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Author Topic: F6F-6  (Read 45617 times)

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Balker

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Re: F6F-6
« Reply #24 on: September 29, 2013, 12:33:27 PM »

ATI Radeon 7770 and All setting at high in my ATI Control Panel.

Hi Bravo FxTrt. Sorry by the OT, but please, can you post your Conf.ini. Thank you.
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BravoFxTrt

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Re: F6F-6
« Reply #25 on: September 30, 2013, 08:00:50 AM »



Code: [Select]
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=1
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=1
DiffuseLight=1
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3


Sky=1
Forest=3
LandShading=3
LandDetails=2
TypeClouds=1


LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0
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Griffon_301

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Re: F6F-6
« Reply #26 on: October 04, 2013, 05:39:36 PM »

for all guys and gals who are interested in adding the F6 - cowling mod and wheels mod works with this bird of course;
for the cowling mod though pay attention not to add everything from the F6F-5 folder of that mod because you will loose the four bladed prop then...adding everything without a prop in the filename should do the trick ;)
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John R.

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Re: F6F-6
« Reply #27 on: October 10, 2013, 11:37:29 AM »

for all guys and gals who are interested in adding the F6 - cowling mod and wheels mod works with this bird of course;
for the cowling mod though pay attention not to add everything from the F6F-5 folder of that mod because you will loose the four bladed prop then...adding everything without a prop in the filename should do the trick ;)

Thanks for this trick. ;)
Added all files without "prop" files from F6F-5 and added all (overall: 3) "prop" files from P-47D-27. Wheels of course. :)

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Griffon_301

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Re: F6F-6
« Reply #28 on: October 10, 2013, 01:41:32 PM »

hey John, adding the prop of the P-47 is a great idea :) should try that myself....
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John R.

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Re: F6F-6
« Reply #29 on: October 10, 2013, 04:38:10 PM »

Thanks Griffon. :)
Your idea + my idea = nice upgrade of Hellcat. ;D
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BravoFxTrt

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Re: F6F-6
« Reply #30 on: October 10, 2013, 04:43:49 PM »

Very cool guy's! Thanks...
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352nd_Hoss

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Re: F6F-6
« Reply #31 on: December 22, 2013, 07:58:02 AM »

4.12.2 bump

Able-Dog

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Re: F6F-6
« Reply #32 on: January 06, 2014, 05:50:03 PM »

I Wonder where I can find something about the F7F or F8F.
I saw screeies about them, but could not find anything about it.
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SAS~Malone

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Re: F6F-6
« Reply #33 on: January 06, 2014, 08:49:41 PM »

search function...?
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352nd_Hoss

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Re: F6F-6
« Reply #34 on: January 06, 2014, 10:03:37 PM »

Crashes at 60% for me,.........in HSFX 7.0.1........... deleted the patch file and then put the patch file in...............added ini lines, no joy.................



Hoss

BravoFxTrt

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Re: F6F-6
« Reply #35 on: January 13, 2014, 11:24:00 AM »

For those who have SAS~Rikens F6F-6, I have put together PA_Jeronimo's Most Excellent 3D works for this Bird.

Download Link:  https://www.mediafire.com/download/c3yl6il0su96awk/New_3D_F6F-6.zip   

Just unzip, then open New_3D_F6F-6, then drag and drop Folders into your Mods/#SAS/#DBW. Folder.

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