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Author Topic: Community Universal Patch C.U.P.  (Read 493662 times)

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Lakajadiwa

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Re: Community Universal Patch C.U.P.
« Reply #360 on: March 07, 2015, 03:47:57 PM »

Im reinstalling for a third time now due to the bloody map ini errors, downloading the torrents in case my browser f** up, now I ask, proper way is IL2 4.12 then just Modact 5.3(no ai flyable or optionals) and then unzip the modules in order, my way of operation so far has been  correct?
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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #361 on: March 07, 2015, 03:51:01 PM »

Have 1 problem with visual mod (version 8 and 9)via jsgme, when i or ai bailout ctd occur each time parachute open . Nothing in log file except bailout mention

I hope you have not installed both Visuals Mods?

I just tried with VisMOd9 and have no problems
in #WAW when bailout in a 109E7.

So please tell with wich plane you get this problem!
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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #362 on: March 07, 2015, 03:51:51 PM »

Im reinstalling for a third time now due to the bloody map ini errors, downloading the torrents in case my browser f** up, now I ask, proper way is IL2 4.12 then just Modact 5.3(no ai flyable or optionals) and then unzip the modules in order, my way of operation so far has been  correct?

yes.
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dpeters95

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Re: Community Universal Patch C.U.P.
« Reply #363 on: March 07, 2015, 03:55:28 PM »

Which TBolt did you fly? Maybe it was the tail warning radar? So that might have been a feature..not a bug :)

I was flying the P-47D-27.  I just didn't remember hearing that sound before.  It sounds exactly like an old fashioned desk telephone (Ring... Ring..., silence, Ring... Ring).
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SAS~Tom2

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Re: Community Universal Patch C.U.P.
« Reply #364 on: March 07, 2015, 03:56:58 PM »

Good news fellas, UV3 is working in my #WAW.

Bravo, AFAIK it is already default in this segment.  :D
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Lakajadiwa

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Re: Community Universal Patch C.U.P.
« Reply #365 on: March 07, 2015, 03:57:18 PM »

yes.

Ok, thats what i did last time i got ini errors, lets hope that the torrent files will work as intended. Thanks for help!
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dpeters95

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Re: Community Universal Patch C.U.P.
« Reply #366 on: March 07, 2015, 04:11:17 PM »

Which TBolt did you fly? Maybe it was the tail warning radar? So that might have been a feature..not a bug :)

Griffon, it looks like you and Gerax were correct!  I Googled and found that the P-47D-27 did have the AN/APS-13 (Tail Warning Radar) installed!  And it's actually shown on the right side of the cockpit in the game.  It doesn't look exactly the same, but it's there...

Here is a real photo:
https://dl.dropboxusercontent.com/u/45499664/ANAPS13/01MSTG12.JPG

Thanks guys!!!


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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #367 on: March 07, 2015, 04:11:33 PM »

I was flying the P-47D-27. 

Ah, so Mike implemented this warning bell to this D-27 too.
Everyday learning something new here.  ;D
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SAS~Tom2

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Re: Community Universal Patch C.U.P.
« Reply #368 on: March 07, 2015, 04:13:58 PM »

Hi all, after applying mod. 5 and applying the "Fix" on "222" from Griffon_301 , I get a "lockup" of the game in "WAW" as I approach any flight when I start firing on them and get this message  " Il-2Dof/TIR Enabled Executable for modded Il-2 Strumovick 1946 has stopped working".  "DOF" and "TJA" work fine..........any ideas out there with the experts please.......thank you kindly............... :(


We need a logfile.. ;)

https://www.sas1946.com/main/index.php/topic,19308.0.html

https://www.sas1946.com/main/index.php/topic,39780.0.html


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erafitti

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Re: Community Universal Patch C.U.P.
« Reply #369 on: March 07, 2015, 04:23:03 PM »

First congrats and many thanks to all involved in this great work.

I downloaded this great pack, and I installed DOF and WAW and no problem.

I have done some testing and I checked QMBmissions prepared in Netmountains scenario and planes crash into the mountains (problem with engine_mod).

I found another problem with Ju-88C-6 (see image)



On the other hand I tried to run DOF and WAW with TotalMODderV3 and have failed.

Someone else has tried and succeeded?.

Un saludo.

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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #370 on: March 07, 2015, 04:23:24 PM »

Ok, thats what i did last time i got ini errors, lets hope that the torrent files will work as intended. Thanks for help!

A few maps will have ini errors indeed but most maps should work.
Monty will repair this.

But he must know wich maps doesn't load. So:
to all users here: please report the maps you can't run.

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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #371 on: March 07, 2015, 04:27:42 PM »

I have done some testing and I checked QMBmissions prepared in Netmountains scenario and planes crash into the mountains (problem with engine_mod).

Here is what I did to have this 412 feature working:
I use Antos-EngineMod + Westerns latest patch 14-1-2015
instead 'WAWs default "!SAS_Engine_Mod"and load it
before  !0000_Classfiles.

Give me a minute and I upload what I have.
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