Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 11 [12] 13 14   Go Down

Author Topic: USN Pack - USS Alabama BB -USS Omaha CL - USS Atlanta CL - USS Colorado BB - USS North Carolina BB - USS Sims DD  (Read 26816 times)

0 Members and 1 Guest are viewing this topic.

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515

 ;D  I have completed the 1944 livery for battleship Alabama,    two or three more days and should finish a 1943 livery with gray / blue mottled surfaces.   ;)




Logged

asheshouse

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3255

That looks nice. Thanks.
Logged

Mission_bug

  • Modder
  • member
  • Offline Offline
  • Posts: 5964

Installed the latest update, all okay, thank you very much, really appreciated. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515
Re: USN Pack - USS Alabama BB-60
« Reply #135 on: November 13, 2021, 08:44:11 AM »

 :D   Here, the mottled livery for Asheshouse's stunning Alabama battleship, 1943 version is ready!
In the package you will find the lightened files and the original version for those who want to recover it. As Asheshouse warned, the model he proposed is armed with anti-aircraft batteries installed in the 1944 revision, so I will later also propose the '44 version in light gray with the hull in dark blue gray. But forgive me, the battle camouflage of '43 is certainly more cheerful! Happy surfing!

Link  :   https://www.mediafire.com/file/qy83x5grmursllc/Battleship_US_Alabama_BB-60_1943.rar/file   







Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9454
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here

Bravo and thank you very much, Stan !  :)   :)
Very nice !
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Kelso

  • member
  • Offline Offline
  • Posts: 474

Thank you. Good screenshots!
Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515
Re: USN Pack - USS Alabama BB-60
« Reply #138 on: November 14, 2021, 06:53:07 AM »

 :D   And here is the 1944 version of the US Alabama battleship, light gray livery with dark gray-blue hull. Certainly less picturesque but more adherent to the version that Asheshouse developed for us. I have also attached a package of lightened files, instead the folder of the original skin files you will find them in the folder of the 1943 version. Have fun!

Link  :   https://www.mediafire.com/file/nd96jzt6tk9h616/Battleship_US_Alabama_BB-60_1944.rar/file




 




Logged

Squashman

  • Modder
  • member
  • Offline Offline
  • Posts: 546
  • I am Spartacus

Brilliant! Just brilliant!!
Many thanks the Ashe and Stan
Logged

mechanic

  • member
  • Offline Offline
  • Posts: 140

Outstanding ships and liveries. Thank you Asheshouse and Stanislao.
While I have deck crew for various carriers, I seem to have missed the tutorial on enlisting deck crew for battleships. Can a kind reader direct me to the appropriate thread and mod.
Logged

stanislao

  • Modder
  • member
  • Offline Offline
  • Posts: 1515

 ;D  No dear Mechanic, there is no tutorial for ship crews, it is just my passion for dioramas that made me change the height in the position of the U-Boat sailor group of the VPModpack package, the thing is relatively simple , you just have to decide the height at which you want the character to appear, (also applies to all objects in the "Static" folder). Go to search for a sample character in the Static folder (STD-com-maddox-il2-objects-Static) find the values ​​"AddHeightLive" and "HaddHeightDead" if they are not there you must add them before "AlignToLand 1" the number you insert will correspond to an increased height, that is 1 = feet resting on the ground, 1.2 or 1.5 the object will appear raised, try it, it will be fun, you can lift any object like this, for the sreenshot sailors I raised them with the value 3.85, there is no limit. For a diorama fanatic like me it's fun, obviously it only works with static panoramas, I don't know how to hook them to a moving ship, unfortunately Asheshouse doesn't seem interested in adding crews to his magnificent ships .. probably due to excessive loading of polygons of the ship. OK, now enjoy.   ;)

Logged

mechanic

  • member
  • Offline Offline
  • Posts: 140

Thank you Stanislao for the diorama tutorial ;D , I’ll give it a try.  With Asheshouse’s ships I sometimes forget this is a flight sim not a ship sim, so crew on a carrier is worth doing as they interact with the planes, not so much on a battleship. Thanks again for all your skins and liveries. 
Logged

