that moment on you can fiddle with all the settings

I swear I can't make it simpler than that... ciao

Thanks for this and any other help here. And once more, in case I came over badley, I'm just trying to come to grips with a program that would appear to have great potentual. But alas I have to assume that atleast on my end I do not have the know how to make it work for me. However I did get a hint of movement in my IL-2 yesterday but it was all backwards and I can't even figure out how to straighten that out.

Thanks again to the creators of this interesting piece of software and to the volunteer moderator for this thread and for any help I have recieved here.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on March 30, 2011, 08:51:46 PM
I swear I can't make it simpler than that... ciao

Maybe I can? :)  Most of the installation problems are coming from a known issue with the IPP runtime installer integrated into faceAPI.  I highly recommend downloading and installing the newest faceapi demo version and reading their FAQ, before installing FaceTrackNoIR.

http://www.seeingmachines.com/product/faceapi/technical-support-faq/#2

http://facetracknoir.sourceforge.net/manual/knownissues.htm

http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=9984&finish=15&start=15
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on March 31, 2011, 07:54:59 AM
I swear I can't make it simpler than that... ciao

Maybe I can? :)  Most of the installation problems are coming from a known issue with the IPP runtime installer integrated into faceAPI.  I highly recommend downloading and installing the newest faceapi demo version and reading their FAQ, before installing FaceTrackNoIR.

http://www.seeingmachines.com/product/faceapi/technical-support-faq/#2

http://facetracknoir.sourceforge.net/manual/knownissues.htm

http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=9984&finish=15&start=15

sure you can!! you're very welcome porksmuggler!!!!!! as everybody is! let's make this available to all!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: phred on March 31, 2011, 06:14:30 PM
Hi, I'm new to Il2 and FaceTrackNOIR as well. I downloaded it and have it tracking my face, but when I start up Il2 and move my head nothing happens. I have trackIRUse=1 in my Il2 config, and am using the Fake TrackIR protocol as well. Is there something else I need to change to get it working in my game? Any help would be appreciated. Thanks!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on April 01, 2011, 02:15:42 AM
Hi, I'm new to Il2 and FaceTrackNOIR as well. I downloaded it and have it tracking my face, but when I start up Il2 and move my head nothing happens. I have trackIRUse=1 in my Il2 config, and am using the Fake TrackIR protocol as well. Is there something else I need to change to get it working in my game? Any help would be appreciated. Thanks!
Have you started your IL2 with one of the 6DoF .exe files?

I do not know what installation of IL2 you are running, so that would be my 1st guess.. :)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: phred on April 01, 2011, 04:14:29 AM
I currently have Il2 4.101 with SAS modact 2.72 installed. I am also using a 6DoF .exe, but it is the tracker version not the mouse version. Thanks!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on April 03, 2011, 06:11:04 AM
how can make 6DOF work with facetrack, I tried several ones, not work
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: emaszs on April 05, 2011, 07:10:16 AM
Umm... Hi  ;D Could anyone please explain how to setup FTNoIR with il2? I've got the program running smoothly and tracking my face at 30fps, however, this is the first time Im using tracking software, and have no clue how to get started. Thanks

Edit - Somehow got it working ^^ Now another issue - 6dof exe(tried 1gb and 512mb) / mod makes my game freeze at 95% when started. Any ideas?  :)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Mormegil on April 08, 2011, 04:44:07 PM
Hi, I'm new to Il2 and FaceTrackNOIR as well. I downloaded it and have it tracking my face, but when I start up Il2 and move my head nothing happens. I have trackIRUse=1 in my Il2 config, and am using the Fake TrackIR protocol as well. Is there something else I need to change to get it working in my game? Any help would be appreciated. Thanks!

Just to make sure, you did hit the START button before launching IL-2?  That took me a couple of minutes to notice I forgot that crucial step.  For some unknown reason, it still diidn't work until after a reset or 2.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on April 11, 2011, 02:29:08 AM
For v1.50 users...

Quote
The EWMA-filter of v150 contains a little bug, which may cause the view to flash and be unstable (some times). Most of the times this can be fixed by using the stop/start short-key.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: McWolf on April 13, 2011, 02:45:50 AM
:D :D During these days, one of my friend wish to learn about FaceTrackNoIR, how it work in IL2, I try to make this small move for him. And wish to share here to show how the software work and its performance. Thanks V4Friend!

(http://i540.photobucket.com/albums/gg345/McWolf73/th_il2fb2011-04-1313-49-39-77.jpg) (http://s540.photobucket.com/albums/gg345/McWolf73/?action=view&current=il2fb2011-04-1313-49-39-77.mp4)

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on April 15, 2011, 01:15:57 AM
:D :D During these days, one of my friend wish to learn about FaceTrackNoIR, how it work in IL2, I try to make this small move for him. And wish to share here to show how the software work and its performance. Thanks V4Friend!
Hi McWolf,

That's nice! Maybe you can capture some more of this action in video and upload it to YouTube? I'll add it to the gallery (http://gallery) if you do  :)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: JimmyBlonde on April 15, 2011, 05:38:52 AM
Lates version is awesome, I'm very happy with it.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: phred on April 25, 2011, 03:28:42 AM
Yes I hit the start button lol. It tracks my face and everything. But when I start up IL2 nothing happens. I must be missing something, I just don't know what.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on April 25, 2011, 06:17:01 AM
Yes I hit the start button lol. It tracks my face and everything. But when I start up IL2 nothing happens. I must be missing something, I just don't know what.
Have you installed any IL2 modpack (UP/HSFX or ModAct) with any of the available 6DoF mods or modified exe files?
And have you started IL2 with one of these modified files?

Is your FaceTrackNoIR setup with the following Game Protocol: FakeTrackIR ?

Is trackIRUse=1 in your IL2 conf.ini ? (found in the [rts] section in your conf.ini > open with Notepad)

:)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on April 25, 2011, 07:22:39 AM
evenif NO MOD (default) IL-2, you can use FaceTrackNoIR as 2DoF.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: phred on April 25, 2011, 07:33:21 PM
Quote
Have you installed any IL2 modpack (UP/HSFX or ModAct) with any of the available 6DoF mods or modified exe files?
And have you started IL2 with one of these modified files?

Is your FaceTrackNoIR setup with the following Game Protocol: FakeTrackIR ?

Is trackIRUse=1 in your IL2 conf.ini ? (found in the [rts] section in your conf.ini > open with Notepad)

Yes I am currently using SAS modact 2.72. I have tried to get FaceTrack to work with both regular .exe and modified .exe but neither work. I am using the FakeTrackIR protocol as well, and trackIRUse=1 in my conf.ini. As I said before I start up FaceTrack and it picks up my face and frames it with the yellow lines. Its running at about 30Hz constantly. Then after I start running FaceTrack I start up IL2 (v 4.101 with SAS modact 2.72) but in the game my head movement doesn't move the camera at all. Oh, I downloaded the game off of Steam as well, but I'm not sure if that would make a difference. I'm not sure what other info to provide, so please let me know. Thanks again!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on April 25, 2011, 09:03:53 PM
Oh, I downloaded the game off of Steam as well, but I'm not sure if that would make a difference.

Did you install "Direct2Drive" patch?
http://www.sas1946.com/main/index.php/topic,1531.0.html
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: phred on April 26, 2011, 03:14:48 AM
Quote
Did you install "Direct2Drive" patch?

Yes I have this installed as well.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: X-Raptor on April 26, 2011, 03:57:09 PM

To any expert of this good feature (faceTracNOIR).
I have D/L as per instruction 1.30 ver and updated 1.5 and 1.5 fix. I have tested my webcam (EMTEC) with AMCAP start option and my (ugly ;D) face is show up correctly. Now I have started FacetrackNoIR.EXE and immediately a "MICROSOFT ERROR" occurred and application don't even start. Also I've tried to lauch with right-click and untick window protection application as Administrator but it's the same Microsoft error that come up. Any idea what may be the problem? I run Xp Sp 3, .net framework 3.5, all drivers ok (no yellow question marks;), AMD dual core 6400+ Video GFC ATI XTX1950 with 10.2 drivers.
I have worked with Freetrack program - 6Dof with IRLED on cap without any problem till now.

