Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 7 ... 9   Go Down

Author Topic: Visual update for the Yakovlev aircraft. (Based on 3D works; Karabas -Barabas, Barnesy, 101tfs, and new pilot models from Ranwers).  (Read 6777 times)

0 Members and 1 Guest are viewing this topic.

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer

Hello Roman,

wonderful!

Thanks a lot

 ]cheers[

Gerhard
Logged
FAC N° 9 ...cheers mein Schatz

9078roman

  • member
  • Offline Offline
  • Posts: 378

Hello Roman,

wonderful!

Thanks a lot

 ]cheers[

Gerhard

Bomberkiller ;) thanks for your rating, it helps me to keep working. Keep working,working hard.
Logged

Haifisch

  • member
  • Offline Offline
  • Posts: 44

Thank you Roman

Great job!!!  ;)

Logged

Piotrek1

  • member
  • Offline Offline
  • Posts: 2307
    • SAS IL BYTES BACK

Thank you, very much! Roman 8)
Logged

gunny0134

  • member
  • Offline Offline
  • Posts: 1079
  • no skill just simple, but seek the best beauty !!

Good, many thank you...!!

  ex : Yak-1B

Before


After

Logged

9078roman

  • member
  • Offline Offline
  • Posts: 378

gunny0134,
I know about this problem, the propeller generally needs to be redone, I want to make it a different texture... аnd... But until then... :( :-|
Logged

9078roman

  • member
  • Offline Offline
  • Posts: 378

Then such a problem happened, I found a mod. (I'm not sure if it should work, but it is marked "working". And it ran on some old version of BAT. But the attempt is not torture.
I threw it into the mods folder, it loaded, it is displayed when selected, although it is still crooked (since I want to fix them too), but at startup I see only trees. What is the problem here? What's wrong? Help. I'm still looking for discussions on this topic...

list plane:


contents of the mod folder:





my problem:



Logged

Frankiek

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2699

Most likely there is a problem with one or more cockpit files, please post your log that will tell us more
Logged

