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Author Topic: TBD-1 torpedo  (Read 400 times)

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Fly!

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TBD-1 torpedo
« on: January 23, 2023, 04:14:58 AM »

In my BAT 4.22 w/ Hotfix 4 the back half of the torpedo is inside the fuselage.
Anybody else have this?
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cbradbury

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Re: TBD-1 torpedo misaligned
« Reply #1 on: January 23, 2023, 04:29:01 AM »

er...like the real aircraft, you mean?



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bomberkiller

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Re: TBD-1 torpedo misaligned
« Reply #2 on: January 23, 2023, 04:37:26 AM »

Hello Fly,

yes, it's the same for me, but it seems to be correct!

"#BAT v4.2.2 Hotfix3 Flashpoint_Modul #WAW3"

Nothing to do with hotfix 4.

Best regards

 ]cheers[

Gerhard



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FAC N° 9 ...cheers mein Schatz

Dreamk

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Re: TBD-1 torpedo misaligned
« Reply #3 on: January 23, 2023, 07:42:35 AM »

even the earlier longer Mk7....





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Fly!

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Re: TBD-1 torpedo misaligned
« Reply #4 on: January 23, 2023, 10:03:17 AM »

Sorry guys , thanks for your time.
I corrected the title.
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Knochenlutscher

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Re: TBD-1 torpedo
« Reply #5 on: January 23, 2023, 11:12:17 AM »

We had a fixed version in the past, I strongly believe Eperviers Version? But not sure.

I remember Fixes that that got us the crappy hanging back.

I think somewhere on the line of further fixing the values got shifted.
It depends on how many Torpedos this has in the cod, then give each it's seperate hook and correction/fixing makes sense.

This comes due to some Loadout's (Bombs, Torpedos, Droptanks,...) different
attachmentpoints on the Hook. This problem is easy to fix, when it's 1 type Torpedo,
correct the Hook in the Mesh. When you have shared Hooks (this is a crap idea) 1 Hook for different hanging Loadouts,
it's advisable to add another Hook, to even this out. This is a neat Mod, an extremely rare case,
but yeah, troublesome as the rotor blades always pop into the fuselage.
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Knochenlutscher

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Re: TBD-1 torpedo
« Reply #6 on: January 24, 2023, 12:02:58 PM »

I stand corrected, we never had the actual Torpedo config.

TD/1C stock Fake mesh
Eperviers import ported the fake rack mesh
Stefan SG's 4.12 version is based on both previous versions, again with that fake mesh.

Precisely:
TBD_TRack would need to be reshaped, but that results in other crap.
How to close the cutout, open Mesh. there where no exterior things when
the central panel was removed. But different Sets of Cover assemblies, that for
the the Bombloadouts, so when Torp was used, no cover panels needed.
You can see the brace for the 1000lb holding the Torpedo and the secured string attachment.
This makes me think if the cutout (Bombbay) is 1/1 made, I think it's too wide, way too warped.
So again a discrepancy in actual Bombbay size, completely weird. Avenger was another of such mishapps.
I think it was forced into Production at TD without proper Documents.
Definitely at part of the Central Bombbay, I can't get to rethink the actual thing, just
the steps they did to fiddle this up.

http://tailhooktopics.blogspot.com/2012/02/tbd-devastator-stores-bay.html

That would need a complete new 3-D fuselage, The Mesh is half open,
dunno, import the Warthunder TBD is the best bet,
that has proper stuff, this thing is impossible to fix. It's worser than Olegs Avenger.
Look at  the Warthunder Torpedo Hanging, closest to reallity,
security straps, right hanging, panel configuration.
Just perfect.
https://wiki.warthunder.com/TBD-1
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