some more questios ...
Concerning the settings files: What has there to be if more than one nation is enemy in a campaign? Until now there was the option
[EnemyNation]
concerning_subcampaign England
for example. What has to be there if England and USA are both enemy nations?
HurricaneMkIId;Allies;
1;England;USSR;None;1;FBomber;None;None;None;1000;220;318;0;0;0
1 - The sign that the plane can be used in several countries (MultiNation).
HurricaneMkIId;Allies;1;
England;USSR;None;1;FBomber;None;None;None;1000;220;318;0;0;0
Three countries for which the plane can play. Further the generator selects finally the country for the plane from planes.dat files or establishes the country from [EnemyNation] or if the plane has a touch the party that the player - is established the country of the player.
HurricaneMkIId;Allies;1;England;USSR;None;1;
FBomber;None;None;None;1000;220;318;0;0;0
The list of roles which the plane can carry out. This list is corrected on planes.dat files.
P_36A3;Axis;1;Finland;France;None;0;Fighter;None;None;None;1000;310;454;0;0;0 - This line will correctly fulfill two nations.
But I would advise not to correct files from the MOD catalog. Later I will add a set of files for DBW in which there will be all planes + additional separate mods. And a problem of several nations I recommend to solve through the DB files.
Old format
[Planes]
10 F4U1A
10 F4U1D SSkin.bmp WSkin.bmp
probability of emergence and plane name, summer and winter skin.
New format - option 1
[Planes]
Allies England 10 F6F5 - can set now a plane nationality forcibly
New format - option 2
[Planes]
Allies England 10 F6F5 --Reconplane - can in addition set plane type (in this example of F6F5 will appear only as the scout)
10 F6F5 SSkin.bmp WSkin.bmp --Reconplane
all combinations work.
Now such option is possible:
[Planes]
Axis Germany 45 BF_109G6
Axis Italy 45 BF_109G6
57 BF_109G6Late
Allies USSR 57 BF_109G6Late
These planes will appear at the same time in missions with the established nationalities.