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Author Topic: Question on Textures - Palettes  (Read 5772 times)

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agracier

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Question on Textures - Palettes
« on: October 01, 2010, 04:57:25 AM »

This is something I've been looking into off and on for a while now and I still haven't really found anything that helps.

It is about the following. I would like to be able to harmonize palettes between 2 or more different textures. Let's say that texture A is part of a series of textures that are harmonized in the whole gamma of color attributes - saturation/brightness/hue etc etc ...

And let's say that a new texture B of a cultivated field is needed for instance, and that such a texture B exists already, but that even though both textures A and B are of a green color basically, they still clash quite severely when used together. There are after all many shades and tints of green.

Is there any application, or (series of) commands that can harmonize both palettes? So that both textures will feature the color attributes and will be able to used together?

I'd think that a 256 color palette not be that difficult to substitute with another 256 color palette. But even so, I've never found any application or command that does this.

Lately I've found the need for color harmonization between textures to be greater than ever.
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Blumax

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Re: Question on Textures - Palettes
« Reply #1 on: October 01, 2010, 05:11:55 AM »

I'm also looking for something like this, it can be really difficult trying to harmonise colours and i've had to omit or use alternative textures to those that i would like to use simply because i can't get the colours harmonised and they have that ' unatural' appearence when used in conjuction with other textures.
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Uufflakke

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Re: Question on Textures - Palettes
« Reply #2 on: October 19, 2010, 06:14:24 AM »

I'm also looking for something like this, it can be really difficult trying to harmonise colours and i've had to omit or use alternative textures to those that i would like to use simply because i can't get the colours harmonised and they have that ' unatural' appearence when used in conjuction with other textures.

I found a way of how to harmonise two different .tga's in a few steps.
The thing is I work with a program called Photo Impact so don't know the commands in Photoshop. I sent my tutorial to Agracier and according to him the commands in Paint Shop Pro seems to be the same.
Tried to find a way in GIMP but the only thing I found out is how to copy a single colour from image A to image B but not the whole palet.

So here is an example of a harmonised texture (on the right side) by combining the first two tga's. Usually the RGB values of textures are more or less similar. This is just a more extreme example jsut to show what you can achieve.
If you are looking for something like this I can send you the tutorial.



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Blumax

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Re: Question on Textures - Palettes
« Reply #3 on: October 19, 2010, 06:41:57 AM »

That seems to be exactly what i'm looking for, i've not heard of this program before and would appreciate your tutorial....thanks very much..i think natural looking textures and realism is the way forward and  i've struggled to try and blend and harmonise textures with some success but i'm still not happy with the results!
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Uufflakke

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Re: Question on Textures - Palettes
« Reply #4 on: October 19, 2010, 07:46:29 AM »

PM sent.  ;)
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Blumax

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Re: Question on Textures - Palettes
« Reply #5 on: October 19, 2010, 01:01:40 PM »

Wahoo!!! works a treat and so simple as well...you wouldn't believe the trouble i've had trying to make my own tool to achieve this and all those hours to.....i should have just asked in the first place but i didn't think that there was a way as no mapmaker had ever mentioned it before or not that i'm aware of anyway.......i'm a happy man thanks Uufflakke you've made my day....let the work begin
.
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Uufflakke

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Re: Question on Textures - Palettes
« Reply #6 on: October 19, 2010, 01:15:38 PM »

Good to hear it works for you as well!   8)

And the ironic thing is I'm not a mapmaker at all or haven't even searched for a method of how to synchronise textures.
It was kind of coincidence actually that I found a way to achieve this. And then I remembered this topic. So 1+1 = 2.

Cheers, U.

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agracier

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Re: Question on Textures - Palettes
« Reply #7 on: October 19, 2010, 01:23:25 PM »

I'm as happy as can be with this method too. It apparently never hurts to ask, someone else might well come up with the answer. Thanks to Uufflakke textures will be easier harmonized with each other ...

This works in Paint Shop Pro as well by the way ...
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redko

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Re: Question on Textures - Palettes
« Reply #8 on: November 08, 2010, 02:08:42 PM »

Interresting topic

Actually i do this all with the eyes, i guess i have a kind of compass in mind  :P. That why i have to work with all the textures opened in photoshop like this



But sometimes i wonder if there is aa method to copy past a complet histogram from one pic to another. As i use google earth from different sources, sometimes it a little hard to make them fit together.

On the other hand some differences must remain in order to bring diversity to the map.
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Avala

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Re: Question on Textures - Palettes
« Reply #9 on: November 08, 2010, 02:38:43 PM »

Agracier, I didnt understand are you asking for color toning or blending. I know for photoshop.

There is few methods, if it is about getting textures with same shade of one color (so that you can use them one beside the other on your map) it is best to make it  manually. You open two textures and tune them by selecting "Image>Adjustments>Hue/Saturation" and then play with hue, light and saturation. You can also use quick method, you first open in photoshop textures that you want to edit, chose "Image>Adjustments>Match Color" and then plays with it.There is more ways, but also more complicated.

If you want to use blending, like Uufflakke, here is few excellent tutorials that can help:

http://www.cgtextures.com/content.php?action=tutorial&name=matchcolor

http://www.cgtextures.com/content.php?action=tutorial&name=blendmodes

http://www.cgtextures.com/content.php?action=tutorial&name=woodrecolour

http://www.cgtextures.com/content.php?action=tutorial&name=blendif

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redko

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Re: Question on Textures - Palettes
« Reply #10 on: November 08, 2010, 03:23:33 PM »

Agracier, I didnt understand are you asking for color toning or blending. I know for photoshop.

There is few methods, if it is about getting textures with same shade of one color (so that you can use them one beside the other on your map) it is best to make it  manually. You open two textures and tune them by selecting "Image>Adjustments>Hue/Saturation" and then play with hue, light and saturation. You can also use quick method, you first open in photoshop textures that you want to edit, chose "Image>Adjustments>Match Color" and then plays with it.There is more ways, but also more complicated.

If you want to use blending, like Uufflakke, here is few excellent tutorials that can help:

http://www.cgtextures.com/content.php?action=tutorial&name=matchcolor

http://www.cgtextures.com/content.php?action=tutorial&name=blendmodes

http://www.cgtextures.com/content.php?action=tutorial&name=woodrecolour

http://www.cgtextures.com/content.php?action=tutorial&name=blendif

Wow.....the first one is VERY interresting as i have som trouble to make disapear sometimes so differences in light side to side....VERY useful....thanks Avala.

Agracier, there is very clear texture on your Djibouti map who would need the first tutorial. Take a look to this.
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redko

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Re: Question on Textures - Palettes
« Reply #11 on: November 08, 2010, 03:45:01 PM »

Agracier, I didnt understand are you asking for color toning or blending. I know for photoshop.

There is few methods, if it is about getting textures with same shade of one color (so that you can use them one beside the other on your map) it is best to make it  manually. You open two textures and tune them by selecting "Image>Adjustments>Hue/Saturation" and then play with hue, light and saturation. You can also use quick method, you first open in photoshop textures that you want to edit, chose "Image>Adjustments>Match Color" and then plays with it.There is more ways, but also more complicated.

If you want to use blending, like Uufflakke, here is few excellent tutorials that can help:

http://www.cgtextures.com/content.php?action=tutorial&name=matchcolor

http://www.cgtextures.com/content.php?action=tutorial&name=blendmodes

http://www.cgtextures.com/content.php?action=tutorial&name=woodrecolour

http://www.cgtextures.com/content.php?action=tutorial&name=blendif

Avala, i have photoshop 7...a little old right. Do you know if this match colour is also available with gimp ?
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