Hello Dandolo, this airplane is great
but unfortunately I found a few more bugs
,
the plane works with some exceptions:
This happens when I switch to preview:
And this is happen I want to sit at the controls (the picture is shaking):
and this strange error, I first read CARLSBERG
:
ERROR: CARSLPFG: Too many facess (9808)
[6:38:55 PM] Initializing DirectSound playback device...
[6:38:55 PM] Primary buffer created.
[6:38:55 PM] Playback format is set : sampling rate = 22050, num channels = 2.
[6:38:55 PM] Not enought hardware buffers (0), hardware disabled
[6:38:55 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[6:38:55 PM] Default speaker config is : 1310724.
[6:38:55 PM] Direct sound audio device initialized successfully :
[6:38:55 PM] DX Version : 7
[6:38:55 PM] Hardware - disabled [buffers : 0]
[6:38:55 PM] Extensions - enabled :
[6:38:55 PM] EAX ver. 1 [ ] - disabled
[6:38:55 PM] EAX ver. 2 [ ] - disabled
[6:38:55 PM] EAX ver. 3 [ ] - disabled
[6:38:55 PM] I3D ver. 2 [ ] - disabled
[6:38:55 PM] ZoomFX [ ] - disabled
[6:38:55 PM] MacroFX [ ] - disabled
[6:38:55 PM] SIMD render [X]
[6:38:55 PM] num channels 8
[6:38:55 PM] Cannot open audio file samples/infinite 1
[6:38:55 PM]
[6:48:44 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/civil_06.bmp'Bad BMP Format!
[6:48:44 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:44 PM] With width and height equals power of 2
[6:48:44 PM] Pilot PaintSchemes/Pilots/civil_06.bmp NOT loaded
[6:48:44 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/civil_pilot04.bmp'Bad BMP Format!
[6:48:44 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:44 PM] With width and height equals power of 2
[6:48:44 PM] Pilot PaintSchemes/Pilots/civil_pilot04.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/12thAF_57th_BW.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/12thAF_57th_BW.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/767_Training_Sqdn_FAA.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/767_Training_Sqdn_FAA.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A-20G.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/A-20G.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A-20G_Green_Hornet.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/A-20G_Green_Hornet.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/BottomsUp2.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/BottomsUp2.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/cherrychristy.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/cherrychristy.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/DivingDi.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/DivingDi.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Heaven Sent.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/Heaven Sent.bmp NOT loaded
[6:48:47 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Heaven Sent_0.bmp'Bad BMP Format!
[6:48:47 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:47 PM] With width and height equals power of 2
[6:48:47 PM] Noseart PaintSchemes/Noseart/Heaven Sent_0.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Join_the_Empire_1.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/Join_the_Empire_1.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/La_Patrona1.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/La_Patrona1.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Maggiemae.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/Maggiemae.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/nightynight.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/nightynight.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Part Time Angel.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/Part Time Angel.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/Skippingsue.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/Skippingsue.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/targetpractice.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/targetpractice.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/US_CoastGuard.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/US_CoastGuard.bmp NOT loaded
[6:48:48 PM] INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/VF-6_EARLY.bmp'Bad BMP Format!
[6:48:48 PM] Valid BMP format is only uncompressed 8bit (palette) image
[6:48:48 PM] With width and height equals power of 2
[6:48:48 PM] Noseart PaintSchemes/Noseart/VF-6_EARLY.bmp NOT loaded
[6:48:51 PM] ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM]
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[6:48:51 PM] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[6:48:51 PM] at com.maddox.il2.gui.GUIAirArming$_Render3D.render(GUIAirArming.java:625)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[6:48:51 PM] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[6:48:51 PM] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[6:48:51 PM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[6:48:51 PM] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[6:48:51 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[6:48:51 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[6:48:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[6:48:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:48:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[6:48:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[6:48:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:48:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:48:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:48:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:48:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:48:51 PM] ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM]
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[6:48:51 PM] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[6:48:51 PM] at com.maddox.il2.gui.GUIAirArming$_Render3D.render(GUIAirArming.java:625)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[6:48:51 PM] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[6:48:51 PM] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[6:48:51 PM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[6:48:51 PM] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[6:48:51 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[6:48:51 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[6:48:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[6:48:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:48:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[6:48:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[6:48:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:48:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:48:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:48:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:48:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:48:51 PM] ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM]
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[6:48:51 PM] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[6:48:51 PM] at com.maddox.il2.gui.GUIAirArming$_Render3D.render(GUIAirArming.java:625)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[6:48:51 PM] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[6:48:51 PM] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[6:48:51 PM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[6:48:51 PM] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[6:48:51 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[6:48:51 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[6:48:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[6:48:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:48:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[6:48:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[6:48:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:48:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:48:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:48:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:48:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:48:51 PM] ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM]
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[6:48:51 PM] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[6:48:51 PM] at com.maddox.il2.gui.GUIAirArming$_Render3D.render(GUIAirArming.java:625)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[6:48:51 PM] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[6:48:51 PM] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[6:48:51 PM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[6:48:51 PM] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[6:48:51 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[6:48:51 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[6:48:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[6:48:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:48:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[6:48:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[6:48:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:48:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:48:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:48:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:48:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:48:51 PM] ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM] java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (9808)
[6:48:51 PM]
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.Render(Native Method)
[6:48:51 PM] at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
[6:48:51 PM] at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
[6:48:51 PM] at com.maddox.il2.gui.GUIAirArming$_Render3D.render(GUIAirArming.java:625)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
[6:48:51 PM] at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[6:48:51 PM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[6:48:51 PM] at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
[6:48:51 PM] at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
[6:48:51 PM] at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
[6:48:51 PM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
[6:48:51 PM] at com.maddox.il2.engine.Renders.paint(Renders.java:253)
[6:48:51 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[6:48:51 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[6:48:51 PM] at com.maddox.rts.Message._send(Message.java:1217)
[6:48:51 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[6:48:51 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[6:48:51 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[6:48:51 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[6:48:51 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[6:48:51 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[6:48:51 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:48:51 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Jan 25, 2023 6:49:10 PM] -------------- END log session -------------
Best Regards,
Piotrek