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Author Topic: BB-North-Vietnam-Version-2.1  (Read 36786 times)

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Tran Long

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Re: BB-North-Vietnam-Version-2.1
« Reply #96 on: October 19, 2014, 03:28:15 AM »

// or ; characters will deactivate that line in your load ini, you dont need those files (map_ed.tga and ed_m03.tga )
OK, I will try to delete those lines, thank you for your help :)
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Whiskey_Sierra_972

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Re: BB-North-Vietnam-Version-2.1
« Reply #97 on: October 19, 2014, 05:18:26 AM »

Tran check that in your all.ini the text of the map end with the load correctly extensioned with .ini
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kingsley

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Re: BB-North-Vietnam-Version-2.1
« Reply #98 on: October 19, 2014, 06:04:59 AM »

The map ini for both
BB_North_Vietnam BB_North_Vietnam/load.ini
BB_North_Vietnam_51st BB_North_Vietnam_51st/load.ini
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western0221

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Re: BB-North-Vietnam-Version-2.1
« Reply #99 on: October 23, 2014, 10:02:17 AM »

I installed this map of Riptide_One version on my Pre-DBW2, 4.12.2m.

Great!
Breautiful and real Vietnam.
Airbases are useful with 2000m long runways.
I can fly on MiG-21 or Tu-95 easily.
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vikshloss

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Re: BB-North-Vietnam-Version-2.1
« Reply #100 on: June 10, 2015, 02:55:56 PM »

anyone know what this error is about plz

ERROR mission: net/dogfight/3/abc.mis not loaded [java.lang.runtime exception landscape bb_north_vietnam/load/ini loading erro
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MarvinT

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Re: BB-North-Vietnam-Version-2.1
« Reply #101 on: March 06, 2016, 06:32:07 PM »

 Problem solved: missing objects in BB_North_Vietnam_51st.
 

I had to re-do my 412.2m game with back-ups, after removing Windows 10 from my system.
My BB NVN 51_st map however did not diplay the Sam sites and other objects.
Upon checking my older hard drives, I found that the only ojects not loaded in my new 3do files were :
 1. Mod LAL_Fortification, and  2. MODS for Khalkin-gol. Now all Sam sites show on the map.
The above mentioned mods contain numerous building and objects. Now to re-do some missions for
a grat map.  Also if you installed your older texture files in the Tex_ folder, continue to do so. If you rename the folder to just ( tex ) your game will not locate the files needed for the maps and you will get java errors. I tried it both ways and only (  tex_ ) underscored version works for me.
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