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Author Topic: Random CTDs  (Read 848 times)

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Nogoria

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Random CTDs
« on: September 28, 2021, 05:19:03 PM »

Hello all, I've been searching around the forums for a few days trying to fix my CTD problem. It doesn't seem to matter whether it's a campaign or single mission. I've tested in DOF and TGA and both have the same crashes. I've wiped everything and tried and 100% clean install. Sometimes I can fly a complete mission, sometimes it'll immediately crash, and sometimes I'll fly the whole mission land and crash as I'm about to end the mission (that one is the most frustrating haha).

I've been trying to look at the logs and making sense of it, but I'm afraid I haven't had much luck. Any help would be appreciated.

I'll try posting the log in the following comment since I'm getting an external link error.
Logged

Nogoria

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  • Posts: 5
Re: Random CTDs
« Reply #1 on: September 28, 2021, 05:19:35 PM »

Code: [Select]
[2021-09-28 18:46:26.322 UTC -4] dT:    0 Size: 1920x1080
[2021-09-28 18:46:26.322 UTC -4] dT:    0 ColorBits: 32
[2021-09-28 18:46:26.322 UTC -4] dT:    0 DepthBits: 24
[2021-09-28 18:46:26.322 UTC -4] dT:    0 StencilBits: 8
[2021-09-28 18:46:26.322 UTC -4] dT:    0 isDoubleBuffered: true
[2021-09-28 18:46:26.489 UTC -4] dT:    0
[2021-09-28 18:46:26.489 UTC -4] dT:    0 *** Looking for Advanced CPU Instructions...
[2021-09-28 18:46:26.489 UTC -4] dT:    0 [x] PentiumPro
[2021-09-28 18:46:26.489 UTC -4] dT:    0 [x] Multimedia (MMX)
[2021-09-28 18:46:26.490 UTC -4] dT:    0 [x] 3D (SSE)
[2021-09-28 18:46:26.490 UTC -4] dT:    0 [x] 3D (SSE2)
[2021-09-28 18:46:26.490 UTC -4] dT:    0 [-] 3D (3DNow)
[2021-09-28 18:46:26.490 UTC -4] dT:    0 ColourBits 32, ABits 0, ZBits 24
[2021-09-28 18:46:26.493 UTC -4] dT:    0
[2021-09-28 18:46:26.493 UTC -4] dT:    0 *** Looking for Render API Extensions ...
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[2021-09-28 18:46:26.493 UTC -4] dT:    0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2021-09-28 18:46:26.493 UTC -4] dT:    0
[2021-09-28 18:46:26.493 UTC -4] dT:    0 Maximum texture size : 16384
[2021-09-28 18:46:26.493 UTC -4] dT:    0 Maximum simultaneous textures :4
[2021-09-28 18:46:26.494 UTC -4] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2021-09-28 18:46:26.722 UTC -4] dT:    0 15 Splashscreens available.
[2021-09-28 18:46:32.446 UTC -4] dT:    0 Error loading FM called 'flightmodels/flightmodels/m33.fmd'!
[2021-09-28 18:46:32.446 UTC -4] dT:    0 It Cannot be Loaded from 'gui/game/buttons' File
[2021-09-28 18:46:32.446 UTC -4] dT:    0 *** This was the Reason of your 6017550725363r 70TD ***
[2021-09-28 18:46:32.446 UTC -4] dT:    0 FM Loading General Exception!
[2021-09-28 18:46:32.446 UTC -4] dT:    0 Warning, the "FlightModels/FlightModels/M33.fmd" cannot be loaded from "gui/game/buttons" File
[2021-09-28 18:46:32.449 UTC -4] dT:    0 M33 Loading FMD: FlightModels/A6M2N.fmd
[2021-09-28 18:46:40.859 UTC -4] dT:    0 ScreenMode Library Version 0.01 loaded successfully.
[2021-09-28 18:47:04.024 UTC -4] dT:  127 Initializing DirectSound playback device...
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Primary buffer created.
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Not enought hardware buffers (0), hardware disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Default speaker config is : 1310724.
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Direct sound audio device initialized successfully :
[2021-09-28 18:47:04.025 UTC -4] dT:    0 DX Version : 7
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Hardware    - disabled [buffers : 0]
[2021-09-28 18:47:04.025 UTC -4] dT:    0 Extensions  - enabled :
[2021-09-28 18:47:04.025 UTC -4] dT:    0   EAX ver. 1 [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0   EAX ver. 2 [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0   EAX ver. 3 [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0   I3D ver. 2 [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0   ZoomFX     [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0   MacroFX    [ ]  - disabled
[2021-09-28 18:47:04.025 UTC -4] dT:    0 SIMD render [X]
[2021-09-28 18:47:04.025 UTC -4] dT:    0 num channels 16
[2021-09-28 18:47:04.026 UTC -4] dT:    0 Cannot open audio file samples/infinite 1
[2021-09-28 18:47:04.026 UTC -4] dT:    0
[2021-09-28 18:47:36.600 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'missions/campaign/es/background.mat'
[2021-09-28 18:47:36.600 UTC -4] dT:    0 WARNING: object 'missions/campaign/es/background.mat' of class 'TMaterial' not loaded
[2021-09-28 18:47:39.503 UTC -4] dT: -127 Loading mission campaign/es/1936_breguets/Escape01.mis...
[2021-09-28 18:47:39.551 UTC -4] dT:    0 Y=1936 / M=7 / H= 4 , Temperature - 0m = 20.0 .
[2021-09-28 18:47:39.552 UTC -4] dT:    0 Loading map.ini defined airfields:
[2021-09-28 18:47:39.566 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:47:39.566 UTC -4] dT:    0 Map file: line <326350.88 25456.58 326847.16 23743.24 2.45> is valid!
[2021-09-28 18:47:39.566 UTC -4] dT:    0 Map file: line <325381.8 19693.02 326324.47 18507.18 2.45> is valid!
[2021-09-28 18:47:39.566 UTC -4] dT:    0 Map file: line <270295.62 33137.05 272084.7 32667.82 2.45> is valid!