Khoi00

  • member
  • Offline Offline
  • Posts: 4

I'm kind of new to IL2 1946 modding and I'm not sure where to put these code in order for it to appear in FMB. Can anyone help me? Also, I am using the VP Modpack

Code: [Select]

chief.ini-1

 Atlanta          ships.ShipAsheUSS$Atlanta        1 icons/shipDestroyer.mat
 Omaha          ships.ShipAsheUSS$Omaha          1 icons/shipDestroyer.mat
 Colorado         ships.ShipAsheUSS$Colorado       1 icons/shipDestroyer.mat
   
chief.ini-2

 [Ships.Atlanta]
 com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta

[Ships.Omaha]
 com.maddox.il2.objects.ships.ShipAsheUSS$Omaha
 
[Ships.Colorado]
 com.maddox.il2.objects.ships.ShipAsheUSS$Colorado
 
 stationary.ini

Atlanta               ships.ShipAsheUSS$Atlanta              1
Omaha                 ships.ShipAsheUSS$Omaha                1
Colorado              ships.ShipAsheUSS$Colorado             1

technics.properties

Atlanta          USS Atlanta CL-51
Omaha                  USS Omaha CL-4
Colorado                USS Colorado BB-45

ship.ini (optional)   -----   Found in i18n folder

Atlanta                 3do/Ships/Atlanta/Hier.him 1
Omaha                   3do/Ships/Omaha/Hier.him 1

ship.properties (also in i18n. required if ship.ini entries used)

Atlanta_NAME              USS Atlanta CL-51
Atlanta_INFO              \n
Omaha_NAME                USS Omaha CL-4
Omaha_INFO                \n

 ships.ini

//=========================================================================
//----------------------------------------------------------------------

[Atlanta]
Description  Light Cruiser

Icon         shipDestroyer

// Model
Mesh         3do/Ships/Atlanta/Hier.him

// Motion Parameters
SliderDistance 567.675
Speed          26.39 //65.746
SoundMove      models.Ship

IsAirport      1

// Vitals

[Atlanta:Part0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

[Atlanta:Part1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

[Atlanta:Part2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0
 
[Atlanta:Part3]
BaseChunk Hull4
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

// Structure

//Armament

//5in38 Mk32 x2  -  gun_5_25Mk10

[Atlanta:Part4]
BaseChunk                 Head1
AdditionalCollisionChunk0  Gun1
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head1
 GunBarrelChunk            Gun1
 GunShellStartHook  ShellStart1

[Atlanta:Part5]
BaseChunk                 Head2
AdditionalCollisionChunk0  Gun2
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head2
 GunBarrelChunk            Gun2
 GunShellStartHook  ShellStart2

[Atlanta:Part6]
BaseChunk                 Head3
AdditionalCollisionChunk0  Gun3
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -120
 HeadMaxYaw                 120
 GunHeadChunk             Head3
 GunBarrelChunk            Gun3
 GunShellStartHook  ShellStart3

[Atlanta:Part7]
BaseChunk                 Head4
AdditionalCollisionChunk0  Gun4
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -135
 HeadMaxYaw                 -10
 GunHeadChunk             Head4
 GunBarrelChunk            Gun4
 GunShellStartHook  ShellStart4

[Atlanta:Part8]
BaseChunk                 Head5
AdditionalCollisionChunk0  Gun5
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                  10
 HeadMaxYaw                 135
 GunHeadChunk             Head5
 GunBarrelChunk            Gun5
 GunShellStartHook  ShellStart5

[Atlanta:Part9]
BaseChunk                 Head6
AdditionalCollisionChunk0  Gun6
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -120
 HeadMaxYaw                 120
 GunHeadChunk             Head6
 GunBarrelChunk            Gun6
 GunShellStartHook  ShellStart6

[Atlanta:Part10]
BaseChunk                 Head7
AdditionalCollisionChunk0  Gun7
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head7
 GunBarrelChunk            Gun7
 GunShellStartHook  ShellStart7

[Atlanta:Part11]
BaseChunk                 Head8
AdditionalCollisionChunk0  Gun8
strengthBasedOnThisSection strength_GunLarge

