Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Other Mods => Ships => Topic started by: asheshouse on August 25, 2020, 09:41:01 AM

Title: USN Pack [4.09][4.12] - USS Omaha CL - USS Atlanta CL - USS Colorado BB - USS North Carolina BB - USS Sims DD
Post by: asheshouse on August 25, 2020, 09:41:01 AM
USS Omaha CL-4 - Light Cruiser
(https://i.postimg.cc/Wz2b8D9g/Capture.jpg) (https://postimg.cc/bDBhNvfw)

USS Atlanta CL-51 - Light Cruiser
(https://i.postimg.cc/y6yFc4nQ/Capture.jpg) (https://postimg.cc/t77ZGcKW)

USS Colorado BB-45 - Battleship
(https://i.postimg.cc/4dKSF3QQ/Capture.jpg) (https://postimg.cc/7Gk95wc5)

USS North Carolina BB-55 - Fast Battleship
(https://i.postimg.cc/tJ8D9wb4/il2fb-2021-07-06-11-32-02-96.jpg) (https://postimg.cc/64LC0HTk)

USS Sims DD-409 Destroyer
(https://i.postimg.cc/jStRxCGW/il2fb-2021-07-10-16-59-26-87.jpg) (https://postimg.cc/BXYrNZZs)

Download Link: http://www.mediafire.com/file/t898g2jdfpj3tfq/ShipAsheUSS_07-09-20.rar/file
Installation instructions are in the model folder.

This pack shares class files with Yorktown, Lexington 42 and Essex Long Hull models. These class files will overwrite the old ones.

v4.09 Classes. Download Link: http://www.mediafire.com/file/q1m8c0vh7def1t6/ShipAsheUSSv4.09Classes.rar/file
4.09 lacks the Hayrake Radar function. These class files have the function omitted.

Patch 1 - https://www.mediafire.com/file/ol6r3b8pfh3xafk/ShipAsheUSS_Patch_07-07-21.rar/file
Extract contents into your MODS folder. Classes in ShipAsheUSS will be overwritten. This patch not suitable for v4.09
Text editing instructions are in the ShipAsheUSS folder. Missing radar text entry, see Post 82 and 83.

Patch 2 - https://www.mediafire.com/file/8pfa5ewgx93wxje/ShipAsheUSS_Patch2_11-07-21.rar/file
Extract contents into your MODS folder. Classes in ShipAsheUSS will be overwritten. This patch not suitable for v4.09
Text editing instructions are in the ShipAsheUSS folder.

Installing in BAT  see note in post #12  --- until such a time that they may be added to an official BAT patch.

Models extracted from World of Warships and adapted for IL-2 by Asheshouse.

The Omaha Class were built as fast fleet scout cruisers at the end of WWI. A total of ten were built and although they were nearing obselesence all ten served through WWII. Two of the class were present during the attack on Pearl Harbour, Raleigh and Detroit. Subsequently they were mainly involved in secondary theatres but saw significant action.

The Atlanta Class were state of the art fast cruisers commisioned at the start of WWII. Eight were built in total. Proving to be effective anti-aircraft ships, the last four to be built included armament changes to optimise them for this role. USS Atlanta saw action at Midway, Eastern Solomons and Guadalcanal, where she was sunk in surface action.

The USS Colorado was the lead ship of a class of three battleships commisioned in the 1920's. She was undergoing a refit at Puget Sound when the attack on Pearl Harbour took place. She went on to provide service throughout the Pacific campaign. She received another major refit before the Leyte Gulf operations. The model represents her appearance from 42 to 43. 

The USS North Carolina, and her sister ship Washington, were the first of the Fast Battleship classes. They entered the conflict during the Guadalcanal Battles both as escorts to the carrier task forces and in direct defence of Henderson Field. The added AA firepower from North Carolina was a crucial factor in the Battle of the Eastern Solomons in August 42 and probably saved the carrier Enterprise from being sunk.

WWII US Ship Links:
Iowa Class BB  https://www.sas1946.com/main/index.php/topic,40698.0.html
LST https://www.sas1946.com/main/index.php/topic,63217.0.html
Sims Class DD https://www.sas1946.com/main/index.php/topic,17992.0.html
Lexington 42 CV https://www.sas1946.com/main/index.php/topic,20321.0.html
Ranger CV https://www.sas1946.com/main/index.php/topic,61134.0.html
Yorktown Class CV https://www.sas1946.com/main/index.php/topic,30299.0.html
PT Boat https://www.sas1946.com/main/index.php/topic,12024.0.html
Tennessee BB 1941 https://www.sas1946.com/main/index.php/topic,20856.0.html
Essex Class CV Long Hull https://www.sas1946.com/main/index.php/topic,36713.0.html
Colorado BB 1941 https://www.sas1946.com/main/index.php/topic,20755.0.html
T2 Class Tanker https://www.sas1946.com/main/index.php/topic,13652.0.html
Gato Class SS https://www.sas1946.com/main/index.php/topic,7079.0.html

Title: Re: USN Pack
Post by: cgagan on August 25, 2020, 10:25:23 AM
They look majestic! Many thanks Ashe, as I have already mentioned, you have filled the il2 seas with your beautiful creations! 8)
Title: Re: USN Pack
Post by: Gubi on August 25, 2020, 10:37:41 AM
Indeed.  Huzzah... Thanx so much.  USS Marblehead played so much of a role in the period of WWII I am most interested in.  Cheers and prost.  https://en.wikipedia.org/wiki/USS_Marblehead_%28CL-12%29
Title: Re: USN Pack
Post by: cbradbury on August 25, 2020, 11:08:41 AM
Hi Ashe,

getting a 70% ctd in BAT, I'm afraid. At first I thought it was just the Atlanta, so removed those entries and tried Omaha on her own, but same issue with Omaha too.