9078roman

  • member
  • Offline Offline
  • Posts: 378

Most likely there is a problem with one or more cockpit files, please post your log that will tell us more
Code: [Select]
21:59:51.519 UTC +3] dT:    0 Primary buffer created.
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Not enought hardware buffers (0), hardware disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Default speaker config is : 1310724.
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Direct sound audio device initialized successfully :
[2023-05-01 21:59:51.519 UTC +3] dT:    0 DX Version : 7
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Hardware    - disabled [buffers : 0]
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Extensions  - enabled :
[2023-05-01 21:59:51.519 UTC +3] dT:    0   EAX ver. 1 [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0   EAX ver. 2 [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0   EAX ver. 3 [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0   I3D ver. 2 [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0   ZoomFX     [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0   MacroFX    [ ]  - disabled
[2023-05-01 21:59:51.519 UTC +3] dT:    0 SIMD render [X]
[2023-05-01 21:59:51.519 UTC +3] dT:    0 num channels 32
[2023-05-01 21:59:51.519 UTC +3] dT:    0 Cannot open audio file samples/infinite 1
[2023-05-01 21:59:51.519 UTC +3] dT:    0
[2023-05-01 22:00:00.296 UTC +3] dT:  -41 Loading mission QuickQMBPro/BAT_Ardennes_S/BAT_Ardennes_Srednone00.mis...
[2023-05-01 22:00:00.329 UTC +3] dT:    0 Y=1940 / M=6 / H= 15 , Temperature - 0m = 22.0 .
[2023-05-01 22:00:00.329 UTC +3] dT:    0 Loading map.ini defined airfields:
[2023-05-01 22:00:00.333 UTC +3] dT:    0 Detected Vertex Shaders 3.0.
[2023-05-01 22:00:00.333 UTC +3] dT:    0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2023-05-01 22:00:00.333 UTC +3] dT:    0 Vertex texture units: 32
[2023-05-01 22:00:00.333 UTC +3] dT:    0
[2023-05-01 22:00:01.334 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-05-01 22:00:01.334 UTC +3] dT:    0
[2023-05-01 22:00:01.335 UTC +3] dT:    0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[2023-05-01 22:00:01.335 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-05-01 22:00:01.341 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-05-01 22:00:01.341 UTC +3] dT:    0
[2023-05-01 22:00:01.342 UTC +3] dT:    0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[2023-05-01 22:00:01.342 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-05-01 22:00:02.673 UTC +3] dT:    0 Loading vertex/fragment programs: *1265430560*
[2023-05-01 22:00:02.673 UTC +3] dT:    0 *** Loading: [vpFogFar2Tex2D]
[2023-05-01 22:00:02.673 UTC +3] dT:    0 *** Loading: [vpFog2Tex2DBlend]
[2023-05-01 22:00:02.674 UTC +3] dT:    0 *** Loading: [vpFogFar4Tex2D]
[2023-05-01 22:00:02.674 UTC +3] dT:    0 *** Loading: [vpFogFar8Tex2D]
[2023-05-01 22:00:02.674 UTC +3] dT:    0 *** Loading: [vpFogNoTex]
[2023-05-01 22:00:02.674 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D_UV2]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vp4Tex2D]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vp6Tex2D]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vpTexUVTex2D]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vpWaterGrid_NV]
[2023-05-01 22:00:02.675 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_NV]
[2023-05-01 22:00:02.676 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_ATI]
[2023-05-01 22:00:02.676 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_FP]
[2023-05-01 22:00:02.676 UTC +3] dT:    0 *** Loading: [vpTreeSprite]
[2023-05-01 22:00:02.676 UTC +3] dT:    0 *** Loading: [vpTreeTrunk]
[2023-05-01 22:00:02.676 UTC +3] dT:    0 *** Loading: [vpVAObjectsN]
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [vpVAObjectsL0]
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [vpSprites]
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [vpSimpleGL]
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2023-05-01 22:00:02.677 UTC +3] dT:    0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2023-05-01 22:00:02.678 UTC +3] dT:    0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2023-05-01 22:00:02.678 UTC +3] dT:    0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2023-05-01 22:00:02.678 UTC +3] dT:    0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2023-05-01 22:00:02.678 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpSprites] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpSimpleGL]
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2023-05-01 22:00:02.679 UTC +3] dT:    0 *** Loading: [fpRiverCoastAA]
[2023-05-01 22:00:02.680 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2023-05-01 22:00:02.680 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2023-05-01 22:00:02.680 UTC +3] dT:    0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2023-05-01 22:00:02.681 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2023-05-01 22:00:02.681 UTC +3] dT:    0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2023-05-01 22:00:02.681 UTC +3] dT:    0 *** Loading: [vpWaterDM_CPU]
[2023-05-01 22:00:02.681 UTC +3] dT:    0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2023-05-01 22:00:02.682 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2023-05-01 22:00:02.682 UTC +3] dT:    0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2023-05-01 22:00:02.682 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2023-05-01 22:00:02.682 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2023-05-01 22:00:02.683 UTC +3] dT:    0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2023-05-01 22:00:02.683 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2023-05-01 22:00:02.683 UTC +3] dT:    0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2023-05-01 22:00:02.683 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM]
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2023-05-01 22:00:02.684 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2023-05-01 22:00:02.685 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2023-05-01 22:00:02.749 UTC +3] dT:    0 Load bridges
[2023-05-01 22:00:02.881 UTC +3] dT:    0 Load static objects
[2023-05-01 22:00:02.939 UTC +3] dT:    0 ##### House without collision (3do/Tree/Line/live.sim)
[2023-05-01 22:00:03.060 UTC +3] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[2023-05-01 22:00:03.113 UTC +3] dT:    0 ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[2023-05-01 22:00:03.587 UTC +3] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[2023-05-01 22:00:03.592 UTC +3] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[2023-05-01 22:00:03.720 UTC +3] dT:    0 ##### House without collision (3do/Trains/PRVZb_B/body.sim)
[2023-05-01 22:00:04.129 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[2023-05-01 22:00:04.129 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[2023-05-01 22:00:04.130 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[2023-05-01 22:00:04.131 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[2023-05-01 22:00:04.131 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[2023-05-01 22:00:04.149 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[2023-05-01 22:00:04.237 UTC +3] dT:    0 ##### House without collision (3do/Buildings/46/Trench2/live.sim)
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: Can't open file '3DO/Cockpit/Yak-1(Fairing)/hier_49.him'
[2023-05-01 22:00:04.793 UTC +3] dT:    0 WARNING: object '3DO/Cockpit/Yak-1(Fairing)/hier_49.him' of class 'HIM' not loaded
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.793 UTC +3] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:751)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitYAK_1series49.<init>(CockpitYAK_1series49.java:70)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2629)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-05-01 22:00:05.144 UTC +3] dT:    0 ERROR file: File users/0/Icons not found
[2023-05-01 22:00:05.155 UTC +3] dT:    0 ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitYAK_1series49 NOT destroyed
[2023-05-01 22:00:05.156 UTC +3] dT:    0 Mission: QuickQMBPro/BAT_Ardennes_S/BAT_Ardennes_Srednone00.mis is Playing
[2023-05-01 22:00:05.174 UTC +3] dT:    0 WARNING: ***( GL error: 0x0500 (pBuf11a)
[2023-05-01 22:00:06.122 UTC +3] dT:   32 warning: no files : music/inflight

