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Author Topic: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links 00_Objects_V Update  (Read 51178 times)

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WindWpn

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #12 on: December 17, 2012, 09:02:59 AM »

From testing on HSFX 6.0.17 these packs appear essential for correct map rendering and reduction of java errors.  I successfully tested with a groomed static ini based on Expert mode and it adds a wealth of necessary objects to given maps as well as reducing a wide range of java errors seen in the console upon mission load for a given map such as KTO.

~S~
wind
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benson

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #13 on: December 17, 2012, 04:26:54 PM »

ok will check the last two files.

Just checked both ways they are fine load and download ok.  ;D

I may compile a 00_Objects_v Update  folder with all the latest objects bears, penguins Gje52, a new pcp airfield plate from Bombsaway, Uff's animals, icebergs etc

Kirby
That would be good.I would love to play Volperossas MWoI map but even with Boomers pack I'm still missing these objects...
Missing objects in your static.ini:

buildings.House$VehicleOpelBlitz6700A
buildings.House$RomanTheatreS
buildings.House$RomanGrades
buildings.House$Chiatte
buildings.House$SEchurch10
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Epervier

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #14 on: December 17, 2012, 05:08:06 PM »

Missing objects in your static.ini:
buildings.House$VehicleOpelBlitz6700A
VehicleOpelBlitz6700A <==> VehicleOpelBlitz6700A_summer

Try :
Add in static.ini

[buildings.House$VehicleOpelBlitz6700A]
Title           OpelBlitz6700A
MeshLive        3do/Cars/OpelBlitz6700A_summer/live.sim
MeshDead        3do/Cars/OpelBlitz6700A_summer/dead.sim
AlignToLand     1
Body            FuelSmall
Panzer          0.005
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benson

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #15 on: December 17, 2012, 05:20:41 PM »

Thanks for your answers gents.
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #16 on: December 17, 2012, 05:27:27 PM »

Just waiting on Eperviers Beacons link. to add to 00_Objects_V update

Oil Well object ok.

just a confirmation question

The Luftwaffe figures uses Delv's Infantry mod and it has static.ini entries.

Is Delv Infantry mod in the original pack.?

I think it would be as ye old fortification mod objects are in the pack.

I am updating objects only with already given static.ini entries.

Also two new flags Argentina and Uruguay could not find static.ini entries

Current update folder around 260 mb so far


[buildings.House$]SEchurch10]
Title           SEchurch10
MeshLive        3do/Buildings/SouthernEurope/SEchurch10/live.sim
MeshDead        3do/Buildings/SouthernEurope/SEchurch10/dead.sim
AlignToLand     0
Body            RockMiddle
Panzer          0.2
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hguderian

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #17 on: December 18, 2012, 01:34:58 AM »

[buildings.House$]SEchurch10]

This is from Uufflake SE houses (if I'm right) and its caused by the highlighted typo!

That object is into the pack

Cheers
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Epervier

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #18 on: December 18, 2012, 01:58:37 AM »

Just waiting on Eperviers Beacons link. to add to 00_Objects_V update
Links are updated! ;)
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #19 on: December 18, 2012, 02:02:28 AM »

hey thanks hg,

I recall there was a problem with that object Uff told me about it when I was populating Central America just couldn't remember.

Thanks SaS~Epervier will add in this evening.

Not sure about the two new flags they have the folders/ tgas etc but no static entries.

Cheers

ps SAS ~Epervier. Oh! just had a look at the beacons they are much more complex then straight out objects. I am happy to notice your dead link.  :D

Kirby
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benson

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #20 on: December 18, 2012, 03:17:22 AM »

[buildings.House$]SEchurch10]

This is from Uufflake SE houses (if I'm right) and its caused by the highlighted typo!

That object is into the pack

Cheers

hguderian. Thanks for that. Whittling them down one by one.
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #21 on: December 20, 2012, 02:32:02 AM »

Update 00_Objects_V sorted.

Spliting up for up load.

Should be up and available within the next 24 hours.

No repaints as they are a personal choice and usually with no static.ini entries.

This new update will include Berlin Ruins 1 and 2 other Berlin buildings, penguins, brown bear, oil well, Bombsaway new rust PCP plates, Malone's static bombs, Objects from the Big mid east map just to name a few..

Also above amendments for Uffs SeChurch and car.

Still to no aval a link for the croc and static entries for the Argentina  and Urag flags.

Kirby
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max_thehitman

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #22 on: December 20, 2012, 06:09:47 AM »



GREAT News Kirby! I canĀ“t wait , sounds excellent  8)


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Uufflakke

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #23 on: December 20, 2012, 06:48:53 AM »


Still to no aval a link for the croc and static entries for the Argentina  and Urag flags.

Kirby

 Argentinian and Uruguyan Flag objects + entries here ;)

https://www.sas1946.com/main/index.php/topic,30864.msg219562.html#msg219562

https://www.sas1946.com/main/index.php/topic,30865.msg219330.html#msg219330


Maybe a  suggestion to include the "blood and gore" damage models of the animals?  ;)

https://www.sas1946.com/main/index.php/topic,20715.0.html
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