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head8
 GunBarrelChunk            Gun8
 GunShellStartHook  ShellStart8
 
//1in Mk2 Mod2 x4 - gun_28_75Mk1

[Atlanta:Part12]
BaseChunk                Head9
AdditionalCollisionChunk0 Gun9
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -60
 HeadMaxYaw                 60
 GunHeadChunk            Head9
 GunBarrelChunk           Gun9
 GunShellStartHook ShellStart9
 FireFastTargets              2

[Atlanta:Part13]
BaseChunk                Head10
AdditionalCollisionChunk0 Gun10
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -60
 HeadMaxYaw                 60
 GunHeadChunk            Head10
 GunBarrelChunk           Gun10
 GunShellStartHook ShellStart10
 FireFastTargets              2

[Atlanta:Part14]
BaseChunk                Head11
AdditionalCollisionChunk0 Gun11
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk            Head11
 GunBarrelChunk           Gun11
 GunShellStartHook ShellStart11
 FireFastTargets              2

[Atlanta:Part15]
BaseChunk                Head12
AdditionalCollisionChunk0 Gun12
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk            Head12
 GunBarrelChunk           Gun12
 GunShellStartHook ShellStart12
 FireFastTargets              2

//20mm Oerlikon - gun_Oerlikon20

[Atlanta:Part16]
BaseChunk                Head13
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -70
 HeadMaxYaw                  100
 GunHeadChunk             Head13
 GunBarrelChunk            Gun13
 GunShellStartHook  ShellStart13
 FireFastTargets              2

[Atlanta:Part17]
BaseChunk                Head14
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -100
 HeadMaxYaw                   70
 GunHeadChunk             Head14
 GunBarrelChunk            Gun14
 GunShellStartHook  ShellStart14
 FireFastTargets              2

[Atlanta:Part18]
BaseChunk                Head15
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   10
 HeadMaxYaw                  135
 GunHeadChunk             Head15
 GunBarrelChunk            Gun15
 GunShellStartHook  ShellStart15
 FireFastTargets              2

[Atlanta:Part19]
BaseChunk                Head16
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -135
 HeadMaxYaw                  -10
 GunHeadChunk             Head16
 GunBarrelChunk            Gun16
 GunShellStartHook  ShellStart16
 FireFastTargets              2
 
[Atlanta:Part20]
BaseChunk                Head17
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -135
 HeadMaxYaw                  -10
 GunHeadChunk             Head17
 GunBarrelChunk            Gun17
 GunShellStartHook  ShellStart17
 FireFastTargets              2

[Atlanta:Part21]
BaseChunk                Head18
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   10
 HeadMaxYaw                  135
 GunHeadChunk             Head18
 GunBarrelChunk            Gun18
 GunShellStartHook  ShellStart18
 FireFastTargets              2
 
 
[Atlanta:Part22]
BaseChunk                Head19
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -135
 HeadMaxYaw                   45
 GunHeadChunk             Head19
 GunBarrelChunk            Gun19
 GunShellStartHook  ShellStart19
 FireFastTargets              2

[Atlanta:Part23]
BaseChunk                Head20
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -45
 HeadMaxYaw                  135
 GunHeadChunk             Head20
 GunBarrelChunk            Gun20
 GunShellStartHook  ShellStart20
 FireFastTargets              2

// 2x4 21in Torpedos - gun_torpedo

//----------------------------------------------------------------------

[Omaha]
Description  Light Cruiser

Icon         shipDestroyer

// Model
Mesh         3do/Ships/Omaha/Hier.him

// Motion Parameters
SliderDistance 567.675
Speed          26.39 //65.746
SoundMove      models.Ship

IsAirport      1

// Vitals

[Omaha:Part0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

[Omaha:Part1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

[Omaha:Part2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0
 
[Omaha:Part3]
BaseChunk Hull4
strengthBasedOnThisSection strength_HullLarge
Vital
 damageDepth   0.4
 damagePitch  -4.0
 damageRoll    6.0
 damageTime  164.0

