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Author Topic: Updated NGNB map set textures  (Read 2622 times)

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WxTech

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Updated NGNB map set textures
« on: April 09, 2022, 01:17:42 PM »

UPDATE: Aug 26, 2022 Further refinements include new forest textures and an overall boost in detail. This is the complete set of maps, with all files present, and replaces my previous release.

=============================== END OF UPDATE =================================


A view of Lae.



Get it here:

https://www.mediafire.com/file/7hnlbym06hzs2jf/NGNB_map_texture_update_by_WxTech.7z/file


From the included, and updated, readme file:


This is yet another update on the mod I made available in April, 2022. The additional changes:
- A new set of forest textures.
- A few replacement higher resolution terrain textures.
- Other textures rescaled in the .ini entries for higher detail.

The overall result is a rather more structurally detailed map.


The contents of this mod:

- Landscape textures that are a bit more of a green hue, and a wee bit lighter.
- Forest texture set that has more structure and color.
- Darker dirt runways, as well as the roads, made a little lighter.
- Water given a more blue hue.
- Shallows texture made more bluish green.
- 2048 pixel high cloud texture with lots of sharp detail.
- All map files as originally supplied, altered where necessary. (Permits to mod all aspects.)
- A folder of Moon textures rotated so as to be much more suitable for tropical latitudes.

=============================================

I highly recommend to get my 4096 pixel PCP (Marsten mat) runway texture mod, as one of the runway objects is made specifically for this map, and is available in this thread:

https://www.sas1946.com/main/index.php/topic,68734.0.html

=============================================

If you already have a mod containing the folder path

  3do\Airfield

you can paste the folder "NGNB_Pac_Gr" into it. (this is the darker dirt runway.)

=============================================

If you already have a map mods folder (perhaps named "MAPMODS"), you can paste the "Maps" folder into it.

=============================================

If you don't already have this map in your game (such as for 4.12), add to all.ini:

New-Britain_New-Guinea_Mar-43_DT    NGNB_DT/NGNB_3-43.ini
New-Britain_New-Guinea_Sept-43_DT   NGNB_DT/NGNB_9-43.ini
New-Britain_New-Guinea_Jan-44_DT    NGNB_DT/NGNB_1-44.ini
New-Britain_New-Guinea_June-44_DT   NGNB_DT/NGNB_6-44.ini

=============================================

If your game already includes these 4 NGNB maps, in the map folder you can delete all but the 4 .ini files, thereby regaining about 130Mb of storage.

=============================================

If you already have my Rotated Moon Textures mod (available at https://www.sas1946.com/main/index.php?topic=67963.0):
- Delete the folder Maps\_Tex\Moon_10, as it's in my Moon mod.

=============================================

If you do not like my rotated Moon textures, and wish to go back to the old non-rotated set:
- Delete the folder Maps\_Tex\Moon_10
- For the 4 .ini files in the map folder, change the line
  Moon = Moon_10\Moon0000.tga
to
  Moon = Moon\Moon0000.tga

=============================================


This work is made available to any and all, for any purpose, without restriction.


WxTech,
Apr 9, 2022
Aug 26, 2022
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Whiskey_Sierra_972

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Re: Updated NGNB map set textures
« Reply #1 on: April 10, 2022, 02:11:50 AM »

Spectacular textures mate!
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WxTech

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Re: Updated NGNB map set textures
« Reply #2 on: April 10, 2022, 05:41:16 AM »

Other than the forest cover, the original textures are retained, albeit given a bit more liveliness. And in one or two instances I altered the texture scaling by a factor of two.

As originally created, I found the overall hue of the maps to lean toward a dull muddiness.
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WxTech

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Re: Updated NGNB map set textures
« Reply #3 on: April 10, 2022, 09:04:49 AM »

I forgot to mention in the Readme file that if your game already includes the NGNB maps, the only 4 files you need keep in the map folder are the 4 .ini files. If you delete the rest you'll save roughly 130 Mb.
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WxTech

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Re: Updated NGNB map set textures
« Reply #4 on: April 10, 2022, 09:35:45 AM »

UPDATE: Apr 10, 2022 In the course of looking over some other stuff, it suddenly hit me that I overlooked the fact that I had edited my own .ini files to use my rotated Moon mod! If you have that mod you're fine. If not, you have the following three options:
(1) Download this NGNB map mod again, as I have now included the relevant folder of Moon textures.
(2) Download my rotated Moon mod, available in this thread: https://www.sas1946.com/main/index.php?topic=67963.0
(3) Go back to the usual Moon by editing the 4 .ini files so that the Moon load line appears as:   Moon = Moon\Moon0000.tga
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stanislao

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Re: Updated NGNB map set textures
« Reply #5 on: April 10, 2022, 10:15:09 AM »


 :(    I don't know if it happens to you too, the four versions of WxTech's NGNB don't work, in the sense that they block the view from above, then I can't return to the menu and the game crashes permanently. I can only exit with Alt-ctrl-Del. What a shame ! ...
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WxTech

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Re: Updated NGNB map set textures
« Reply #6 on: April 10, 2022, 11:59:11 AM »

Does your log.lst indicate the problem?

Did you make sure about the Moon business?
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Kelso

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Re: Updated NGNB map set textures
« Reply #7 on: April 10, 2022, 12:01:36 PM »

Thank you so much WxTech!
For me, the map works without any reservations.
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vonofterdingen

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Re: Updated NGNB map set textures
« Reply #8 on: April 10, 2022, 11:02:41 PM »

Same here. Working with no problems.
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Squashman

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Re: Updated NGNB map set textures
« Reply #9 on: April 11, 2022, 08:35:53 AM »

Terrific work. Thanks very much.
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Mixx

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Re: Updated NGNB map set textures
« Reply #10 on: April 13, 2022, 03:02:05 PM »

Beautiful textures. Many thanks for your work.

For Stanislao: Probably a problem with the Clouds2048_1.tga file. Resize it to 1024px
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WxTech

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Re: Updated NGNB map set textures
« Reply #11 on: August 26, 2022, 03:40:59 PM »

UPDATE, Aug 26, 2022. Redid a number of textures, and increased the overall detail level. The full archive has been updated. Go to the top post to download...
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