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Author Topic: B.A.T. v4.3 "DANGER ZONE" + Patch 01  (Read 34301 times)

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Jarle240

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #180 on: February 27, 2025, 09:23:51 AM »

Thanks a lot for more amazing work! Can't wait to download ;D

Just wondering, is there any more planes capable of towing gliders/banners since 4.1? or is that list still up to date?
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kfx

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #181 on: April 04, 2025, 09:52:36 PM »

Best SIM ever!  Many thanks to all those who have and are contributing to this gem!
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oldbutto

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Re: B.A.T. v4.3 "DANGER ZONE" + Patch 01
« Reply #182 on: April 18, 2025, 12:32:49 AM »

Awesome work folks! Thank you so much to you all.
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hunterallen

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Re: B.A.T. v4.3 "DANGER ZONE"
« Reply #183 on: May 02, 2025, 01:00:32 AM »

The procedure entry point ‘-JVM-PrintstackTrace@12’ was not found in the DLL E:/BAT/bin/java.dll.
Yes, sure, because it doesn't belong there. And the name is wrong, too.
The method's real name is "_JVM_PrintStackTrace@12" and it is to be found in "<...>/bin/hotspot/jvm.dll".

What can I do?
Show us your il2fb.ini and initlog.lst to start with.

]cheers[
Mike

Im having the same problem.
Initlog-
Code: [Select]
2025-05-02 16:43:24:744 (dinput.dll) : JVM Parameters injector activated
2025-05-02 16:43:24:746 (dinput.dll) : ReadJvmOptions()
2025-05-02 16:43:24:746 (dinput.dll) : IL-2 Process ID = 00003B98
2025-05-02 16:43:24:746 (dinput.dll) : Starting Watchdog at A:\Games\IL 2 BAT FIXED\bin\selector\basefiles\IL-2 Watchdog.exe 1 ""
2025-05-02 16:43:24:752 (dinput.dll) : Watchdog process started.
2025-05-02 16:43:24:753 (dinput.dll) : Starting Pipe Logger at A:\Games\IL 2 BAT FIXED\bin\selector\basefiles\PipeLogger.exe
2025-05-02 16:43:24:758 (dinput.dll) : PipeLogger process started.
2025-05-02 16:43:24:763 (dinput.dll) : Attach SAS_CreateJavaVM = OK
2025-05-02 16:43:24:764 (dinput.dll) : Attach SAS_SFS_mount = OK
2025-05-02 16:43:24:764 (dinput.dll) : AdjustJvmParams: Mod Flag NOT set!
2025-05-02 16:43:24:774   (watchdog) : IL-2 Parent Process Handle = 000001C0, ID=00003B98
2025-05-02 16:43:24:774   (watchdog) : IL-2 Watchdog started.
2025-05-02 16:43:24:775   (watchdog) : Splash Screen Mode = 1
2025-05-02 16:43:24:775   (watchdog) : Splash Screen Image Path =
2025-05-02 16:43:24:775   (watchdog) : Splash Screen Image Full Path = A:\Games\IL 2 BAT FIXED
2025-05-02 16:43:24:775 (PipeLogger) : PipeLogger Starting
2025-05-02 16:43:24:776 (PipeLogger) : Reading PipeLogger Settings from A:\Games\IL 2 BAT FIXED\il2fb.ini
2025-05-02 16:43:24:777 (PipeLogger) : PipeLogger Settings:
2025-05-02 16:43:24:777 (PipeLogger) : ShowLogWarnings = false
2025-05-02 16:43:24:777 (PipeLogger) : LogSizeThreshold = 10,000,000 Bytes
2025-05-02 16:43:24:777 (PipeLogger) : ExceptionThreshold = 10 Exceptions
2025-05-02 16:43:24:777 (PipeLogger) : ErrorThreshold = 0 Errors
2025-05-02 16:43:24:780   (watchdog) : Message Window Created.
2025-05-02 16:43:24:785 (PipeLogger) : PipeLogger Process ID: 00002070; Parent (IL-2) Process ID: 00003B98
2025-05-02 16:43:24:785 (PipeLogger) : Listener thread awaiting client connection on \\.\pipe\SAS_PIPE_LOGGER
2025-05-02 16:43:24:797   (watchdog) : LoadSplashImage.
2025-05-02 16:43:24:806   (watchdog) : Loading Splash Image from "A:\Games\IL 2 BAT FIXED\bin\selector\basefiles\splash.png", Handle=0113E3D0,
2025-05-02 16:43:24:897   (watchdog) : Splash Screen Created.
2025-05-02 16:43:27:199 (dinput.dll) : JVM Parameters injector deactivated
2025-05-02 16:43:27:207 (PipeLogger) : il2fb.exe Termination detected, terminating Pipe Logger.
2025-05-02 16:43:27:208 (PipeLogger) : All Writers Threads finished, exiting.