// Structure

//Armament

//6in53 Mk16  - gun_SK_C28 twin placeholder
//            - gun_0120_1905 placeholder single

[Omaha:Part4]
BaseChunk                 Head1
AdditionalCollisionChunk0  Gun1
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_SK_C28
 HeadMinYaw                -130
 HeadMaxYaw                 130
 GunHeadChunk             Head1
 GunBarrelChunk            Gun1
 GunShellStartHook  ShellStart1
 FireFastTargets              0

[Omaha:Part5]
BaseChunk                 Head2
AdditionalCollisionChunk0  Gun2
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_SK_C28
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head2
 GunBarrelChunk            Gun2
 GunShellStartHook  ShellStart2
 FireFastTargets              0

[Omaha:Part6]
BaseChunk                 Head3
AdditionalCollisionChunk0  Gun3
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                 -10
 HeadMaxYaw                 135
 GunHeadChunk             Head3
 GunBarrelChunk            Gun3
 GunShellStartHook  ShellStart3
 FireFastTargets              0

[Omaha:Part7]
BaseChunk                 Head4
AdditionalCollisionChunk0  Gun4
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                 -10
 HeadMaxYaw                 135
 GunHeadChunk             Head4
 GunBarrelChunk            Gun4
 GunShellStartHook  ShellStart4
 FireFastTargets              0

[Omaha:Part8]
BaseChunk                 Head5
AdditionalCollisionChunk0  Gun5
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                -135
 HeadMaxYaw                  10
 GunHeadChunk             Head5
 GunBarrelChunk            Gun5
 GunShellStartHook  ShellStart5
 FireFastTargets              0

[Omaha:Part9]
BaseChunk                 Head6
AdditionalCollisionChunk0  Gun6
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                -135
 HeadMaxYaw                  10
 GunHeadChunk             Head6
 GunBarrelChunk            Gun6
 GunShellStartHook  ShellStart6
 FireFastTargets              0

[Omaha:Part10]
BaseChunk                 Head7
AdditionalCollisionChunk0  Gun7
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                -135
 HeadMaxYaw                  10
 GunHeadChunk             Head7
 GunBarrelChunk            Gun7
 GunShellStartHook  ShellStart7
 FireFastTargets              0

[Omaha:Part11]
BaseChunk                 Head8
AdditionalCollisionChunk0  Gun8
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_0120_1905
 HeadMinYaw                 -10
 HeadMaxYaw                 135
 GunHeadChunk             Head8
 GunBarrelChunk            Gun8
 GunShellStartHook  ShellStart8
 FireFastTargets              0

//3in50 Mk22 - gun_3_50Mk10

[Omaha:Part12]
BaseChunk                 Head9
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head9
 GunBarrelChunk             Gun9
 GunShellStartHook   ShellStart9
 FireFastTargets               2

[Omaha:Part13]
BaseChunk                 Head10
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head10
 GunBarrelChunk             Gun10
 GunShellStartHook   ShellStart10
 FireFastTargets               2

[Omaha:Part14]
BaseChunk                 Head11
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head11
 GunBarrelChunk             Gun11
 GunShellStartHook   ShellStart11
 FireFastTargets               2

[Omaha:Part15]
BaseChunk                 Head12
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head12
 GunBarrelChunk             Gun12
 GunShellStartHook   ShellStart12
 FireFastTargets               2

[Omaha:Part16]
BaseChunk                 Head13
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head13
 GunBarrelChunk             Gun13
 GunShellStartHook   ShellStart13
 FireFastTargets               2

[Omaha:Part17]
BaseChunk                 Head14
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head14
 GunBarrelChunk             Gun14
 GunShellStartHook   ShellStart14
 FireFastTargets               2

[Omaha:Part18]
BaseChunk                 Head15
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head15
 GunBarrelChunk             Gun15
 GunShellStartHook   ShellStart15
 FireFastTargets               2

[Omaha:Part19]
BaseChunk                 Head16
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_3_50Mk10
 HeadMinYaw                  -75
 HeadMaxYaw                   75
 GunHeadChunk              Head16
 GunBarrelChunk             Gun16
 GunShellStartHook   ShellStart16
 FireFastTargets               2

