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Author Topic: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look  (Read 192324 times)

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Eexhaton

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Re: facetracking without headset
« Reply #108 on: September 21, 2010, 07:00:21 AM »

new settings jaw pitch roll 500, red.factor 0, smoothing 15, x zy z 500 red.factor 0 neutral zone 5....... try it and let me know....
Reduction Factor 0 makes it a way too wobbly ride IMHO...

But in my case aswell, I have to crank Yaw and Pitch up to get good movement.
Yaw is maxed out, but could use even more.

Hopefully those things will be improved in future updates, by means of curve sliders or something. :)
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V4Friend

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Re: facetracking without headset
« Reply #109 on: September 26, 2010, 05:55:44 AM »

Reduction Factor 0 makes it a way too wobbly ride IMHO...

But in my case aswell, I have to crank Yaw and Pitch up to get good movement.
Yaw is maxed out, but could use even more.

Hopefully those things will be improved in future updates, by means of curve sliders or something. :)
Hi Eexhaton,

I'm working on curves 'as we speak'  8). Since I'm using Qt for the GUI, I had to make a 'Curve configuration widget' first, but that's almost done now. Now I still have to make sure the curves are used to translate input into output...
Another benefit of the curves will be, that you can set separate Neutral Zones for all 6DOF's.

I'll let you know when I am ready  ;)
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Eexhaton

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Re: facetracking without headset
« Reply #110 on: September 26, 2010, 06:08:05 AM »

Awesome news V4Friend, i'm absolutely looking forward to it!  8)
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shardana

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Re: facetracking without headset
« Reply #111 on: September 26, 2010, 06:20:02 AM »

Yessssssss!!! looking forward to it!!!
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colocam

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Re: facetracking without headset
« Reply #112 on: September 30, 2010, 09:11:09 PM »

Looks cool! Hopefully I'll be able to install somtime tomorrow. ;D
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Oscarito

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Re: facetracking without headset
« Reply #113 on: October 01, 2010, 09:05:07 AM »

Hi!

Very interesting program. Congratulations!
Working with my Microsoft LifeCam VX 1000 :)

Problems:

Very difficult to control and lock on view. I have a "floating" and usually an erratic view; a stable, fixed view in all directions would help a lot.

When my face gets out of camera field ending the tracking, view is quickly centered. It would be better if last view could be kept until resume tracking.

Program crashes frequently.

FPS too low during flight

All these problems make a combat almost impossible (did not try to land yet...) ???

I will continue to try better parameters but I would like if someone could explain the exact influence of each one since I'm making almost alleatory attempts (text documents included don't talk about this properly).

Many Thanks! :)
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Eexhaton

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Re: facetracking without headset
« Reply #114 on: October 03, 2010, 05:20:22 AM »

What are your current settings Oscarito?

Can you post them?
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V4Friend

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Update 4 FaceTrackNoIR
« Reply #115 on: November 03, 2010, 10:09:51 AM »

Hello IL-2-fans and (hopefully) FaceTrackNoIR-users,

After quite a bit of work, I have now released update 4 of FaceTrackNoIR  :D .
The new version includes:

* configurable curves;
* support for Microsoft FS2002, 2004 and FSX;
* auto-start-tracking feature;
* improved stability;
* and some other tweaks;

As usual it can be downloaded here:
http://facetracknoir.sourceforge.net/information_links/download.htm

P.S.: For any of you who like FaceTrackNoIR: It is now also possible to show your appreciation and support development by donating  :)
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SAS~HolyGrail

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Re: facetracking without headset
« Reply #116 on: November 03, 2010, 11:08:57 AM »

Thank you so much , very appreciate new update  8)
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Eexhaton

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Re: facetracking without headset
« Reply #117 on: November 07, 2010, 05:56:00 AM »

Topic bump with additional information on the latest FaceTrackNoIR release.

On behalf of V4Friend i'll explain an extra feature here that was not mentioned yet.
I'll try to explain it as good as possible ;)

The feature is a small change to the way the smoothing curves work.
This should improve the "boresight" view, looking straight ahead while using FTNoIR a bit, making it more stable.
Previous releases suffered from "falling" into boresight when the Neutral zones were set to any value above 0 (zero)

- Each curve has it's own Neutral Zone which can be set in the Curves Panel.
  This neutral zone dampens the movement - as expected, but is probably for IL2 users a bit too crude, as mentioned above.
  This neutral zone is applied to the X-axis of each curve. (the horizontal axis)

Now the extra feature:
- Each curve also has an additional Neutral Zone, which is on the Y-axis (vertical axis) of each curve.
  This one is supposed to smooth out the movement even more, making the boresight threshold smoother.
  To use this additional Neutral Zone, you must set the X-axis Neutral Zone to atleast 1.

In addition, the curve editor will now ask to either Save, Discard or Cancel any changes made, so in case you mess up, just Discard any changes if you have'nt saved them yet!  8)

Update:
Additional information on the Axis-Inhibitor/Restriction feature:
New in the latest FTNoIR version is the function to disable certain axis' by assigning a button to this function.
The function is found in the Options menu > Keyboard Shortcuts.

Here you can assign a toggle button and define which movement axis' are disabled when this function is toggled.
For example; The button combination I use is ALT+Q.
When toggled, this disables my Pitch & Yaw axis, leaving Roll, X,Y,Z axis' enabled, so I can still "lean into" the gunsight, and zoom into it, without any Yaw rotations disrupting my forward movement. :)


~S!~

Eexhaton,

FaceTrackNoIR Betatester for the IL2 community.
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shardana

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Re: facetracking without headset
« Reply #118 on: November 07, 2010, 06:09:43 AM »

Just testing it! if only it could be just lighter on low end PCs.... but slready a great great piece of software!!! thanks V4friend and all involved in developing and promoting facetracknoir....
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Eexhaton

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Re: facetracking without headset
« Reply #119 on: November 07, 2010, 06:28:41 AM »

Just testing it! if only it could be just lighter on low end PCs.... but slready a great great piece of software!!! thanks V4friend and all involved in developing and promoting facetracknoir....
I already mentioned this to V4Friend, and he's put some effort in it to reduce the program's footprint, but it's the Tracker that eats most of it.

Work is being done to incorporate an alternative tracker into FTNoIR, which should have a smaller memory footprint and better startup times on lower-end systems.
But at this moment, it's unknown when it will be incorporated. :)

So bear with the FTNoIR team for a while ;)
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