[2021-09-28 18:47:39.567 UTC -4] dT:    0 Map file: line <226748.77 34398.35 228996.64 33622.43 2.45> is valid!
[2021-09-28 18:47:39.567 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:47:39.567 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:47:39.567 UTC -4] dT:    0 Map file: line <44298.12 67086.3 44792.12 65296.92 2.45> is valid!
[2021-09-28 18:47:39.567 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:47:39.572 UTC -4] dT:    0 Detected Vertex Shaders 3.0.
[2021-09-28 18:47:39.572 UTC -4] dT:    0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2021-09-28 18:47:39.572 UTC -4] dT:    0 Vertex texture units: 32
[2021-09-28 18:47:39.572 UTC -4] dT:    0
[2021-09-28 18:47:39.835 UTC -4] dT:    0 INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
[2021-09-28 18:47:39.835 UTC -4] dT:    0 WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_crete_49.BumpH')-Bump loading problem
[2021-09-28 18:47:39.891 UTC -4] dT:    0 INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
[2021-09-28 18:47:39.891 UTC -4] dT:    0 WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_crete_47.BumpH')-Bump loading problem
[2021-09-28 18:47:40.147 UTC -4] dT:    0 INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
[2021-09-28 18:47:40.147 UTC -4] dT:    0 WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_arab_fields_22.BumpH')-Bump loading problem
[2021-09-28 18:47:40.260 UTC -4] dT:    0 INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
[2021-09-28 18:47:40.260 UTC -4] dT:    0 WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_bal_mount_06.BumpH')-Bump loading problem
[2021-09-28 18:47:41.361 UTC -4] dT:    0 PBuffer: suitable formats: 12
[2021-09-28 18:47:41.361 UTC -4] dT:    0
[2021-09-28 18:47:41.364 UTC -4] dT:    0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[2021-09-28 18:47:41.364 UTC -4] dT:    0 Depth = 24, stencil = 8
[2021-09-28 18:47:41.394 UTC -4] dT:    0 PBuffer: suitable formats: 12
[2021-09-28 18:47:41.394 UTC -4] dT:    0
[2021-09-28 18:47:41.397 UTC -4] dT:    0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[2021-09-28 18:47:41.397 UTC -4] dT:    0 Depth = 24, stencil = 8
[2021-09-28 18:47:42.931 UTC -4] dT:    0 Loading vertex/fragment programs: *1266691680*
[2021-09-28 18:47:42.931 UTC -4] dT:    0 *** Loading: [vpFogFar2Tex2D]
[2021-09-28 18:47:42.931 UTC -4] dT:    0 *** Loading: [vpFog2Tex2DBlend]
[2021-09-28 18:47:42.931 UTC -4] dT:    0 *** Loading: [vpFogFar4Tex2D]
[2021-09-28 18:47:42.932 UTC -4] dT:    0 *** Loading: [vpFogFar8Tex2D]
[2021-09-28 18:47:42.932 UTC -4] dT:    0 *** Loading: [vpFogNoTex]
[2021-09-28 18:47:42.932 UTC -4] dT:    0 *** Loading: [vpFog4Tex2D]
[2021-09-28 18:47:42.933 UTC -4] dT:    0 *** Loading: [vpFog4Tex2D_UV2]
[2021-09-28 18:47:42.933 UTC -4] dT:    0 *** Loading: [vp4Tex2D]
[2021-09-28 18:47:42.933 UTC -4] dT:    0 *** Loading: [vp6Tex2D]
[2021-09-28 18:47:42.933 UTC -4] dT:    0 *** Loading: [vpTexUVTex2D]
[2021-09-28 18:47:42.934 UTC -4] dT:    0 *** Loading: [vpWaterGrid_NV]
[2021-09-28 18:47:42.934 UTC -4] dT:    0 *** Loading: [vpWaterSunLight_NV]
[2021-09-28 18:47:42.934 UTC -4] dT:    0 *** Loading: [vpWaterSunLight_ATI]
[2021-09-28 18:47:42.934 UTC -4] dT:    0 *** Loading: [vpWaterSunLight_FP]
[2021-09-28 18:47:42.935 UTC -4] dT:    0 *** Loading: [vpTreeSprite]
[2021-09-28 18:47:42.935 UTC -4] dT:    0 *** Loading: [vpTreeTrunk]
[2021-09-28 18:47:42.935 UTC -4] dT:    0 *** Loading: [vpVAObjectsN]
[2021-09-28 18:47:42.936 UTC -4] dT:    0 *** Loading: [vpVAObjectsL0]
[2021-09-28 18:47:42.936 UTC -4] dT:    0 *** Loading: [vpSprites]
[2021-09-28 18:47:42.936 UTC -4] dT:    0 *** Loading: [vpSimpleGL]
[2021-09-28 18:47:42.937 UTC -4] dT:    0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2021-09-28 18:47:42.937 UTC -4] dT:    0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2021-09-28 18:47:42.937 UTC -4] dT:    0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2021-09-28 18:47:42.938 UTC -4] dT:    0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2021-09-28 18:47:42.938 UTC -4] dT:    0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2021-09-28 18:47:42.938 UTC -4] dT:    0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2021-09-28 18:47:42.939 UTC -4] dT:    0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2021-09-28 18:47:42.939 UTC -4] dT:    0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2021-09-28 18:47:42.939 UTC -4] dT:    0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2021-09-28 18:47:42.940 UTC -4] dT:    0 *** Loading: [fpSprites] -> NV3X Optimized!
[2021-09-28 18:47:42.940 UTC -4] dT:    0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2021-09-28 18:47:42.940 UTC -4] dT:    0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2021-09-28 18:47:42.940 UTC -4] dT:    0 *** Loading: [fpSimpleGL]
[2021-09-28 18:47:42.941 UTC -4] dT:    0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2021-09-28 18:47:42.941 UTC -4] dT:    0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2021-09-28 18:47:42.941 UTC -4] dT:    0 *** Loading: [fpRiverCoastAA]