//40mm twin Bofors Mk1 - gun_BfrsUS40x2

[Omaha:Part20]
BaseChunk                 Head17
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_BfrsUS40x2
 HeadMinYaw                  -120
 HeadMaxYaw                   120
 GunHeadChunk              Head17
 GunBarrelChunk             Gun17
 GunShellStartHook   ShellStart17
 FireFastTargets                2

[Omaha:Part21]
BaseChunk                 Head18
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_BfrsUS40x2
 HeadMinYaw                  -135
 HeadMaxYaw                   135
 GunHeadChunk              Head18
 GunBarrelChunk             Gun18
 GunShellStartHook   ShellStart18
 FireFastTargets                2

[Omaha:Part22]
BaseChunk                 Head19
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_BfrsUS40x2
 HeadMinYaw                  -135
 HeadMaxYaw                   135
 GunHeadChunk              Head19
 GunBarrelChunk             Gun19
 GunShellStartHook   ShellStart19
 FireFastTargets                2

//20mm Oerlikon - gun_Oerlikon20
 
[Omaha:Part23]
BaseChunk                Head20
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -70
 HeadMaxYaw                   95
 GunHeadChunk             Head20
 GunBarrelChunk            Gun20
 GunShellStartHook  ShellStart20
 FireFastTargets               2

[Omaha:Part24]
BaseChunk                Head21
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -95
 HeadMaxYaw                   70
 GunHeadChunk             Head21
 GunBarrelChunk            Gun21
 GunShellStartHook  ShellStart21
 FireFastTargets               2
 
[Omaha:Part25]
BaseChunk                Head22
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -70
 HeadMaxYaw                  125
 GunHeadChunk             Head22
 GunBarrelChunk            Gun22
 GunShellStartHook  ShellStart22
 FireFastTargets               2

[Omaha:Part26]
BaseChunk                Head23
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -125
 HeadMaxYaw                   70
 GunHeadChunk             Head23
 GunBarrelChunk            Gun23
 GunShellStartHook  ShellStart23
 FireFastTargets               2

[Omaha:Part27]
BaseChunk                Head24
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                 -125
 HeadMaxYaw                   40
 GunHeadChunk             Head24
 GunBarrelChunk            Gun24
 GunShellStartHook  ShellStart24
 FireFastTargets               2
 
[Omaha:Part28]
BaseChunk                Head25
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -40
 HeadMaxYaw                  125
 GunHeadChunk             Head25
 GunBarrelChunk            Gun25
 GunShellStartHook  ShellStart25
 FireFastTargets               2

[Omaha:Part29]
BaseChunk                Head26
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -90
 HeadMaxYaw                   40
 GunHeadChunk             Head26
 GunBarrelChunk            Gun26
 GunShellStartHook  ShellStart26
 FireFastTargets               2

[Omaha:Part30]
BaseChunk                Head27
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -40
 HeadMaxYaw                   90
 GunHeadChunk             Head27
 GunBarrelChunk            Gun27
 GunShellStartHook  ShellStart27
 FireFastTargets               2
 
 
[Omaha:Part31]
BaseChunk                Head28
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -90
 HeadMaxYaw                   55
 GunHeadChunk             Head28
 GunBarrelChunk            Gun28
 GunShellStartHook  ShellStart28
 FireFastTargets               2

[Omaha:Part32]
BaseChunk                Head29
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -55
 HeadMaxYaw                   90
 GunHeadChunk             Head29
 GunBarrelChunk            Gun29
 GunShellStartHook  ShellStart29
 FireFastTargets               2

//----------------------------------------------------------------------

[Colorado]
Description  Colorado Class Battleship

Icon         shipDestroyer

// Model
Mesh         3do/Ships/Colorado/Hier.him

// Motion Parameters
SliderDistance 567.675
Speed          26.39 //65.746
SoundMove      models.Ship

IsAirport      1

// Vitals

[Colorado:Part0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.4
 damagePitch  -2.0
 damageRoll    4.0
 damageTime  164.0

[Colorado:Part1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.4
 damagePitch   0.0
 damageRoll    4.0
 damageTime  160.0

