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Author Topic: Yesterday OK-Today my Sky/Landscape turned Black !!!~SOLVED  (Read 2505 times)

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w

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Yesterday OK-Today my Sky/Landscape turned Black !!!~SOLVED
« on: August 18, 2010, 08:22:16 AM »

p
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philip.ed

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #1 on: August 18, 2010, 08:54:54 AM »

Try turning off adaptive-anti-analising (or whatever it's called) ;)
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78thFG_Bulau

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #2 on: August 18, 2010, 10:15:18 AM »

...and the really WEIRD thing is when I go down to "excellent" mode from "perfect"
the number value settings under the Open GL section of my conf ini. file change back to lower settings on their own!!!...
Of course they change...Excellent mode is a lower graphic setting than Perfect mode. They're not changing "on their own", they are changing because you select Excellent landscape detail.
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Chewaca

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #3 on: August 18, 2010, 11:27:13 AM »

Try with older drivers of the ATI.
The 10.7 have minur bugs with the il2
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philip.ed

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #4 on: August 18, 2010, 12:48:07 PM »

Turn off the adaptive-aa. It may make a difference; it did for me anyway.

Also, I used to get the problem you describe when Il-2 was installed into it's root destination as well. Installing the game to a location you make yourself can make the problem dissapear.
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Whiskey_Sierra_972

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #5 on: August 18, 2010, 01:49:14 PM »

Did you have installed Dark Sky mod?
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Chewaca

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #6 on: August 18, 2010, 02:50:07 PM »

If you use Vista or Seven you must to put the sim folder outside of the program files. Something like C:/SIM/IL2 folder.
There is a lot of protection measures if you put the folder inside of Program files.
Another thing is to put de Atioglxx.dll inside of the IL2 folder, believe me works better with it and the 10.x series of ATI drivers.
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78thFG_Bulau

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #7 on: August 18, 2010, 04:38:01 PM »

From a post on the UBI forum, by NDS_Camp:
http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/9891096038?r=9291094138#9291094138

Try these optimized Conf.ini settings (ATI Radeon HD3000 series and later Only):

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0


Note that TexFlags.UseVertexArrays=0 and TexFlags.VertexArrayExt=0 have to be "0" for ATI Radeon HD3000 series and later, these are to prevent those shader problems.

Same goes for TexFlags.TexEnvCombine4NV=0, TexFlags.DepthClampNV=0 and TexFlags.TextureShaderNV=0 wich are setting for nVidia cards only.

And keep in mind that Catalist A.I. has to be Off.

These settings should give you the maximum graphics quality with out weird glitches.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

I done some testing and found that Adaptive Anti-Aliasing has a great negative effect on the FPS.

SmoothVision HD Anti Aliasing and Anisotropic Filtering i can set to the Highest setting with no problems.

Catalist A.I. gives me glitches at times so i really would leave that off.

Detaillevel Mipmap is at Max Quality

Vertical Refrashing (Vsync) is (Off) Aplication Controled, BUT you might want to experiment with that, Powergrid Frequency and Hz of your screen seem to have an influence on it, especaily if you use something like TrackIR.

Adaptive Anti-Aliasing does make the game look slightly better but does cut into your FPS.

OpenGL Triple Buffering Enabled.

Once again: All of these settings are ATI Radeon HD3000 and later Only!

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Avala

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #8 on: August 18, 2010, 04:56:40 PM »

Screenshot of that black sky an terrain would help.

If you are playing at "perfect" settings, you are using OpenGL, and thus have nothing to do with DirectX or changes on DirectX on your video card (I'm referring on your post above mine).
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78thFG_Bulau

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Re: Yesterday OK-Today my Sky/Landscape turned Black !!!
« Reply #9 on: August 18, 2010, 05:32:58 PM »

Thank NDS_Camp...it is his post.
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