[2021-09-28 18:47:42.941 UTC -4] dT:    0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2021-09-28 18:47:42.942 UTC -4] dT:    0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2021-09-28 18:47:42.942 UTC -4] dT:    0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2021-09-28 18:47:42.943 UTC -4] dT:    0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2021-09-28 18:47:42.943 UTC -4] dT:    0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2021-09-28 18:47:42.944 UTC -4] dT:    0 *** Loading: [vpWaterDM_CPU]
[2021-09-28 18:47:42.944 UTC -4] dT:    0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2021-09-28 18:47:42.945 UTC -4] dT:    0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2021-09-28 18:47:42.945 UTC -4] dT:    0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2021-09-28 18:47:42.945 UTC -4] dT:    0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2021-09-28 18:47:42.946 UTC -4] dT:    0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2021-09-28 18:47:42.946 UTC -4] dT:    0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2021-09-28 18:47:42.947 UTC -4] dT:    0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2021-09-28 18:47:42.947 UTC -4] dT:    0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2021-09-28 18:47:42.947 UTC -4] dT:    0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2021-09-28 18:47:42.948 UTC -4] dT:    0 *** Loading: [fpWaterLFogDM]
[2021-09-28 18:47:42.948 UTC -4] dT:    0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2021-09-28 18:47:42.948 UTC -4] dT:    0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2021-09-28 18:47:42.948 UTC -4] dT:    0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2021-09-28 18:47:42.949 UTC -4] dT:    0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2021-09-28 18:47:42.949 UTC -4] dT:    0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2021-09-28 18:47:42.949 UTC -4] dT:    0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2021-09-28 18:47:42.949 UTC -4] dT:    0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2021-09-28 18:47:42.949 UTC -4] dT:    0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2021-09-28 18:47:42.950 UTC -4] dT:    0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2021-09-28 18:47:42.950 UTC -4] dT:    0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2021-09-28 18:47:43.217 UTC -4] dT:    0 Load bridges
[2021-09-28 18:47:43.217 UTC -4] dT:    0 Load static objects
[2021-09-28 18:47:43.277 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveBg1.sim)
[2021-09-28 18:47:43.310 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveAg2.sim)
[2021-09-28 18:47:43.352 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse06/live.sim)
[2021-09-28 18:47:43.396 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse02/live.sim)
[2021-09-28 18:47:43.404 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveBg2.sim)
[2021-09-28 18:47:43.420 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse11/live.sim)
[2021-09-28 18:47:43.425 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse01/live.sim)
[2021-09-28 18:47:43.471 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveAs1.sim)
[2021-09-28 18:47:43.473 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse03/live.sim)
[2021-09-28 18:47:43.473 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveAg2.sim)
[2021-09-28 18:47:43.488 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/live.sim)
[2021-09-28 18:47:43.516 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse08/live.sim)
[2021-09-28 18:47:43.532 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse10/live.sim)
[2021-09-28 18:47:43.537 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveAs2.sim)
[2021-09-28 18:47:43.546 UTC -4] dT:    0 ##### House without collision (3do/Tree/Line/live.sim)
[2021-09-28 18:47:43.551 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse04/live.sim)
[2021-09-28 18:47:43.552 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveAg1.sim)
[2021-09-28 18:47:44.081 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/animals/Camel_corp3/mono.sim)
[2021-09-28 18:47:44.083 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse09/live.sim)
[2021-09-28 18:47:44.347 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse07/live.sim)
[2021-09-28 18:47:44.360 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse12/live.sim)
[2021-09-28 18:47:44.428 UTC -4] dT:    0 ##### House without collision (3do/Buildings/French/frenchvillage1/live.sim)
[2021-09-28 18:47:44.432 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/dead.sim)
[2021-09-28 18:47:44.440 UTC -4] dT:    0 ##### House without collision (3do/Trains/PRVZb_B/body.sim)
[2021-09-28 18:47:44.616 UTC -4] dT:    0 ##### House without collision (3do/flora/palms/LiveBs2.sim)
[2021-09-28 18:47:44.687 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[2021-09-28 18:47:44.740 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[2021-09-28 18:47:45.029 UTC -4] dT:    0 ##### House without collision (3do/Buildings/England/jetty1/live.sim)
[2021-09-28 18:47:45.202 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Door/live.sim)
[2021-09-28 18:47:45.214 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Wall_Medium/live.sim)
[2021-09-28 18:47:45.334 UTC -4] dT:    0 ##### House without collision (3do/Buildings/England/jetty2/live.sim)
[2021-09-28 18:47:45.382 UTC -4] dT:    0 ##### House without collision (3do/Tree/buisson/Tree1.sim)
[2021-09-28 18:47:45.669 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse04/dead.sim)
[2021-09-28 18:47:45.735 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Colonnade/live.sim)