Il2fb.ini-
Code: [Select]
; Modtype setting. Set the number of different Mod Types here.
[Modtypes]
Types=6

; Mod Type No.1 (Zero-based Index = 0).
; Set short Name, Help text, Files folder name and Mods folder name.
[Modtype_00]
Name=Stock Game
Help=Unmodded, untouched 'stock' game version.
Files=none
Mods=none

; Mod Type No.2 (Zero-based Index = 1).
[Modtype_01]
Name=SAS MODACT 5.3
Help=SAS MODACT 5.3, mods reside in '#SAS' folder
Files=none
Mods=#SAS

; Mod Type No.3 (Zero-based Index = 2).
[Modtype_02]
Name=B.A.T. Dawn of Flight 1906-1926
Help=Dawn of Flight 1906-1926, mods reside in '#DOF3' folder
Files=none
Mods=#DOF3

; Mod Type No.4 (Zero-based Index = 3).
[Modtype_03]
Name=B.A.T. The Golden Age 1926-1936
Help=The Golden Age 1926-1936, mods reside in '#TGA3' folder
Files=none
Mods=#TGA3

; Mod Type No.5 (Zero-based Index = 4).
[Modtype_04]
Name=B.A.T. World at War 1936-1946
Help=World at War 1936-1946, mods reside in '#WAW3' folder
Files=none
Mods=#WAW3

; Mod Type No.6 (Zero-based Index = 5).
[Modtype_05]
Name=B.A.T. The Jet Age 1946-Present Day
Help=The Jet Age 1946-Present Day, mods reside in '#JTW3' folder
Files=none
Mods=#JTW3


; Startup Settings for the SAS / UltraPack IL-2 1946 Game Launcher
[Settings]

; Mod Type Setting:
;
; 0 = No Mods, Stock IL-2 1946 Server
; 1 = "Classic" Mod Style, i.e. modded files reside in "FILES" and "MODS" folder
; 2 = SAS Modact Modded game, i.e. modded files reside in "#SAS" folder
; 3 = UltraPack Modded game, i.e. modded files reside in "#UP#" folder
; 4 = Dark Blue World Modded game, i.e. modded files reside in "#DBW" folder
; 5 = Dark Blue World Modded game, i.e. modded files reside in "#DBW" folder

; default setting: 0
ModType=4

; Ram Size Setting in Megabytes.
; Be careful not to select too big size here.
; Above 512MB is risky.
; Above 1024MB is critical.
; Above 1800MB will most likely cause startup errors.
;
; default setting: 512
RamSize=512

; Expert Mode Setting
; With Expert Mode enabled, the selector offers more setting options than
; than with default setting
;
; default setting: 0 (Expert Mode disabled)
ExpertMode=0

; Memory Strategy setting
; This setting affects the way memory is being allocated for the Java
; virtual Machine. Balanced means that memory will be allocated in a
; blanced manner for heap, stack and objects.
; Heap only is the "old fashioned" way of binary edited il2fb.exe files
; where only the heap memory size is getting increased while all other
; memory areas remain untouched.
; Conservative is a setting right between Balanced and Heap only.
;
; default setting: 0 (Balanced Mode)
MemoryStrategy=0

; Cached File Lists setting
; When this setting is enabled, IL-2 on startup does not scan the modded files
; folder anymore, but uses a filelist cache file for this folder if it exists.
; The filename for this cache file is "~wrapper.cache".
; Every time when you change something inside your modded files folder, you
; have to wipe this file for the game to recreate it with updated contents.
;
; default setting: 0 (Cached File Lists disabled)
UseCachedFileLists=0

; Multiple Instances setting
; Usually you can run only one single IL-2 instance at a time.
; When you enable this setting, you can run IL-2 multiple times in parallel.
; This is particularly useful for developing and debugging tasks.
;
; default setting: 0 (Multiple Instances disabled)
MultipleInstances=0

; Exit With IL-2 setting
; When enabled, IL-2 selector will quit when you exit the game.
; When disabled, you'll get back to the selector when you exit the game, in
; case you started it through the selector.
;
; default setting: 0 (Exit With IL-2 disabled)
ExitWithIL2=1
SplashScreenMode=1

; The following section holds additional parameters for the JVM,
; one parameter per line. Check Java 2 SE documents for applicable parameters.
[JVM]
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