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Author Topic: High Resolution / True Color Textures Mod  (Read 178738 times)

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Texx

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Re: High Resolution / True Color Textures Mod
« Reply #72 on: August 28, 2012, 09:56:26 PM »

Thanks Storebror, carsmaster and all involved!! Great work, and a whole new breath for skinning!!

I missed this a lot when I was skinning nose art paintings in bombers. I will surely give it a try, thanks again!! ;)
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crazyflak

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Re: High Resolution / True Color Textures Mod
« Reply #73 on: August 29, 2012, 01:11:05 AM »


How might 2048x2048 textures impact a map such as this?

of course it would look much better but would performance and frame rates take a hit?

Only way to find out is to have a fully retextured 2048x map and test it hardly with a demanding (already available) campaign
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LW/JG10_Luny

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Re: High Resolution / True Color Textures Mod
« Reply #74 on: August 29, 2012, 03:58:10 AM »

For example when I look in the area were I live in Italy Afrika Greece UP3 map I can't even recognise it!
( Not to mention some Greek islands are at wrong places if you see real map proportions, I guess it's because the maker wanted distances short! ::) )


This map is not 1:1 scale as yourself noticed. Not sure how much its scaled down but I believe is 1/3 smaller.

Great work on the skins and map textures.


Thank you.
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Herra Tohtori

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Re: High Resolution / True Color Textures Mod
« Reply #75 on: August 29, 2012, 06:35:29 AM »

Not sure how much its scaled down but I believe is 1/3 smaller.

Not that it has much to do with the topic, but I can't not point out that the phrasing you use can be rather confusing.

1/3 smaller is a comparative; it means you reduce 1/3 of the full size, and the result is "smaller by third". 1 - 1/3 = 2/3, so this means that it is scaled by factor of 2/3. 100 kilometres becomes about 67 km.

Do you mean that it is scaled by factor of 1:3 instead? That would mean 100 km in reality would be 33 km on the map. This means one third the size of the original.
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MANYSH

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Re: High Resolution / True Color Textures Mod
« Reply #76 on: August 29, 2012, 01:09:01 PM »

the Idea is very good but there is problem with map making
where to find 2048 textures ?
www.flashearth.com this is good texture source but is only 800X600 in some areas
so stretching this up to 2048 is wasting a game performance because there is no quality of 2048 textures
so how ?

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max_thehitman

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Re: High Resolution / True Color Textures Mod
« Reply #77 on: August 29, 2012, 01:48:24 PM »

the Idea is very good but there is problem with map making
where to find 2048 textures ?
www.flashearth.com this is good texture source but is only 800X600 in some areas
so stretching this up to 2048 is wasting a game performance because there is no quality of 2048 textures
so how ?

Not really.
Zoom into the landscape and choose a height .
Take a few screenshots on that area, all around it.
Then open up Photoshop and stitch all screenshots into one LARGE image.
And you have a Hi-Resolution image for maps!  It is that easy.

Put together a few 800x600 screenshots taken at a certain height and you
have a large 2048x2048 or Bigger photo.
 
Now I am speaking to everyone and specially the new members who would like to
help out in making a new hi-resolution map. Yes... YOU !!!
I WANT YOU TO JOIN THE SAS Air Force !
Yes, it does take some minutes to create such images, but what to expect?
You expect to have everything done for you already, and just push a button? No.
You have to spent some time to create these things.
That is how maps and skins are painted and created. People spend time making it.
I also want YOU to help us out and join the team.  8)
When the job is done , the final result, is that you will feel very happy and satisfied having done
something amazing and great.
Because it is also for you that this is for.
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TICI

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Re: High Resolution / True Color Textures Mod
« Reply #78 on: August 29, 2012, 02:41:39 PM »

Hi, I just want make sure I installed it correctly. I have HSFX 6.012.
Installed in jsgmemods folder and activated via jsgme the following:
High Res true color samples custom skins
High res dll
True color texture HSFX
Everything works fine . I see a sharpening of images without any loss in fps.
Besides the above any other change in settings ?.
Thanks.
TICI
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HundertzehnGustav

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Re: High Resolution / True Color Textures Mod
« Reply #79 on: August 29, 2012, 03:44:33 PM »

no, you have not understood what this mod does.

this mod does not sharpen anything, okay?
it does not CHANGE anything.
when you say your image is sharper, it is an illusion a psychological thing. Fake.

What this does is two things:

-can have 2048x2048 textures
-can have 24bit textures

-gives some demonstration spitfire skins to make you understand the diifference in plane textures.
No image sharpening magic trick
only enable to use bigger and better texture.
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Uufflakke

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Re: High Resolution / True Color Textures Mod
« Reply #80 on: August 29, 2012, 04:05:02 PM »

the Idea is very good but there is problem with map making
where to find 2048 textures ?
www.flashearth.com this is good texture source but is only 800X600 in some areas
so stretching this up to 2048 is wasting a game performance because there is no quality of 2048 textures
so how ?

Not really.
Zoom into the landscape and choose a height .
Take a few screenshots on that area, all around it.
Then open up Photoshop and stitch all screenshots into one LARGE image.
And you have a Hi-Resolution image for maps!  It is that easy.

Put together a few 800x600 screenshots taken at a certain height and you
have a large 2048x2048 or Bigger photo.
 

Not really.

With 2048x2048 textures you need to have highly detailed satellite images/aerial photo's as a base to start with.
Google/Bing/Flashearth images don't offer that in many cases. You just can zoom in to a certain extend. When zooming in further it gets blocky.
Which means a composition of several blocky 800x600 images won't create detailed 2048x2048 textures at all.

So the question stays, where to get good (ánd free) 2048x2048 textures?
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TICI

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Re: High Resolution / True Color Textures Mod
« Reply #81 on: August 29, 2012, 04:53:10 PM »

no, you have not understood what this mod does.

this mod does not sharpen anything, okay?
it does not CHANGE anything.
when you say your image is sharper, it is an illusion a psychological thing. Fake.

What this does is two things:

-can have 2048x2048 textures
-can have 24bit textures

-gives some demonstration spitfire skins to make you understand the diifference in plane textures.
No image sharpening magic trick
only enable to use bigger and better texture.

So once this mod is installed what is next? How can you make what you call "Bigger" and "Better" textures for the planes as well as the ground?.
TICI
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SAS~GJE52

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Re: High Resolution / True Color Textures Mod
« Reply #82 on: August 29, 2012, 05:08:45 PM »

Quote
So once this mod is installed what is next? How can you make what you call "Bigger" and "Better" textures for the planes as well as the ground?.


If you have to ask this question you will not understand the answer .......  ::)

Suggest this request is moved to the "New member safety area"
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HundertzehnGustav

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Re: High Resolution / True Color Textures Mod
« Reply #83 on: August 29, 2012, 05:16:52 PM »

in simple words, you have to create them. paint them, make them. :)
The job of this mod is to open the possibility to have such big and good textures.
 ;)
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