[2021-09-28 18:47:45.881 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Obelisque/live.sim)
[2021-09-28 18:47:45.900 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Wall_Short/live.sim)
[2021-09-28 18:47:45.925 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Arch/live.sim)
[2021-09-28 18:47:45.979 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[2021-09-28 18:47:46.077 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[2021-09-28 18:47:46.239 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
[2021-09-28 18:47:46.261 UTC -4] dT:    0 ##### House without collision (3do/Buildings/England/memorial/live.sim)
[2021-09-28 18:47:46.382 UTC -4] dT:    0 ##### House without collision (3do/Buildings/French/rubble/live.sim)
[2021-09-28 18:47:46.631 UTC -4] dT:    0 ##### House without collision (3do/Buildings/England/signpost/live.sim)
[2021-09-28 18:47:47.453 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[2021-09-28 18:47:47.552 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
[2021-09-28 18:47:47.553 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[2021-09-28 18:47:47.554 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/GunTrench/live.sim)
[2021-09-28 18:47:47.555 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[2021-09-28 18:47:47.563 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[2021-09-28 18:47:47.570 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[2021-09-28 18:47:47.606 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[2021-09-28 18:47:47.606 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[2021-09-28 18:47:47.607 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[2021-09-28 18:47:47.845 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/animals/Camel_corp1/mono.sim)
[2021-09-28 18:47:47.852 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Industrial/Chiatta/Chiatte_cave/live.sim)
[2021-09-28 18:47:47.861 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Industrial/Chiatta/Chiatta_cava/live.sim)
[2021-09-28 18:47:48.529 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Egypt/ancient/Egypt_Wall_Long/live.sim)
[2021-09-28 18:47:48.970 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Mideast/Kit2/kit1_tw_r_live.sim)
[2021-09-28 18:47:48.972 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Mideast/Kit2/kit1_tw_sq_live.sim)
[2021-09-28 18:47:48.975 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Mideast/JWalls/TowerLive.sim)
[2021-09-28 18:47:48.995 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Mideast/Ruins/Ruin1.sim)
[2021-09-28 18:47:49.040 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Mideast/JWalls/Gate1Live.sim)
[2021-09-28 18:47:49.977 UTC -4] dT:    0 java.io.FileNotFoundException
[2021-09-28 18:47:49.977 UTC -4] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2021-09-28 18:47:49.977 UTC -4] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
[2021-09-28 18:47:49.977 UTC -4] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
[2021-09-28 18:47:49.977 UTC -4] dT:    0 at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1879)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1158)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1138)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1106)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2021-09-28 18:47:49.978 UTC -4] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2021-09-28 18:47:49.981 UTC -4] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2021-09-28 18:47:49.981 UTC -4] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2021-09-28 18:47:49.981 UTC -4] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2021-09-28 18:47:49.981 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/Wagen/Default'
[2021-09-28 18:47:49.981 UTC -4] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/Wagen/Default' size: 0 != 512 | 1024
[2021-09-28 18:47:50.112 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Partisan1/Live.sim)
[2021-09-28 18:47:50.121 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Partisan2/Live.sim)
[2021-09-28 18:47:50.132 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Partisan3/Live.sim)
[2021-09-28 18:47:50.162 UTC -4] dT:    0 ##### House without collision (3do/Fuelbowser/live.sim)
[2021-09-28 18:47:51.382 UTC -4] dT:    0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:47:51.388 UTC -4] dT:    0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:47:51.402 UTC -4] dT:    0 Mission: campaign/es/1936_breguets/Escape01.mis is Playing
[2021-09-28 18:55:38.479 UTC -4] dT:    0 Loading mission campaign/es/1936_breguets/Escape01.mis...
[2021-09-28 18:55:38.512 UTC -4] dT:    0 Y=1936 / M=7 / H= 4 , Temperature - 0m = 20.0 .
[2021-09-28 18:55:38.512 UTC -4] dT:    0 Loading map.ini defined airfields:
[2021-09-28 18:55:38.512 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:55:38.512 UTC -4] dT:    0 Map file: line <326350.88 25456.58 326847.16 23743.24 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <325381.8 19693.02 326324.47 18507.18 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <270295.62 33137.05 272084.7 32667.82 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <226748.77 34398.35 228996.64 33622.43 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <44298.12 67086.3 44792.12 65296.92 2.45> is valid!
