Gunny is correct, why would you add a WW2 Pilot into all of these Kites?
It looks strange.
When I was you, I would wait until we get a proper Model for a WW1 Pilot.
But of course, it's your decision
https://www.sas1946.com/main/index.php/topic,15.msg637328.html#msg6373281 0 0 0 1 0 0 0 1 = value for direction we use this Tool called
Kumpel's Matrix Tool v2.0Before you tinker with Position (last 3 values) you need to set the direction with Matrix Params.
It's less a guess job. Once you fiddled up that, you can go and set the position.
the rest is
0.32 0 1.444 = value for High and low, left and right, front and back fiddling.
Get familiar with the Tool, it's handy in a Modders tool belt.
At these Pilots, you'll see a D1 Mesh, that's the dead Pilots Position.
In normal meshview Dead/Damaged Pilot is set hidden.
Perfectly would be set D0, save, then make it hidden and D1 visible to allign that Mesh group too.
I just mention this, as I fiddled myself with these Pilots and forgot to check there was Dead Pilots out of space
sticking in all kinda directions.
When you have set Dead Pilot correctly, simply reverse the hidden objects into normal.
Than you have it.
Hope this helps