you mistake my attitude, mate - i have always been a staunch supporter of ships and improvements for them since day one.
my comment there is based on the previous comment, which is why i quoted it.
the quote was ''it's a fundamental game issue...''
my comment was based on that sentence alone, and still stands, for exactly that word 'fundamental'
i know how much coding would be required for ships to take accurate damage, or to even just make realistic manouevres - and this sim simply wasn't designed for it.
if the modders can pull it off, more power to them.
i have always supported and helped progress made in this regard, but it seems we can at least agree on the basic fact that this game was designed and built as a flight simulator, and that ships were added more as target value than much else...
please don't assume someone's attitude from one comment....
![Cheesy :D](https://www.sas1946.com/main/Smileys/akyhne/cheesy.gif)
i will add that you can get some pretty good results by tweaking the settings of the ships.ini file, as per the ship damage mod...
![Wink ;)](https://www.sas1946.com/main/Smileys/akyhne/wink.gif)