[2021-09-28 18:55:38.513 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:55:38.514 UTC -4] dT:    0 WARNING: ObjectVACache_Clear()
[2021-09-28 18:55:38.514 UTC -4] dT:    0 WARNING: * Buf0 : Obj: 1365,  Vert 120564,  Ind 327399
[2021-09-28 18:55:38.515 UTC -4] dT:    0 WARNING: * Buf1 : Obj: 528,  Vert 93504,  Ind 153909
[2021-09-28 18:55:38.517 UTC -4] dT:    0 WARNING: * Buf2 : Obj: 344,  Vert 391915,  Ind 678150
[2021-09-28 18:55:38.679 UTC -4] dT:    0 Load bridges
[2021-09-28 18:55:38.679 UTC -4] dT:    0 Load static objects
[2021-09-28 18:55:45.046 UTC -4] dT:    0 java.io.FileNotFoundException
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1879)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1158)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1138)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1106)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2021-09-28 18:55:45.046 UTC -4] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2021-09-28 18:55:45.047 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/Wagen/Default'
[2021-09-28 18:55:45.047 UTC -4] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/Wagen/Default' size: 0 != 512 | 1024
[2021-09-28 18:55:46.278 UTC -4] dT:    0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:55:46.281 UTC -4] dT:    0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:55:46.286 UTC -4] dT:    0 Mission: campaign/es/1936_breguets/Escape01.mis is Playing
[2021-09-28 18:57:22.856 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'missions/campaign/es/background.mat'
[2021-09-28 18:57:22.856 UTC -4] dT:    0 WARNING: object 'missions/campaign/es/background.mat' of class 'TMaterial' not loaded
[2021-09-28 18:58:09.362 UTC -4] dT:    0 Loading mission campaign/es/1936_breguets/Escape01.mis...
[2021-09-28 18:58:09.395 UTC -4] dT:    0 Y=1936 / M=7 / H= 4 , Temperature - 0m = 20.0 .
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Loading map.ini defined airfields:
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <326350.88 25456.58 326847.16 23743.24 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <325381.8 19693.02 326324.47 18507.18 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <270295.62 33137.05 272084.7 32667.82 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <226748.77 34398.35 228996.64 33622.43 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <44298.12 67086.3 44792.12 65296.92 2.45> is valid!
[2021-09-28 18:58:09.396 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 18:58:09.397 UTC -4] dT:    0 WARNING: ObjectVACache_Clear()
[2021-09-28 18:58:09.397 UTC -4] dT:    0 WARNING: * Buf0 : Obj: 32,  Vert 1195,  Ind 5364
[2021-09-28 18:58:09.398 UTC -4] dT:    0 WARNING: * Buf1 : Obj: 149,  Vert 31156,  Ind 55983
[2021-09-28 18:58:09.400 UTC -4] dT:    0 WARNING: * Buf2 : Obj: 47,  Vert 56476,  Ind 93870
[2021-09-28 18:58:09.562 UTC -4] dT:    0 Load bridges
[2021-09-28 18:58:09.562 UTC -4] dT:    0 Load static objects
[2021-09-28 18:58:16.248 UTC -4] dT:    0 java.io.FileNotFoundException
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1879)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1158)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1138)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1106)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:667)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:124)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:412)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2021-09-28 18:58:16.249 UTC -4] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2021-09-28 18:58:16.250 UTC -4] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2021-09-28 18:58:16.250 UTC -4] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2021-09-28 18:58:16.250 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/Wagen/Default'
[2021-09-28 18:58:16.250 UTC -4] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/Wagen/Default' size: 0 != 512 | 1024
[2021-09-28 18:58:17.441 UTC -4] dT:    0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:58:17.445 UTC -4] dT:    0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 18:58:17.450 UTC -4] dT:    0 Mission: campaign/es/1936_breguets/Escape01.mis is Playing
[2021-09-28 19:02:30.427 UTC -4] dT:    0 Loading mission campaign/es/1936_breguets/Escape02.mis...
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Y=1936 / M=7 / H= 7 , Temperature - 0m = 22.0 .
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Loading map.ini defined airfields:
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <326350.88 25456.58 326847.16 23743.24 2.45> is valid!
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <325381.8 19693.02 326324.47 18507.18 2.45> is valid!
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <270295.62 33137.05 272084.7 32667.82 2.45> is valid!
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <226748.77 34398.35 228996.64 33622.43 2.45> is valid!
[2021-09-28 19:02:30.461 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 19:02:30.462 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 19:02:30.462 UTC -4] dT:    0 Map file: line <44298.12 67086.3 44792.12 65296.92 2.45> is valid!
[2021-09-28 19:02:30.462 UTC -4] dT:    0 Map file: line <0.0 0.0 0.0 0.0 2.45> is valid!
[2021-09-28 19:02:30.462 UTC -4] dT:    0 WARNING: ObjectVACache_Clear()
[2021-09-28 19:02:30.462 UTC -4] dT:    0 WARNING: * Buf0 : Obj: 1346,  Vert 121720,  Ind 327441
