Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 5   Go Down

Author Topic: CARSMASTER_MIRROR_SD (HD)_1024  (Read 9453 times)

0 Members and 1 Guest are viewing this topic.

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #12 on: December 02, 2021, 02:40:54 AM »

OK, no conflicts with any mods I have, including NG_HUD and NG_MAP.

I forgot to mention that I had to alter the code to look in "[Mods]", and not "[MODS]", as it was originally written. That's because my conf.ini, for the longest time and for the mods I use which have entries here, has this section written as "[Mods]".
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

-=MaD=-

  • member
  • Offline Offline
  • Posts: 91
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #13 on: December 02, 2021, 02:48:21 AM »

Great to read this! I wish I could have some time to try it!!!

Gesendet von meinem Bügeleisen mit Tapatalk

Logged

mechanic

  • member
  • Offline Offline
  • Posts: 140
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #14 on: December 02, 2021, 11:12:31 PM »

Carsmaster, WxTEch

I tried to install this mod by adding the CARSMASTER_MIRROR_SD (HD) _1024 folder to #WAW3 followed by the 1024_Cockpit Cockpit_4_12_2  folder. I edited the conf.ini file to add the listed lines and this is what I came up with:

        0.2 MB    2021.12.03 03-58-38.jpg                  Check                                            Error                                                 


The applicable conf.ini section is normally entitled [Mods] but in trying to trouble shoot I renamed it to [MODS] but that did not change the upside down "mirror" image.  Any thoughts or guidance on what I need to do, or what I left out, would be appreciated. I'm running BAT v4.2.
Logged

carsmaster

  • Modder
  • member
  • Offline Offline
  • Posts: 731
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #15 on: December 02, 2021, 11:29:52 PM »

Carsmaster, WxTEch
Unfortunately I am not using BAT 4.2.
I have my own mod assembly. I have not studied the structure of BAT 4.2.
I think colleagues who use BAT 4.2 can help you.
Logged

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #16 on: December 03, 2021, 12:39:27 AM »

I run BAT 4.0. Assuming the decompiled 4.13 classes I downloaded are applicable to BAT 4.2, I'll cook up a full version of this for folk to try out.

Stand by...
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #17 on: December 03, 2021, 01:12:01 AM »

Here's a provisional version for BAT 4.1.2 and later to try. I run BAT 4.0, and so leave it to you lads to see if this works.  ;)

Notes:
- This is the full mod; nothing else to add except other cockpit folders as necessary.

- This uses the 1024 pixel textures only.

- The Java and classfiles here are from 4.13, and should (?) be suitable for B.A.T. 4.1.2 and later?

- The check in conf.ini is based on the Mods section appearing as [Mods], and not [MODS]. If necessary, I can make up a version that expects [MODS].

- I've added the Hellcat -3 and -5.


Get it here:

https://www.mediafire.com/file/78cdgw1gqs0wvq3/%2521_%2521_%2521_CARSMASTER_Hi_Rez_Mirrors_BAT_4.1.2%252B.7z/file
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #18 on: December 03, 2021, 01:26:52 AM »

CARSMASTER,
My version made available in my previous post is meant to be temporary, a means to test if it works in the later B.A.T. games.

If it checks out OK after some of the guys give it a go, you can certainly work it over to include anything else you would like to, then re-issue it, and add a link in your top post. Whereupon I will delete the link in the post above (and edit the text overall.)
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

carsmaster

  • Modder
  • member
  • Offline Offline
  • Posts: 731
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #19 on: December 03, 2021, 01:36:45 AM »

If it checks out OK after some of the guys give it a go, you can certainly work it over to include anything else you would like to, then re-issue it, and add a link in your top post. Whereupon I will delete the link in the post above (and edit the text overall.)
Thank you for your work, don't worry.
I gave the community a "fishing rod" now all the "caught fish" belongs to the community. I will not modify my version of the mod. You can supplement this mod with your own versions.
I wish you health and luck in your work.
Logged

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #20 on: December 03, 2021, 02:32:03 AM »

Carsmaster, WxTEch

I tried to install this mod by adding the CARSMASTER_MIRROR_SD (HD) _1024 folder to #WAW3 followed by the 1024_Cockpit Cockpit_4_12_2  folder. I edited the conf.ini file to add the listed lines and this is what I came up with:

        0.2 MB    2021.12.03 03-58-38.jpg                  Check                                            Error                                                 


The applicable conf.ini section is normally entitled [Mods] but in trying to trouble shoot I renamed it to [MODS] but that did not change the upside down "mirror" image.  Any thoughts or guidance on what I need to do, or what I left out, would be appreciated. I'm running BAT v4.2.

It's possible you installed only the version of the mod that did not include the /3do/cockpit folders and the various specific cockpit folders that each contain the crucial mirror texture and mat file.

In any event, if you're running BAT 4.1.2 or later, I've posted a couple posts up what I hope to be a properly working version due to even small changes in class code between game versions.
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

mechanic

  • member
  • Offline Offline
  • Posts: 140
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #21 on: December 03, 2021, 11:13:54 AM »

My fishing rod is either broken or I haven't baited the hook. Even with the revised folder with class files and 3DO so kindly provided by WxTech, I still get the same upside down "Mirror" image as taken from the mirror.tga file in any cockpit folder. Unfortunately I do not have the skill-set to cast a fishing line to catch the rearview image that should be plated in that .tga.
Logged

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #22 on: December 03, 2021, 11:55:56 AM »

My fishing rod is either broken or I haven't baited the hook. Even with the revised folder with class files and 3DO so kindly provided by WxTech, I still get the same upside down "Mirror" image as taken from the mirror.tga file in any cockpit folder. Unfortunately I do not have the skill-set to cast a fishing line to catch the rearview image that should be plated in that .tga.

What version of the game are you running? And what's the normal, or usual spelling in your conf.ini; [MODS] or [Mods]?

Second question. Have you tried moving the mod folder to the top of your folder listing (if not already there), by adding one or more additional "!" characters if necessary?
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

WxTech

  • Modder
  • member
  • Offline Offline
  • Posts: 6028
Re: CARSMASTER_MIRROR_SD (HD)_1024
« Reply #23 on: December 03, 2021, 12:08:26 PM »

Another thing to consider is re-starting the computer. There's been the odd time over the years where this action seemed to solve intransigent refusal to 'take' a mod.  ;)

Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)
Pages: 1 [2] 3 4 5   Go Up
 

Page created in 0.033 seconds with 26 queries.