Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2   Go Down

Author Topic: BoB finest hour mission 5 planes crashing at start  (Read 4073 times)

0 Members and 1 Guest are viewing this topic.

ildifa

  • member
  • Offline Offline
  • Posts: 34
BoB finest hour mission 5 planes crashing at start
« on: August 15, 2017, 09:26:52 AM »

Hi guys, I didn't want to clutter the release thread for Operation Sealion, so I opened a new thread.
As per the title, at the start of mission 5 of BoB campaign "their finest hour" every Hurricane in the airfield is starting with a broken propeller, and the player plane has a collapsed landing gear.
If I don't remember wrong, this kinda bug has something to do with plane loadouts?
Anyways, I'm attaching a screenshot and the logfile (Incidentally: I removed the first part of the logfile, as it contained a boatload of errors... is that a common occurrence?), maybe they can be of help.
Have a nice day!  :)



Code: [Select]
[3:06:42 PM] Loading mission campaign/gb/1940_bob2_finest_hour/TFH05.mis...
[3:06:42 PM] Month = 5 , Hour = 6
[3:06:42 PM] Temperature -     0m = 0.0 .
[3:06:42 PM] Temperature -  1000m = -6.48999 .
[3:06:42 PM] Temperature -  2000m = -12.980011 .
[3:06:42 PM] Temperature -  3000m = -19.470001 .
[3:06:42 PM] Temperature -  4000m = -25.960007 .
[3:06:42 PM] Temperature -  5000m = -32.449997 .
[3:06:42 PM] Temperature -  6000m = -38.940002 .
[3:06:42 PM] Temperature -  7000m = -45.429993 .
[3:06:42 PM] Temperature -  8000m = -51.92 .
[3:06:42 PM] Temperature -  9000m = -56.5 .
[3:06:42 PM] Temperature - 10000m = -56.5 .
[3:06:42 PM] Temperature - 11000m = -56.5 .
[3:06:42 PM] Temperature - 12000m = -56.5 .
[3:06:42 PM] Loading map.ini defined airfields:
[3:06:42 PM] Map file: line <205789.76 350994.35 209035.06 347855.66 1.50> is valid!
[3:06:42 PM] Map file: line <36659.97 283583.44 41744.2 278766.8 1.50> is valid!
[3:06:42 PM] Map file: line <25956.33 197954.31 30505.38 193405.27 1.50> is valid!
[3:06:42 PM] Map file: line <68235.72 249866.97 72517.17 243979.97 1.50> is valid!
[3:06:42 PM] Map file: line <80009.72 250669.73 84826.36 245585.52 1.50> is valid!
[3:06:42 PM] Map file: line <101417.01 215347.73 105698.46 210798.69 1.50> is valid!
[3:06:42 PM] Map file: line <126570.57 213206.1 132725.16 206784.81 1.50> is valid!
[3:06:42 PM] Map file: line <137274.2 220699.55 142090.84 214544.95 1.50> is valid!
[3:06:42 PM] Map file: line <145034.34 219361.6 150653.77 214009.77 1.50> is valid!
[3:06:42 PM] Map file: line <149048.2 211333.86 154132.44 207587.6 1.50> is valid!
[3:06:42 PM] Map file: line <162160.17 294822.28 166976.81 289470.44 1.50> is valid!
[3:06:42 PM] Map file: line <173934.19 298836.12 181159.14 292949.12 1.50> is valid!
[3:06:42 PM] Map file: line <201496.06 314624.0 206847.88 310610.12 1.50> is valid!
[3:06:42 PM] Map file: line <202566.42 309272.2 206580.3 304187.94 1.50> is valid!
[3:06:42 PM] Map file: line <208721.02 297498.2 213002.47 291878.78 1.50> is valid!
[3:06:42 PM] Map file: line <194806.28 268865.94 200158.1 263514.12 1.50> is valid!
[3:06:42 PM] Map file: line <184102.64 272879.8 189186.88 268063.16 1.50> is valid!
[3:06:42 PM] Map file: line <185708.19 266190.03 190792.42 261373.39 1.50> is valid!
[3:06:42 PM] Map file: line <260633.69 241571.66 265717.9 237290.19 1.50> is valid!
[3:06:42 PM] Map file: line <271069.72 245585.52 275351.2 242641.902 1.50> is valid!
[3:06:42 PM] Map file: line <286322.4 270471.47 291674.25 267260.38 1.50> is valid!
[3:06:42 PM] Map file: line <219959.84 259767.84 223973.7 254416.02 1.50> is valid!
[3:06:42 PM] Map file: line <230931.06 265922.44 236015.3 260570.61 1.50> is valid!
[3:06:42 PM] Map file: line <219692.25 277964.03 223438.52 274752.94 1.50> is valid!
[3:06:42 PM] Map file: line <237888.44 294554.7 242705.08 291611.16 1.50> is valid!
[3:06:42 PM] Map file: line <212467.3 340847.94 217819.11 335763.7 1.50> is valid!
[3:06:42 PM] Map file: line <203636.8 352621.94 208453.44 347270.12 1.50> is valid!
[3:06:42 PM] Map file: line <277759.5 348608.06 282576.16 343523.84 1.50> is valid!
[3:06:42 PM] Map file: line <254211.48 405604.97 259295.72 400520.72 1.50> is valid!
[3:06:42 PM] Map file: line <282342.75 415962.84 284345.34 414264.3 1.50> is valid!
[3:06:42 PM] Map file: line <287487.84 417193.22 289748.47 415582.2 1.50> is valid!
[3:06:42 PM] Map file: line <290450.06 427379.1 291931.16 425560.2 1.50> is valid!
[3:06:42 PM] Map file: line <504392.75 360436.25 505848.4 359127.8 1.50> is valid!
[3:06:42 PM] Map file: line <498701.12 281742.1 500356.38 279627.94 1.50> is valid!
[3:06:42 PM] Map file: line <434330.12 252500.17 436996.9 250109.23 1.50> is valid!
[3:06:42 PM] Map file: line <447020.4 230154.23 449595.25 226935.69 1.50> is valid!
[3:06:42 PM] Map file: line <400857.2 193296.94 404351.62 190078.39 1.50> is valid!
[3:06:42 PM] Map file: line <402788.3 180330.78 405914.9 176652.44 1.50> is valid!
[3:06:42 PM] Map file: line <364165.72 200193.84 368027.97 195871.78 1.50> is valid!
[3:06:42 PM] Map file: line <351291.5 174537.39 354693.97 171778.62 1.50> is valid!
[3:06:42 PM] Map file: line <349268.4 159088.34 352670.88 155961.77 1.50> is valid!
[3:06:42 PM] Map file: line <327014.44 226677.9 329497.34 224746.78 1.50> is valid!
[3:06:42 PM] Map file: line <317818.6 222631.73 319933.62 220516.69 1.50> is valid!
[3:06:42 PM] Map file: line <308898.62 215275.05 310094.06 212792.16 1.50> is valid!
[3:06:42 PM] Map file: line <311565.4 210861.03 313404.6 208745.98 1.50> is valid!
[3:06:42 PM] Map file: line <322508.47 213987.62 324715.47 212608.25 1.50> is valid!
[3:06:42 PM] Map file: line <317450.75 211964.55 319933.62 209665.56 1.50> is valid!
[3:06:42 PM] Map file: line <315243.75 205895.27 318830.12 201849.1 1.50> is valid!
[3:06:42 PM] Map file: line <322876.3 202492.8 324715.47 200469.7 1.50> is valid!
[3:06:42 PM] Map file: line <328577.75 203872.19 331980.22 201481.27 1.50> is valid!
[3:06:42 PM] Map file: line <304484.6 197343.12 306139.84 195687.88 1.50> is valid!