[01.05.2023 22:00:41 UTC +3] -------------- END log session -------------




 that I figured it out, it looks like some kind of problem with the cockpit ... but this is not accurate. I also need to learn how to "read" these files. To fix a bug on the go. So what is it? What is the cause of the disease? Any Help)
Logged

Frankiek

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2699

This is the important part:
Code: [Select]
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: Can't open file '3DO/Cockpit/Yak-1(Fairing)/hier_49.him'
[2023-05-01 22:00:04.793 UTC +3] dT:    0 WARNING: object '3DO/Cockpit/Yak-1(Fairing)/hier_49.him' of class 'HIM' not loaded
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.793 UTC +3] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:751)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitYAK_1series49.<init>(CockpitYAK_1series49.java:70)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2629)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-05-01 22:00:05.144 UTC +3] dT:    0 ERROR file: File users/0/Icons not found
[2023-05-01 22:00:05.155 UTC +3] dT:    0 ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitYAK_1series49 NOT destroyed

Error is in your new cockpit class com.maddox.il2.objects.air.CockpitYAK_1series49.<init>(CockpitYAK_1series49.java:70) line 70
Logged

9078roman

  • member
  • Offline Offline
  • Posts: 378

This is the important part:
Code: [Select]
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: Can't open file '3DO/Cockpit/Yak-1(Fairing)/hier_49.him'
[2023-05-01 22:00:04.793 UTC +3] dT:    0 WARNING: object '3DO/Cockpit/Yak-1(Fairing)/hier_49.him' of class 'HIM' not loaded
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.793 UTC +3] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/Yak-1(Fairing)/hier_49.him
[2023-05-01 22:00:04.793 UTC +3] dT:    0
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:751)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.CockpitYAK_1series49.<init>(CockpitYAK_1series49.java:70)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2629)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1324)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:143)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1095)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2023-05-01 22:00:04.794 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2023-05-01 22:00:04.795 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-05-01 22:00:05.144 UTC +3] dT:    0 ERROR file: File users/0/Icons not found
[2023-05-01 22:00:05.155 UTC +3] dT:    0 ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitYAK_1series49 NOT destroyed

this problem seems to be solved, i just added my cockpit pack for yak series aircraft downloaded recently on aviaskins. Now I'm going to finish the first series of Yak.

Logged

9078roman

  • member
  • Offline Offline
  • Posts: 378

Thank you very much for your help )) ;)
Logged
Pages: 1 2 3 [4] 5 6 7 ... 9   Go Up
 

Page created in 0.034 seconds with 25 queries.