Logfile:

Code: [Select]
[2020-08-25 16:59:51.399] dT:    0 Maximum texture size : 32768
[2020-08-25 16:59:51.399] dT:    0 Maximum simultaneous textures :4
[2020-08-25 16:59:51.399] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2020-08-25 16:59:51.530] dT:    0 15 Splashscreens available.
[2020-08-25 16:59:51.989] dT:    0 INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[2020-08-25 16:59:52.584] dT:    0 INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[2020-08-25 16:59:52.585] dT:    0 WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[2020-08-25 16:59:52.585] dT:    0 INTERNAL ERROR: Texture required
[2020-08-25 16:59:52.585] dT:    0 WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[2020-08-25 16:59:56.189] dT:    0 No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta'
[2020-08-25 16:59:56.189] dT:    0 No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Omaha'
[2020-08-25 16:59:56.710] dT:    0 No spawner for 'com.maddox.il2.objects.vehicles.planes.FireflyMKIStatic$FireflyMKI'
[2020-08-25 16:59:56.762] dT:    0 No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta'
[2020-08-25 16:59:56.762] dT:    0 No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Omaha'
[2020-08-25 17:00:05.950] dT:    0 PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[2020-08-25 17:00:05.950] dT:    0 java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:107)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:205)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-08-25 17:00:05.951] dT:    0 Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[2020-08-25 17:00:05.951] dT:    0 java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:119)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:205)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2020-08-25 17:00:05.951] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 11:26:40 AM
Same 70% ctd loading game for me.
As cbradbury report...  :(
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 11:39:29 AM
Maybe there is a conflict with LST22 mod released under !ShipAsheUS some time ago that I' istalled in my BAT/WAW...
Title: Re: USN Pack
Post by: asheshouse on August 25, 2020, 11:57:00 AM
LST22 should not conflict, however class files used extend the Yorktown/Lexington42 set.
I have not tested in BAT, only SASModAct.
Title: Re: USN Pack
Post by: Griffon_301 on August 25, 2020, 12:06:41 PM
try remming out the classfile starting with AFA75 in the objects.ships folder of BAT WAW module and copy the same classfile from this pack into the objects.ships folder in BAT; the rest can be installed as usual, should work, I am editing the ini files right now and will report back...
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 12:08:33 PM
LST22 should not conflict, however class files used extend the Yorktown/Lexington42 set.
I have not tested in BAT, only SASModAct.

Ok Ashe,
we're waiting about your BAT testing.
However I'm agree with you, there is no conflict with LST22... i've tried some modifications but 70% CTD remains.
Title: Re: USN Pack
Post by: cbradbury on August 25, 2020, 12:24:26 PM
try remming out the classfile starting with AFA75 in the objects.ships folder of BAT WAW module and copy the same classfile from this pack into the objects.ships folder in BAT; the rest can be installed as usual, should work, I am editing the ini files right now and will report back...

That did it, Griffon, thanks. I added the classfile via a BATMODS folder rather than remmed it out for safety. Beautiful ships, ashe.

Griffon, do you still need to keep the AFA75 file in ashe's folder as well? I did. Runs fine.
Title: Re: USN Pack
Post by: Griffon_301 on August 25, 2020, 12:27:18 PM
does not work for me either, but out of a different reason - the classfile AFA75B48395BF822 also comes shipped in the LongHull Essex CV class mod and as I have this in my modded install, I cannot add the new ships because of the classfile conflict...
said file is dated 29.08.2013 and is 3,91 KB in size...

could you maybe make a new master classfile for the new USN ships so that it does not conflict with other ships that users may have added themselves?
Title: Re: USN Pack
Post by: Griffon_301 on August 25, 2020, 12:28:52 PM
theoretically as long as you have only the same classfile in different folders, it works; if you have different ones with the same "name", the game will crash...
this is more pronounced with ships than with aircraft ....

the real conflict starts as posted already when you want to add the LongHull Essex CVs to your game as well, then AFA75B48395BF822 will become a problem...
Title: Re: USN Pack
Post by: asheshouse on August 25, 2020, 12:45:32 PM
The conflicting class files in BAT are obsolete. You need to ensure that the new class file set is loaded first, that should sort your problem.

Easy way to do this is to rename the ShipAsheUSS folder to !ShipAsheUSS, so as to move it above the Classes folders in the folder list.

Nothing needs to be deleted.  All works fine in my BAT WaW installation.

