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Author Topic: DBW 1916 update v4 (UPDATED! 29.03.2019)  (Read 442213 times)

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<Gunny>

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1488 on: June 06, 2013, 05:54:34 PM »

Max I really like what you have done.
I for one would love to have these to add to my game.

Is there any way to have these for downing loading for the guys who use the ModAct?

Thank for all you have done for this great game Max.
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David Prosser

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1489 on: June 06, 2013, 06:13:51 PM »

Yes please Max! They look great.

cheers

David

vpmedia

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1490 on: June 11, 2013, 09:29:40 AM »

Found two great documentary movies about ww1:

Blood and Oil: The Middle East in World War I


World War I: American Legacy

Dreamk

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1491 on: June 11, 2013, 09:34:47 AM »

Istvan, your message inbox is full...
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vpmedia

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1492 on: June 11, 2013, 09:59:07 AM »

Istvan, your message inbox is full...

I thought that I got no limits on my account but I removed 100 messages so it should be ok now.

SAS~Bombsaway

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1493 on: June 12, 2013, 07:00:38 AM »

Wow! Looks great. When will you release these and your damaged houses Max?
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Do not go gentle into that good night,
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max_thehitman

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1494 on: June 12, 2013, 07:17:00 AM »

Sure, you can have them, but some tents still need some more details in them, but they are looking much
better in everyone's maps. Specially all the Army/Airbase scenarios already created by many people.

As for the houses, many cannot have Alpha channels in them to make those roofs look see-through to the
other side. I have already done tests. So no "holes in the roof"  :( the only thing I can do is paint them with black roofs and the assorted
damaged details to the roofs.

So far I have changed over 90+ objects to have more details in them and others to have better coloring to fit into the IL2 world.
No more "radioactive glowing" colors  ;D

I am playing a new and different game now!
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pippin

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1495 on: June 12, 2013, 07:18:58 AM »

Very nice work Max as always really looking forward to the next update.
 Max, I too would love your new textures, If you are going to post them :)


                       Ian
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Uzin

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1496 on: June 12, 2013, 08:41:19 AM »

Excuse me if it was discussed, but where are former airships Sikorsky and Gotha IV present in the former version of DBW_1916 , please ?
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Batbomb

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1497 on: June 12, 2013, 10:39:26 AM »

Excuse me if it was discussed, but where are former airships Sikorsky and Gotha IV present in the former version of DBW_1916 , please ?

As far as I know they where given their own slots as Zeppelin_M, Zeppelin_P, Dirigiblewhatever etc. I have updated to the latest version and have them in my install...
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Mission_bug

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1498 on: June 12, 2013, 01:37:37 PM »

Hello Max, sorry to say it is not often I pop in to this section to have a look, but I have to say some of the art work you are creating for the WWI maps is truly outstanding. 8) 

Maybe you could open a new thread/section on the boards just dealing with all your repaints so they are clearly visible to all who like me may not actually visit this particular area much. ;)

Wishing you all the very best, Pete. ;D
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pippin

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Re: DBW 1916 update v2.1 (UPDATED! 15.03)
« Reply #1499 on: June 12, 2013, 03:07:50 PM »

Hear hear.... Mission_bug  (Pete)

                                     Ian
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