Jim, i can't say i've encountered many of the problems you've had yet, but your point 1 in above post is basically a permanent fixture with my install - i can never view ships through the Cycle Actors/Chiefs function, and when it sometimes does 'work', i get the same total freeze-up of my game.
your point number 3 is also something i encounter, although i suspect this might be an Engine Mod issue?
for example, on a Japanese carrier, i can only spawn 5 Zero's - the first flight of 4, all lined up bow to stern, and the behind them, the first plane of the second flight. the rest of the second flight, and any subsequent flights, all spawn in the air some distance off to starboard of the carrier, and proceed to to drop into the ocean on mission start.
so, a packed carrier deck is still a pipe-dream for me, lol
the more the merrier is my motto when there are problems (as some modders might get tired of the same old guy asking about problems), so any guys having similar issues should speak up.
in benitomuso's VisualMod 9 thread, for example, it's been mainly me asking about problems recently, i fear up to the point that he dreads seeing my posts - the latest issue i have has him stumped as well, it seems, lol
so yes, if there are others with similar issues, speak up, please - the more people indicating a certain problem, the better the chances of a solution.