The sharing of the java classes with Yorktown is pointed out in the installation notes.
Title: Re: USN Pack
Post by: Griffon_301 on August 25, 2020, 01:02:16 PM
good to know, I was just unsure if it is safe to copy over the classfiles over the old ones, both seem to be the same with just different date timestamps;
this solves the problem for stock WAW3 from BAT, but what about the problem I mentioned with the LongHull Essex CVs?
those are not compatible anymore with the new AFA75.... classfile from this download and therefor cannot work alongside each other in a custom modded install...
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 01:04:08 PM
The conflicting class files in BAT are obsolete. You need to ensure that the new class file set is loaded first, that should sort your problem.

Easy way to do this, probably, is to rename the ShipAsheUSS folder to !ShipAsheUSS, so as to move it above the Classes folders in the folder list.

Nothing needs to be deleted.

Ok, in this way the Atlanta and Omaha ships works... but it's impossible to see LST22 in FMB...
Title: Re: USN Pack
Post by: asheshouse on August 25, 2020, 01:16:39 PM
The USN Pack does not share any classes with the LST22. This was in a stand-alone java class set ShipAsheUS, not ShipAsheUSS. Check your text entries maybe?
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 01:16:45 PM
OK, for me it works in this way:
I entered the  LST22 classfiles (two) in the new ! ShipAsheUSS folder.
I added also LST folder in 3do ->Ships folder.
And i have all the ships working in BAT.
Why is everything so messed up all the time?  ;D

Title: Re: USN Pack
Post by: asheshouse on August 25, 2020, 01:20:08 PM
There is a conflict with the LongHull Essex CVs which I had forgotten also shared classes wit the Yorktown. I need to fix this. New classes will be required.
Better no to copy over the old class files, just ensure that the mod folder is above the classes folders in the Mods list.   
Title: Re: USN Pack
Post by: poiana44 on August 25, 2020, 01:24:58 PM
Ok, Ashe.
Waiting for your news.
Thanks as always  ;)
Wonderful work anyway!
Title: Re: USN Pack
Post by: Griffon_301 on August 25, 2020, 01:27:52 PM
poiana, the LST22 works alongside the Omaha and the Atlanta; just tried them all in a mission together and all show up and do what they are asked to do - prowl along the seas wherever you send them :)

as said, adding ships is tricky sometimes, the more you add, the more tricky it gets sometimes;

@asheshouse: I remmed out the old classfiles in the objects.ships and left them that way; I also remmed out the LongHull Essex entries in chief.ini and of course the folder, containing the files;
adding the entries and the files from this new pack (above objects.ships) then works and the two cruisers are showing up in FMB and in missions - beautiful ships! will be interesting to see the barrage the Atlanta is capable of putting up :)

so I am waiting for a new set of classfiles to enable the LongHull Essex CVs to set sail along the beautiful new cruisers... thanks a lot for your continued work and support :)
Title: Re: USN Pack
Post by: asheshouse on August 25, 2020, 01:41:06 PM
New class files  http://www.mediafire.com/file/zebos2buxq8nogl/ShipAsheUSSClasses_25-08-20.rar/file
Includes the Long Hull Essex Class
Title: Re: USN Pack
Post by: cbradbury on August 25, 2020, 03:05:03 PM
Thanks, ashe.

renaming the folder to  !ShipAsheUSS and the new classfiles makes the new ships and the longhull run fine in BAT.
Title: Re: USN Pack
Post by: Squashman on August 26, 2020, 04:17:20 AM
Each a beauty in her own way  ;D

Many, many thanks Ashe. Really great work  ]salut[
Title: Re: USN Pack
Post by: PO_MAK_249RIP on August 26, 2020, 08:03:55 AM
I dont get the issue here? I did these as a seperate install just swap out the classfiles you need from ashes update, I have the LST as a seperate mod. Job done
Title: Re: USN Pack
Post by: Griffon_301 on August 26, 2020, 09:46:23 AM
The issue was not with the LST but with the Long Hull Essex CVs...
Title: Re: USN Pack
Post by: Kelso on August 26, 2020, 10:16:08 AM
Thank you very much! Perfect job as always.
Title: Re: USN Pack
Post by: poiana44 on August 26, 2020, 12:56:44 PM
Thanks Ashe, all things work fine now!
 ;)
Title: Re: USN Pack
Post by: Mission_bug on August 27, 2020, 10:41:47 AM
Excellent work as always asheshouse, thank you very much for these superb models, really appreciated.  8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
Title: Re: USN Pack
Post by: Flanker27 on August 27, 2020, 11:00:43 AM
I recall attacking an atlanta class in another game(dont remember which) and the sheer number of AA guns on the thing was incredible it could put up as much flak as the Bremen bomber defenses by itself 
Title: Re: USN Pack
Post by: milvipes on August 28, 2020, 03:24:45 AM
Did a bombing run against Atlanta with 4 B7A Ryusei, couldn't even touch her.
Title: Re: USN Pack
Post by: Squashman on August 28, 2020, 11:11:26 AM
New class files  http://www.mediafire.com/file/zebos2buxq8nogl/ShipAsheUSSClasses_25-08-20.rar/file
Includes the Long Hull Essex Class