[2021-09-28 19:02:30.464 UTC -4] dT:    0 WARNING: * Buf1 : Obj: 402,  Vert 72034,  Ind 120600
[2021-09-28 19:02:30.465 UTC -4] dT:    0 WARNING: * Buf2 : Obj: 312,  Vert 348863,  Ind 593235
[2021-09-28 19:02:30.627 UTC -4] dT:    0 Load bridges
[2021-09-28 19:02:30.627 UTC -4] dT:    0 Load static objects
[2021-09-28 19:02:38.555 UTC -4] dT:    0 ##### House without collision (3do/USAAFMechanic1/live.sim)
[2021-09-28 19:02:38.569 UTC -4] dT:    0 ##### House without collision (3do/USAAFMechanic2/live.sim)
[2021-09-28 19:02:38.582 UTC -4] dT:    0 ##### House without collision (3do/USAAFMechanic3/live.sim)
[2021-09-28 19:02:38.625 UTC -4] dT:    0 ##### House without collision (3do/Buildings/ita/ita_carrista_africa/live.sim)
[2021-09-28 19:02:38.636 UTC -4] dT:    0 ##### House without collision (3do/Buildings/ita/ita_carrista_summer/live.sim)
[2021-09-28 19:02:38.680 UTC -4] dT:    0 ##### House without collision (3do/Buildings/ita/ita_officer_40_africa/live.sim)
[2021-09-28 19:02:38.726 UTC -4] dT:    0 ##### House without collision (3do/USAAFPilot2/live.sim)
[2021-09-28 19:02:38.774 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Firebuckets/Live.sim)
[2021-09-28 19:02:38.793 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Fireextinguisher/Live.sim)
[2021-09-28 19:02:38.809 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Dolley/Live.sim)
[2021-09-28 19:02:38.846 UTC -4] dT:    0 ##### House without collision (3do/StarterCart/live.sim)
[2021-09-28 19:02:38.857 UTC -4] dT:    0 ##### House without collision (3do/Workbench/live.sim)
[2021-09-28 19:02:38.899 UTC -4] dT:    0 ##### House without collision (3do/Buildings/ita/ita_folgore_africa/live.sim)
[2021-09-28 19:02:38.920 UTC -4] dT:    0 ##### House without collision (3do/Buildings/ita/ita_solder_africa/live.sim)
[2021-09-28 19:02:39.116 UTC -4] dT:    0 ##### House without collision (3do/USAAFPilot3/live.sim)
[2021-09-28 19:02:40.313 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Curtiss_T32(Multi1)/skin1oWingup.tga'
[2021-09-28 19:02:40.413 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Curtiss_T32(Multi1)/skin1oWingup.tga'
[2021-09-28 19:02:40.435 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Curtiss_T32(Multi1)/skin1oWingup.tga'
[2021-09-28 19:02:40.459 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Curtiss_T32(Multi1)/skin1oWingup.tga'
[2021-09-28 19:02:40.480 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Curtiss_T32(Multi1)/skin1oWingup.tga'
[2021-09-28 19:02:40.519 UTC -4] dT:    0 INTERNAL ERROR: Can't open file '3DO/Plane/Curtiss_T32(Multi1)/Matt2D2o.mat'
[2021-09-28 19:02:40.520 UTC -4] dT:    0 WARNING: object '3DO/Plane/Curtiss_T32(Multi1)/Matt2D2o.mat' of class 'TMaterial' not loaded
[2021-09-28 19:02:42.806 UTC -4] dT:    0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 19:02:42.810 UTC -4] dT:    0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-28 19:02:42.815 UTC -4] dT:    0 Mission: campaign/es/1936_breguets/Escape02.mis is Playing
[2021-09-28 19:02:42.955 UTC -4] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:42.964 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:42.967 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:42.981 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:42.981 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:42.981 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Prop2_d0'
[2021-09-28 19:02:43.145 UTC -4] dT:    2 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:43.145 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:02:43.930 UTC -4] dT:   34 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:43.931 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:02:43.986 UTC -4] dT:    2 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:43.987 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:02:44.025 UTC -4] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:44.025 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:02:44.050 UTC -4] dT:    1 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:44.050 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:02:44.144 UTC -4] dT:    3 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-28 19:02:44.144 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-28 19:03:02.293 UTC -4] dT:  605 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneLrod1_D0'
[2021-09-28 19:03:02.294 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneLrod2_D0'
[2021-09-28 19:03:02.294 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneLn_D0'
[2021-09-28 19:03:02.294 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneRrod1_D0'
[2021-09-28 19:03:02.294 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneRrod2_D0'
[2021-09-28 19:03:02.294 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'AroneRn_D0'
[2021-09-28 19:03:02.595 UTC -4] dT:   10 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[2021-09-28 19:03:04.039 UTC -4] dT:   48 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[2021-09-28 19:03:07.161 UTC -4] dT:  104 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[2021-09-28 19:03:07.538 UTC -4] dT:   13 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[2021-09-28 19:03:08.204 UTC -4] dT:   22 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[2021-09-28 19:03:10.495 UTC -4] dT:   76 INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
Logged

