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Author Topic: High Resolution / True Color Textures Mod  (Read 178737 times)

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Ass Eagle

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Re: High Resolution / True Color Textures Mod
« Reply #264 on: September 06, 2012, 01:01:36 PM »

..My HD2048 skins will NOT load with this setting...
Maybe, maybe.
I'm no expert ATI cards.
Thank you again. Perhaps you can look into it? If I may assist in anyway, I would be very happy too.

Kindest regards:

Edit: land textures work if reduced to 1024x1024 still only with anisotropic=2 (TexMipFilter=2)

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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #265 on: September 06, 2012, 02:59:42 PM »

...land textures work if reduced to 1024x1024 still only with anisotropic=2 (TexMipFilter=2)
I'm sorry. IL-2 was the game mostly for NVIDIA.
Perhaps you will help people who all work on ATI card.
Best regards, Carsmaster.
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panzerkeil

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Re: High Resolution / True Color Textures Mod
« Reply #266 on: September 07, 2012, 01:48:22 AM »

I have an Ati card (ATI Mobility Radeon HD 4300/4500 Series), tex mip filter = 3 in conf.ini and no issues at all with 2048 textures.
Hi-res clouds, - plane skins, - trees and - Bessarabia map all load fine.

Maybe a driver issue or setting in Catalyst Control Centre?
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PA_Willy

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Re: High Resolution / True Color Textures Mod
« Reply #267 on: September 07, 2012, 03:27:00 AM »

This game was programmed in OGL. In year 1999-2000, and nowadays too, in OGL Nvidia VGA,s are more eficient than ATI/AMD. Less problems forward.
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #268 on: September 07, 2012, 03:27:24 AM »

Yep, but NVidia sucks.  :)
Once I switched to Ati I never wanted to go back.
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PA_Willy

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Re: High Resolution / True Color Textures Mod
« Reply #269 on: September 07, 2012, 03:28:32 AM »

Yep, but NVidia sucks.  :)

Yeah, that's a nice technical reason...  ;D
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #270 on: September 07, 2012, 03:39:54 AM »

Lol, sorry, could not resist.  ;D
TBH I would not exclude the option to get an NVidia on another day.
Only ATM I like AMD (Ati in my case) better, especially my driver compared to the earlier, unintuitive NVidia drivers, but I would not start a religion on it.
Chrs

Tom
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Ass Eagle

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Re: High Resolution / True Color Textures Mod
« Reply #271 on: September 07, 2012, 07:24:29 AM »

I have an Ati card (ATI Mobility Radeon HD 4300/4500 Series), tex mip filter = 3 in conf.ini and no issues at all with 2048 textures.
Hi-res clouds, - plane skins, - trees and - Bessarabia map all load fine.

Maybe a driver issue or setting in Catalyst Control Centre?
Care to post which driver version you have? along with what ccc settings you use & your conf.ini?
Thanks.
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SAS~Tom2

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Re: High Resolution / True Color Textures Mod
« Reply #272 on: September 07, 2012, 07:33:03 AM »

Well, I gave this another try as well, only for testing skins so far:

With [Render_OpenGL] ,TexQual]=2 -independent of tex compress, I can see the new hi res skins.
As soon as I set the value I use since 2010, TexQual=3- a nogo.

My system:
AMD Quadcore, 4x 2.85
Win XP 32 Bit
HD 5770
3 Gigs RAM
RAM setting (IL-2 Selector 2.2.2): 512 MB
Driver: Ati 10.9

Config

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=1
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=1
DiffuseLight=1
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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Ass Eagle

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Re: High Resolution / True Color Textures Mod
« Reply #273 on: September 07, 2012, 09:49:05 AM »

Thanks for taking time to respond, however 10.9 catalyst control not supported with my HD6570 card. Would you care to upload your atioglxx.dll? Right now I'm using the 6.14.10.10750 11.5 atioglxx.dll.
Thanks.
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bomberkiller

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Re: High Resolution / True Color Textures Mod
« Reply #274 on: September 07, 2012, 10:02:54 AM »

Hi Ice~Eagle,

please check your PM's...
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FAC N° 9 ...cheers mein Schatz

HundertzehnGustav

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Re: High Resolution / True Color Textures Mod
« Reply #275 on: September 07, 2012, 10:19:03 AM »

i bet it has a download link to a new ati DLL...
:D

good on ya, Bomber. Hope it works.
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