Thank for any advice or help
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: <Gunny> on May 07, 2011, 06:00:27 PM
Ok I have a camera logitech C-310 with software installed and working.
Installed FacetrackNoIR plus the fix.
I start the camera then FTnoIR and nothing.
FTnoIR see's the camera and has the name logitech C-310 as being installedled but nothing.
Any Ideas would be great.
Thank you.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: western0221 on May 07, 2011, 06:30:52 PM
At my PC.

1st starting FaceTrackNoIR, then automatically Logitech camera starts.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: <Gunny> on May 07, 2011, 07:12:19 PM
Ok I have the camera working now.
The problem was the Ahole in the chair.

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on May 08, 2011, 03:38:46 AM
lol, is a chair still a chair if it has a hole...?  ;D :D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: <Gunny> on May 08, 2011, 12:00:43 PM
YES its a chair with   A-hole  in the middle.
:)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on May 08, 2011, 02:30:12 PM
Ah.. a typical case of P.E.B.C.A.K.

:D

Well, glad you got that worked out ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: X-Raptor on May 08, 2011, 04:12:16 PM

To any expert of this good feature (faceTracNOIR).
I have D/L as per instruction 1.30 ver and updated 1.5 and 1.5 fix. I have tested my webcam (EMTEC) with AMCAP start option and my (ugly ;D) face is show up correctly. Now I have started FacetrackNoIR.EXE and immediately a "MICROSOFT ERROR" occurred and application don't even start. Also I've tried to lauch with right-click and untick window protection application as Administrator but it's the same Microsoft error that come up. Any idea what may be the problem? I run Xp Sp 3, .net framework 3.5, all drivers ok (no yellow question marks;), AMD dual core 6400+ Video GFC ATI XTX1950 with 10.2 drivers.
I have worked with Freetrack program - 6Dof with IRLED on cap without any problem till now.

Thank for any advice or help

bump.. :(
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on May 24, 2011, 01:47:34 PM

bump.. :(
Sorry X-Raptor: I wasn't paying attention... neither were the others?
Did you try the faceAPI demo? It sounds like something was not installed correctly. Can you check the 'installed software' for the IPP-runtime library and the Visual C++ 2005 redistributable?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: X-Raptor on May 25, 2011, 07:36:35 AM
Hi V4Friend, I've checked all files you tell me: Visual c++ 2005 is installed, IPP-runtime library I suppose I had to launch the installer contained into folder "IPP534" ?? if so I lauched it but seem to me nothing has changed : still I have "Microsoft error" lauchning the .exe FT  I have not tryed the faceapi demo but here I post the log of the microsoft error hope this help.. thank for any suggestion:

