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Author Topic: Hs-126A Redux  (Read 64353 times)

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dona

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Re: Hs-126A Redux
« Reply #84 on: February 27, 2017, 02:52:53 PM »

Beautiful work Pete.  Thanks so much!!
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Mission_bug

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Re: Hs-126A Redux
« Reply #85 on: March 01, 2017, 12:29:04 PM »

Hello guys, glad you liked the update. 8)

Unfortunately I did not realise I had the pylons for the SC 50 bombs upside down so I have needed to correct them. :-[




First post now has the latest link so mine are now removed. ;)

Unfortunately further work is still needed but for now I need to take time out so the hooks in the CF_D0 have been altered
to indicate which bomb and pylon belong where so if you wish to tinker and sort out my mess please go ahead. :D

Take care.

Wishing you all the very best, Pete. ;D
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SAS~Poltava

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Re: Hs-126A Redux
« Reply #86 on: March 02, 2017, 02:27:26 AM »

Pete!

Great job - keep it up!  :)
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Edlor

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Re: Hs-126A Redux
« Reply #87 on: March 02, 2017, 05:02:20 AM »

Updated link in first post ;)

Cheers,

Edlor
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Mission_bug

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Re: Hs-126A Redux
« Reply #88 on: March 02, 2017, 11:00:21 AM »

Updated link in first post ;)

Cheers,

Edlor


Thank you very much Edlor, really appreciated, my links have now been removed.  ;)


Wishing you all the very best, Pete. ;D
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Edlor

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Re: Hs-126A Redux
« Reply #89 on: March 04, 2017, 10:32:16 AM »

You're very welcome Pete but a bigger thank you goes out to you from me as well.

  Couldn't have done it without you buddy. ;)

Cheers and thanks again for everything,

Edlor
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Petrov1981

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Re: Hs-126A Redux
« Reply #90 on: March 10, 2017, 05:59:34 AM »

Hello! When unpacking the archive from the post with a link to the download, what password is needed? Who can help me? Thank you!!!
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Mick

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Re: Hs-126A Redux
« Reply #91 on: March 10, 2017, 07:10:27 AM »

... I just checked, and no password is needed ...!  ;)
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Epervier

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Re: Hs-126A Redux
« Reply #92 on: March 10, 2017, 09:13:15 AM »

He may be talking about the "visual" code that you have to type sometimes (anti-bot code) !
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FANATIC MODDER

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Re: Hs-126A Redux
« Reply #93 on: March 13, 2017, 02:41:38 PM »

Thank you for this plane, especially the EBA version, so much needed...
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tartenmuche

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Re: Hs-126A Redux
« Reply #94 on: March 17, 2017, 08:28:49 AM »

Dear all,
I installed the planes into my BAT game including the self-stationary and the technics and got a ctd at 70% in spite of having adapted the shape of the stationary lines to correspond to the shape of the other lines of BAT.
I removed both stationary and technics of the Hs 126, it works.
Any idea of how the lines should be shaped to avoid a ctd at 70%?
Best regards.
Tart
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Mission_bug

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Re: Hs-126A Redux
« Reply #95 on: March 17, 2017, 12:38:58 PM »

AAARRRRGGGGGHHHH, tartenmuche what have you done to me, I had to add something to BAT I might have broken something. :D


BAT does not actually have a section for the Self Stationary planes so you have to create them. ;)

Add your lines to the air.ini for your aircraft in WAW:

[AIR]

//you can disable a plane by putting two forwardslashes infront of it like in front of this line
//if you leave a line open, the game wont see the open line. use this to make navigating this page easier
//a plane can appear more than once in this list, but watch out because than can make troubleshooting harder later, and may cause other conflicts
//use the top area for your favourites, or for testing new installations
//arrange the lists below to your taste.
//This is the order that planes will appear in in your QMB, and other drop down lists.
//I put the 109E4 up first so it is close, but also so that the first thing to appear in your QMB is not " * " form the placeholder.

PA11             air.PA11                                     usa01 SUMMER


Hs126A_1            air.Hs126A_1                           NOINFO  g01   SUMMER
Hs126A_1_Spats      air.Hs126A_1_Spats                     NOINFO  g01   SUMMER
Hs126K_6            air.Hs126K_6                           NOINFO  g01   SUMMER

*              air.Placeholder
***Trainer_&_Sport             air.Placeholder
****************************************              air.Placeholder





 
Then create two new sections at the end of your existing aircraft sections in the Stationary and technics.ini:



[Self_StationaryPlanes]

Hs126A_1  vehicles.planes.Hs126A_1Static$Hs126A_1 1
Hs126A_1_Spats  vehicles.planes.Hs126A_1_SpatsStatic$Hs126A_1_Spats  1
Hs126K_6  vehicles.planes.Hs126K_6Static$Hs126K_6  1




//===================================================================
//
// Self Stationary planes
//
//===================================================================


[Hs126A_1]
Description Hs126A_1
Icon Plane
Class air.Hs126A_1
PanzerBodyFront 0.008

[Hs126A_1_Spats]
Description Hs126A_1_Spats
Icon Plane
Class air.Hs126A_1_Spats
PanzerBodyFront 0.008

[Hs126K_6]
Description Hs126K_6
Icon Plane
Class air.Hs126K_6
PanzerBodyFront 0.008



Here they are in the image so you can see what I mean:












You should then be good to go. 8)


Wishing you all the very best, Pete. ;D
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