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Author Topic: The Full Monty  (Read 310285 times)

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SAS~Monty27

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Re: The Full Monty
« Reply #276 on: October 16, 2012, 04:11:46 PM »

                        Bonjour à tous,

 - Comment avez-vous réussi à télécharger les 13 fichiers ? ! ! !

 - Impossible de trouver, même chez axies-and-allies = problème avec speedy.sh

 - Pouvez-vous me communiquer la solution, SVP ?

                                                                          :-[
Gardez le défilement à la base de la page et obtenir les torrents!
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C2Aaircrew

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Re: The Full Monty
« Reply #277 on: October 16, 2012, 04:15:56 PM »

Monty27, please check your pm's.

Thanks,
C2
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SAS~Monty27

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Re: The Full Monty
« Reply #278 on: October 16, 2012, 04:23:07 PM »

according to this explanation

https://www.sas1946.com/main/index.php/topic,22.0.html

a 5% crash indicates that a SFS file is missing or corrupt, in pack 1 the only SFS files are from the Fw 190 pack from clymore - looks like the downloaded file is damaged and you have to dl it again
An excellent explanation.  These files may also have been incorrectly placed by the user as they sit OUTSIDE the #DBW folder.  Monty-01 should look like this:



Also, as Boelcke is hinting I think, it would not hurt to read the whole section on mods:
https://www.sas1946.com/main/index.php/board,4.0.html
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SAS~Monty27

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Re: The Full Monty
« Reply #279 on: October 16, 2012, 04:51:42 PM »


Some of us are getting a 5% crash while testing pack 1.
We can work around this crash by ignoring the %5 crash
and enabling all the packs up to 10 at which
point, the 5% crash vanishes and the game loads
successfully.

But, installing this way is contrary to
the admonition to test
after enabling each and every pack.

This is where some of the confusion lay.
And, furthermore it underlines a discrepancy
between

A) those who can test launch pack 1 successfully

and

B) those who must enable packs 1-10 before before getting
a successful launch.

Why does this discrepancy between A and B exist?

Things are working for me and its GREAT.

I am still baffled though, why I must enable 1-10
before the 5% crash goes away.
Soldaten

The causes of various types of CTD are well understood and clearly explained here on SAS1946.com, which has the best body of knowledge about modding Il2 on the entire internet.  The dedicated sections on using mods and trouble-shooting are wonderful resources to visit regularly.

What makes it more complex is the sheer number of files and potential slip ups, as well as possible errors in written entries.

In the case of 'The Full Monty' you may rule out written errors, since these JSGME packs have already been tested on a clean system.  What remains are odd incompatibilities that still crop up for some players.

The quickest way to hunt these down is to check your error_log, the text file in your main install generated by a CTD.  At the point of the CTD the file that caused the CTD is recorded, giving us a good place to look for the problem.

However, the overwhelming evidence so far is that these packs will run, as built, over a clean DBW 1.71, activated in number order.  It would be interesting to read that error_log, personally I suspect that some little mod or part of a mod is lurking in your #DBW folder, which is over-written and fixed by Monty-10.

The point is, 'baffled' is not a great place to be.  ???  While it is complex in the number of parts, JSGME or Total Modder is really simple in principle.  The tools, and the answers are there.  :)

Simon(Monty27)
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macdkinfe

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Re: The Full Monty
« Reply #280 on: October 16, 2012, 04:56:06 PM »

i give up 5 trys to get part 1 every time i get the same error
on the 190 pack
evin if i take it off the error stays i luse all my fw190s as well as meney more
aircraft
i coud never ger the fw 190 pack to work before so im not suprized it didnt work here
i like thw idea but if i cant get monty to work its of no use to me
it took me w week to get every thing to unpack 4 days to get it loaded thin it kills my game and i have to reload the game allover agin
im just going to load the mods one by one

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SAS~Monty27

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Re: The Full Monty
« Reply #281 on: October 16, 2012, 05:33:29 PM »

i give up 5 trys to get part 1 every time i get the same error
on the 190 pack
evin if i take it off the error stays i luse all my fw190s as well as meney more
aircraft
i coud never ger the fw 190 pack to work before so im not suprized it didnt work here
i like thw idea but if i cant get monty to work its of no use to me
it took me w week to get every thing to unpack 4 days to get it loaded thin it kills my game and i have to reload the game allover agin
im just going to load the mods one by one
Mate, you're doing it wrong.  How long to reset to a totally Vanilla DBW 1.71 after a complete SNAFU? - About 10 SECONDS, or as long as it takes to replace/rename the #DBW folder.  You really should read this:

http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewforum.php?26

and get this too:

https://www.mediafire.com/view/?9mby8vbwyybjf7s

It takes longer to activate the packs sure, but the Vanilla DBW 1.71 is the starting point, you must get this right and it takes seconds to achieve.  Once you see it there is no looking back and its so simple.  Its also simple to fail, since its the little details that trip us up.

If you can't work this on JSGME I certainly do NOT recommend that you should try any other method!  :o

You on Skype?  I can take you through the install in a one hour call, done it many times, guaranteed. :)
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flybywire

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Re: The Full Monty
« Reply #282 on: October 16, 2012, 05:44:52 PM »

 Just reposting this earlier request as I'm lost at a solution.

After a bit of time and effort I am grateful to announce that I have a Full Monty Il2 installation.

Thanks so very much for all of the modders as well as advice on this thread.

I do have 1 question however. My flyby sounds are not really working. The funny thing is that I installed the DLL's mentioned and also tried the flyby fix final for DBW. My jets flyby sounds are working however.

Any ideas how to get the other aircraft flybys functioning?
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nuke11

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Re: The Full Monty
« Reply #283 on: October 16, 2012, 06:04:21 PM »

Just reposting this earlier request as I'm lost at a solution.

After a bit of time and effort I am grateful to announce that I have a Full Monty Il2 installation.

Thanks so very much for all of the modders as well as advice on this thread.

I do have 1 question however. My flyby sounds are not really working. The funny thing is that I installed the DLL's mentioned and also tried the flyby fix final for DBW. My jets flyby sounds are working however.

Any ideas how to get the other aircraft flybys functioning?
What kind of video card do you have? I didn't have any fly-by sounds as well until I configured my video card correclty with this forum entry:
http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewtopic.php?2678

It might work for you as well.
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nuke11

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Re: The Full Monty
« Reply #284 on: October 16, 2012, 06:06:52 PM »

Monty;

Are the Monty Radio Sounds packs included in TFM pack?

Also I've managed to add 7 more aircraft by creating my own supplementary mod pack. It is really easy once you get TFM going.
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flybywire

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Re: The Full Monty
« Reply #285 on: October 16, 2012, 06:29:33 PM »

I have an ATI video card.
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macdkinfe

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Re: The Full Monty
« Reply #286 on: October 16, 2012, 07:38:48 PM »

im going to give it one more try dbw works  if this time i get the same problum im done
it will be a wasted week
it takes 2 hr to unpack each tornt 2 hr each to put them in il2 thats 4 hr each trying  to get tham to work them
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SAS~Monty27

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Re: The Full Monty
« Reply #287 on: October 16, 2012, 10:56:13 PM »

Monty;

Are the Monty Radio Sounds packs included in TFM pack?

Also I've managed to add 7 more aircraft by creating my own supplementary mod pack. It is really easy once you get TFM going.
Nope, full explanation here:
http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewforum.php?26
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