could someone please go a little more in depth on how to make HSFX 6 work with modact 4? I have both installed, and activated hsfx in jgsme, but it doesn't seem to work in game. I've looked around for answers, but I'm a complete newbie to this so most of the stuff I found made zero sense to me. I would greatly appreciate any help.
Thanks!
This can work, I use it exclusively for HSFX 6.17. the key is a need for a "mod" folder. Basically with the SAS Selector, set up your memory configs and choose "Classic Mod Game"
Then with JSGME, enable HSFX History mod, perhaps Expert mode, and a key third pack which includes a "mod" folder. UV3 Expert or Standard for HSFX fits well to suit this need as it contains a "mod" folder.
Then if you wish to fly SAS Mod, simply disable all the JSGME related to HSFX (this will remove the "Mod" folder) and use the SAS Selector to choose SAS, and wala, you now load up SAS Modact 4.
All in all, you can have it all in one install of code with 4.11 as the base line.
JSGME is your ticket on or off complemented by the SAS selector.
~S~
wind