[3:06:42 PM] Map file: line <315151.78 189526.64 318002.5 187503.55 1.50> is valid!
[3:06:42 PM] Map file: line <306323.78 177571.903 308346.84 175548.94 1.50> is valid!
[3:06:42 PM] Map file: line <307795.1 167364.62 310921.7 165249.56 1.50> is valid!
[3:06:42 PM] Map file: line <330232.1 141432.3 333451.56 139685.1 1.50> is valid!
[3:06:42 PM] Map file: line <319749.72 138305.7 322876.3 134627.38 1.50> is valid!
[3:06:42 PM] Map file: line <343383.06 121753.16 346417.72 117798.95 1.50> is valid!
[3:06:42 PM] Map file: line <372441.90 131868.61 375200.75 128833.98 1.50> is valid!
[3:06:42 PM] Map file: line <339704.72 107315.67 343199.16 104556.91 1.50> is valid!
[3:06:42 PM] Map file: line <294828.94 128006.35 298139.44 125339.55 1.50> is valid!
[3:06:42 PM] Map file: line <357360.78 84234.06 359567.78 80831.6 1.50> is valid!
[3:06:42 PM] Map file: line <367384.25 100234.86 370510.88 97751.97 1.50> is valid!
[3:06:42 PM] Map file: line <324071.78 60876.58 328117.94 58025.87 1.50> is valid!
[3:06:42 PM] Map file: line <299242.94 50485.26 302645.4 47542.59 1.50> is valid!
[3:06:42 PM] Map file: line <316347.25 31265.92 319841.7 27955.41 1.50> is valid!
[3:06:42 PM] Map file: line <348900.6 47634.55 352395.03 44875.79 1.50> is valid!
[3:06:42 PM] Map file: line <344118.75 12874.2 346969.47 9839.57 1.50> is valid!
[3:06:42 PM] Map file: line <325543.12 15081.21 328669.7 11770.7 1.50> is valid!
[3:06:42 PM] Map file: line <328393.84 7632.56 330600.84 4414.01 1.50> is valid!
[3:06:42 PM] Map file: line <298231.4 7908.44 302001.72 3586.38 1.50> is valid!
[3:06:42 PM] Map file: line <275977.44 3862.26 280299.5 459.79 1.50> is valid!
[3:06:42 PM] Map file: line <237906.58 21794.18 240205.55 19403.26 1.50> is valid!
[3:06:42 PM] Map file: line <236067.4 48370.22 239285.95 44140.12 1.50> is valid!
[3:06:42 PM] Map file: line <231469.48 70624.19 234412.16 67681.52 1.50> is valid!
[3:06:42 PM] Map file: line <267517.25 53060.1 270184.03 49473.72 1.50> is valid!
[3:06:42 PM] Map file: line <269908.16 108511.13 272666.9 106396.08 1.50> is valid!
[3:06:42 PM] Map file: line <231837.31 99131.35 234963.9 96648.47 1.50> is valid!
[3:06:42 PM] Map file: line <200387.48 68785.02 202594.48 67221.72 1.50> is valid!
[3:06:42 PM] Map file: line <202134.69 48830.01 204985.4 45979.29 1.50> is valid!
[3:06:42 PM] Map file: line <156891.06 28415.2 159006.11 25840.36 1.50> is valid!
[3:06:42 PM] Map file: line <169213.52 40645.69 172156.19 36875.39 1.50> is valid!
[3:06:42 PM] Map file: line <155419.73 43772.29 158822.2 41657.24 1.50> is valid!
[3:06:42 PM] Map file: line <87554.29 34392.51 90496.97 32461.38 1.50> is valid!
[3:06:42 PM] Map file: line <74404.22 82119.02 75967.51 80279.84 1.50> is valid!
[3:06:42 PM] Map file: line <89945.22 81015.51 92152.22 78256.75 1.50> is valid!
[3:06:42 PM] Map file: line <412178.97 134276.3 419448.7 127006.56 1.50> is valid!
[3:06:42 PM] Map file: line <13379.55 292413.94 16858.24 287597.3 1.50> is valid!
[3:06:42 PM] Map file: line <246039.34 406144.88 247444.14 404956.38 1.50> is valid!
[3:06:42 PM] Map file: line <368152.72 100792.88 371077.44 98777.59 1.50> is valid!
[3:06:42 PM] Detected Vertex Shaders 3.0.
[3:06:42 PM] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[3:06:42 PM] Vertex texture units: 32
[3:06:42 PM]
[3:06:43 PM] PBuffer: suitable formats: 6
[3:06:43 PM]
[3:06:43 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[3:06:43 PM] Depth = 24, stencil = 8
[3:06:43 PM] PBuffer: suitable formats: 6
[3:06:43 PM]
[3:06:43 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[3:06:43 PM] Depth = 24, stencil = 8
[3:06:45 PM] Loading vertex/fragment programs: *700591752*
[3:06:45 PM] *** Loading: [vpFogFar2Tex2D]
[3:06:45 PM] *** Loading: [vpFog2Tex2DBlend]
[3:06:45 PM] *** Loading: [vpFogFar4Tex2D]
[3:06:45 PM] *** Loading: [vpFogFar8Tex2D]
[3:06:45 PM] *** Loading: [vpFogNoTex]
[3:06:45 PM] *** Loading: [vpFog4Tex2D]
[3:06:45 PM] *** Loading: [vpFog4Tex2D_UV2]
[3:06:45 PM] *** Loading: [vp4Tex2D]
[3:06:45 PM] *** Loading: [vp6Tex2D]
[3:06:45 PM] *** Loading: [vpTexUVTex2D]
[3:06:45 PM] *** Loading: [vpWaterGrid_NV]
[3:06:45 PM] *** Loading: [vpWaterSunLight_NV]
[3:06:45 PM] *** Loading: [vpWaterSunLight_ATI]
[3:06:45 PM] *** Loading: [vpWaterSunLight_FP]
[3:06:45 PM] *** Loading: [vpTreeSprite]
[3:06:45 PM] *** Loading: [vpTreeTrunk]
[3:06:45 PM] *** Loading: [vpVAObjectsN]
[3:06:45 PM] *** Loading: [vpVAObjectsL0]
[3:06:45 PM] *** Loading: [vpSprites]
[3:06:45 PM] *** Loading: [vpSimpleGL]
[3:06:45 PM] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCoastBump] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpCaustic] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpSprites] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[3:06:45 PM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpSimpleGL]
[3:06:46 PM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpRiverCoastAA]
[3:06:46 PM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[3:06:46 PM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [vpWaterDM_CPU]
[3:06:46 PM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[3:06:46 PM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[3:06:46 PM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[3:06:46 PM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[3:06:46 PM] *** Loading: [fpWaterLFogDM]
[3:06:46 PM] *** Loading: [fpIceWater] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[3:06:46 PM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[3:06:46 PM] fps:1 avg:150 max:202 min:1 #fr:9055
[3:06:46 PM] Load bridges
[3:06:46 PM] Load static objects
[3:06:46 PM] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[3:06:46 PM] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[3:06:46 PM] ##### House without collision (3do/Buildings/Russia/Kiev/TypeD-herbe/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[3:06:47 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[3:06:47 PM] ##### House without collision (3do/Trains/PRVZb_B/body.sim)
