Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 7 ... 11   Go Down

Author Topic: Gore FX for all planes v1.4  (Read 84760 times)

0 Members and 1 Guest are viewing this topic.

Hangman

  • Modder
  • member
  • Offline Offline
  • Posts: 819
Re: Gore FX for all planes v1.4
« Reply #36 on: May 26, 2011, 11:24:51 PM »

Doesn't work the pilot only fall towards gauges but no bulletholes :(
Logged

Mangas

  • member
  • Offline Offline
  • Posts: 121
  • cool'n'quiet
    • My personal web-page
Re: Gore FX for all planes v1.4
« Reply #37 on: June 14, 2011, 02:27:24 AM »

I'm sorry, but what is the difference between this mod and the Advanced damage FX canopy I'm currently using?
Is it newer? So I need only this instead?  :-[
Logged

Wolfighter

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 395
Re: Gore FX for all planes v1.4
« Reply #38 on: June 18, 2011, 01:12:44 PM »

they are different and independent mods the ADFX canopy shows oil, blood and bullets holes in the canopy.

I recommend also use the cockpit pit mod that show blood when the pilot get heavy wounds (even some gunners also)
Logged

Mangas

  • member
  • Offline Offline
  • Posts: 121
  • cool'n'quiet
    • My personal web-page
Re: Gore FX for all planes v1.4
« Reply #39 on: June 25, 2011, 05:43:02 AM »

Wolffighter, your mod is awesome, but I've just had some kind of bug: I shot a Ki-27 pilot in campaign & his cockpit was red with blood/holes... He looked absolutely dead, with head resting on the panel...  8)
He was flying down straight to hit the ground, but I was really surprised when near very ground he took control & continued flying... I had to burn his fuel tanks to get the bastard down after all... Is that normal?

Anyway, thx again for your great effects mods (I'm using them all)...


                                               Sincere regards,
                                                          Mangas.
Logged

razor1uk

  • Tamago no Chie
  • Modder
  • member
  • Offline Offline
  • Posts: 1108
  • Naturally common sence is always ignored...
Re: Gore FX for all planes v1.4
« Reply #40 on: June 25, 2011, 10:24:53 AM »

Maybe a heavily wounded pilot, just alive enough- theres been times over the years of flying in IL2 when I could have sworn my 'pilot' bled out...
Logged

Mangas

  • member
  • Offline Offline
  • Posts: 121
  • cool'n'quiet
    • My personal web-page
Re: Gore FX for all planes v1.4
« Reply #41 on: June 25, 2011, 11:11:06 AM »

theres been times over the years of flying in IL2 when I could have sworn my 'pilot' bled out...
Actually, I mean enemy Ki-27 AI bot pilot in offline campaign...  ;)
Logged

Username333

  • member
  • Offline Offline
  • Posts: 35
Re: Gore FX for all planes v1.4
« Reply #42 on: July 13, 2011, 01:19:00 PM »

This is a funny thing I found: On the tail gunner stations of the B-17s and B-24s, whenever I kill the tail gunner, I seem to blow his head off. There is s small pointy stump where it used to be. I actually think it is funny and now hate myself for laughing at it.
Logged

GrEaSeLiTeNiN

  • member
  • Offline Offline
  • Posts: 24
Re: Gore FX for all planes v1.4
« Reply #43 on: July 28, 2011, 12:44:34 AM »

On 4.10.1m, it doesn't seem to work. No bullet holes in pilot and I don't see new pilot textures. I think the combo that works with 4.10.1m would be the ADFX and Blood Splats in Cockpit mods. That should be shot up and bloody enough :)
Logged

Kazegami

  • target
  • member
  • Offline Offline
  • Posts: 725
  • Everyone is dumb, but some are dumber than others
Re: Gore FX for all planes v1.4
« Reply #44 on: July 28, 2011, 10:29:25 AM »

I can confirm it works perfectly in 4.10.1m, although only with the stock planes.
Logged
DFTBA

GrEaSeLiTeNiN

  • member
  • Offline Offline
  • Posts: 24
Re: Gore FX for all planes v1.4
« Reply #45 on: July 28, 2011, 11:09:43 PM »

I can confirm it works perfectly in 4.10.1m, although only with the stock planes.

Really..? New pilot textures and bullet holes in pilots?

Incidentally, the Blood Splats in Cockpit view mod also doesn't seem to work in 4.10.1m.
The only one that works for me in 4.10.1m + SAS Modact3.06 is the ADFX one.
Logged

Hawker17

  • member
  • Offline Offline
  • Posts: 187
Re: Gore FX for all planes v1.4
« Reply #46 on: July 29, 2011, 12:38:09 AM »

Blood spats works in DBW by the way.
Logged

GrEaSeLiTeNiN

  • member
  • Offline Offline
  • Posts: 24
Re: Gore FX for all planes v1.4
« Reply #47 on: July 31, 2011, 03:50:40 AM »

I'm talking about blood splats on the cockpit glass and dials as seen from player's view inside the cockpit, and the bullets holes/blood on the pilot's body as seen from outside the cockpit. They don't work in 4.10.1m even in stock planes. Or at least I haven't been able to see them work.  ;)
Logged
Pages: 1 2 3 [4] 5 6 7 ... 11   Go Up
 

Page created in 0.077 seconds with 25 queries.