bomberkiller

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Re: Random CTDs
« Reply #2 on: September 29, 2021, 12:31:50 AM »

Hello Nogoria,

By "link error" you mean uploading the .log to here?

The problem: You have to have posted five times here (serves for SAS protection) in order to link something here on SAS.


Your problem seems to be the "wagen" but I'm not the professional Jave man here.

And...:



With best regards and good luck,

Gerhard  :)
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FAC N° 9 ...cheers mein Schatz

Nogoria

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Re: Random CTDs
« Reply #3 on: September 29, 2021, 08:20:47 AM »

Oops. I thought I wasn't successfully posting. Sorry about the reposts. And thank you for the warm welcome to the community! :)

Looking into my paintschemes./skins the folder for wagen is emty. So, it makes sense it couldn't find it. But Wagen isn't the only empty folder. So does that mean any time it can't find a skin I'll run into this problem? As i continue to puzzle through this, I see a few skin packs for download. Hopefully, that'll contain my missing skins.
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bomberkiller

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Re: Random CTDs
« Reply #4 on: September 29, 2021, 08:41:54 AM »

Quote
So does that mean any time it can't find a skin I'll run into this problem?

Hi Nogoria,

no! Don't be afraid!

Maybe I wrote sh*t. As I wrote, bk and Java is like mouse and cat - I cannot win.  ;)

 ]cheers[

Gerhard
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FAC N° 9 ...cheers mein Schatz

Vampire_pilot

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Re: Random CTDs
« Reply #5 on: September 29, 2021, 08:59:13 AM »

Looking into my paintschemes./skins the folder for wagen is emty. So, it makes sense it couldn't find it. But Wagen isn't the only empty folder. So does that mean any time it can't find a skin I'll run into this problem?

That has nothing to do with anything and is not a problem.
I can assure you of that without knowing about any more details.

Nogoria

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Re: Random CTDs
« Reply #6 on: September 29, 2021, 10:01:30 AM »

Well, it's good that that won't be a problem. I appreciate everyone taking some time to help me troubleshoot.'

My list of internal errors and warnings in all caps does seem scary, haha. As i continue mucking around trying to figure this out does this reveal any clues?