The two CL's are working fine in my BAT install, but where exactly do these new classes go? Classes-ObjectsShip?? or elsewhere?
Title: Re: USN Pack
Post by: Bwf. on August 28, 2020, 12:47:01 PM
Quote
asheshouse:
In the initial set I forgot to include the Long Hull Essex Class Carriers. Overwrite the ones in the main pack with these.
Those files are replacements for the original files in the USN pack.
 ]cheers[
Title: Re: USN Pack
Post by: Squashman on August 28, 2020, 01:14:55 PM
Quote
asheshouse:
In the initial set I forgot to include the Long Hull Essex Class Carriers. Overwrite the ones in the main pack with these.
Those files are replacements for the original files in the USN pack.
 ]cheers[

Thanks  ]salut[
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on September 07, 2020, 03:07:31 AM
New download in post #1.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: urmel on September 07, 2020, 03:16:35 AM
Another great work,thanks for the new Colorado.
Title: Re: USN Pack [4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on September 07, 2020, 03:20:02 AM
I have added a link to download v4.09 class files. I am not able to test these. Can a 4.09 rebel confirm that they work.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: cbradbury on September 07, 2020, 06:16:42 AM
Colorado looking good. Thanks, ashe.
Title: Re: USN Pack [4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: Epervier on September 07, 2020, 10:28:51 AM
I have added a link to download v4.09 class files. I am not able to test these. Can a 4.09 rebel confirm that they work.
Work fine in 4.09 ! Thank you very much !

Information for the Rebels!
Class 409 concerns the following ships:
- Atlanta
- Colorado
- Omaha
- USSBoxerCV21_48
- USSBoxerCV21_51
- USSEnterpriseCV6_42
- USSEnterpriseCV6_44
- USSHornetCV8_42
- USSHornetCV8_42D
- USSKearsargeCV33_46
- USSLexingtonCV2_42
- USSTarawaCV40_47
- USSValleyForgeCV45_50
- USSYorktownCV5_42



Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Bwf. on September 07, 2020, 11:51:01 AM
I have added a link to download v4.09 class files. I am not able to test these. Can a 4.09 rebel confirm that they work.
Thanks Very Much Ashe, Greatly Appreciated ]thumright[
 ]cheers[
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: milvipes on September 07, 2020, 03:08:55 PM
Can't ask for more. I try to keep my ship list to the minimum, but Ashe's ship packs (along with Ship pack 3) are the must have.
(https://i.postimg.cc/05Mq2D45/Hornet-TG.jpg) (https://postimg.cc/SjhPg2qH)
My Hornet task group, consisting of:
USS Hornet CV-12 (from Plowshare's USN fleet carriers)
USS Belleau Wood CVL-24, Hornet's trusted companion throughout most of late 1944-early 1945 (Ship pack 3)
USS Nicholas DD-449 (Ship pack 3)
USS Kidd DD-661 (stock)
USS Dent DD-116 (stock)
USS Oakland CL-95 (represented by Ashe's Atlanta class CL)
USS Colorado BB-45 (Ashes' USN pack)
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: Squashman on September 07, 2020, 05:00:33 PM
Thanks for the Colorado - seeing her in all her glory - a welcome addition
 ]salut[
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Mission_bug on September 10, 2020, 06:31:39 AM
Added the latest update to my install yesterday, excellent work as always, thank you very much, really appreciated. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: David Prosser on September 13, 2020, 03:59:42 AM
I just got them working in BAT-PEGASUS. I can see one of the CLs being used in an Operation Dragoon campaign, and as a generic AA Cruiser. Thanks for making them.

cheers

David
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on September 13, 2020, 10:05:29 AM
Be good to see them being used in missions.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: David Prosser on September 13, 2020, 06:32:32 PM
I'm thinking of a Peleliu campaign for the US pilot featured in the campaign I  set defending Darwin. And an Op Dragoon one featuring the French Naval pilot. Both are some time away. Meanwhile, Argus is cruising off British Somalilans, with HMS Nelson.
Title: Re: USS Colorado Battle livery
Post by: stanislao on September 23, 2020, 08:47:16 AM
 ;D  Ciao a tutti  gli amici di SAS ! I have a combat livery for battleship Colorado! Great nice model offered to us by Asheshouse!
It is the mimetic adopted in 1944 after the modernization works.
As usual I have included a series of low resolution skins for those who need them and the complete set of skins for those who intend to return to the original skins.
Enjoy yourselves !

Link :    http://www.mediafire.com/file/lnvopq2hgi0h7p2/USS_Battleship_COLORADO.rar/file


(https://i.imgur.com/xmAlDCe.jpg)
(https://i.imgur.com/I7ZpWOp.jpg)
(https://i.imgur.com/wUGw6OJ.jpg)
(https://i.imgur.com/lXnpW8a.jpg)
(https://i.imgur.com/kWEoJq9.jpg)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Mick on September 23, 2020, 08:54:02 AM
Beautiful skin, Stany ...!  8)

Many THX for sharing with us ...!  :P
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Peter Lynn on September 23, 2020, 09:12:15 AM
Fully agree Mick, thank you stanislao... your work is breathtaking!
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: Kelso on September 23, 2020, 09:30:25 AM
Cosa dire? Hai lavorato di nuovo duro, le stanislao. Grazie.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: cgagan on September 23, 2020, 09:49:37 AM
We are grateful!  8)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: urmel on September 23, 2020, 10:00:51 AM
Thank you stanislao, tops.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: Bwf. on September 23, 2020, 02:44:46 PM
Big Thanks for this skin Stan', was hoping to see this scheme for the Colorado ]thumbsup[

Title: Re: USN Pack [4.09][4.12] - USS Atlanta
Post by: stanislao on October 02, 2020, 12:27:42 PM
 :D How about this version 1942/43 of the magnificent Atlanta cruiser?