Code: [Select]
<?xml version="1.0" encoding="UTF-16"?><DATABASE><EXE NAME="FaceTrackNoIR.exe" FILTER="GRABMI_FILTER_PRIVACY">    <MATCHING_FILE NAME="computation6.0.dll" SIZE="184320" CHECKSUM="0x725B6EEF" BIN_FILE_VERSION="6.0.0.7580" BIN_PRODUCT_VERSION="6.0.0.7580" PRODUCT_VERSION="6.0.0.7580        " FILE_DESCRIPTION="CoreFramework: Computation Dynamic Link Library" PRODUCT_NAME="Seeing Machines: CoreFramework" FILE_VERSION="6.0.0.7580        " ORIGINAL_FILENAME="computation.dll" INTERNAL_NAME="CF - L1 - foundation" LEGAL_COPYRIGHT="Copyright (C) 2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x31FEA" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.0.0.7580" UPTO_BIN_PRODUCT_VERSION="6.0.0.7580" LINK_DATE="06/03/2008 02:56:59" UPTO_LINK_DATE="06/03/2008 02:56:59" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="FaceTrackNoIR.exe" SIZE="761856" CHECKSUM="0xE7B726CE" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC3C1A" LINKER_VERSION="0x0" LINK_DATE="02/25/2011 13:45:47" UPTO_LINK_DATE="02/25/2011 13:45:47" />    <MATCHING_FILE NAME="foundation6.0.dll" SIZE="159744" CHECKSUM="0xDFDF66C7" BIN_FILE_VERSION="6.0.0.7580" BIN_PRODUCT_VERSION="6.0.0.7580" PRODUCT_VERSION="6.0.0.7580        " FILE_DESCRIPTION="CoreFramework: Foundation Dynamic Link Library" PRODUCT_NAME="Seeing Machines: CoreFramework" FILE_VERSION="6.0.0.7580        " ORIGINAL_FILENAME="foundation.dll" INTERNAL_NAME="CF - L1 - foundation" LEGAL_COPYRIGHT="Copyright (C) 2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2D7C8" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.0.0.7580" UPTO_BIN_PRODUCT_VERSION="6.0.0.7580" LINK_DATE="06/03/2008 02:56:12" UPTO_LINK_DATE="06/03/2008 02:56:12" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="FreeTrackClient.dll" SIZE="85504" CHECKSUM="0x9F46C378" BIN_FILE_VERSION="1.0.0.266" BIN_PRODUCT_VERSION="1.0.0.266" PRODUCT_VERSION="1.0.0.0" FILE_DESCRIPTION="" COMPANY_NAME="" PRODUCT_NAME="" FILE_VERSION="1.0.0.266" ORIGINAL_FILENAME="" INTERNAL_NAME="" LEGAL_COPYRIGHT="" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.266" UPTO_BIN_PRODUCT_VERSION="1.0.0.266" LINK_DATE="04/06/2010 18:57:31" UPTO_LINK_DATE="04/06/2010 18:57:31" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="FTNoIR_Filter_EWMA2.dll" SIZE="16896" CHECKSUM="0xB9D49D7A" MODULE_TYPE="WIN32" PE_CHECKSUM="0xB6F6" LINKER_VERSION="0x0" LINK_DATE="02/11/2011 15:24:30" UPTO_LINK_DATE="02/11/2011 15:24:30" />    <MATCHING_FILE NAME="FTNoIR_Tracker_UDP.dll" SIZE="61440" CHECKSUM="0x961F8576" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12877" LINKER_VERSION="0x0" LINK_DATE="02/11/2011 15:49:12" UPTO_LINK_DATE="02/11/2011 15:49:12" />    <MATCHING_FILE NAME="image6.0.dll" SIZE="1282048" CHECKSUM="0x163BD6CA" BIN_FILE_VERSION="6.0.0.7580" BIN_PRODUCT_VERSION="6.0.0.7580" PRODUCT_VERSION="6.0.0.7580        " FILE_DESCRIPTION="CoreFramework: Image Dynamic Link Library" PRODUCT_NAME="Seeing Machines: CoreFramework" FILE_VERSION="6.0.0.7580        " ORIGINAL_FILENAME="image.dll" INTERNAL_NAME="CF - L2 - image" LEGAL_COPYRIGHT="Copyright (C) 2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1430D6" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.0.0.7580" UPTO_BIN_PRODUCT_VERSION="6.0.0.7580" LINK_DATE="06/03/2008 03:00:22" UPTO_LINK_DATE="06/03/2008 03:00:22" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="libpng13.dll" SIZE="135168" CHECKSUM="0x5ED17B0C" BIN_FILE_VERSION="1.2.12.0" BIN_PRODUCT_VERSION="1.2.12.0" PRODUCT_VERSION="1" FILE_DESCRIPTION="PNG image compression library" PRODUCT_NAME="LibPNG" FILE_VERSION="1.2.12" ORIGINAL_FILENAME="LIBPNG13.DLL" INTERNAL_NAME="LIBPNG13 (Windows 32 bit)" LEGAL_COPYRIGHT="© 1998-2004 Glenn Randers-Pehrson et al." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x290E3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.12.0" UPTO_BIN_PRODUCT_VERSION="1.2.12.0" LINK_DATE="06/22/2007 04:12:37" UPTO_LINK_DATE="06/22/2007 04:12:37" VER_LANGUAGE="Inglese (Stati Uniti) [0x409]" />    <MATCHING_FILE NAME="NPClient.dll" SIZE="90624" CHECKSUM="0x7600F217" BIN_FILE_VERSION="1.0.0.4" BIN_PRODUCT_VERSION="1.0.0.4" PRODUCT_VERSION="1.0.0.0" FILE_DESCRIPTION="Fake TrackIR" COMPANY_NAME="Carl Kenner" PRODUCT_NAME="" FILE_VERSION="1.0.0.4" ORIGINAL_FILENAME="NPClient.dll" INTERNAL_NAME="" LEGAL_COPYRIGHT="" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.4" UPTO_BIN_PRODUCT_VERSION="1.0.0.4" LINK_DATE="09/04/2007 15:33:55" UPTO_LINK_DATE="09/04/2007 15:33:55" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="QBezierConfigurator.dll" SIZE="49152" CHECKSUM="0x777FA079" MODULE_TYPE="WIN32" PE_CHECKSUM="0xEA15" LINKER_VERSION="0x0" LINK_DATE="10/21/2010 15:14:18" UPTO_LINK_DATE="10/21/2010 15:14:18" />    <MATCHING_FILE NAME="qt-mt334.dll" SIZE="4644864" CHECKSUM="0x92BFB767" BIN_FILE_VERSION="3.3.4.1" BIN_PRODUCT_VERSION="3.3.4.0" PRODUCT_VERSION="3.3.4" FILE_DESCRIPTION="Qt" COMPANY_NAME="Trolltech AS" PRODUCT_NAME="Qt" FILE_VERSION="3,3,4,1" ORIGINAL_FILENAME="qt-mt334.dll" INTERNAL_NAME="qt-enterprise" LEGAL_COPYRIGHT="Copyright (C) 2003-2004 Trolltech" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x4761D7" LINKER_VERSION="0x30022" UPTO_BIN_FILE_VERSION="3.3.4.1" UPTO_BIN_PRODUCT_VERSION="3.3.4.0" LINK_DATE="04/20/2007 03:59:53" UPTO_LINK_DATE="04/20/2007 03:59:53" />    <MATCHING_FILE NAME="QtCore4.dll" SIZE="2199552" CHECKSUM="0x3923DF2E" BIN_FILE_VERSION="4.6.2.0" BIN_PRODUCT_VERSION="4.6.2.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.6.2.0" ORIGINAL_FILENAME="QtCore4.dll" LEGAL_COPYRIGHT="Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x227AD9" LINKER_VERSION="0x4003E" UPTO_BIN_FILE_VERSION="4.6.2.0" UPTO_BIN_PRODUCT_VERSION="4.6.2.0" LINK_DATE="09/02/2010 18:21:37" UPTO_LINK_DATE="09/02/2010 18:21:37" />    <MATCHING_FILE NAME="QtGui4.dll" SIZE="8171520" CHECKSUM="0x455670B2" BIN_FILE_VERSION="4.6.2.0" BIN_PRODUCT_VERSION="4.6.2.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.6.2.0" ORIGINAL_FILENAME="QtGui4.dll" LEGAL_COPYRIGHT="Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7D1C56" LINKER_VERSION="0x4003E" UPTO_BIN_FILE_VERSION="4.6.2.0" UPTO_BIN_PRODUCT_VERSION="4.6.2.0" LINK_DATE="09/02/2010 18:32:15" UPTO_LINK_DATE="09/02/2010 18:32:15" />    <MATCHING_FILE NAME="QtNetwork4.dll" SIZE="720896" CHECKSUM="0x6E89A9A1" BIN_FILE_VERSION="4.6.2.0" BIN_PRODUCT_VERSION="4.6.2.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.6.2.0" ORIGINAL_FILENAME="QtNetwork4.dll" LEGAL_COPYRIGHT="Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xBF3E2" LINKER_VERSION="0x4003E" UPTO_BIN_FILE_VERSION="4.6.2.0" UPTO_BIN_PRODUCT_VERSION="4.6.2.0" LINK_DATE="09/02/2010 18:22:31" UPTO_LINK_DATE="09/02/2010 18:22:31" />    <MATCHING_FILE NAME="QtXml4.dll" SIZE="364544" CHECKSUM="0x1CDFF8EC" BIN_FILE_VERSION="4.6.2.0" BIN_PRODUCT_VERSION="4.6.2.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.6.2.0" ORIGINAL_FILENAME="QtXml4.dll" LEGAL_COPYRIGHT="Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x66DFF" LINKER_VERSION="0x4003E" UPTO_BIN_FILE_VERSION="4.6.2.0" UPTO_BIN_PRODUCT_VERSION="4.6.2.0" LINK_DATE="09/02/2010 18:21:44" UPTO_LINK_DATE="09/02/2010 18:21:44" />    <MATCHING_FILE NAME="setup.exe" SIZE="429568" CHECKSUM="0x57A40BAE" BIN_FILE_VERSION="8.0.50727.42" BIN_PRODUCT_VERSION="8.0.50727.42" PRODUCT_VERSION="8.0.50727.42" FILE_DESCRIPTION="Setup" COMPANY_NAME="" PRODUCT_NAME="" FILE_VERSION="8.0.50727.42 (RTM.050727-4200)" ORIGINAL_FILENAME="setup.exe" INTERNAL_NAME="setup.exe" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x56E8A" LINKER_VERSION="0x80000" UPTO_BIN_FILE_VERSION="8.0.50727.42" UPTO_BIN_PRODUCT_VERSION="8.0.50727.42" LINK_DATE="09/23/2005 10:45:29" UPTO_LINK_DATE="09/23/2005 10:45:29" VER_LANGUAGE="Inglese (Stati Uniti) [0x409]" />    <MATCHING_FILE NAME="SetupFaceTrackNoIR.msi" SIZE="35485696" CHECKSUM="0x983F3A59" />    <MATCHING_FILE NAME="smft32.dll" SIZE="10809344" CHECKSUM="0x61407563" BIN_FILE_VERSION="3.2.0.60537" BIN_PRODUCT_VERSION="3.2.0.0" PRODUCT_VERSION="3.2.0" FILE_DESCRIPTION="FaceTrackingAPI" COMPANY_NAME="Seeing Machines Ltd" PRODUCT_NAME="FaceTrackingAPI Non-Commercial License" FILE_VERSION="3.2.0.60537" LEGAL_COPYRIGHT="Copyright (c) 2010, Seeing Machines Ltd." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xA51FCA" LINKER_VERSION="0x30002" UPTO_BIN_FILE_VERSION="3.2.0.60537" UPTO_BIN_PRODUCT_VERSION="3.2.0.0" LINK_DATE="04/22/2010 12:09:54" UPTO_LINK_DATE="04/22/2010 12:09:54" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="TrackIR.exe" SIZE="386048" CHECKSUM="0x25F6D78A" BIN_FILE_VERSION="1.0.0.0" BIN_PRODUCT_VERSION="1.0.0.0" PRODUCT_VERSION="1.0.0.0" FILE_DESCRIPTION="Dummy TrackIR Executable" COMPANY_NAME="" PRODUCT_NAME="" FILE_VERSION="1.0.0.0" ORIGINAL_FILENAME="" INTERNAL_NAME="" LEGAL_COPYRIGHT="" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.0" UPTO_BIN_PRODUCT_VERSION="1.0.0.0" LINK_DATE="06/19/1992 22:22:17" UPTO_LINK_DATE="06/19/1992 22:22:17" VER_LANGUAGE="Inglese (Australia) [0xc09]" />    <MATCHING_FILE NAME="zlib1.dll" SIZE="61952" CHECKSUM="0x201E0FA3" BIN_FILE_VERSION="1.2.2.0" BIN_PRODUCT_VERSION="1.2.2.0" PRODUCT_VERSION="1.2.3" FILE_DESCRIPTION="zlib data compression library" PRODUCT_NAME="zlib" FILE_VERSION="1.2.3" ORIGINAL_FILENAME="zlib1.dll" INTERNAL_NAME="zlib1.dll" LEGAL_COPYRIGHT="(C) 1995-2004 Jean-loup Gailly &amp; Mark Adler" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12177" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.2.0" UPTO_BIN_PRODUCT_VERSION="1.2.2.0" LINK_DATE="06/22/2007 04:12:33" UPTO_LINK_DATE="06/22/2007 04:12:33" VER_LANGUAGE="Inglese (Stati Uniti) [0x409]" />    <MATCHING_FILE NAME="ClientFiles\FreeTrackTest\FreeTrackTest.exe" SIZE="398848" CHECKSUM="0x88D4314C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="06/19/1992 22:22:17" UPTO_LINK_DATE="06/19/1992 22:22:17" />    <MATCHING_FILE NAME="ImageFormats\qico4.dll" SIZE="25600" CHECKSUM="0x2DA42564" BIN_FILE_VERSION="4.5.0.0" BIN_PRODUCT_VERSION="4.5.0.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.5.0.0" ORIGINAL_FILENAME="qico4.dll" LEGAL_COPYRIGHT="Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x125BE" LINKER_VERSION="0x40032" UPTO_BIN_FILE_VERSION="4.5.0.0" UPTO_BIN_PRODUCT_VERSION="4.5.0.0" LINK_DATE="08/27/2010 19:20:25" UPTO_LINK_DATE="08/27/2010 19:20:25" />    <MATCHING_FILE NAME="IPP534\w_ipp_rti_ia32_p_5.3.4.msi" SIZE="512512" CHECKSUM="0x2E23DBBC" />    <MATCHING_FILE NAME="vcredist_x86\vcredist_x86.exe" SIZE="2745256" CHECKSUM="0xF014E175" BIN_FILE_VERSION="6.0.2900.2180" BIN_PRODUCT_VERSION="6.0.2900.2180" PRODUCT_VERSION="6.00.2900.2180" FILE_DESCRIPTION="Win32 Cabinet Self-Extractor                                           " COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="6.00.2900.2180 (xpsp_sp2_rtm.040803-2158)" ORIGINAL_FILENAME="WEXTRACT.EXE            " INTERNAL_NAME="Wextract                " LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2AC447" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="6.0.2900.2180" UPTO_BIN_PRODUCT_VERSION="6.0.2900.2180" LINK_DATE="08/04/2004 06:01:37" UPTO_LINK_DATE="08/04/2004 06:01:37" VER_LANGUAGE="Inglese (Stati Uniti) [0x409]" /></EXE><EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">    <MATCHING_FILE NAME="kernel32.dll" SIZE="1033728" CHECKSUM="0x81070244" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="DLL client di Windows NT BASE API" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Sistema operativo Microsoft® Windows®" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. Tutti i diritti riservati." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFF227" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:59" UPTO_LINK_DATE="03/21/2009 14:06:59" VER_LANGUAGE="Italiano (Italia) [0x410]" /></EXE></DATABASE>

