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Author Topic: Landing Craft, Mechanized  (Read 13997 times)

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Flakiten

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Landing Craft, Mechanized
« on: August 02, 2010, 11:15:31 AM »

Landing Craft, Mechanized


Only one (low polygon count) boat for manual instalation.

This ship was made for been used with FS´s ShipPack2. It occupies Barge1 slot of the pack.

INSTALATION:
- You must to have FS´s ShipPack2 installed - AAS Link
- You must to put the LCM_3 folder on: ShipPack\3do\Ships
- You must to add manual and correctly the entries on chief.ini, stationary.ini and technics.ini files. You must erase the entrues of Barge1 before.

stationary.ini
Code: [Select]
LCM_3                ships.Ship$Barge1 2
chief.ini
Code: [Select]
LCM_3 ships.Ship$Barge1                   2 icons/shipDestroyer.matand
Code: [Select]
[ShipPack.LCM_3]
 com.maddox.il2.objects.ships.Ship$Barge1

technics.ini
Code: [Select]
[Barge1]
Description  "LCM"
Icon         shipDestroyer

// Models
Mesh         3do/Ships/LCM_3/hier.him

// Move
SliderDistance 190.0         
Speed          10.0
SoundMove      models.Ship   

// Panzer
MinShotCaliber 0.020
NumShots       90
MinHitExplTNT  10.0           // FAB-25
NumHitExpl     3.5
MinNearExplTNT 49.0           // FAB-100
NumNearExpl    7

ENJOY!

DOWNLOAD - Megaupload
DOWNLOAD - Mediafire
DOWNLOAD - Filefactory


Thanks to FC for the new ship slots and SAS Team for the forum.



S!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Edit by Sani

This LCM is for those of you that don't have ship pack installed.Put LCM folder in MODS and add stuff to chief,ship and stationary ini files.

Have fun :)
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HundertzehnGustav

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Re: Landing Craft, Mechanized
« Reply #1 on: August 02, 2010, 12:51:11 PM »

low poly high class shytte.
Flakiten, i applaude your efforts...
you make dreams come true and spawn even more ideas!

thank you!

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Fusek

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Re: Landing Craft, Mechanized
« Reply #2 on: August 02, 2010, 12:58:52 PM »

'Low poly, High class' describes this mod perfectly :D
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SAS~Bombsaway

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Re: Landing Craft, Mechanized
« Reply #3 on: August 02, 2010, 05:29:07 PM »

OH yeah!!! Thats the one from the vid of the [WIP] Sikorsky H-19 (S-55) I saw. :) Thank you for sharing it. Thank you very much. :)
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Checkyersix

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Re: Landing Craft, Mechanized
« Reply #4 on: August 02, 2010, 07:41:42 PM »

Very nice. Thank you, Flakiten :)
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csvousden

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Re: Landing Craft, Mechanized
« Reply #5 on: August 02, 2010, 08:37:55 PM »

The shippack 2 is part of 2.01, but not in the mods file.  Is there a way to install this in 2.01?
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farang65

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Re: Landing Craft, Mechanized
« Reply #6 on: August 02, 2010, 09:22:04 PM »

I must be asleep today

I have just seen this.

This great craft and the LST what a pair Oh So Sweet  ;D :) 8)

I hope it becomes a seperate mod like the LST  :D

Cheers so much  Flakiten  :D

Kirby
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csvousden

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Re: Landing Craft, Mechanized
« Reply #7 on: August 02, 2010, 10:34:20 PM »

I second Kirby's sentiment about making it a separate mod.

Thanks!
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farang65

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Re: Landing Craft, Mechanized
« Reply #8 on: August 03, 2010, 01:52:21 AM »

I hope Sani sees this nit noi  (small in Thai) request  ;D

He made Flakiten's great LST as a seperate mod  ;) ;D

I just don't want to stuff up SAS~Skippers amazing ships .

Hope you see this Master Sani  ;D

Cheers Kirby
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_AUS_Salmo

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Re: Landing Craft, Mechanized
« Reply #9 on: August 03, 2010, 03:51:06 AM »

Great work :) I see we now have a landing ship with tank & a landing craft with tank. Is it possible to have a version with the mobile troops as well?
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lese-junkie

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Re: Landing Craft, Mechanized
« Reply #10 on: August 03, 2010, 04:42:40 AM »

Great work.

I want to keep my Barge 1 in Game.
Will it give the LCM in a separate slot?

The Camouflaged Barge is in some of my Missions and I don´t want to change them all  :'(

Lese-Junkie
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LuseKofte

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Re: Landing Craft, Mechanized
« Reply #11 on: August 03, 2010, 05:38:37 AM »

This is great thank you very much.

One question, what happends if I use these mods on QMB missions Will the missions be useful for people that do not have it, just missing these fine objects . Or will they not be able to use the QMB missions?

Thank you for this fantastic work of yours

Le0ne
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