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Author Topic: Bomber Attacking AI  (Read 330 times)

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NiTrojan

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Bomber Attacking AI
« on: November 23, 2022, 11:55:47 PM »

Wondering if there's an ai mod or method to stop fighters from ONLY tagging bomber's sixes in both my missions and the qmb. I've seen so many videos of long diving passes from practically every angle but i only seem to get one pass before they slowly pass the front and then slot in at 6 o clock to stay there until the bomber dies. Only other mod i've heard about is ZONK from Fishyy's videos and i found a thread on here that was less than optimistic about it doing anything.
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WxTech

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Re: Bomber Attacking AI
« Reply #1 on: November 24, 2022, 12:01:39 AM »

I've seen a YT video or two in which Fishyyy discusses development of the so called Zonk mod in which AI fighters employ head-on or slashing attacks against bombers. But it might be tailored for the ypack mod pack?
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

NiTrojan

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Re: Bomber Attacking AI
« Reply #2 on: November 24, 2022, 12:35:23 AM »

https://www.sas1946.com/main/index.php?topic=67534.0
yeah as mentioned i think the boys here went over it a while back it seems
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NiTrojan

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Re: Bomber Attacking AI
« Reply #3 on: Yesterday at 02:15:45 PM »

Bumping because id like to ask if theres any alternative mods or methods to get better bomber attacking? We've got all these lovingly made bombers and positions that just dont see use because of how the ai works in this
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