:( :(

edit: X-Raptor, please use the insert code option (# symbol) when posting large amounts of text. i have done it for you here, so just please remember to do so in the future. thanks man.  ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on May 26, 2011, 07:21:30 AM
Hi X-Raptor,

Wow, I'll have to look at that closer.... Can't make of it right now  :(

Edit: The info you posted just shows all files that were loaded when starting the program. I does not contain any error-messages, so it's not really helping. Could you try the faceAPI demo first?
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on May 26, 2011, 07:25:23 AM
Hello (lucky) IL-2 users,

I call you lucky, because the IL-2 developers have blessed you with free head-tracker support.

Your fellow DCS-users (you know, of Blackshark and others) are not so lucky: the ED-developers say they cannot implement alternative head-tracker support, because NaturalPoint 'forbids'.

Yesterday James Ireland started a petition to convince ED that many users like free head-tracking.

My question is simple: could you please help and sign the petition http://www.petitiononline.com/Tracking/petition.html (http://www.petitiononline.com/Tracking/petition.html) too? It costs you nothing but a few minutes and no e-mail addresses are exposed (unless you want to).

The more developers support alternatives, the more will follow!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on May 26, 2011, 07:31:15 AM
/Signed..

For all obvious reasons and because NaturalPoint can go sit on it and rotate..

:)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: shardana on May 26, 2011, 04:36:41 PM
/Signed
For the same reasons as Eexhaton, expecially the last one!!!! hahaha
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on May 27, 2011, 02:31:21 AM
signed...no 85
c'mon guys, sign the petition, please - i'd like to see at least 1000 before the end of the weekend.  :D 8)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: A1_Phoenix on May 27, 2011, 02:45:12 AM
Signed :) 86
haha malone, now i know your name :D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on May 27, 2011, 02:46:12 AM
shhh!  ;D
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Uzin on May 27, 2011, 04:29:48 AM
Signed 92
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Eexhaton on May 27, 2011, 04:41:34 AM
signed...no 85
c'mon guys, sign the petition, please - i'd like to see at least 1000 before the end of the weekend.  :D 8)
If you want over a 1000, maybe you can extract V4Friends post including the petition link and make a separate topic (Stickied) out of it?
It's gotto be shoved under the attention of the crowds ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: SAS~Malone on May 28, 2011, 03:44:14 AM
good idea! i'll repost it in the lounge... ;)

edit: ok, it's here: http://www.sas1946.com/main/index.php/topic,16051.msg172820.html#new

:)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on June 03, 2011, 01:16:22 PM
Signed!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Oscarito on June 08, 2011, 05:26:19 PM
Hi!

Needed to reinstall software (FacetrackNoir among others).

But,

Message: "Site can't show the page...etc." >:(

Is there some way to launch FacetrackNoir and make it work without this?

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Porksmuggler on June 08, 2011, 06:41:38 PM
Message: "Site can't show the page...etc." >:(

Is there some way to launch FacetrackNoir and make it work without this?

Title: Re: FaceTrackNOIR: facetracking without headset
Post by: WhoDatNotSayin on June 08, 2011, 07:36:12 PM
I've been trying FaceTrackNoIR with CloD. I couldn't persuade the latest (1.5) version to work, but 1.3 seems to - though it has crashed a couple of times while I've been adjusting settings. Apparently there is a problem with i5/i7 CPUs, which should be fixed in the next version, but meanwhile, it may be worth trying 1.3 if you have problems.

Meanwhile, can somebody tell me where I can get a 6DoF neck that doesn't hurt after a couple of hours in the sim? I'm evidently not a flexible as I used to be...  ???  ;)
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Oscarito on June 09, 2011, 01:08:26 PM
In example.
My curves setting here
(http://www.hiyohiyo.info/~riorio/il2/20110224FaceTrackNoIR.jpg)
this setting is better than mine.

I found that the curve unsteady is related to the track result, the shaking from the face track on jaw and cheek, is that possible to make the track more typical on eyes and month, a T, when the curve shaking in game, it's usually from the curve from cheek and jaw varied.

