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Author Topic: LeO 451 Late  (Read 2450 times)

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dsawan

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Re: LeO 451 Late
« Reply #12 on: July 15, 2023, 06:08:52 PM »

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ZtheE

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Re: LeO 451 Late
« Reply #13 on: July 15, 2023, 08:19:12 PM »

Those skins are nice esp the luftwaffe one. Any chanced on some silver skins?
Those are the only skins I could find on the War Thunder skin site
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I got my BAT license from a cereal box and my computer can legally buy alcohol

dsawan

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Re: LeO 451 Late
« Reply #14 on: July 15, 2023, 10:00:30 PM »

I do get an issue with the bombsight as there is none compared to the Bat 4.2.2 hp4 version. See pic


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Kelso

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Re: LeO 451 Late
« Reply #15 on: July 16, 2023, 06:36:24 AM »

Aviaskins has a new fmd and emd for Leo.
Plus the original French small arms.
I understand that the work is still in progress and the available FM version for LeO-451 is WIP.
I have a request - could you restore the default (for the game) functionality of the lower turret of the gunner? So that it always leaves automatically.

I do get an issue with the bombsight as there is none compared to the Bat 4.2.2 hp4 version. See pic
Copy to the mod and overwrite the contents of the package: -412fm and classes.
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Vasya

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Re: LeO 451 Late
« Reply #16 on: July 16, 2023, 07:41:25 AM »

Aviaskins has a new fmd and emd for Leo.
Plus the original French small arms.
I understand that the work is still in progress and the available FM version for LeO-451 is WIP.
I have a request - could you restore the default (for the game) functionality of the lower turret of the gunner? So that it always leaves automatically.

I do get an issue with the bombsight as there is none compared to the Bat 4.2.2 hp4 version. See pic
Copy to the mod and overwrite the contents of the package: -412fm and classes.
In class, he only rewrote small arms.
The code that is responsible for the release of the lower gunner's cabin was not touched.
You can leave only fm in the mod, and remove the hashes/classes with the new French rifle weapons and check how the release of the lower cockpit with the shooter works.
I used classes under patch 4.12.2, Leo's mod in my mod build is installed in patch 4.12.2.
In fm, I changed sections that are responsible for aerodynamics.
Also in fm I registered a link to the motor, which is written according to the schedule of Gnome-Ron-48/49.
Code: [Select]
try
        {
            ArrayList arraylist = new ArrayList();
            Property.set(class1, "weaponsList", arraylist);
            HashMapInt hashmapint = new HashMapInt();
            Property.set(class1, "weaponsMap", hashmapint);
            byte byte0 = 61;
            String s = "default";
            Aircraft._WeaponSlot a_lweaponslot[] = new Aircraft._WeaponSlot[byte0];
            s = "default";
            a_lweaponslot = new Aircraft._WeaponSlot[byte0];
            a_lweaponslot[0] = new Aircraft._WeaponSlot(0, "MGunMAC1934ki", 300);
            a_lweaponslot[1] = new Aircraft._WeaponSlot(10, "MGunHispanoSuizaHS404_451lt", 120);
            a_lweaponslot[2] = new Aircraft._WeaponSlot(11, "MGunMAC1934t", 500);
For comparison, how fm Leo works on another model / airframe of the aircraft:
http://forum.aviaskins.com/showthread.php?p=225647#post225647
Plus the original French small arms.
https://drive.google.com/file/d/1KJA8EMJU2vEaT9CtSzCa60G_tO7wBxeO/view?usp=sharing
I chose the Ki-21-2 model. The fuselage of the Ki-21 is only slightly shorter than the Leo-451.
When taking off on the runway, the autopilot adequately reads the fm and no negative phenomena in the behavior of the aircraft are observed.
You can also compare with the new test fm for the Ki-21-2 by running this Japanese bomber in a simple editor.
I put classes and files with flight models in the archive.
The wing profile and geometric dimensions of the Ki-21-2 and Leo-451 are very close: NASA 2315/23015.
Ki-21-IIT (test) has a link to fm Leo-451.
I am inclined to think that the behavioral problems of Leo-451 may have arisen at the stage of export from the Tundra to IL-2.
I don't know for sure, I'm not good at 3D models.
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UberDemon

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Re: LeO 451 Late
« Reply #17 on: July 16, 2023, 08:21:00 AM »

Nice bird!  Also thanks for the video...  With marketing like that, you can't go wrong.
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Vasya

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Re: LeO 451 Late
« Reply #18 on: July 17, 2023, 01:33:31 PM »

In the Leo-451 cockpit class and in 3D, the boost gauge was linked to the oil temperature picture.
Therefore, in the cockpit class, I rewrote the supercharging device code so that it would work correctly in the cockpit - it would show more or less correct values.
Although there is a nuance - you need to add zero to the readings of the device.
So we get a boost pressure of 880 mm at nominal, and 960 mm at afterburner - mercury column.
This is consistent with the historical supercharging of the Gnome-Ron motor,
which varied from 860 to 880 mm. depending on the manufacturer (France or Italy).
In emd, the boost pressure that the compressor developed is recorded in technical atmospheres - 1.1964ATA / 1.3051258ATA.
Code: [Select]
  super.mesh.chunkSetAngles("Z_Pres1", cvt(((FlightModelMain) (super.fm)).EI.engines[0].getManifoldPressure(), 0.0F, 1.97F, 0.0F, -270F ), 0.0F, 0.0F);
  super.mesh.chunkSetAngles("Z_Pres2", cvt(((FlightModelMain) (super.fm)).EI.engines[1].getManifoldPressure(), 0.0F, 1.97F, 0.0F, -270F ), 0.0F, 0.0F);       
Images:
https://drive.google.com/file/d/1Nn6h8Iq4bajmL0nzK_U1Ev3sFPCLwzJV/view?usp=sharing
https://drive.google.com/file/d/1tYLjnF7QsVkhlKvZ0GS4qZ7h0RphHvQu/view?usp=sharing
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poiana44

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Re: LeO 451 Late
« Reply #19 on: August 05, 2023, 11:31:06 AM »

In BAT 4.2.2 (hotfix 4) I have a CDT at the end of game loading... :(
Same for new Arsenal...
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Vasya

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Re: LeO 451 Late
« Reply #20 on: August 05, 2023, 02:05:04 PM »

In BAT 4.2.2 (hotfix 4) I have a CDT at the end of game loading... :(
Same for new Arsenal...
How can I find out why?
I do not have the abilities of a fortune teller or a clairvoyant.
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