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Author Topic: T-28 and T-35 heavy soviet tanks bugged  (Read 1173 times)

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Kiwi

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  • Posts: 38
T-28 and T-35 heavy soviet tanks bugged
« on: December 11, 2016, 10:45:41 PM »

these tanks under "Stationary Armor" have no icons which means they cannot be deleted and dont load after creating a fmb. they do however load during a dcg mission even if a sc500 bomb cannot destroy them. if i am not mistaken these are stock tanks?
Code: [Select]
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.CollideEnvXY.resetGameClear(CollideEnvXY.java:1438)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:209)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$FireDevice.access$300(ArtilleryGeneric.java:631)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.destroy(ArtilleryGeneric.java:900)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:238)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:218)
at com.maddox.il2.builder.PlMission.load(PlMission.java:2085)
at com.maddox.il2.builder.PlMission$66.doAction(PlMission.java:2680)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Month = 0 , Hour = 12
Temperature -     0m = 4.0 .
Temperature -  1000m = -2.4899902 .
Temperature -  2000m = -8.980011 .
Temperature -  3000m = -15.470001 .
Temperature -  4000m = -21.960007 .
Temperature -  5000m = -28.449997 .
Temperature -  6000m = -34.940002 .
Temperature -  7000m = -41.429993 .
Temperature -  8000m = -47.92 .
Temperature -  9000m = -54.410004 .
Temperature - 10000m = -56.5 .
Temperature - 11000m = -56.5 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 398,  Vert 22928,  Ind 83475
WARNING: * Buf1 : Obj: 162,  Vert 23061,  Ind 52437
WARNING: * Buf2 : Obj: 52,  Vert 32356,  Ind 51006
Load bridges
Load static objects
No Name for Mission
No Short for Mission
No Description for Mission
i cant find a bug reporting thread so i shall post this here
Logged

vpmedia

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Re: T-28 and T-35 heavy soviet tanks bugged
« Reply #1 on: December 12, 2016, 01:44:51 AM »

The 4.10 3d upgrades will not work with multi turreted tanks updated in 4.12 (iirc).

SAS~Monty27

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Re: T-28 and T-35 heavy soviet tanks bugged
« Reply #2 on: December 12, 2016, 02:18:48 AM »

Thanks for pointing at these Kiwi!  You can still select them properly from 'Stat_Tanks_Russian'.  The moving versions also work fine.  The out of date 'Stationary Armor' entries for these tanks will be deleted.
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