(https://i.imgur.com/9zRMrJP.jpg)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on October 02, 2020, 01:05:22 PM
Definitely looks like its infected with something.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Bwf. on October 02, 2020, 01:47:57 PM
:D How about this version 1942/43 of the magnificent Atlanta cruiser?
That would be great Stan' ]thumleft[
(http://www.mediafire.com/file/iebkb51nk84yv3l/atlanta.JPG/file)

Title: Re: USN Pack [4.09][4.12] - A livery for the USS Atlanta
Post by: stanislao on October 03, 2020, 07:48:16 AM
  :D    Ola guys, Is there anyone interested in this  camouflage version used in 1942/43 of the magnificent / sublime Light Cruiser CL-51 Atlanta? Of course I also attached the lighter files for those who encounter loading problems! Now you can safely roam all over the Pacific without fear of being discovered by the Japanese navy !

Link  :    http://www.mediafire.com/file/ckonstc0c4khj1q/US_Cruiser_Atlanta.rar/file


(https://i.imgur.com/rYZn9iZ.jpg)
(https://i.imgur.com/KmddHFk.jpg)
(https://i.imgur.com/JXXWELK.jpg)
(https://i.imgur.com/uP9KtcU.jpg)
(https://i.imgur.com/914uaHk.jpg)
(https://i.imgur.com/OrhnN4S.jpg)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Peter Lynn on October 03, 2020, 09:06:52 AM
Mille Grazie stanislao! Another superb skin!
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Mick on October 03, 2020, 09:13:51 AM
Grazie Mille Stan, another masterpiece of yours ...!  8)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: urmel on October 03, 2020, 09:53:30 AM
It looks very good, many thanks for sharing.
Title: Re: USN Pack [4.09][4.12] - USS Omaha
Post by: stanislao on October 03, 2020, 11:04:30 AM

 :D    ;D   Thank you guys ! Now the superlative cruiser Omaha is coming too! Long live Asheshouse!   ;)


(https://i.imgur.com/U1GvRKS.jpg)
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: Bwf. on October 03, 2020, 08:58:39 PM
Thanks for the new Atlanta skin 8) The new Omaha skin looks spiffy as well ;D
 ]cheers[
Title: Re: USN Pack a new skin for USS Omaha
Post by: stanislao on October 07, 2020, 06:22:58 AM
 ;D   OK! I've completed a battle livery of the ineffable Omaha cruiser that our benefactor Asheshouse reworked for all of us. Actually this is the camouflage of the sister cruiser USS Cincinnati (CL-6) as I have not found sufficiently detailed images of Omaha! As usual I also inserted a folder with low resolution skins. Enjoy yourselves !

Link  :     http://www.mediafire.com/file/4uaavjvesevmh6y/US_Cruiser_Omaha.rar/file


(https://i.imgur.com/SwneNo9.jpg)
(https://i.imgur.com/ckyR9Sp.jpg)
(https://i.imgur.com/6MagOQY.jpg)
(https://i.imgur.com/Pnu1ZNG.jpg)
(https://i.imgur.com/BM5VKXC.jpg)
(https://i.imgur.com/U1GvRKS.jpg)
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: urmel on October 07, 2020, 06:55:53 AM
Thanks again stanislao.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: epicgamer2010 on November 07, 2020, 02:49:15 PM
Hello Asheshouse
Apollogies if this is not the place to post this if you want this post to be placed at WIP i will however i have some questions

 1) Is there a possibility of the USN pack to have a aircraft carrier like with your RN pack?
2) If there is a likelihood probably after the MN pack for french navy or some other pack; what kind of carriers are you thinking about? like the USS Wasp CV-7 which is maybe the most likely to be possible or like cv-1 USS langley however if you are looking for something challenging maybe the USS Midway CV-41 as built when lauched in march 1945 but maybe not possible for her refit during the vietnam war mainly her 1970s refit.