How can I view these curves?
I mean, there is no command at Facetracknoir interface to access them...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on June 25, 2011, 02:29:07 AM
Hi oscarito,

I guess you are trying 1.3? The curves were introduced in 1.5 ...
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: Badger1815 on June 29, 2011, 10:30:00 AM
Hi there,

i've got facetracknoir installed correctly (i recognises my face & tracks it). But in IL2, nothing happens. I've checked the conf.ini & the trackir is enabled (set to 1)

Any suggestions?

thx
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: santobr on July 11, 2011, 01:14:08 PM
Just a suggestion to Facetrack team... :)

Maybe could there a option with a range of ignored values.
So if the difference between the next detected value and the last true value is smaller than that range defined by the user, the software will simply ignore it as if it never existed and will keep the last true value.
This is like the neutralzone, but it works for all directions and not only in zero position.
At pratice this will function like a resolution limiter for the detected values. ;)

Ex:
Ignored range= 0.5
Last value= 10.0
Next value= 10.2
Next - Last = 0.2 <= 0.5
Last value = 10.0

Ex2:
Ignored range= 0.5
Last = 10.0
Next = 10.6
Next - Last = 0.6 > 0.5
Last value = calculate it

santobr.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: V4Friend on July 19, 2011, 09:46:09 AM
Just a suggestion to Facetrack team... :)

Maybe could there a option with a range of ignored values.
...
This is like the neutralzone, but it works for all directions and not only in zero position.
At practice this will function like a resolution limiter for the detected values. ;)

santobr.
Hi santobr,

Thanks for your suggestion. I will certainly consider something like this, because we know it's currently difficult to keep the view steady enough to push buttons etc. It's not that easy though: we don't want the view to get 'sticky'. Personally I think we must do something with velocity, rather than position. Any suggestions, like yours, are welcome!
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: santobr on July 19, 2011, 10:31:16 AM
It won't  be 'sticky' because it will dependant of the value the user will give.
So, there is a optimal value for each hardware configuration.
It's in the hand of the user to test and find it.
This will just eliminate the moving all the time with advantage of keep the time response.

santobr.
Title: Re: FaceTrackNOIR: facetracking without headset
Post by: mac453 on July 31, 2011, 08:05:28 PM
:) ;D  Thanks guys got it working in up2 eazy as
only prob is I have to hold my head real high or I look at the cockpit floor :-X hope I can fix that up?
I used the 1.5 update and the default ini along with the fake TrackIR and the 00_6dorf_tracker_2_0_sHr in the jsgme

Must say I love this app as 12months ago I got a set of the 3d Stereoscopy glasses with the dorf tracking for $400 and I hate that rubbish. Title: Re: FaceTrackNOIR: facetracking without headset Post by: Hangman on September 05, 2011, 08:25:56 AM Could you guys tell me step by step how you got this work Title: Re: FaceTrackNOIR: facetracking without headset Post by: Dinga on September 05, 2011, 07:00:32 PM Its just a matter of downloading the software.You need a web cam to ;D.After that you can launch the programme.Select Fake TrackIR in Game protocol.Click start,you will need to activate TrackIr in JSGME also.Play around with the sliders a bit untill you get happy with the setup,some folks have posted about this just read through the posts in this thread.Be prepared to perservere abit with it and make sure you have plenty of light for you cam.Oh BTW if you have a I7 processor like me it probably wont Start.The developers are workin on this . 8) Title: Re: FaceTrackNOIR: facetracking without headset Post by: santobr on September 05, 2011, 07:41:17 PM Don't forget to enable Trackir (trackIRUse=1) in the conf.ini file. ;) santobr. Title: Re: FaceTrackNOIR: facetracking without headset Post by: jerryb on September 13, 2011, 04:35:16 AM Hi, can anyone tell me where I find the TIRViews.dll, ta. Title: Re: FaceTrackNOIR: facetracking without headset Post by: Korrigan on September 13, 2011, 09:21:16 AM TIRViews.dll is included in the TrackIR software. You can download and install it, copy the dll anywhere and uninstall the TIR5 software if you don't need it. Title: Re: FaceTrackNOIR: facetracking without headset Post by: jerryb on September 14, 2011, 10:58:10 AM Thanks. Title: Re: FaceTrackNOIR: facetracking without headset Post by: ma21212 on October 04, 2011, 10:37:27 AM Ok so all I need to get this working with IL2 (with the newest Ultra pack) is enable 6d0f, set up keys in FTNOIR, enable TrackIR=1 in IL2 conf, and when im in game I hit the buttons and the I can look around the hud? Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on October 04, 2011, 11:20:30 AM I don't seem to find the il2 settings file inside my facetracknoir install, can anyone send me his? thanks Title: Re: FaceTrackNOIR: facetracking without headset Post by: Dinga on October 04, 2011, 09:27:38 PM Ok so all I need to get this working with IL2 (with the newest Ultra pack) is enable 6d0f, set up keys in FTNOIR, enable TrackIR=1 in IL2 conf, and when im in game I hit the buttons and the I can look around the hud? Just make sure you set it to "Fake TrackIR" Title: Re: FaceTrackNOIR: facetracking without headset Post by: Dinga on October 04, 2011, 09:30:43 PM I don't seem to find the il2 settings file inside my facetracknoir install, can anyone send me his? thanks I don't think there is any setting file for IL2 Shardana.Once you set it up you can create your own file or browse this thread ,someone may have posted their setup. Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on October 09, 2011, 09:43:57 AM I meant the il2.ini, but i found them in the facetracknoir site. thank's anyway... Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on October 14, 2011, 11:15:57 AM how strange.. I was one of the first to use facetracknoir and to let the il2 comunity know about it and now, after i had to "clean" my laptop i don't seem to be able to have il2 recognize it. I mean facetrack works fine on the demo but i don't get the output in the game.... Actually when I start facetracknoir i get a sort of message saying "Facetracknoir failed to connect to virtual joystick 1. check if it was properly installed". Guys I want my facetracknoir back!! i can't fly without it anymore!! Heeeeelp!! my sistem is a sony vayo vgn-fz38m invidia ge-force 8400m gt gpu windows vista home premium Title: Re: FaceTrackNOIR: facetracking without headset Post by: santobr on October 14, 2011, 02:47:43 PM I use "Fake TrackIR" instead of "Virtual Joystick" and it's working fine. I just needed to invert "Pitch" and "X". santobr. Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on October 15, 2011, 03:19:25 PM Thanks Santobr, thank to your suggestion I solved the problem... Title: Re: FaceTrackNOIR: facetracking without headset Post by: BT~Tarik on October 22, 2011, 08:01:57 PM Hmm, somehow I dont get it to work... Starting Facetrack NoIR and selecting in the Il2 Selector "6DOF/Track IR", then launching the game, the game itself works but in cockpit i get no reaction...no matter how hard I move my head. Then trying it with the above selections + changing in conf.ini "trackir use" to 1, I get a 95% freeze. Any ideas how to get it to work ? Strange thing is that I once already tried it and it worked, only I abandoned it because I had almost no control over the movement...just wanted to try it again now. But somehow It refuses to work now. Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on October 23, 2011, 04:24:33 AM I had the same problem, i solved it checking game protocol= fake trackir, instead of virtual joystick. Title: Re: FaceTrackNOIR: facetracking without headset Post by: BT~Tarik on October 23, 2011, 05:31:12 AM I already had it checked Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on November 03, 2011, 09:55:18 AM From facetracknoir site... "We are aiming to release update 1.6 in November (2011 that is...)."!!!!!!!!! Title: Re: FaceTrackNOIR: facetracking without headset Post by: Eexhaton on November 03, 2011, 12:19:07 PM From facetracknoir site... "We are aiming to release update 1.6 in November (2011 that is...)."!!!!!!!!! 27 more days to go ;) Aww.. i'm being mean! :o :p Title: Re: FaceTrackNOIR: facetracking without headset Post by: shardana on November 03, 2011, 02:42:27 PM well, as a matter of fact Eexhaton I've been using 1.6 demo for a while now, but I'm just too curious to see the improvements, although it already works beautifully... ciao Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on November 29, 2011, 03:53:09 PM the full 1.6 version is out!!! check it!!!! Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: Oscarito on December 11, 2011, 06:18:29 PM Hello! Please, could someone post parameter sugestions for 1.6 version? :-\ Just downloaded and started to deal with it but I've been realized that it has a completely diferent behavior. Old values seems to be useless. Can not control anything! ;D Many Thanks for your attention! Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on December 12, 2011, 07:43:04 AM tonight after work i'll see if i can send you my parameters. Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: Oscarito on December 12, 2011, 07:52:40 AM Thanks!! ;D ;D ;D Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: Eexhaton on December 12, 2011, 03:28:57 PM Yeah, I should notify V4Friend a bit, I kinda dropped out hard on the latest Betatest of 1.6.. Thanks for the headsup that it was released. Got my version finally sorted, up, running and tweaking as we speak! :) Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on December 12, 2011, 04:10:08 PM Ok here are my settings hopefully they will work for you too! use EMWA filtering enabled EMWA filtering 25 MIN 15 Max 50 curve10 pitch invert Y invert rotations curves Yaw neutral zone 2 rotations curves pitch neutral zone 2 translation move left right neutral zone 3 translation move up and down neutral zone 3 translation move forward and backwards neutral zone 3 about the curves I suggest you play with them and see for yourself what's better for you. ciao Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: Oscarito on December 12, 2011, 09:18:40 PM Yesss! Thank You Sir. No more broken necks... I hope. ;) Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on December 13, 2011, 04:50:33 AM You welcome Oscarito, ciao Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: BT~Tarik on December 13, 2011, 06:45:46 AM V1.6 works way better than the previous one, tracking without interruption and I can keep it stable if I want to. Great job ! Only the forward backward movement doesn't work for me. I use the settings Shardana posted above. Any idea ? Also it is impossible for me to check my six, I can look at my wing but not further. Did anyone manage it ? If yes could you post your settings to compare ? Regards Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on December 13, 2011, 02:43:50 PM Milantarik, make sure you try all your curves possibilities..... Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: Bash on December 13, 2011, 04:28:28 PM Hello fellas, I noticed no body mention the ps3eye camera with this which is one of best camera since it supports up to 120fps. I grab my son's ps3 camera hooked up with mod drivers and it worked like charm. The frames stays about 50fps. I am new to il2:1946 but i did try it out on another flight sim where i used to play and tested it out. Know i am trying different settings but yet to find out the right settings in il2:1946. Nevermind it was mention another post about PS3EYE camera Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: shardana on December 14, 2011, 10:37:00 AM the point is that with this great software you don't need anything else than a common and cheap camera in order to have a great track experience..... I get the most out of my vaio laptop inbuilt camera! and I mean it! thanks anyway for your advice, ciao! Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!! Post by: notyourbuddy on January 01, 2012, 01:20:32 PM Hey! Just gave this software a try and it works great (my first experience with Head Tracking software). Took awhile to setup some usable parameters and find my bearings in the GUI, but once I did it starting working like a charm. Very fun toy to play with and for only 15$ (price of my inexpensive webcam) can't beat that.  Nice work shardana.