[Colorado:Part2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.4
 damagePitch   2.0
 damageRoll    4.0
 damageTime  166.0
 
[Colorado:Part3]
BaseChunk Hull4
strengthBasedOnThisSection strength_HullEnorm
Vital
 damageDepth   0.4
 damagePitch   2.0
 damageRoll    4.0
 damageTime  166.0

// Structure

//Armament

// 4x2 16in45 Guns - gun_MkVII_356   // Placeholder gun class

[Colorado:Part4]
BaseChunk                 Head1
AdditionalCollisionChunk0  Gun1
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head1
 GunBarrelChunk            Gun1
 GunShellStartHook  ShellStart1
 FireFastTargets              0

[Colorado:Part5]
BaseChunk                 Head2
AdditionalCollisionChunk0  Gun2
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head2
 GunBarrelChunk            Gun2
 GunShellStartHook  ShellStart2
 FireFastTargets              0

[Colorado:Part6]
BaseChunk                 Head3
AdditionalCollisionChunk0  Gun3
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head3
 GunBarrelChunk            Gun3
 GunShellStartHook  ShellStart3
 FireFastTargets              0

[Colorado:Part7]
BaseChunk                 Head4
AdditionalCollisionChunk0  Gun4
strengthBasedOnThisSection strength_GunHuge

gunBasedOnThisSection gun_SK_C34
 HeadMinYaw                -135
 HeadMaxYaw                 135
 GunHeadChunk             Head4
 GunBarrelChunk            Gun4
 GunShellStartHook  ShellStart4
 FireFastTargets              0

// 10x1 5in51 Barbettes - gun_0120_1905 placeholder
 
 [Colorado:Part8]
 BaseChunk                 Head5
 AdditionalCollisionChunk0  Gun5
 strengthBasedOnThisSection strength_GunHuge
 
 gunBasedOnThisSection gun_0120_1905
  HeadMinYaw                    20
  HeadMaxYaw                   135
  GunHeadChunk               Head5
  GunBarrelChunk              Gun5
  GunShellStartHook    ShellStart5
  FireFastTargets                0
 
  [Colorado:Part9]
  BaseChunk                     Head6
  AdditionalCollisionChunk0      Gun6
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                    -135
   HeadMaxYaw                     -20
   GunHeadChunk                 Head6
   GunBarrelChunk                Gun6
   GunShellStartHook      ShellStart6
   FireFastTargets                  0
 
  [Colorado:Part10]
  BaseChunk                     Head7
  AdditionalCollisionChunk0      Gun7
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                      20
   HeadMaxYaw                     125
   GunHeadChunk                 Head7
   GunBarrelChunk                Gun7
   GunShellStartHook      ShellStart7
   FireFastTargets                  0
 
  [Colorado:Part11]
  BaseChunk                     Head8
  AdditionalCollisionChunk0      Gun8
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                    -125
   HeadMaxYaw                     -20
   GunHeadChunk                 Head8
   GunBarrelChunk                Gun8
   GunShellStartHook      ShellStart8
   FireFastTargets                  0
 
  [Colorado:Part12]
  BaseChunk                     Head9
  AdditionalCollisionChunk0      Gun9
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                      20
   HeadMaxYaw                     135
   GunHeadChunk                 Head9
   GunBarrelChunk                Gun9
   GunShellStartHook      ShellStart9
   FireFastTargets                  0
 
  [Colorado:Part13]
  BaseChunk                     Head10
  AdditionalCollisionChunk0      Gun10
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                    -135
   HeadMaxYaw                     -20
   GunHeadChunk                 Head10
   GunBarrelChunk                Gun10
   GunShellStartHook      ShellStart10
   FireFastTargets                  0
 
  [Colorado:Part14]
  BaseChunk                     Head11
  AdditionalCollisionChunk0      Gun11
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                    -135
   HeadMaxYaw                     -20
   GunHeadChunk                 Head11
   GunBarrelChunk                Gun11
   GunShellStartHook      ShellStart11
   FireFastTargets                  0
 
