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Author Topic: Indo-Pakistan Border Region  (Read 2290 times)

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stiv_069

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Re: Indo-Pakistan Border Region
« Reply #12 on: April 22, 2022, 08:50:42 PM »

Hello Mstislav, from what I see you are missing some textures. ;)

I will have a look and see if I can find them and post a link for anyone who does not have them.

Edit: Try this:

https://www.mediafire.com/file/ys99eb482idmeln/Missing+texture.7z/file

Take care and be safe.

thanks Pete! I will try.

Wishing you all the very best, Pete. ;D
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stiv_069

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Re: Indo-Pakistan Border Region
« Reply #13 on: April 22, 2022, 09:01:55 PM »

[10:57:29]   INTERNAL ERROR: Can't open file 'MAPS/_Tex/Pacific/Singapore/Basic_midlefields_01.tga'
[10:57:29]   INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/Pacific/Singapore/Basic_midlefields_01.tga')
[10:57:29]   WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNIN'
[10:57:29]   WARNING: TLandscape::LoadMap('CY6_IndoPak/load.ini') - errors in loading
[10:57:29]   World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'CY6_IndoPak/load.ini' loading error
[23.04.2022 10:58:45] -------------- END log session -------------
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Mission_bug

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Re: Indo-Pakistan Border Region
« Reply #14 on: April 23, 2022, 02:29:02 AM »

It's looking like you might be missing all of the textures from the map. :o

That is now the second from the Singapore map, so I guess you do not have that particular map, could be the updated version by Cybercolas I think, so it might be worth trying to find that map and installing it. ;)

https://www.sas1946.com/main/index.php/topic,52416.0.html

Take care and be safe.

Wishing you all the very best, Pete. ;D
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stiv_069

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Re: Indo-Pakistan Border Region
« Reply #15 on: April 23, 2022, 09:31:35 AM »

Thanks, but it didn't help.
[23:28:14]   INTERNAL ERROR: Can't open file 'MAPS/_Tex/land/summer/Mixx_TOP3_KO.tga'
[23:28:14]   INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/land/summer/Mixx_TOP3_KO.tga')
[23:28:14]   WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: '
[23:28:14]   WARNING: TLandscape::LoadMap('CY6_IndoPak/load.ini') - errors in loading
[23:28:14]   World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'CY6_IndoPak/load.ini' loading error
[23.04.2022 23:28:25] -------------- END log session -------------
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Mission_bug

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Re: Indo-Pakistan Border Region
« Reply #16 on: April 23, 2022, 12:57:44 PM »

Hello again Mstislav, we are obviously finding some because you are finding a different named texture each time, trouble with maps is they only tell
you that one after each load. :(

These are two of the Mixx textures mentioned in the load.ini:

https://www.mediafire.com/file/w2vtfpvaqcggrax/Missing+textures+Mixx.7z/file

I looked through my own load.ini and some I cannot find yet it loads for me so unfortunately it seems the only way with this is to load each time and try and find that file, some might be stock items that I cannot actually see in my Tex folder.


Take care and be safe.

Wishing you all the very best, Pete. ;D
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stiv_069

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Re: Indo-Pakistan Border Region
« Reply #17 on: April 24, 2022, 03:57:05 AM »

Pete thanks for the help! Looks like it's not worth trying.
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Uzin

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Re: Indo-Pakistan Border Region
« Reply #18 on: May 09, 2022, 01:18:55 AM »

Which version (of many of them) should be installed for Burma and Zapolar map, for which the needed textures can be searched?
It would be, at best, if the author will release complete set of textures given in load.ini file.
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Uzin

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Re: Indo-Pakistan Border Region
« Reply #19 on: May 19, 2022, 03:08:45 AM »

Still missing objects.
Who can help to find them, please?
Code: [Select]
Missing objects in your static.ini:

buildings.House$DHouse01
buildings.House$DHouse03
buildings.House$NTL_House3
buildings.House$LW_Baracke_01
buildings.House$NTL_Tower
buildings.House$Cuve-Gr
buildings.House$Hangar_briq_bois
buildings.House$AHangar_Uvert
buildings.House$wooden_hut
buildings.House$Hangar_briq1
buildings.House$DHouse05
buildings.House$generic_HQ
buildings.House$Building_Bremen_01
buildings.House$Baraq-U+
buildings.House$NTL_House2
buildings.House$Hangar_typeG
buildings.House$Hangar_RAF1tons
buildings.House$beaumont_HQ
buildings.House$RAF_watch_fort
buildings.Plate$ConcretePlate1RectangleSmall
buildings.House$earth_wall
buildings.House$FurnitureNTL_Tree
buildings.House$twin_shelter
buildings.House$Cuve-horiz
buildings.House$Alveole-triple_D
buildings.Plate$ConcretePlate1Runway1
buildings.House$TourContr-beton
buildings.House$Atelier-Gr
buildings.House$Hangar_Luft-petit
buildings.House$Alveole-Briq_D
buildings.House$Hangar_Besson
buildings.House$Hangar_beton_vieux
buildings.House$QG-GrB
buildings.House$DHouse01a
buildings.Plate$ConcretePlate1Corner0
buildings.Plate$ConcretePlate1TaxiLong
buildings.House$DHouse04
buildings.Plate$Pac_SandRunwayLong
buildings.Plate$Pac_SandTaxiLong
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