Specs:
- Win7 x64
- Intel i3 3ghz (required FaceTrackNoIR 1.6 beta)
- Kodak S101 640x480 30hz webcam
- Mounted on top of monitor points down towards face ~35 degree angle

Off to have more fun  :P
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: shardana on January 01, 2012, 04:41:06 PM
Thanks notyourbuddy but I'm just a user and a big fan of this great software, all the credits go to v4friend who created it! I just tried to let people in this forum be aware of facetracknoir, ciao!
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Rubens on January 04, 2012, 09:37:32 AM
Logitech C270
Windows 7 x64
Phenom II X4
FTNIR v160

Working Fine!
Now I want to try the 6DOF mod

I loved this software.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: karla on January 29, 2012, 08:20:38 AM
- at last! FTNoIR v130 is working on my machine (see posts #127 - #196, inter alia).

I think it may be a result of a complete rebuild of my machine - including a new motherboard. So, I'm optimizing FTNoIR v160 with IL2/UP/DBW - very nice.

Edit: cameras working with FTNoIR v160 under Vista SP2 are Logitec C120 (already reported), Microsoft LifeCam VX-1000 and Logitec QuickCam Chat V-UAP42.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Karaya on February 15, 2012, 05:36:59 AM
Been using FaceTrack NoIR v160 as of lately in both Rise of Flight and Cliffs of Dover, although it does seem to work better in RoF than CoD but that may be related to my profile configuration, still need to find the sweet spot for CoD.

I've also made a video showing FT NoIR in use in Rise of Flight:

Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Jozef on February 22, 2012, 03:12:51 AM
Hello I have a Logitech webcam C270 FaceTracknoir I know it does not want to read someone help? sorry for my bad English
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Malone on February 22, 2012, 03:18:29 AM
the full 1.6 version is out!!! check it!!!!

shardana, can you point me to a link for 1.6, please? - i only seem to find ver. 1.3 on the website....
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Karaya on February 22, 2012, 04:20:35 AM
Here's a direct link to v160:

Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Malone on February 22, 2012, 04:26:24 AM
got it, thanks Karaya! :D
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: shardana on February 22, 2012, 04:28:46 AM
Hi Malone when you posted your post I was out, but i see somebody managed to answer your request, if you need any help on the subject please just ask..
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Malone on February 22, 2012, 04:31:54 AM
i should be okay, thanks mate - had the 1.3 version working great, so i'm not expecting any difficulties with 1.6.
i'll be sure to make a noise here if i do encounter problems, lol...:D
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: lokitexas on February 29, 2012, 02:38:10 PM
Finally got 1.6 DL'd and picked up a used PSEye camera for 24 bucks with tax!

Working great so far, and dont have to look like a cyborg with LED's strapped to my head.

Something helpful I found...ambient light a camera position. Like someone else stated a light behind your TV/Monitor helps by huge margins. I used a lamp.

Also, camera position. I am using a 40inch TV, and placing it up top was not working (not tracking well). So I placed it below, facing up, and when I turned my head left it went left AND up. Same with right. So I got a little cap off an aresol can to give it an alost level to my chin placement, and tracks much, much better now.

Anyway great software, and I have a feeling that the days of TrackIR are either going to go the no headgear way, or start to fizzle.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: JimmyBlonde on March 02, 2012, 02:09:24 AM
Having a webcam with drivers that allow you to manually adjust the exposure makes all the difference in my experience.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Eldo on March 09, 2012, 03:46:48 PM
I can't get it to recognize with IL-2 using the DBW mod. I enabled it with the JSGME 6DOF TrackIR, should I do that or not? Works excellent with my laptop webcam.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: lokitexas on March 21, 2012, 11:11:43 AM
After using FreeTrack with a MS Life Cam a few years ago, then moving to FaceTracknoIR it was a big difference. The fact that I didnt have to use batteries and a homemade setup, just my head was cool.

After getting a PS eye, and going from 15-21 fps to a constant 30fps I could tell a difference. For some reason, I could not get the PS eye over 30fps even by adding the cleye.config file. I ended up buying TrackIR 4 pro off craigslist. Finally I am happy.

My take on this whole thing...

Freetrack - Good stuff with a PS3 eye running a higher dps. Pain in the but to get it set up the rght way. It seems (to me) like a constant battle to get it centered, and if you have to step away from the game, well back to re-centering it, and tweaking it. Batteries in my LED setups was a constant battle with long play times in IL2. Replacing LED lights was getting annyoing. Its free which is good, but too much tweaking. Worse part, a bit of jitter here and there.

Facetracknoir - Again good with a PS eye (even better I assume when you can get over 30fps). I loved the fact you dont need anything on your head. The problem was again tweaking and setups. You have to make sure the lighting is just right. Not a problem when I played at night. But on a weekend afternoon, ambient light was screwing me. After a week of constant setting tweaking, I was getting frustrated. Changing lights, adjusting curves, adjusting the physical cam, and the filtering. It was getting to be more tweaking than actually playing some il2. Worse part, jittery, and jumpy.

TrackIR - So I bought TrackIR4. Not the latest version, I know, but I still cant drop 150+ on it. It only has the hat clip not trackclip pro. I was sckeptical on how it will work compared to the others. I installed the latest driver, set up the tiny reciever, and put on the hat. Fired it up. It was almost dead center, but it hit F12 once to get true center. Loaded il2, and it worked. No tweaking, no cam placement issues, no adjusting even one setting. It just worked out of the box. While playing I had to get up, walk away from the cam, and was prepared to re-center and re-calibrate when I sat back down. Nope, no need. I was right back into the action without having to do a thing. I can play in the dark, in the light, and no problems. The best part....it is smooooooth as silk.