  [Colorado:Part15]
  BaseChunk                     Head12
  AdditionalCollisionChunk0      Gun12
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                       20
   HeadMaxYaw                      135
   GunHeadChunk                 Head12
   GunBarrelChunk                Gun12
   GunShellStartHook      ShellStart12
   FireFastTargets                  0
 
  [Colorado:Part16]
  BaseChunk                     Head13
  AdditionalCollisionChunk0      Gun13
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                     -125
   HeadMaxYaw                      -20
   GunHeadChunk                 Head13
   GunBarrelChunk                Gun13
   GunShellStartHook      ShellStart13
   FireFastTargets                  0
 
  [Colorado:Part17]
  BaseChunk                     Head14
  AdditionalCollisionChunk0      Gun14
  strengthBasedOnThisSection strength_GunHuge
 
  gunBasedOnThisSection gun_0120_1905
   HeadMinYaw                       20
   HeadMaxYaw                      125
   GunHeadChunk                 Head14
   GunBarrelChunk                Gun14
   GunShellStartHook      ShellStart14
   FireFastTargets                  0

// 8x1 5in25 HA - gun_QFMkI_134 //placeholder

[Colorado:Part18]
BaseChunk                 Head15
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                   0
 HeadMaxYaw                 125
 GunHeadChunk             Head15
 GunBarrelChunk            Gun15
 GunShellStartHook  ShellStart15
 FireFastTargets              1

[Colorado:Part19]
BaseChunk                 Head16
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                -125
 HeadMaxYaw                   0
 GunHeadChunk             Head16
 GunBarrelChunk            Gun16
 GunShellStartHook  ShellStart16
 FireFastTargets              1

[Colorado:Part20]
BaseChunk                 Head17
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                   0
 HeadMaxYaw                 135
 GunHeadChunk             Head17
 GunBarrelChunk            Gun17
 GunShellStartHook  ShellStart17
 FireFastTargets              1

[Colorado:Part21]
BaseChunk                 Head18
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                -135
 HeadMaxYaw                   0
 GunHeadChunk             Head18
 GunBarrelChunk            Gun18
 GunShellStartHook  ShellStart18
 FireFastTargets              1

[Colorado:Part22]
BaseChunk                 Head19
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                  20
 HeadMaxYaw                 160
 GunHeadChunk             Head19
 GunBarrelChunk            Gun19
 GunShellStartHook  ShellStart19
 FireFastTargets              1

[Colorado:Part23]
BaseChunk                 Head20
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                 -160
 HeadMaxYaw                  -20
 GunHeadChunk             Head20
 GunBarrelChunk            Gun20
 GunShellStartHook  ShellStart20
 FireFastTargets              1

[Colorado:Part24]
BaseChunk                 Head21
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                   20
 HeadMaxYaw                  180
 GunHeadChunk             Head21
 GunBarrelChunk            Gun21
 GunShellStartHook  ShellStart21
 FireFastTargets              1

[Colorado:Part25]
BaseChunk                 Head22
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_QFMkI_134
 HeadMinYaw                 -180
 HeadMaxYaw                  -20
 GunHeadChunk             Head22
 GunBarrelChunk            Gun22
 GunShellStartHook  ShellStart22
 FireFastTargets               1

// 6x4 1in Mk2 Mod2 x4 - gun_28_75Mk1

[Colorado:Part26]
BaseChunk                Head23
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -60
 HeadMaxYaw                 60
 GunHeadChunk            Head23
 GunBarrelChunk           Gun23
 GunShellStartHook ShellStart23
 FireFastTargets              2

[Colorado:Part27]
BaseChunk                Head24
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -60
 HeadMaxYaw                 60
 GunHeadChunk            Head24
 GunBarrelChunk           Gun24
 GunShellStartHook ShellStart24
 FireFastTargets              2

[Colorado:Part28]
BaseChunk                Head25
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                 -60
 HeadMaxYaw                 100
 GunHeadChunk            Head25
 GunBarrelChunk           Gun25
 GunShellStartHook ShellStart25
 FireFastTargets              2

