could anyway be implemented to distinguish friend from foe in radar mode? I know later in the war RAF mossquitos could home in to serrate emissions from German nightfighter radar, this would be a brilliant way to implement this, maybe as an option.
Something i have always wanted is for the players plane icon in map mode (the white plane), to have an element of error as to where it shows the players plane, so that you need to rely on navigation techniques and the map only gives you a rough idea of where you are. B-17 II had a very good system like this, if anyone remembers where the user adjusted the plane icon on map to where he believed the location to be from observations etc.
Just a few thought from me
thanks again
regards
slipper
Slipper,
the way of distinguishing friend from enemies in a radar of the 40's I really don't know how to make it and how reasonable it could be. It is kind of complicated, and basically, you have the standard maps, that if they have icones, they give you the chance of knowing who is friend and who is not.
About the "approximate" navigation, it is not a bad idea, but again it is something that you don't know if you are making the game closer to reality or more complicated in its irreality.
When planes didn't have innercial gyroscopes, the GPS hasn't been made available by Ronald Reagan, etc., there were basically two ways of flying:
-With a dedicated navigator (case of the big bombers that covered long distances and where the lack of precission was a real, real problem).
-By reference (as most of the fighters flawn, just knowing his "zone", flying from that hill to the bend of that river, etc.). Typically nobody would start a mission by himself without knowing the terrain, the zone, etc. Everybody was first "introduced" to the theater of operations by the elder pilots and the new one should only follow the more experienced ones.
So, considering these:
-For the bombers, if you don't have a submissive younger brother who could make the calculations for you, you would be always a single person trying to simulate the tasks of not less than 4 in a bomber, and you have to assume that it is "unreal" by nature.
-For the fighters, if we try to respect "reality", you would never use the map on flight, because you always would be flying "known" zones, with relevant references tought to you in advance (or following bombers who rely on human navigation).
So, would be "real" to have an uncertain location in the map of IL-2? Everything is quite apart from "real". You still have the radio compass which is pointing you precisely to the waypoint.
Regards,
Pablo