So to wrap up. I love the face Freetrack and Facetracknoir are out there. I hope they can continue to improve and actually market their products the same way TrackIR does. TrackIR is way too expensive for what it does and they NEED some real competition. But, as of now, nothing can compare.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: eliassmith02 on June 10, 2012, 08:24:30 PM
G'day, Just found out about facetracknoir and tried using 1.6 and the previous version but it seems its not tracking my face. I was hoping that someone could point me in the right direction. I'd primarily be using it with FSX.
I'm currently running
I7 920
Nvidia 550
Win 7 64bit
Logitech web cam 9000 pro

I have also tried the head track demo from faceapi and doesn't seem to work either.

Any help would be greatly appreciated
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: propr on June 24, 2012, 05:03:53 PM
Works pretty good with microshaft vx3000. Now if I can only figure out why I can't see the gun crosshair unless I scoot low in my chair.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Malone on June 24, 2012, 11:34:40 PM
most probably you should switch to gunsight view (default = Shift+F1) to get the correct gunsight position. as it is with the default view. ;)
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: frommontenegro on August 24, 2012, 12:58:11 PM
I have a problem with some dll-s.It says 'no dll's were found in Waterfall procedure' I installed the latest demo and face track no ir,but i still get the same error.Any help would be greatly aapreciated.
Webcam:Genius FaceCam 1005
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Porksmuggler on August 24, 2012, 02:04:28 PM
I have a problem with some dll-s.It says 'no dll's were found in Waterfall procedure' I installed the latest demo and face track no ir,but i still get the same error.Any help would be greatly aapreciated.
Webcam:Genius FaceCam 1005

Old issue with the faceAPI, need to follow the directions here under: IPP runtime related error(s)

http://facetracknoir.sourceforge.net/manual/knownissues.htm

Or follow the steps I outlined back on post #94 in this thread, or #229, or #242
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: frommontenegro on August 25, 2012, 06:01:37 AM
I have a problem with some dll-s.It says 'no dll's were found in Waterfall procedure' I installed the latest demo and face track no ir,but i still get the same error.Any help would be greatly aapreciated.
Webcam:Genius FaceCam 1005

Old issue with the faceAPI, need to follow the directions here under: IPP runtime related error(s)

http://facetracknoir.sourceforge.net/manual/knownissues.htm

Or follow the steps I outlined back on post #94 in this thread, or #229, or #242
I have downloaded the old NPclient and pasted it in the main directory of the Face Track No ir.Unfortunatley it didnt work.I am at the moment attempting to reinstall version 1.60 and then paste the old client in hope that it works.Btw I am running W7 64bit.Could that be a problem? Please help I really want this to work.
Post by: frommontenegro on August 25, 2012, 06:16:09 AM
nope, also faceapi demo returns the waterfall error.. don't know if is a specific problem of my sistem only, googling i've found same error on various other  programs.. :)

A1 Phoenix, I had the same error.  Uninstall everything, and make sure you uninstall the "Intel(R) IPP Run-Time Installer 5.3 Update 4 for Windows* on IA-32" also.  Then install the FaceAPI Demo only, which should reinstall the IPP runtime library correctly.  Test that before installing FaceTrackNoIR.  I posted this error here also:

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682 (http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&p=81682#81682)
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: frommontenegro on August 25, 2012, 06:32:59 AM
I have a problem with some dll-s.It says 'no dll's were found in Waterfall procedure' I installed the latest demo and face track no ir,but i still get the same error.Any help would be greatly aapreciated.
Webcam:Genius FaceCam 1005

Old issue with the faceAPI, need to follow the directions here under: IPP runtime related error(s)

http://facetracknoir.sourceforge.net/manual/knownissues.htm

Or follow the steps I outlined back on post #94 in this thread, or #229, or #242
Follow those steps for ipp runtime library,still the same error for the waerfall procedure.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: georgeanton.gr on August 27, 2012, 02:45:53 AM

Congratulations! :)This software works like charm!! 8)And is freeware ! :P At the  begining  many years ago  the il2   it was a very good simulator but who is can imagine all these !!
-Modded aircraft from 1916 to 1980,until now because i saw one project from the..future !!
-Modded environment and maps all kind
-Modded ships and vehicles
-A lot  of upgrades and then, 3d freeware software and now this,just unbelievable,amazing!!
I think the il2 is the most great simulator ever,just because all those modders who are spend a lot of time for these projects !
Thanks alot guys ,congratulations to all!!
KEEP UP THE GOOD WORK!
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Ghost129er on November 04, 2012, 06:02:17 AM
I dont know about y'all, but I just installed the beta 1.60 on my pc, changed some settings for il2, reverse, bla bla bla, and tada! IT WORKS GREAT! USING IT ON SO MANY GAMES AND SIMS! GREATEST APP EVER! :3 Thanks to V4 and team for making this, it is epic epic epic! Though I cant get it to work on Real Flight G5.5 3:

Ghost
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Tecnico66 on November 04, 2012, 09:25:18 AM
I try the 1.60 version,but it doesn't work,i launch the exe,the program recognize the webcam,but never happend,if i open the "tracker source - settings" windows,the engine state says "terminated",my sistem is W7 64Bit i5 processor and the webcam isa a Microsoft Livecam HD-3000,i tryed some resolution settings but the same result..
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: Antae_destronas on November 05, 2012, 07:26:30 AM
Finally it works to me !! There was a problem with codecs, I used Codec Tweak Tool to solve it.
Now there's a problem with it:
When I run FTNoIR with DBW, crashes at 95%. Did it happen to anyone ?

Thanks and congrats for this software
Alberto
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: ANDYTOTHED on December 16, 2012, 05:19:10 AM
I just downloaded this and everything was fine till I installed v160.
I says it can't create an engine and when I try and run face API on it's own I get a critical error.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Storebror on February 09, 2013, 07:21:24 AM
Late but nevertheless I grabbed a Webcam today and made my way through it's installation, which unfortunately was all but trivial, darn cheap pc stuff, but it took me just 9 bucks for the cam + headset.
Once the webcam was up and running, I installed FaceTrackNOIR  1.60 and I must say I'm impressed.
Worked out of the box for me, no issues, need to do some fine-tuning to have it behave as I like it to but it really worked straight on.

For those who had hassles with DBW etc., please bear with me but it's just now that I really had the possibility to look into this and in fact there's a conflict between the current selector and IL-2's recent TrackIR implementation.
This will be fixed with a new IL-2 Selector version.

Best regards - Mike
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: santobr on April 24, 2013, 06:17:43 PM
The new 1.7.2 is almost perfect. 8)
Thank you very much! :)

But if you have an ATI GPU, you know that ATI driver's team doesn't like standards, they have their own OpenGL without any standard.
So, if your FTNIR loads and then quits without any error, just put the file atioglxx.dll inside the main folder of FTNIR.
Yes, yes, just like IL-2, unfortunately. :-\
This is not FTNIR's fault, it is ATI driver's team's fault. :-[

There are things that only ATI does for you. :'(

santobr.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: SAS~Storebror on May 11, 2013, 01:40:54 AM
When I run FTNoIR with DBW, crashes at 95%. Did it happen to anyone ?
The question is quite old but my investigations just recently evolved again, so let me ask you this:
Did you activate the TrackIR classes within JSGME?

Best regards - Mike
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: Bonez on May 16, 2013, 12:43:18 AM
PAL Visual Mod also does not play nice with FTNI. If you're running that mod, starting FTNI will smack you down to the desktop.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.60 version released!!!!
Post by: LeroyJenkins on July 30, 2013, 03:43:24 AM
After using FreeTrack with a MS Life Cam a few years ago, then moving to FaceTracknoIR it was a big difference. The fact that I didnt have to use batteries and a homemade setup, just my head was cool.

After getting a PS eye, and going from 15-21 fps to a constant 30fps I could tell a difference. For some reason, I could not get the PS eye over 30fps even by adding the cleye.config file. I ended up buying TrackIR 4 pro off craigslist. Finally I am happy.

My take on this whole thing...