That is all, thankyou for this pack and your other packs they're just amazing.
And tell me what you think about the questions and like i said before if you want me to move my post to the wip section of this pack i will. But aside that have a good day.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on November 07, 2020, 03:26:05 PM
I presume that you are hoping for a more detailed model than the Yorktown Class which i completed a while ago? I have no plans to work on any post wwii carriers like the USSMidway. Wasp, maybe later. At present i am focussed onthe Med.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: stanislao on November 08, 2020, 04:10:46 AM

Obviously, being Italian, I undoubtedly approve the choice of Asheshouse! 80% of my flights take place in the Mediterranean theater ... but I find Epicgamer's proposal interesting, in practice the beautiful ships that Asheshouse is giving us are beautiful to fly over or to admire during the construction of the scenarios but from a point of practical sight unfortunately remain marginal during flights ... The aircraft carriers are an exception, they are real environments that, like the airport runways, have a close visual impact and therefore are able to multiply the perception of realism and immersion in the game! I have noticed it several times, already some time ago with the beautiful aircraft carriers like the Ark Royal and the Furious .. now with the Hermes the pleasure is further amplified so much so that taking off from the decks of the old American or Japanese aircraft carriers has lost all its appeal !
Yes ! I approve of Epicgamer's proposal, obviously this is just an opinion and I underline it is absolutely not a request!    ;)

Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: Mick on November 08, 2020, 04:56:20 AM
At present i am focussed on the Med.

...  :-* :-* :-* :-* :-* :-* ...  ;)

Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on November 08, 2020, 07:53:28 AM
Well -- of couse USS Wasp had an important role in resupplying Malta, so fits well into the Med scenarios.

And there is a moderately detailed model existing in War Thunder. Not as detailed as many other but maybe a start?

(https://i.postimg.cc/L516jHgd/Capture.jpg) (https://postimg.cc/QKj33ZqS)
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: stanislao on November 08, 2020, 09:17:02 AM
 :) I took a look at the Wasp in War Thunder ... you're right the level of detail is comparable to that of Oleg's ships.
The Lexinton and Enterprise aircraft carriers but also the Japanese Kaga and Ryujo from War of Warships would be much, much more detailed!


(https://i.imgur.com/e3F38zk.jpg)
(https://i.imgur.com/ux6yvY8.jpg)
(https://i.imgur.com/ynaWvNI.jpg)
(https://i.imgur.com/8k8gwZW.jpg)


Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: bertrand on November 11, 2020, 10:10:14 AM
Hi guys

sorry but I don't understand what is happening to me.I have scrupulously followed the installation instructions. I overwrote the classfiles by the classfiles for 4.09 because my game run with 4.09UP2.01. But after several tests, I get still a CTD at 70%

this is my log

Code: [Select]
[11.11.2020 16:18:01] ------------ BEGIN log session -------------

[16:18:03] INTERNAL ERROR: Can't open file 'Effects/TEXTURES/burnfire0.mat'
[16:18:03] WARNING: object 'Effects/TEXTURES/burnfire0.mat' of class 'TMaterial' not loaded
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta'
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Omaha'
[16:18:29] No spawner for 'com.maddox.il2.objects.ships.ShipAsheUSS$Colorado'
----------------------------------
[16:18:46] PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:87)
[16:18:46] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[16:18:46] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[16:18:46] at com.maddox.il2.builder.Builder.<init>(Builder.java:1978)
[16:18:46] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[16:18:46] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[16:18:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[16:18:46] at com.maddox.il2.game.Main.exec(Main.java:419)
[16:18:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:18:46] Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.ShipAsheUSS$Atlanta
[16:18:46] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
[16:18:46] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[16:18:46] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[16:18:46] at com.maddox.il2.builder.Builder.<init>(Builder.java:1978)
[16:18:46] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[16:18:46] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[16:18:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[16:18:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[16:18:46] at com.maddox.il2.game.Main.exec(Main.java:419)
[16:18:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11.11.2020 16:18:46] -------------- END log session -------------
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on November 12, 2020, 06:38:30 AM
I dont have UP2.01 installed, so I am guessing.

Did you previously have Yorktown or Lexington42 in the game? If so there may be a class file conflict.
If so then resolution likely to be simililar to installing in BAT.
Follow the notes in post #12 https://www.sas1946.com/main/index.php/topic,64756.msg711604.html#msg711604
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: bertrand on November 14, 2020, 11:17:47 AM
I've already installed the yorktown pack and it still doesn't work
the bug seems to come from atlanta ship
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on November 14, 2020, 11:22:26 AM
Rename the Mod folder to !ShipAsheUSS -- so that the new class files load first.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: bertrand on November 14, 2020, 11:42:06 AM
ok it's done and it woks now. Waouh....... spendid!
thank your for you help ;)

don't you have plans by chance to remake the German destroyers Z7 and Z29?

Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado
Post by: asheshouse on November 14, 2020, 02:31:25 PM
Glad you got it working. No plans for z7 or z29 soon, but maybe in the future.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: milvipes on November 14, 2020, 05:42:11 PM
I'm happy with Ashe's current CV lineup, so I wouldn't bother him with more carriers. OTOH, I do hope he could carry through with his Evarts class DE proposal.
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/11/USS_Evarts_%28DE-5%29_underway_on_19_August_1944_%28NH_107099%29.jpg/1200px-USS_Evarts_%28DE-5%29_underway_on_19_August_1944_%28NH_107099%29.jpg)
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado
Post by: wolf44 on December 23, 2020, 04:29:17 AM
Thank you, asheshouse! It`s work in vp modpack 4.12.2.
Merry Christmas and Happy  2021(without pandemic) !
 wolf44
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 06, 2021, 08:51:01 AM
Patch 1 added in the first post.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Kelso on July 06, 2021, 10:05:53 AM
A delight for our eyes ... Thank you.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: stanislao on July 06, 2021, 01:30:19 PM

 :)   :D    ;D    Another gem for Asheshouse's incredible fleet Thank you and thank you again!

Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: cbradbury on July 06, 2021, 01:42:48 PM
Hi ashe, not working for me in BAT 4.13, I'm afraid. Already had the other USN ships running. Added NC, overwrote the class files. Game loads, NC shows up with waypoints in FMB, but not visible when the mission runs.

Relevant log:

Code: [Select]
Ship creation failure:
null
java.lang.NullPointerException
at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:3096)
at com.maddox.il2.objects.ships.ShipAsheUSS$NorthCarolina.<init>(ShipAsheUSS.java:223)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1855)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1745)
at com.maddox.il2.game.Mission._load(Mission.java:717)
at com.maddox.il2.game.Mission.access$000(Mission.java:45)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:54)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '0_Chief' [class:ships.ShipAsheUSS$NorthCarolina]
ERROR file: File users/props/Icons not found
Mission: Single/usn.mis is Playing
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 06, 2021, 02:38:55 PM
If 3D appears ok in FMB, but not when you run the mission then problem likely to be in ships.ini

Cant access desktop at present but I think I forgot an instruction in text entries. Look at radar type in the last Part of the ship. Now look for similar radar entry in User Weapons, at the top of ships.ini. Need to make a new radar entry there to match the North Carolina radar.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: cbradbury on July 06, 2021, 02:57:05 PM
That was it! Wasn't sure what to put, but as you suggested I found a similar entry for a radar in the gun parameters section, so nicked the syntax from that, just changed the radar name, and it works. Entry I added:

 
Code: [Select]
[radar_plus24deg]
NowRadar
HeadMaxYawSpeed          90.0

Nice BB, thank you.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 06, 2021, 11:46:26 PM
That entry controls the speed of rotation of the search radar. Change HeadMaxYawSpeed to 24 to get the correct speed.  (24 deg/sec).
Instructions in the download file have been amended.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: cbradbury on July 07, 2021, 01:37:07 AM
That entry controls the speed of rotation of the search radar. Change HeadMaxYawSpeed to 24 to get the correct speed.  (24 deg/sec).
Instructions in the download file have been amended.

Done. Thanks.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 05:27:14 AM
the North Carolina works great!
just a minor thingie here on my side: in FMB, the NorthCarolina still shows up as "NorthCarolina" and not as USS North Carolina BB-55 as it should, according to the technics.properties;
same is true for the Repulse ... I have copy-pasted the entry like 10 times each now but have not achieved the desired result, manually typing also does not help...
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Kelso on July 07, 2021, 05:41:16 AM
There may be several technics.properties files in the i18n directory for different languages. Make sure you add entries to the correct file for your language version.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 07:50:22 AM
I only have one and all the other ships work except the Repulse and the North Carolina...it's just a minor nitpick but I wanted to ask how to maybe fix it...
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Kelso on July 07, 2021, 08:31:15 AM
Weird. These are simple entries and it's hard to make a mistake there. Especially since the other ships have the correct names.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 08:43:11 AM
Ehm...read a few replies above yours....the solution is there...
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 08:47:28 AM
Weird. These are simple entries and it's hard to make a mistake there. Especially since the other ships have the correct names.

I am thinking the same...I will check if I have a backup of an older properties folder loaded before maybe that could prevent the modified one from loading...and as said, this is just a minor thing, not an issue at all...
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 07, 2021, 12:03:46 PM
Which version of the game are you using  SASMod, BAT WaW or some other.
You say "all the other ships work"  Are any of these mods you have individually installed?
If so then which technics.properties file did you use for them?
All the technics files are in ...........\#SAS\STD\i18n   ---- or the equivalent location in your installation.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 12:14:26 PM
I know I know...
Version of the game is BAT 4.1.3 highly modded...
What I meant is that the technics.properties entries work for all the other USN, RN, MN, KM and RM ships from you, only on the Repulse and the North Carolina, the defined names from the technics.properties do not show up on the ships in the FMB...

I know how to add ships and have nearly all that are available in my game, this problem has happened for the first time so I asked if anyone has any ideas why this could have happened...
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Epervier on July 07, 2021, 12:23:57 PM
The stupid thing par excellence!
I once had the case... I searched all day... until I realised that a letter had been added "all by itself" to the name of the Class in ini file!  :-X
I had checked the lines at least 20 times...  :D
My two cents!
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 07, 2021, 12:58:19 PM
I will recheck tomorrow when I am back from Nightshift...I am really curious what causes my problem...
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Griffon_301 on July 08, 2021, 03:11:12 AM
alright, update from my side: I have found the bugger!
I am running a full NG Hud 3.6.1. atop of my game (which I introduced only recently to my game) and as this features the properties files as well and loads before the STD folder, of course the changes in the STD folder to the properties files got overruled; all fine here now, names show as they should...
should have checked for double files before :D
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 08, 2021, 05:33:55 AM
Thanks for the feedback.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Mission_bug on July 10, 2021, 12:51:51 PM
Latest update downloaded and installed with no issues, thank you very much, really appreciated. 8)

Take care and be safe.

