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Author Topic: Crane  (Read 327 times)

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ljmagnum

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Crane
« on: August 08, 2023, 02:48:28 PM »

Hi guys

Maybe someone can help me

To make this crane horizontal I only had a mesh file that could be part of the Kirov not shure

i have no clue why this Crane lay on the ground
The Mesh is not a Damge Mesh


Crane&Head rar was my download
Crane rar is my Static Object with a texture


https://www.mediafire.com/file/323gil8flol3u0l/Crane_%2526_Head0.rar/file
https://www.mediafire.com/file/97gp4104h75u6ss/Crane.rar/file





a Hint would be helpful
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WxTech

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Re: Crane
« Reply #1 on: August 08, 2023, 02:55:45 PM »

If the model is rotated exactly 90 degrees from vertical, you need only swap 2 of the 3 axes. This can be done in a spreadsheet, even.
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

ljmagnum

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Re: Crane
« Reply #2 on: August 08, 2023, 09:05:13 PM »

Thx WxTech for response

did ur mean in a 3D Programm maybe Blender or did ur mean in the Meshfile

I have no Skills sry to Change the 2 Axes in a Spreadsheed
sry WxTech for waste ur time , but thx 4 explain. I think i create new mat file texture and live sim and i have a new 3d object to make a eyecandy for the community
this Download was from Aviaskin and i think it was for the Kirov Cruiser no clue

Anyway thx dear WxTech ur a great guy

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Epervier

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Re: Crane
« Reply #3 on: August 09, 2023, 12:13:54 AM »

Maybe I didn't understand everything...
In your first archive I see two meshes (crane and head0).
In your second archive I also see two meshes (crane and head0).
In this case, you need to use a "him" file to assemble them and not a "sim" file as in the second archive.
With a "him" file you can easily reorient the crane.

him file = assemble several meshes (stationary objects and static objects thanks to a Mod(*))
sim file = only 1 mesh (static object)

Note: don't forget to add hooks. At least the "Ground_Level" and "Smoke" hooks.

Use existing objects as a model.  ;)

(*) HierHim_Static Mod by Novichok (Aviaskins)
https://www.mediafire.com/file/zqvrlmy3emqbfpm/HierHim_Static.7z/file

Translated with www.DeepL.com/Translator (free version)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

ljmagnum

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Re: Crane
« Reply #4 on: August 09, 2023, 07:48:26 PM »

Thx dear Epervier

my Skills in this Circumsdance are not enough
i have the hier him static obj a long time and i have the sim file change to a Live.him and a Hier.him with coressponding the text inside

no i have this in my logfile
INTERNAL ERROR: Missing a float value in file (HIM, attaching data)

https://www.mediafire.com/file/7fb4tjodeahdklz/Crane.rar/file

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Epervier

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Re: Crane
« Reply #5 on: August 10, 2023, 02:59:49 AM »

I've made a few corrections and deleted the "damaged" because it needs to be redone.
I've also added hooks and modified the collision box calls...
To be tested.
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

ljmagnum

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Re: Crane
« Reply #6 on: August 10, 2023, 04:39:28 PM »

Dear Epervier

ur are a real Guardian Angel Thank ur for ur efford Fantastic and works

stay care god bless ur

Gerald
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ljmagnum

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Re: Crane
« Reply #7 on: August 21, 2023, 07:02:31 PM »

GDAY
   
Crane
RadioGif
jetty



this Cranemod (Mesh) comes from Aviaskin i think a part of Kirov Cruiser
with efford  from Epervier and his Skills he created the textfiles mat,him Gloss1do mat Mesh and headfiles usw

Radiogif with the animation as a eyecandy created by me but not the Mesh I don t know about this artist

And from  the jetty1 object was changing only the Texture 

All Credits goes to the 3D Artist they created this objects in Day&Night


https://www.mediafire.com/file/cna9knyns1w6169/Neuer_Ordner.rar/file

hope the link works

LJ














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