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Author Topic: Objects free rotating  (Read 1171 times)

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Kanttori

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Objects free rotating
« on: June 10, 2015, 08:02:59 AM »

Is it possible to rotate objects freel wit unlocked FMB or have we only those default angles with numpad allowed?
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may-bug

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Re: Objects free rotating
« Reply #1 on: June 11, 2015, 06:08:03 PM »

IIRC, in full FMB, select your object, go to 3Dview then hit F5 and move the object with right click, it will turn smoothly and you can get exactly the angle you need.
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Kanttori

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Re: Objects free rotating
« Reply #2 on: June 13, 2015, 10:54:25 PM »

Thanks May-Bug, I got it! I have another solution, too, if I need smaller angles than 5 degree: I catch an default buiding wihich has rotated with a very small angle, let's say 2,5 degrees. I clicked it, then rotated it for. ex. left and back. After that when I create a new buiding object, it has exactly the same small angle than the first building!

The default and smallest snap angles are with 7,9 keys: 0 - 5  - 10 - 15 etc. degrees changes. But now I have also degrees between those new angles starting from 2,5 degrees and with the num pad 7 or 9 it is continueing to 7,5 - 12,5 - 17,5 - 22,5 etc. Only copying those a lot of buildinds and make some blocks with them!
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