[3:06:48 PM] ##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
[3:06:48 PM] ##### House without collision (3do/Buildings/46/Trench2/live.sim)
[3:06:48 PM] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[3:06:49 PM] ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[3:06:49 PM] ##### House without collision (3do/Buildings/46/Desert_Trench/Trench1/live.sim)
[3:06:49 PM] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[3:06:49 PM] ##### House without collision (3do/Buildings/Russia/Kiev/TypeL-beton/live.sim)
[3:06:49 PM] ##### House without collision (3do/Buildings/Russia/Kiev/Hangar_typeG/live.sim)
[3:06:53 PM] fps:0 avg:133 max:202 min:0 #fr:9060
[3:06:53 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[3:06:53 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[3:06:53 PM] ERROR [com.maddox.sound.Sample@711710] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@213863] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@7cf002] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@711bc2] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@559c5b] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@c2696] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@396751] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@2e15fc] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@256c1a] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@5c3037] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@61a60c] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@5c730d] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@5805d] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@2e6e32] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@449539] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@20d903] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@78501] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@2d21e7] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@cd366] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@ae35d] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@762a93] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@6528c6] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@57f986] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@3ee849] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@43672] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@1280e3] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@4bf29d] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@255831] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@413447] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@4f58d7] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@51a23c] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@7242cc] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@7f91d4] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@3efcfd] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@535cfe] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@7e3fb6] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@8e1ad] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@183277] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@192b23] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@5f446e] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@5b0b9] cannot load sample: null
[3:06:53 PM] ERROR [com.maddox.sound.Sample@154b2f] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@662a8a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@730222] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@112e6a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7e62ad] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7ac8] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7d04a1] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3af4e5] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@23fa82] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@1374d3] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@5af50c] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@e1da2] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3b9e33] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@f544b] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@671ec7] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@15d74a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@6947e2] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@6e5169] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@22de9e] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4575ea] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@40608f] cannot load sample: null
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB15.bmp'
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB14.bmp'
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB13.bmp'
[3:06:54 PM] ERROR [com.maddox.sound.Sample@79b5e] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@696744] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7ab3c7] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@30e6ae] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@78ce47] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@2eaf68] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7dfe39] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3d9009] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3b5968] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@6aed3a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7c8e8a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7221b6] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@360d5] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4a6ddc] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@72a77d] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@522be2] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3f031b] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@64ff3b] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3090be] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@6ee548] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@35c3de] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4e6138] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@50c37d] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@52499a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@5e3994] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@1637fe] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@363d6a] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7a1f2f] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@157866] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@1393f9] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@57c2c7] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@34d2bf] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@77fa37] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4c4b05] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@51511c] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@242ba3] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@2d15e6] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@78e9db] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@414a71] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7e76b3] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7c988f] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3d696] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7d1a10] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@3a47d3] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@418933] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@16a0cb] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@167499] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4113ae] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7322a4] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@676b1e] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@29b4a2] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@11fa12] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@38c4f5] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@aedb7] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@7cb8d8] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4b7fe0] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@387200] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@446cfc] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4f4813] cannot load sample: null
[3:06:54 PM] ERROR [com.maddox.sound.Sample@4e5a8] cannot load sample: null
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB12.bmp'
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB11.bmp'
[3:06:54 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB10.bmp'
[3:06:54 PM] Mission error, ID_04: java.lang.RuntimeException: Error loading params from FlightModels/CaudronCR714.fmd:gui/game/CaudronCR714_FM
[3:06:54 PM] java.lang.RuntimeException: Error loading params from FlightModels/CaudronCR714.fmd:gui/game/CaudronCR714_FM
[3:06:54 PM] at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:327)
[3:06:54 PM] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:1181)
[3:06:54 PM] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:131)
[3:06:54 PM] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:19)
[3:06:54 PM] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:598)
[3:06:54 PM] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:98)
[3:06:54 PM] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2117)
[3:06:54 PM] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2106)
[3:06:54 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2624)
[3:06:54 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1752)
[3:06:54 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[3:06:54 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1430)
[3:06:54 PM] at com.maddox.il2.game.Mission._load(Mission.java:838)
[3:06:54 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[3:06:54 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[3:06:54 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[3:06:54 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[3:06:54 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:06:54 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:06:55 PM] ##### House without collision (3do/Buildings/England/westminsterbuttress/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Egypt/animals/Camel_corp2/mono.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_tankofficer44_jumelles/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/FFI/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder_bren/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder_tompson/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/ger/ger_solder_wounded/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_officer_jumelles/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder_garand01/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder_garand02/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_solder_garand03/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/rus/rus_tankofficer_43_summer/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/RAF/RAF_Officier_pilot_winter/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/RAF/RAF_sergent_winter/live.sim)
[3:06:55 PM] ##### House without collision (3do/RAF_clipboard/live.sim)
[3:06:55 PM] ##### House without collision (3do/StarterCart/live.sim)
[3:06:55 PM] ##### House without collision (3do/Workbench/live.sim)
[3:06:55 PM] ##### House without collision (3do/NCOGround3/live.sim)
[3:06:55 PM] ##### House without collision (3do/NCOGround5/live.sim)
[3:06:55 PM] ##### House without collision (3do/NCOGround4/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/RAF/RAF_officer_jumelles/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/RAF/RAF_Officier_pilot_leader_jacket/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/rus/rus_tankofficer_winter/live.sim)
[3:06:55 PM] ##### House without collision (3do/Buildings/Troops/uk/uk_tankofficer/live.sim)
[3:06:55 PM] ##### House without collision (3do/AustinAmb/live.sim)
[3:06:55 PM] ##### House without collision (3do/Matador/live.sim)
