Lately, mainly due to the new amount of mod planes being added to the game, many members are hitting the limits for java/classfiles. The new 1.7 version helps with that problem,but I suppose that sooner or later, despite the rationalization of many plane slots, the limit will be back to plague us again.
One of the ways some members work around this was t make specialized air.ini's for specific time periods of theaters of war, thereby reducing the number of mod planes added to the stock air.ini. Typically you would have air.ini's for the ETO, PTO, post War, SCW etc ...
Making these air.ini's is not that difficult, though you do have to be careful not to let any mistakes slip in. And once you have a set made, then you can change air.ini's by renaming them into the standard air.ini.
However, people being what they are, with all the necessary renaming and backing up of these individual air.ini's, members will make mistakes and delete one by mistake without having a backup or such.
So - here is the question finally - would it be possible to add an extra option to the game selector switch, which before the game starts would allow one to choose a particular air.ini, no mater what it is named.
Say I have the following air.ini customized:
Air.ini
Air_SCW.ini
Air_ETO.ini
Air_PTO.ini
instead of renaming one into air.ini, making a backup of air.ini, then remembering what is what, maybe have an option that simply allows one to choose one out of a set of customized air.ini's, without necessitating manual renaming?
I find the selector as it is already a thing of wonder in a way - how members make such things is beyond me, but I am in wonder at the talent. Maybe an extra option might make it even more versatile?