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Author Topic: QMB PRO missions for Zip_Monte_Cassino Map  (Read 4007 times)

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LuseKofte

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QMB PRO missions for Zip_Monte_Cassino Map
« on: July 18, 2010, 11:53:03 AM »

This missions was great fun to make. It was a bit tricky to make the monastery  :P, And just to see there was one in the map. For that I do apologise



great Map by zip zapp : https://www.sas1946.com/main/index.php/topic,6016.0.html


Download http://www.filefront.com/17142601/Zip_Monte_CassinoQMB.MIS.7z
         Or  Here              https://www.mediafire.com/?3g3q46xtwzqeh3n

These mods are used in the missions and make the missions more populated
Recommended Mods:
Wingflyers artillery  https://www.sas1946.com/main/index.php/topic,7020.0.html
delvpier's Mod DLV_Infantry https://www.mediafire.com/?sharekey=010003f12948f83ed2db6fb9a8902bda
Checkmysix`s mod https://www.sas1946.com/main/index.php/topic,6005.0.html


Le0ne

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Korrigan

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Re: QMB PRO missions for Zip_Monte_Cassino Map
« Reply #1 on: July 18, 2010, 12:20:56 PM »

As always, your QMB missions are great ! Many thanks LeOne  ;)
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PO_MAK_249RIP

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Re: QMB PRO missions for Zip_Monte_Cassino Map
« Reply #2 on: July 24, 2010, 04:03:15 AM »

Having problems with Filefront at the mo - everytime I click 'download now' it takes me to the gaming news homepage??

Anyone got a different d/l link ??
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LuseKofte

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Re: QMB PRO missions for Zip_Monte_Cassino Map
« Reply #3 on: July 24, 2010, 06:28:43 AM »

OK i will do that when i have upgraded the None missions to all alternatives I have forgot this positions settings so i am upgrading all my mission at the moment
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Uzin

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #4 on: July 24, 2010, 11:26:26 AM »

When trying "Scramble" as red, the plane moves to the right before starting the engine, not possible to start the mission even when autopilot switched on immediately after the start. Never seen before. Anybody else observed this, please, or is it my fault ?
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LuseKofte

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #5 on: July 24, 2010, 11:30:39 AM »

oops have done to fast work now probably i fix asap

No mistakes aperent at first look I replaced takeoff and tryed it It works for me now DL it again and try
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Uzin

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #6 on: July 25, 2010, 11:19:55 AM »

Here is what I see when Scramble in your missions:
perhaps there is the mistake in the location of airfields either on my or your side ?
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LuseKofte

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #7 on: July 25, 2010, 01:48:46 PM »

That is very strange i tryed scramble red monte cassino and it was all right, I replaced the planes again and tryed again  i will check again


*EDIT! I have checed this issue , did you reupload thee mission when modifyed and tryed again , if you did there must be a difference between the map I got and the map you got . everything is fine in my QMB and the mission looks fine in FMB too
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Uzin

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #8 on: July 25, 2010, 04:18:03 PM »

Please, write which version of the map, namely, the date of creation of its files, you have. More: I am using HSFX41 install, not UP201. Is this the reason ?
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LuseKofte

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #9 on: July 25, 2010, 05:09:24 PM »

Its buildt on UP 201 but I have been told this should not be an issue. Do you have a airbase close by and is it populated with soliders and stationary AC`s?
I Know you can fix this I use some QMB missions that you have buildt and they are good by the way.
And the missions you have made is working for me.

The map is the same as you will see link in the top

Another thing is it OK if I add the two Nonemissions in RedNone00 to 10 and 20 and BlueNone00 - 10 - 20 in your mixx_Zapolarye missions I use them missions a lot. Or could you please make them. I like the missions and the map very much

Best regards
Le0ne
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Uzin

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Re: QMB PRO missions for Zip_Monte_Cassino Map *MODIFIED*
« Reply #10 on: July 26, 2010, 07:38:14 AM »

Another thing is it OK if I add the two Nonemissions in RedNone00 to 10 and 20 and BlueNone00 - 10 - 20 in your mixx_Zapolarye missions I use them missions a lot. Or could you please make them. I like the missions and the map very much
Yes, it is quite OK, make the fulfillment freely, it is for benefit of all the community.
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