Wishing you all the very best, Pete. ;D
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 11, 2021, 09:05:44 AM
Patch 2, USS Sims, added to first post.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: cbradbury on July 11, 2021, 09:43:25 AM
Nice. Thanks, ashe. Running fine in BAT 4.13.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Kelso on July 11, 2021, 09:47:02 AM
asheshouse - do you know what the sights on the main artillery turrets were for? For shooting at air targets maybe?

As always - a beautiful ship and a great job - thank you very much!
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 11, 2021, 10:42:41 AM
Iron ring sights, for both surface and AA fire. Similar sights fixed on the top of the gun barrel when there were no turret shields.
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: NobleNerd on July 17, 2021, 12:06:21 AM
Will you be making the USS Texas at some point? Gotta be my favorite ship.  ;D
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 17, 2021, 02:12:40 AM
Unlikely, but i would never rule anything out completely. It does have an interesting WWII record, with involvement in Torch, Overlord and Dragoon landings.
The primary purpose of ships in IL-2 is to enable campaign and mission builders to create realistic background scenery for mission building. So far the ships released do not appear to be attracting much interest from mission builders, or maybe I am just missing the posts. 

(https://i.postimg.cc/wTkcVLDH/Capture.jpg) (https://postimg.cc/Lnn14qy0)
Title: Re: USN Pack [4.09][4.12] - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: NobleNerd on July 19, 2021, 04:42:14 PM
To me, ship classes are the most eye-catching type of scenery, especially when they're actually getting in on the action with their guns and AA. Back in the days of unmodded Pacific Fighters, the fact that the Pearl Harbor missions (and really any mission featuring battleships) were populated with nothing but a bunch of the same generic battleship really bothered me.

Maybe I'm in a minority where this is concerned, but... eh. I dunno.
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: cbradbury on July 20, 2021, 02:07:59 AM
So far the ships released do not appear to be attracting much interest from mission builders, or maybe I am just missing the posts.

Agreed. It would be nice to see campaigns with the new ships, or older ones upgraded. However, don't ignore the 'dark web' of mission building, ashe! I fly primarily maritime missions, and use your ships personally all the time. But I'm far too lazy to write briefings and playtest everything, so don't really consider making them more widely available (I know I should).

Also, I use tobias's radar upgraded aircraft (Avengers, Swordfish, B-17, Hudson, Catalina), some of which are still WIP and would need to be installed manually by any potential user of my missions.

I suspect that there are many others like me - so please keep the ships coming!

Yours,

Clive
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Peter Lynn on July 20, 2021, 04:06:20 AM
Ashe, your ships have contributed greatly to the sense of  visual engagement with the game. Your contribution is such that the simulator would be lacking in the sense of the history and authenticity that your labours have brought us all.

Peter
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: Whiskey_Sierra_972 on July 20, 2021, 04:14:33 AM
Unlikely, but i would never rule anything out completely. It does have an interesting WWII record, with involvement in Torch, Overlord and Dragoon landings.
The primary purpose of ships in IL-2 is to enable campaign and mission builders to create realistic background scenery for mission building. So far the ships released do not appear to be attracting much interest from mission builders, or maybe I am just missing the posts. 
.....

A mission without the masterpieces of our ship builders to fill our waves is like trying to have a good dinner with empty dishes....simply IMPOSSIBLE!!!
Title: Re: USN Pack - USS Omaha - USS Atlanta - USS Colorado - USS North Carolina
Post by: asheshouse on July 21, 2021, 09:06:06 AM
I presume your installation is BAT 4.1.3 (not 4.13)?
Sinks normally in a genuine (clean) BAT installation.
Tested in SASModAct 5.3 and BAT.
Title: Re: USN Pack [4.09][4.12] - USS Omaha CL - USS Atlanta CL - USS Colorado BB - USS North Carolina BB - USS Sims DD
Post by: Epervier on July 21, 2021, 11:03:36 AM
Patch 2, USS Sims, added to first post.
Gloups !  :-X
Sorry, I just noticed that you added these ships!

Thank you!  :)
Title: Re: USS North Carolina BB
Post by: stanislao on September 19, 2021, 05:10:40 AM
 ;D   Here is a painted version of the American battleship North Carolina BB-55  during operations in the Gilbert Islands in november 1943. As usual, I inserted a package of lightened files and the original textures for any afterthought. Enjoy yourselves !

Link  :     https://www.mediafire.com/file/usss1nydrwvch0n/USS_Battleship_North_Carolina.rar/file   


(https://i.imgur.com/AbMjnBv.jpg)
(https://i.imgur.com/psf2ALY.jpg)
(https://i.imgur.com/0s3W8Jf.jpg)
(https://i.imgur.com/fOWrSRE.jpg)
(https://i.imgur.com/FXrwXtb.jpg)
Title: Re: USN Pack [4.09][4.12] - USS Omaha CL - USS Atlanta CL - USS Colorado BB - USS North Carolina BB - USS Sims DD
Post by: Kelso on September 19, 2021, 05:21:46 AM
Thank you very much!