[3:06:56 PM] ##### House without collision (3do/RAFflaregun/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Wickerchair/live.sim)
[3:06:56 PM] ##### House without collision (3do/RAF_pilot2/live.sim)
[3:06:56 PM] ##### House without collision (3do/RAF_pilot1/live.sim)
[3:06:56 PM] ##### House without collision (3do/Fuelbowser/live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Luft/Luft_mecano/live.sim)
[3:06:56 PM] ##### House without collision (3do/USAAFMechanic2/live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/RAF/RAF_pilot_BOB/live.sim)
[3:06:56 PM] ##### House without collision (3do/Firetruck/live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF6/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF8/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF5/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF2/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF1/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_RAF11/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_USA4/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_USA2/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_USA12/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Buildings/Troops/aircrew/GroundCrew_WW2_USA6/Live.sim)
[3:06:56 PM] ##### House without collision (3do/Brengun/live.sim)
[3:06:58 PM] fps:8 avg:125 max:202 min:0 #fr:9191
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL5_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL6_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR4_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR5_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR6_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL4_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL5_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL6_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR4_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR5_D0'
[3:06:58 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR6_D0'
[3:06:59 PM] java.io.FileNotFoundException
[3:06:59 PM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[3:06:59 PM] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
[3:06:59 PM] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
[3:06:59 PM] at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:2479)
[3:06:59 PM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:610)
[3:06:59 PM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
[3:06:59 PM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
[3:06:59 PM] at com.maddox.il2.objects.vehicles.planes.Plane$P_36A3.<init>(Plane.java:8356)
[3:06:59 PM] at java.lang.Class.newInstance0(Native Method)
[3:06:59 PM] at java.lang.Class.newInstance(Unknown Source)
[3:06:59 PM] at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
[3:06:59 PM] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
[3:06:59 PM] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
[3:06:59 PM] at com.maddox.il2.game.Mission._load(Mission.java:858)
[3:06:59 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[3:06:59 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[3:06:59 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[3:06:59 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[3:06:59 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:06:59 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:06:59 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/P-36A-3/dr_h75_gcII4_101.bmp'
[3:06:59 PM] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/P-36A-3/dr_h75_gcII4_101.bmp' size: 0 != 512 | 1024
[3:06:59 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 32 (delta = -268) to Range 0..32
[3:07:02 PM] ERROR file: File users/1/Icons not found
[3:07:02 PM] null
[3:07:02 PM] java.lang.NullPointerException
[3:07:02 PM] at com.maddox.il2.objects.air.Aircraft.missionStarting(Aircraft.java:3199)
[3:07:02 PM] at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:2668)
[3:07:02 PM] at com.maddox.il2.game.Mission.doBegin(Mission.java:2727)
[3:07:02 PM] at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[3:07:02 PM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[3:07:02 PM] at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[3:07:02 PM] at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[3:07:02 PM] at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[3:07:02 PM] at com.maddox.rts.Message._send(Message.java:1217)
[3:07:02 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[3:07:02 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[3:07:02 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[3:07:02 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[3:07:02 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[3:07:02 PM] at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[3:07:02 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[3:07:02 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[3:07:02 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:07:02 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:07:02 PM] Mission: campaign/gb/1940_bob2_finest_hour/TFH05.mis is Playing
[3:07:02 PM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/GB14.bmp'
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[3:07:02 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[3:07:03 PM] ERROR !mp3 stream error samples/Music/Radio/BBC/BE_Ella Fitzgerald & Her Orchestra - Taking A Chance On Love.wav
[3:07:03 PM]
[3:07:03 PM] ERROR !mp3 stream error samples/Music/Radio/BBC/BN_The Ink Spots - I'll Get By.wav
[3:07:03 PM]
[3:07:03 PM] fps:28 avg:119 max:202 min:0 #fr:9335
[3:07:03 PM] ERROR !mp3 stream error samples/Music/Radio/BBC/BO_Peggy Lee - That Old Feeling.wav
[3:07:03 PM]
[3:07:03 PM] ERROR !mp3 stream error samples/Music/Radio/BBC/BO_Peggy Lee - That Old Feeling.wav
[3:07:03 PM] ERROR !mp3 stream error samples/Music/Radio/BBC/BO_Peggy Lee - That Old Feeling.wav
[Aug 15, 2017 3:07:25 PM] -------------- END log session -------------
Logged

