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Author Topic: WxTech's F2A-1 (B-239) Cockpit Tweaks  (Read 4433 times)

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WxTech

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #24 on: October 23, 2021, 08:42:00 AM »

Big thanks to WXTech for your job. For a few days I have been sitting over textures, I will bring a few changes and will drop here.

I look forward to seeing your work. Indeed, I wish more modders got to grips with many of the older stock cockpits, further refining what I regard as the core of our beloved sim--WWII.
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Repetier_71

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #25 on: October 24, 2021, 09:53:49 AM »

Big thanks to WXTech for your job. For a few days I have been sitting over textures, I will bring a few changes and will drop here.

I look forward to seeing your work. Indeed, I wish more modders got to grips with many of the older stock cockpits, further refining what I regard as the core of our beloved sim--WWII.

Only minor amendments hahaha  ;D were supposed to be. But I finished this ...   ;D I paint a new texture, other changes, or I am introducing a patch. Near the end. Only minor amendments hahaha were supposed to be. But I finished this ... I paint a new texture, other changes, or I am introducing a patch. Near the end. I will drop here.
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Repetier_71

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #26 on: October 24, 2021, 11:25:18 AM »

I have always irritated these terrible default low-resolution textures in the cockpit. So I paint a new one, here for example a new texture F2Asidewals (1024x1024) for F2A-1 which in the old version was deadly terrible.

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Fulmen

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #27 on: October 24, 2021, 09:36:58 PM »

I visualized some of the issues with the cockpit that I talked about earlier with my "amazing" Paint skills. I'll also post some comparisons.

The left side of the in-game cockpit:



The left side of the F2A-1's cockpit, which was almost identical to the left side of the B-239's cockpit:



The left side of what remains of the last surviving B-239's cockpit. Note that some instruments and gauges are missing on account of damage from being at the bottom of a lake for 56 years and looting by a Russian mob who damaged the aircraft and stole parts of it when it was originally lifted from an East Karelian lake in 1998.



The right side of the in-game cockpit:



The right side of the F2A-1's cockpit:



The right side of what remains of the last surviving B-239's cockpit:



And finally the in-game F2A-2 cockpit, which is markedly more accurately modelled, complete with a working propeller pitch control, starter handle, etc., though it has several flaws as well:



There are other inaccuracies with the in-game B-239 cockpit as well, like missing labels, instruments and screws that are in the wrong places, etc., but that should cover most of them. You can make out the rest from the comparison images I posted.
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WxTech

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #28 on: October 24, 2021, 10:33:25 PM »

It seems like a new B-239 (F2A-1) 'pit could be built, based on the F2A-2 and tweaked where necessary. I just might jump on it...
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Fulmen

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #29 on: October 25, 2021, 12:05:31 AM »

It seems like a new B-239 (F2A-1) 'pit could be built, based on the F2A-2 and tweaked where necessary. I just might jump on it...

That might be a good idea, if you have the time for it. I know this Finn would appreciate it. ;D

EDIT: In case it may be of use, here's the B-239's instrument arrangement and lubrication chart, which also denotes the position of some things in the cockpit, like the bomb controls, taken from the Brewster Aeronautical Corporation's Erection and Maintenance Instructions: Model 239 Airplane: https://drive.google.com/drive/folders/1kai3tTP8BgiWiu-3XysWCb4t5sqOROwg. As you know, the aircraft's actual setup differed from the chart in terms of the compass under the gunsight and additional directional gyro in the top-right.





Here's also a few more images of BW-372's cockpit from better angles, taken from a book specifically on the cockpits of Finnish military aircraft.










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WxTech

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #30 on: October 25, 2021, 04:52:31 AM »

Well, I've started my labours. Because I'm using the Poor Man's 3D package, meaning a spreadsheet, it'll take a bit longer than it would for someone having proper modeling software.  ;)

One thing that will be made better is the gauges being placed just behind the panel, seen through transparency cutouts, instead of the existing F2A-1 'pit having the gauges floating in front of the panel.

The canopy will be improved in the bargain. Currently the frontmost frame arch of the stock F2A-1is currently slightly curved all long its length, where actually it should be straight. It will be made straight, while the rest of the arches will bow slightly outward as they already correctly do.

Moreover, the current model of all Buffalos has the canopy peak quite 'flattened down', whereas the real thing was rather more 'pointed', with a surprisingly sharp peak along its length. This new F2A-1 will be more properly sharply peaked.
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cestode

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #31 on: October 25, 2021, 01:15:42 PM »

I love the attention to detail that this community has. It's great to see people volunteering their time to update a variant of an 80 year old plane in a game that is 15 years old!
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Fulmen

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #32 on: October 26, 2021, 04:46:31 AM »

This is not related to the cockpit, but because I brought up the faulty, stall-prone in-game flight model of the Brewster Model 239 earlier and just read something interesting, I wanted to share it here. On the 30th of December, 1939, the well-known American test pilot James Taylor test flew one of the stripped down B-239s meant for Finland, temporarily registered as NX15694, and had this to say (and I'm paraphrasing, because the quote has been translated to Finnish and I couldn't find the original in English):

It is one of the most enjoyable machines I've ever flown. It has no tendencies whatsoever to stall at high angles of attack and high g-forces unlike most low-wing aircraft. It's even better than most bi-planes. Its agility at great speeds depends entirely on what the pilot is capable of withstanding.
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WxTech

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #33 on: October 26, 2021, 08:27:14 AM »

I stayed with 4.08 for quite a few years, upgrading to 4.09 long after 4.13 appeared, then jumping to 4.12.2, and not long after to BAT 4.0. When I upped to 4.12.2, I noted the decrease in performance compared to 4.08/4.09.
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Repetier_71

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #34 on: October 26, 2021, 03:00:56 PM »

This is not related to the cockpit, but because I brought up the faulty, stall-prone in-game flight model of the Brewster Model 239 earlier and just read something interesting, I wanted to share it here. On the 30th of December, 1939, the well-known American test pilot James Taylor test flew one of the stripped down B-239s meant for Finland, temporarily registered as NX15694, and had this to say (and I'm paraphrasing, because the quote has been translated to Finnish and I couldn't find the original in English):

It is one of the most enjoyable machines I've ever flown. It has no tendencies whatsoever to stall at high angles of attack and high g-forces unlike most low-wing aircraft. It's even better than most bi-planes. Its agility at great speeds depends entirely on what the pilot is capable of withstanding.

Sir. Fulmen
There is a solution to the problems with proper flight behavior of the Buffalo. The new FM for the B-239 was made by our friend Vasia from AviaSkins, search in the tab "Самая" правильная "ФМ" - (The most "correct" FM). Now Buffaloes fly according to "book specifications", like a dream  ;D
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Griffon_301

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Re: WxTech's F2A-1 (B-239) Cockpit Tweaks
« Reply #35 on: October 27, 2021, 12:22:08 AM »

that thread has 145 pages :) could you provide a download-link maybe?
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