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Author Topic: ♠ Carrier Aces Imperial Japan Navy ♠  (Read 3736 times)

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winslon

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #36 on: April 01, 2024, 06:50:23 PM »

https://www.sas1946.com/main/index.php/topic,62362.msg686345.html#msg686345

https://www.sas1946.com/main/index.php/topic,62936.msg692400.html#msg692400

And...you said you had the 'Redcore WAW', so how can you put 'Curtiss_F11C_Goshawk_HawkII' in the stationary object of the mission ??


Hawk 34 ... not F11  'Curtiss_F11C..for  me is a native static  biplane for waW ..  i dont know how add airplanes ..  just have Hawk II  inside static airplanes list.. thankyou for  send me links  carrier crew
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gunny0134

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #37 on: April 01, 2024, 08:35:25 PM »

I'm confused... ::(

the stationary plane in your mission is not in my 4.12.2m BAT 4.0 Redcore(Backup version), 4.12.2m BAT 4.1 BlueEdge WAW, 4.12.2m BAT 4.1 BlueEdge TGA.

  - Static vehicles.planes.F11CHawkIIStatic$F11CHawkII 1 19794.04 32829.54 269.10 0.0 null 1 1.0 null 1

I know that this object is contained in BAT 4.2 or higher.

Anyway, thank you for letting me know.
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gunny0134

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #38 on: April 02, 2024, 11:38:12 AM »

Have you seen a flooded village off in front of the sea Haiphong ??

The map you used is strange... ::(

I think you'd better make a campaign again with the Shanghai map.




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Whiskey_Sierra_972

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #39 on: April 02, 2024, 11:43:12 AM »

At the end China cloned Venice?

:)

Maybe them are the leftover of the map polpulating templates....
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gunny0134

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #40 on: April 02, 2024, 11:52:14 AM »

Thank you for letting me know.

But it bothers me a lot... ::(
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Frankiek

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #41 on: April 02, 2024, 12:10:46 PM »

Auto populate effect?
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Whiskey_Sierra_972

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #42 on: April 02, 2024, 02:37:32 PM »

Maybe too , if you open FMB+ you can delete these objects and save a new actors in about 2 minutes....
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Frankiek

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #43 on: April 02, 2024, 04:50:00 PM »

quick fly over Shangai


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gunny0134

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #44 on: April 02, 2024, 11:11:17 PM »

That Haiphong Venice is not an object on the map.

I don't know how to erase it with my own ability.

It seems like a map expert needs to step up and help.
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gunny0134

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #45 on: April 03, 2024, 09:45:47 AM »

I launched a relentless bombardment on that Haiphong Venice, which was a thorn in my side every time I came and went to attack, then turned it into a sea of fire.

That made me feel refreshed... ;D


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winslon

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #46 on: April 03, 2024, 06:05:21 PM »

I launched a relentless bombardment on that Haiphong Venice, which was a thorn in my side every time I came and went to attack, then turned it into a sea of fire.

That made me feel refreshed... ;D


hahahaha... oh  gosh  map  maker didint see these mistake.. but is a good map for this mission.. i guess some day shanghai  map will to be added  future  B-A-T mod  updates ..
 Carrier Aces USN will continous together IJn when start coral sea both sides ( Sorry my bad english :) )
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winslon

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Re: ♠ Carrier Aces Imperial Japan Navy ♠
« Reply #47 on: April 03, 2024, 07:24:22 PM »

I launched a relentless bombardment on that Haiphong Venice, which was a thorn in my side every time I came and went to attack, then turned it into a sea of fire.

That made me feel refreshed... ;D



Strange, Haipong  no  problem  for my
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