tnewell

  • member
  • Offline Offline
  • Posts: 120
  • Bombs Away
Re: BoB finest hour mission 5 planes crashing at start
« Reply #1 on: August 15, 2017, 09:53:28 AM »

ildifa, just loaded up this mission and can confirm your findings. No gear on start up and a truck ran into the back of my aircraft destroying my tail section. Regards.  :)
Logged

ildifa

  • member
  • Offline Offline
  • Posts: 34
Re: BoB finest hour mission 5 planes crashing at start
« Reply #2 on: August 15, 2017, 11:59:03 AM »

ildifa, just loaded up this mission and can confirm your findings. No gear on start up and a truck ran into the back of my aircraft destroying my tail section. Regards.  :)

Thanks for your answer, it's good to know that I didn't mess up my install... ;D
Logged

Squashman

  • Modder
  • member
  • Offline Offline
  • Posts: 546
  • I am Spartacus
Re: BoB finest hour mission 5 planes crashing at start
« Reply #3 on: August 15, 2017, 12:23:57 PM »

Ah, not just me then. I tried several missions from the first campaign and got similar results in all of them, also accompanied by the on-screen "Mission Complete" message???
Logged

johnpaulgeorgeandringo

  • member
  • Offline Offline
  • Posts: 32
Re: BoB finest hour mission 5 planes crashing at start
« Reply #4 on: August 15, 2017, 01:15:38 PM »

Hi .