Code: [Select]
[2021-09-29 11:31:10.006 UTC -4] dT:    0 ##### House without collision (3do/Tree/Line/live.sim)
[2021-09-29 11:31:11.307 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[2021-09-29 11:31:11.486 UTC -4] dT:    0 ##### House without collision (3do/Trains/PRVZb_B/body.sim)
[2021-09-29 11:31:12.018 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[2021-09-29 11:31:12.026 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[2021-09-29 11:31:12.026 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench2/live.sim)
[2021-09-29 11:31:12.027 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[2021-09-29 11:31:12.090 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[2021-09-29 11:31:12.098 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[2021-09-29 11:31:12.177 UTC -4] dT:    0 ##### House without collision (3do/Buildings/46/Trench8/live.sim)
[2021-09-29 11:31:14.754 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
[2021-09-29 11:31:15.106 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Troops/rus/rus_officer_summer/live.sim)
[2021-09-29 11:31:15.113 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Troops/rus/rus_officer_43_summer/live.sim)
[2021-09-29 11:31:15.373 UTC -4] dT:    0 ##### House without collision (3do/Workbench/live.sim)
[2021-09-29 11:31:15.469 UTC -4] dT:    0 ##### House without collision (3do/Toolbox2/live.sim)
[2021-09-29 11:31:17.439 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Fireextinguisher/Live.sim)
[2021-09-29 11:31:17.502 UTC -4] dT:    0 ##### House without collision (3do/Buildings/Troops/Civilian/civilian_farmer1/live.sim)
[2021-09-29 11:31:17.593 UTC -4] dT:    0 ##### House without collision (3do/Buildings/BritishPatrol/Live.sim)
[2021-09-29 11:31:17.633 UTC -4] dT:    0 ##### House without collision (3do/Buildings/FrenchPatrol/Live.sim)
[2021-09-29 11:31:18.993 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/skinPo.tga'
[2021-09-29 11:31:19.100 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage2o.tga'
[2021-09-29 11:31:19.138 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage1o.tga'
[2021-09-29 11:31:19.153 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage2o.tga'
[2021-09-29 11:31:19.170 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage1o.tga'
[2021-09-29 11:31:19.647 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage2o.tga'
[2021-09-29 11:31:19.664 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage1o.tga'
[2021-09-29 11:31:19.680 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage2o.tga'
[2021-09-29 11:31:19.703 UTC -4] dT:    0 WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Plane/Nieuport28C1/damage1o.tga'
[2021-09-29 11:31:23.547 UTC -4] dT:    0 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-29 11:31:23.553 UTC -4] dT:    0 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[2021-09-29 11:31:23.565 UTC -4] dT:    0 Mission: Single (Dawn Of Flight)/US/D.O.F. 02 Pincers (1918) by Monty27/WEST10.mis is Playing
[2021-09-29 11:31:23.621 UTC -4] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
[2021-09-29 11:31:23.704 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_RDF'
[2021-09-29 11:31:23.704 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Trim1'
[2021-09-29 11:31:23.704 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Trim2'
[2021-09-29 11:31:23.704 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Trim3'
[2021-09-29 11:31:23.705 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Flaps1'
[2021-09-29 11:31:23.705 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Gear1'
[2021-09-29 11:31:23.705 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Prop2'
[2021-09-29 11:31:23.705 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Mixture1'
[2021-09-29 11:31:23.705 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Brake'
[2021-09-29 11:31:23.707 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank1'
[2021-09-29 11:31:23.707 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank3'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_TurnBank4'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Climb1'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'COMPASS_M'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_RPM1'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_RPM2'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Hour1'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Minute1'
[2021-09-29 11:31:23.708 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Fuel1'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Fuel2'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Oil1'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Oil2'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Oilpres2'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Suction'
[2021-09-29 11:31:23.709 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_AirTemp'
[2021-09-29 11:31:24.679 UTC -4] dT:   24 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask1_D0'
[2021-09-29 11:31:24.679 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask2_D0'
[2021-09-29 11:31:24.679 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[2021-09-29 11:31:24.679 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask4_D0'
[2021-09-29 11:31:24.679 UTC -4] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'HMask6_D0'
[2021-09-29 11:31:24.685 UTC -4] dT:    0 warning: no files : music/takeoff

Logged

Vampire_pilot

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Re: Random CTDs
« Reply #7 on: September 29, 2021, 11:42:17 AM »

Don't laugh
The missing meshes (chunk) are not a terminal problem either.

bomberkiller

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Re: Random CTDs
« Reply #8 on: September 29, 2021, 12:03:26 PM »

Hi Nogoria,

maybe it is a problem with the mission.

Please (if possible for you) send to me this damned mission per PM.

I will have a look to find that problem.

Best regards,

Gerhard  :)

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Epervier

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Re: Random CTDs
« Reply #9 on: September 29, 2021, 12:07:23 PM »

Code: [Select]
INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_crete_49.BumpH')-Bump loading problem
INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_crete_47.BumpH')-Bump loading problem
INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_arab_fields_22.BumpH')-Bump loading problem
INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
WARNING: TGAFile_LoadTexture('maps/_tex/ag/marruecos/spain_1024_bal_mount_06.BumpH')-Bump loading problem

at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
It sounds like you have a big problem with low and high resolution textures.
The game does not find the "BumpH" files.
Check and adjust your graphics card configuration.

Alarms of the type "House without collision" indicate that the object does not have a collision box and therefore cannot be destroyed! Not fatal!

This type of alarm indicates that the "tfMipmap" in the relevant ".mat" file is incorrectly set for your configuration. Not fatal!

All of these alarms indicate that the aircraft code used has not been properly cleaned up and tested!

 
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Nogoria

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Re: Random CTDs
« Reply #10 on: September 29, 2021, 06:50:59 PM »

Epervier, you're definitely on to something. The graphics card, double-checking my drivers, helped a lot. I'm still getting CTDs, but fewer...maybe. I've got to test a bit.
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