Ok, here are test versions with 15 frames per animation.
https://www.mediafire.com/?58a7kqbaual3fwcEDIT: Due to my sloppy file editing, the A variant had some missing files, which causes the game to fill the missing frames in from stock data. This causes flicker in the water. B and C should work properly. If you experience this, re-download the file please.
I'll also update the first post to contain the link.
Malone, thanks, I am liking this thread too.
hguderian, thanks for the link. I checked the Caustic textures, and they contain the animation for the caustic refraction network on the sea bottom near shores. At the moment I don't have any way to create a higher quality version of that, if such a thing is even plausible to happen, so I'll just leave that alone.
Now that the animation problem is largely solved, that leaves the process of fine-tuning the mod - specifically:
-intensity of normal maps
-amount of foam in poor weather
-any other feedback you guys might think of.
But, for now, try it out and enjoy the sights, and try to pick your favourite of the A/B/C versions available.
Time to go and make some comparison screenshots, I think...