I have the same problem in these missions .

Thanks for posting initially .
John .
Logged

ol' Navy

  • member
  • Offline Offline
  • Posts: 606
Re: BoB finest hour mission 5 planes crashing at start
« Reply #5 on: August 15, 2017, 06:35:58 PM »

Dang I'm glad y'all posted this.   It's usually me with difficulties.  Although I haven't started that campaign, I went into FMB and loaded the mission and had the same results as you guys.  Can't wait to hear a fix now that I think we identified a problem.
Logged

Vampire_pilot

  • member
  • Offline Offline
  • Posts: 7999
Re: BoB finest hour mission 5 planes crashing at start
« Reply #6 on: August 16, 2017, 12:40:12 AM »

I think I discovered the bug. A really odd one to be honest, something new to me.

But here's a fix - drop this folder into #WAW3.
https://www.mediafire.com/file/1cntc75vwf172p4/FM-fix.zip

Filepath must look like this:
IL2-1946.../#WAW3/!!0FMfix/gui/game/...

and then the Expeditionary Forces fly again (at least for me)

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3850
  • Action and Adventure!
    • SPEEDMACHINE
Re: BoB finest hour mission 5 planes crashing at start
« Reply #7 on: August 16, 2017, 02:29:57 AM »

Thanks Andy

Unfortunately those three FM files are in the wrong place in the upload even though they are in the right place on my test install.  The drawback with the installer version is that it makes updating parts in construction a lot more cumbersome than a quick update.  Not sure how this happened but your fix is good for now and they will be in the right place for the next expansion!

Many thanks again

Simon
Logged

tnewell

  • member
  • Offline Offline
  • Posts: 120
  • Bombs Away
Re: BoB finest hour mission 5 planes crashing at start
« Reply #8 on: August 16, 2017, 07:04:09 AM »

vampire_pilot, fix worked great, thank-you! And thank-you to the entire SAS team members responsible for this tremendous addition!  :)
Logged

ol' Navy

  • member
  • Offline Offline
  • Posts: 606
Re: BoB finest hour mission 5 planes crashing at start
« Reply #9 on: August 16, 2017, 09:08:58 AM »

I think I discovered the bug. A really odd one to be honest, something new to me.

But here's a fix - drop this folder into #WAW3.
https://www.mediafire.com/file/1cntc75vwf172p4/FM-fix.zip

Filepath must look like this:
IL2-1946.../#WAW3/!!00FMfix/gui/game/...

and then the Expeditionary Forces fly again (at least for me)

For those of us who are a lot less smart than you and most, I see a conflict that I'm sure isn't one.  You said to drop this into #WAW3.  Does that means to  just copy it (after unzip) into #WAW3 folder?  Then you say what the filepath should be.  Does that mean I should instead copy the unzipped file into my Game folder?  Or, alternatively, do I just unzip your file into #WAW3.  I am truly sorry to not be smart and to not be able to follow the instructions, but I just can't at times.  I have a hard time digesting things such as "filepath", etc.
Logged

Vampire_pilot

  • member
  • Offline Offline
  • Posts: 7999
Re: BoB finest hour mission 5 planes crashing at start
« Reply #10 on: August 16, 2017, 09:52:25 AM »

unzip it to WAW3 but double check afterward if the unzipped folders produce the correct path.

If this is too hard for you, please wait for the next official BAT update.

ol' Navy

  • member
  • Offline Offline
  • Posts: 606
Re: BoB finest hour mission 5 planes crashing at start
« Reply #11 on: August 16, 2017, 10:43:06 AM »

unzip it to WAW3 but double check afterward if the unzipped folders produce the correct path.

If this is too hard for you, please wait for the next official BAT update.

OK.  Thanks.  I'll try it, and continue to work on it.
Logged
Pages: [1] 2   Go Up
 

Page created in 0.07 seconds with 21 queries.