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Author Topic: Prokhorovka retextured, retowned, revillaged  (Read 49299 times)

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cyberolas

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #96 on: June 21, 2013, 01:20:29 PM »

I use activator by Stoupa and everything works fine with 4.12.
http://www.panzerkampfwagen.cz/forum/viewthread.php?thread_id=4560&pid=205820#post_205820

 I think that static.ini file need controll...
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Ernst

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #97 on: June 21, 2013, 10:43:16 PM »

Problem solved !
Moezilla, Thank you for the UP~Boomer to the rescue! (https://www.sas1946.com/main/index.php/topic,35415.msg385668.html#msg385668
What would I do without this forum, thanks to all.
Now I am going to install slowly my favorite airplanes.

And the MAP is EXCELLENT, Thanks cyberolas for your hard work !

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bandongogogo

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #98 on: March 23, 2014, 07:53:41 PM »

A.W.E.S.O.M.E
Danke kaleun!
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rotte7teufel

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #99 on: May 29, 2014, 11:10:19 AM »

Another request for some missing objects for Prokhorovka is :

buildings.House$Hangar_typeG
buildings.House$Luft_Hangar

If somebody can help I`ll be grateful .... Chrs :)
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I know what you're thinking: "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, punk?

rotte7teufel

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #100 on: May 29, 2014, 12:58:06 PM »

Done  ;)
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I know what you're thinking: "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, punk?

Nephris

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #101 on: June 14, 2014, 10:47:06 AM »

Maybe someone got a hint for me, to get this great effort of a map, to work in HSFX 6.0.17?
I just loaded it in HSFX/Prokorovkha/MODS/mapmods/maps/Prokhorovka... & /_Tex...

When I now load the map in fmb,i receive an error and a black screen in fmb.
I guess I have to adapt some pathes?

edit: Adding the Kursk Map, did the trick.
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weekly MDS - DCG Campaign

Blaubaer

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #102 on: June 14, 2014, 12:39:35 PM »

I just loaded it in HSFX/Prokorovkha/MODS/mapmods/maps/Prokhorovka... & /_Tex...
Try this: HSFX/MODS/mapmods/maps/Prokhorovka... & /_Tex...

Greets
der Blaubär
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Clint Watters

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #103 on: July 23, 2014, 09:13:49 AM »

Hey Cyberolas!

I installed most of your maps, Stalingrad and Ardennes.
I tried to install this one as well but I'm having a small problem.

I try to load the map in the FMB, RRR one. There is an error, it's saying it cannot load "sk_LowLand0" file. I believe this file is located in: MapMods\maps\_Tex\East\Prokhorovka

I don't really understand why this is not running lol.

I pasted tex into map, overwrote. I pasted Prokhorovka_RRR. I renamed Prokhorovka to Prokhorovka_RRR in the All.ini file.

Maybe I did something wrong?

Please someone help me :)

Cheers,

C.W.

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cyberolas

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #104 on: July 23, 2014, 12:50:40 PM »

Oh, I know about it. Have you got Kursk map? There is way to Kursk texture in Prokhorovka´s load.ini. You can try second way - download Kursk textures, copy these wood textures to Prokhorovka´s texture directory and rewrite two lines in load.ini:

Wood0    = East/Prokhorovka/sk_LowLand0.tga 
Wood1    =
Wood2    = East/Prokhorovka/sk_LowLand0.tga,-2
Wood3 

...or similar...if you use new name with RRR...
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Clint Watters

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #105 on: July 24, 2014, 09:52:45 AM »

Thank you Cyberloas!

I didn't had Kursk map yet. I installed it, and it worked!

Thank you your work is amazing! It's like a drug man  :P  :P

Cheers!

C.W.
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CzechTexan

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #106 on: August 15, 2014, 11:24:05 AM »

I made a new version of my classic "Voronezh Bellochka" using 4.12's new gadgets.  Looks good on the map repaints of Prokhorovka and Kursk.
Download here:  http://www.mission4today.com/index.php?name=Downloads&file=details&id=4840

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cyberolas

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Re: Prokhorovka retextured, retowned, revillaged
« Reply #107 on: August 15, 2014, 12:01:53 PM »

UUuuuuuoooooo, super! Tonight I´m going to fly it!
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