Freetrack - Good stuff with a PS3 eye running a higher dps. Pain in the but to get it set up the rght way. It seems (to me) like a constant battle to get it centered, and if you have to step away from the game, well back to re-centering it, and tweaking it. Batteries in my led lights (http://www.niceledlights.com) setups was a constant battle with long play times in IL2. Replacing LED lights was getting annyoing. Its free which is good, but too much tweaking. Worse part, a bit of jitter here and there.

Facetracknoir - Again good with a PS eye (even better I assume when you can get over 30fps). I loved the fact you dont need anything on your head. The problem was again tweaking and setups. You have to make sure the lighting is just right. Not a problem when I played at night. But on a weekend afternoon, ambient light was screwing me. After a week of constant setting tweaking, I was getting frustrated. Changing lights, adjusting curves, adjusting the physical cam, and the filtering. It was getting to be more tweaking than actually playing some il2. Worse part, jittery, and jumpy.

TrackIR - So I bought TrackIR4. Not the latest version, I know, but I still cant drop 150+ on it. It only has the hat clip not trackclip pro. I was sckeptical on how it will work compared to the others. I installed the latest driver, set up the tiny reciever, and put on the hat. Fired it up. It was almost dead center, but it hit F12 once to get true center. Loaded il2, and it worked. No tweaking, no cam placement issues, no adjusting even one setting. It just worked out of the box. While playing I had to get up, walk away from the cam, and was prepared to re-center and re-calibrate when I sat back down. Nope, no need. I was right back into the action without having to do a thing. I can play in the dark, in the light, and no problems. The best part....it is smooooooth as silk.

So to wrap up. I love the face Freetrack and Facetracknoir are out there. I hope they can continue to improve and actually market their products the same way TrackIR does. TrackIR is way too expensive for what it does and they NEED some real competition. But, as of now, nothing can compare.

Thanks for the advice.. I am facing similar issues with facetracking and I think your suggestion is perfect.. Thanks again..
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: PhoenixOrion on October 29, 2013, 08:53:26 PM
I've got the latest edition of FaceTrackNOIR and it is working sort of I can look up and down left and right, but cannot lean forward or backwards nor can I lean left or right nor can I move my head up and down. Does anyone have any Idea as to what this could be.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: santobr on October 30, 2013, 03:37:18 AM
Shift F1? :)

santobr.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: PhoenixOrion on October 31, 2013, 06:01:09 PM
Shift F1? :)

santobr.

Yep I finally figured that out after reinstalling and messing with tracknoir for hours. Didn't think it was something in IL-2.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: Charrua on February 11, 2014, 11:13:08 AM
It worked fine with version 4.12 .....
(http://i1195.photobucket.com/albums/aa393/Charrua55/FaceTrackNoIR_zps44cee545.jpg)

Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: rotte7teufel on May 21, 2014, 06:15:15 AM
Yo guys

Any tips to get more then 30fps and forget about such delay in 1.7 ver and 4.12 .... ? Cheers !!!
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: greybeard on May 22, 2014, 05:08:50 AM
FaceTrackNoIR takes a considerable amount of resources: on my son's quadcore it takes only 5% CPU, but when I installed same model of camera and software on my old Athlon 64 it took 50% CPU power. As a consequence I was forced to remove; 17.50€ wasted!  :(
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: shardana on May 22, 2014, 05:50:14 AM
it runs perfectly on my old sony vaio vgn-fz38m......
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: CALINHO on July 06, 2014, 01:48:27 PM
someone have a profile for PS3 EYE CAM?
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: Danziger on December 01, 2014, 08:45:49 PM
Got the TIRViews.dll and everything set up but when I start to calibrate the camera turns on but everything is black.
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: von Trippenhoff on March 10, 2016, 10:13:21 AM
i got face tracker noir, but how to get it to work they don't seem to want you to know without trawling for HOURS to maybe find some info. i can't even get it to use the camera facing me, and no indication as to how to alter it. any one got any clues?
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: Akamu on April 19, 2017, 01:27:16 AM
Hi

I hope, that i choose correct thread. I want to buy and use FaceTrackNoIr, but when I try to open paypal site, it push me into make registration.
On FAcetrack website is written then it is not necessary and I dont want to register there. Anyone can give me some advice? Thanks

Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: sektorao on May 11, 2020, 03:48:43 PM
I used facetracknoir and edtracker, but this is the best solution i used, Aruco headtracker. https://www.youtube.com/watch?v=ajoUzwe1bT0

Works like a charm, you only need webcam. Give it a try.
Title: Re: FaceTrackNoIR: facetracking without webcam!
Post by: V4Friend on June 07, 2020, 11:43:26 AM
Hello to all SAS1946 aviators,

I know this thread has been around for quite long now and indeed: FaceTrackNoIR is still very much alive!

Technology evolves fast and this prompted us to start hobbying again and introduce another novelty: face-tracking with your smartphone.
With this, you do not even need to buy a webcam and most of you already have a decent smartphone anyway :D

The App (available for both Android and iOS) is called FacePoseApp and all information can be found on www.faceposeapp.nl (http://www.faceposeapp.nl)

You can try it for free and if you like it, upgrading the App to full functionality is very cheap (mind you: the license for the Visage tracker is rather costly).
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: shardana on June 07, 2020, 01:09:11 PM
Novelty and progress are always welcome!!!
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: V4Friend on June 12, 2020, 01:46:10 AM
Novelty and progress are always welcome!!!

Hello shardana,

Good to see that you are still active too.
I would like to add to your comment: feedback is also always welcome!  :D

Of course, the released version is only the very first and if we receive enough feedback, we can make this great.

Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: shardana on June 12, 2020, 01:49:35 AM
Hi V4friend! I would suggest a very easy step by step, possibly with picture, explanation of the procedure to follow to use your app. I must admit that I’m having difficulties in using it. But may be I’m just getting old.....

Inviato dal mio iPhone utilizzando Tapatalk
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: V4Friend on June 12, 2020, 06:04:26 AM
Hi V4friend! I would suggest a very easy step by step, possibly with picture, explanation of the procedure to follow to use your app. I must admit that I’m having difficulties in using it. But may be I’m just getting old.....

Inviato dal mio iPhone utilizzando Tapatalk

Obviously, you have the iOS App. So in order for the App to communicate with FaceTrackNoIR, you must decide if you want to use Wifi or USB. USB is perhaps the most reliable way to communicate and it has the advantage that your phone will remain charged. To setup USB, you must:

• Install the iOS USB tracker for FaceTrackNoIR (see http://facetracknoir.sourceforge.net/Trackers/iOSUSB.htm , install to the proposed FaceTrackNoIR installation folder)
• Install (or check the installation of) iTunes on your PC
• Configure the USB port address on both FacePoseApp and the tracker plugin settings (see www.faceposeapp.nl , under 'Communication setup/iOS USB')
• Connect your phone to the PC using a USB cable

The USB tracker installation program also installs the program "iOS USB Tester for FacePoseApp". With that, you can try the USB communication if you do not have FaceTrackNoIR (yet).

If you also want to check the Wifi (OSC on UDP) communication, please ask?

Mind you: I am not so young myself (though you cannot call me 'grandpa' yet  :D )

P.S.: If you think the directions on the website are not clear, can you tell me which part are fuzzy? Feedback on the website is also very welcome!

Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: MrMicko on October 07, 2020, 12:17:09 AM
Hi!

I've been trying to get the Tobii head tracking to fully work with FaceTrackNOIR and the newest Tobii hardware (5). It looks like Tobii has changed something so that the FTNOIR plugin does not get head tracking data, gaze tracking seems to work just fine. Is there any possibility for the great devs of FTNOIR to support the newest Tobii hardware?
Title: Re: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look
Post by: V4Friend on October 07, 2020, 09:20:11 AM
Hi MrMicko,

Of course. Actually, we are already busy with it, but the new SDK is restisting :)
On my PC, the Tobii 4C tracker also recognizes the Tobii 5 device and (after a bit of waiting, don't know why) it also sends headpose data. Maybe you can try that for now?