[Colorado:Part29]
BaseChunk                Head26
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -100
 HeadMaxYaw                  60
 GunHeadChunk            Head26
 GunBarrelChunk           Gun26
 GunShellStartHook ShellStart26
 FireFastTargets              2

[Colorado:Part30]
BaseChunk                Head27
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                 -60
 HeadMaxYaw                 100
 GunHeadChunk            Head27
 GunBarrelChunk           Gun27
 GunShellStartHook ShellStart27
 FireFastTargets              2

[Colorado:Part31]
BaseChunk                Head28
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_28_75Mk1
 HeadMinYaw                -100
 HeadMaxYaw                  60
 GunHeadChunk            Head28
 GunBarrelChunk           Gun28
 GunShellStartHook ShellStart28
 FireFastTargets              2

// 38x1 20mm Oerlikon - gun_Oerlikon20

[Colorado:Part32]
BaseChunk                Head29
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -135
 HeadMaxYaw                   135
 GunHeadChunk              Head29
 GunBarrelChunk             Gun29
 GunShellStartHook   ShellStart29
 FireFastTargets                2

[Colorado:Part33]
BaseChunk                Head30
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -135
 HeadMaxYaw                   135
 NoFireMinYaw                 -30
 NoFireMaxYaw                  30
 GunHeadChunk              Head30
 GunBarrelChunk             Gun30
 GunShellStartHook   ShellStart30
 FireFastTargets                2

[Colorado:Part34]
BaseChunk                Head31
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -90
 HeadMaxYaw                    45
 GunHeadChunk              Head31
 GunBarrelChunk             Gun31
 GunShellStartHook   ShellStart31
 FireFastTargets                2

[Colorado:Part35]
BaseChunk                Head32
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -45
 HeadMaxYaw                    90
 GunHeadChunk              Head32
 GunBarrelChunk             Gun32
 GunShellStartHook   ShellStart32
 FireFastTargets                2

[Colorado:Part36]
BaseChunk                Head33
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -45
 HeadMaxYaw                    45
 GunHeadChunk              Head33
 GunBarrelChunk             Gun33
 GunShellStartHook   ShellStart33
 FireFastTargets                2

[Colorado:Part37]
BaseChunk                Head34
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -45
 HeadMaxYaw                    45
 GunHeadChunk              Head34
 GunBarrelChunk             Gun34
 GunShellStartHook   ShellStart34
 FireFastTargets                2

[Colorado:Part38]
BaseChunk                Head35
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -90
 HeadMaxYaw                    30
 GunHeadChunk              Head35
 GunBarrelChunk             Gun35
 GunShellStartHook   ShellStart35
 FireFastTargets                2

[Colorado:Part39]
BaseChunk                Head36
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -30
 HeadMaxYaw                    90
 GunHeadChunk              Head36
 GunBarrelChunk             Gun36
 GunShellStartHook   ShellStart36
 FireFastTargets                2

[Colorado:Part40]
BaseChunk                Head37
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -45
 HeadMaxYaw                    45
 GunHeadChunk              Head37
 GunBarrelChunk             Gun37
 GunShellStartHook   ShellStart37
 FireFastTargets                2

[Colorado:Part41]
BaseChunk                Head38
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -45
 HeadMaxYaw                    45
 GunHeadChunk              Head38
 GunBarrelChunk             Gun38
 GunShellStartHook   ShellStart38
 FireFastTargets                2

[Colorado:Part42]
BaseChunk                Head39
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                  -120
 HeadMaxYaw                   120
 GunHeadChunk              Head39
 GunBarrelChunk             Gun39
 GunShellStartHook   ShellStart39
 FireFastTargets                2

[Colorado:Part43]
BaseChunk                Head40
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_Oerlikon20
 HeadMinYaw                   -90
 HeadMaxYaw                    45
 GunHeadChunk              Head40
 GunBarrelChunk             Gun40
 GunShellStartHook   ShellStart40
 FireFastTargets                2

[Colorado:Part44]
BaseChunk                Head41
strengthBasedOnThisSection strength_GunSmall
Logged
Pages: 1 ... 9 10 11 [12] 13 14   Go Up
 

Page created in 0.164 seconds with 31 queries.